Ghostbusters PS3 patch doesn't deliver 720p.

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Shinobi120

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#1 Shinobi120
Member since 2004 • 5728 Posts

Ghostbusters PS3 patch doesn't deliver 720p.

1024 x 576.

Nope, still doesn't cut the mustard for the PS3 version, lol.

*Sorry if posted before.*

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sikanderahmed

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#2 sikanderahmed
Member since 2007 • 5444 Posts

ah the ghostbusters game, which was once suppose to be a ps3 only game coz 360 couldnt handle it

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clubsammich91

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#3 clubsammich91
Member since 2009 • 2229 Posts

I find the fact that the Ghostbusters game was bad on the PS3 ironic seeing as the Ghostbusters movie franchise is owned by Sony Pictures.

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tylergamereview

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#4 tylergamereview
Member since 2006 • 2051 Posts

ah the ghostbusters game, which was once suppose to be a ps3 only game coz 360 couldnt handle it

sikanderahmed
Someone said that?
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Couth_

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#5 Couth_
Member since 2008 • 10369 Posts
Wait, Were people expecting a patch to add pixels? :?
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navyguy21

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#6 navyguy21
Member since 2003 • 17930 Posts

[QUOTE="sikanderahmed"]

ah the ghostbusters game, which was once suppose to be a ps3 only game coz 360 couldnt handle it

tylergamereview

Someone said that?

The devs did lol, they were leading on the PS3, and saying all this stuff about the PS3 allowing them to do so much...........it turned out to be a lie :P

LINK

LINK 2

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navyguy21

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#7 navyguy21
Member since 2003 • 17930 Posts
Wait, Were people expecting a patch to add pixels? :?Couth_
apparently, some did :P some people act like patches can add things like better lighting, shadows, textures, among other things..........like the case with Fallout 3 :P
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Rza_rectah

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#8 Rza_rectah
Member since 2005 • 3959 Posts
[QUOTE="tylergamereview"][QUOTE="sikanderahmed"]

ah the ghostbusters game, which was once suppose to be a ps3 only game coz 360 couldnt handle it

Someone said that?

I was wondering the same LMAO. Someone got sony publishing the game and not wanting to put it on the 360 mixed with some fanboy crap. Good catch other sam fisher.
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tylergamereview

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#9 tylergamereview
Member since 2006 • 2051 Posts
[QUOTE="tylergamereview"][QUOTE="sikanderahmed"]

ah the ghostbusters game, which was once suppose to be a ps3 only game coz 360 couldnt handle it

Rza_rectah
Someone said that?

I was wondering the same LMAO. Someone got sony publishing the game and not wanting to put it on the 360 mixed with some fanboy crap. Good catch other sam fisher.

Thank you very much. But please, I am no where near as awesome as the real Sam Fisher.
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Rza_rectah

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#10 Rza_rectah
Member since 2005 • 3959 Posts
[QUOTE="Rza_rectah"][QUOTE="tylergamereview"] Someone said that?tylergamereview
I was wondering the same LMAO. Someone got sony publishing the game and not wanting to put it on the 360 mixed with some fanboy crap. Good catch other sam fisher.

Thank you very much. But please, I am no where near as awesome as the real Sam Fisher.

LMAO that is true.
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DJ_Lae

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#11 DJ_Lae
Member since 2002 • 42748 Posts
[QUOTE="Couth_"]Wait, Were people expecting a patch to add pixels? :?navyguy21
apparently, some did :P some people act like patches can add things like better lighting, shadows, textures, among other things..........like the case with Fallout 3 :P

They could conceivably add those things. Well, maybe not on the 360, which has a patch size limit. But a lot of PS3 patches are huge, so they're obviously changing huge chunks of game code.
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failureson3

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#12 failureson3
Member since 2009 • 25 Posts
the game definitely has slightly better textures on xbox360. look at the steel wire on the ghostbuster's backpack crap. lol
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Animal-Mother

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#13 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="tylergamereview"][QUOTE="sikanderahmed"]

ah the ghostbusters game, which was once suppose to be a ps3 only game coz 360 couldnt handle it

navyguy21

Someone said that?

The devs did lol, they were leading on the PS3, and saying all this stuff about the PS3 allowing them to do so much...........it turned out to be a lie :P

LINK

LINK 2

Isn't that the devs fault. Not Ps3's?
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navyguy21

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#14 navyguy21
Member since 2003 • 17930 Posts
[QUOTE="navyguy21"]

[QUOTE="tylergamereview"] Someone said that?Animal-Mother

The devs did lol, they were leading on the PS3, and saying all this stuff about the PS3 allowing them to do so much...........it turned out to be a lie :P

LINK

LINK 2

Isn't that the devs fault. Not Ps3's?

That they lied?? Of course its the devs fault lol. But im curious is to why they felt the had to say crap like that..............especially something they couldnt/ did not deliver.
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Legendaryscmt

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#15 Legendaryscmt
Member since 2005 • 12532 Posts

As long as they fixed the freezing issues and that stupid 'new career' glitch, then I'm happy.

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bigblunt537

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#16 bigblunt537
Member since 2003 • 6907 Posts

[QUOTE="Couth_"]Wait, Were people expecting a patch to add pixels? :?navyguy21
apparently, some did :P some people act like patches can add things like better lighting, shadows, textures, among other things..........like the case with Fallout 3 :P

uhh... you can make a patch that increases performance which would allow the ps3 to output the game at 720p native. The only reason it's not at 720p native is obviously performance problems because of ****y dev's.

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navyguy21

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#17 navyguy21
Member since 2003 • 17930 Posts

[QUOTE="navyguy21"][QUOTE="Couth_"]Wait, Were people expecting a patch to add pixels? :?bigblunt537

apparently, some did :P some people act like patches can add things like better lighting, shadows, textures, among other things..........like the case with Fallout 3 :P

uhh... you can make a patch that increases performance which would allow the ps3 to output the game at 720p native. The only reason it's not at 720p native is obviously performance problems because of ****y dev's.

So seriously think you can patch in more pixels?? Seriously dude??
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bigblunt537

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#18 bigblunt537
Member since 2003 • 6907 Posts

[QUOTE="bigblunt537"]

[QUOTE="navyguy21"] apparently, some did :P some people act like patches can add things like better lighting, shadows, textures, among other things..........like the case with Fallout 3 :Pnavyguy21

uhh... you can make a patch that increases performance which would allow the ps3 to output the game at 720p native. The only reason it's not at 720p native is obviously performance problems because of ****y dev's.

So seriously think you can patch in more pixels?? Seriously dude??

Resolution is something changeable. Play a pc game. When I purchased Saints row 2 for example the game didn't have 1920 x 1080 as an option. It only displayed 1600 x 1200. A week later they released a patch which gave me the option of running it at 1920 x 1080. This ends now, because I seriously do not feel like embarrassing you, but I'm sure you will do that on your own...

More pIXELSSSS!!!!? No way not possible!!!!

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Panosola

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#19 Panosola
Member since 2006 • 2150 Posts

the game definitely has slightly better textures on xbox360. look at the steel wire on the ghostbuster's backpack crap. lolfailureson3
That is true.The XBOX Ghostbusters version is better and it can play at 1080i and 1080p.:P

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navyguy21

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#20 navyguy21
Member since 2003 • 17930 Posts

[QUOTE="navyguy21"][QUOTE="bigblunt537"]

uhh... you can make a patch that increases performance which would allow the ps3 to output the game at 720p native. The only reason it's not at 720p native is obviously performance problems because of ****y dev's.

bigblunt537

So seriously think you can patch in more pixels?? Seriously dude??

Resolution is something changeable. Play a pc game. When I purchased Saints row 2 for example the game didn't have 1920 x 1080 as an option. It only displayed 1600 x 1200. A week later they released a patch which gave me the option of running it at 1920 x 1080. This ends now, because I seriously do not feel like embarrassing you, but I'm sure you will do that on your own...

More pIXELSSSS!!!!? No way not possible!!!!

Consoles are not PCs. Consoles are a fixed platform. PCs are built to be scalable because the hardware differs, not so with consoles.
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MortalDecay

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#21 MortalDecay
Member since 2005 • 4298 Posts

[QUOTE="Animal-Mother"][QUOTE="navyguy21"] The devs did lol, they were leading on the PS3, and saying all this stuff about the PS3 allowing them to do so much...........it turned out to be a lie :P

LINK

LINK 2

navyguy21

Isn't that the devs fault. Not Ps3's?

That they lied?? Of course its the devs fault lol. But im curious is to why they felt the had to say crap like that..............especially something they couldnt/ did not deliver.

Why would a dev shoot themselves in the foot like that? Money, maybe?

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bigblunt537

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#22 bigblunt537
Member since 2003 • 6907 Posts

[QUOTE="bigblunt537"]

[QUOTE="navyguy21"] So seriously think you can patch in more pixels?? Seriously dude??navyguy21

Resolution is something changeable. Play a pc game. When I purchased Saints row 2 for example the game didn't have 1920 x 1080 as an option. It only displayed 1600 x 1200. A week later they released a patch which gave me the option of running it at 1920 x 1080. This ends now, because I seriously do not feel like embarrassing you, but I'm sure you will do that on your own...

More pIXELSSSS!!!!? No way not possible!!!!

Consoles are not PCs. Consoles are a fixed platform. PCs are built to be scalable because the hardware differs, not so with consoles.

Dude if they want to change the resolution of the game to 720 native that would be no problem. They could do that within 10 minutes and release it on psn for the update. the problem is the frame rate. They did a **** job coding it for the ps3. So what happens is that if they increase the res to 1280 x 720 there would be a massive frame rate drop. Doesn't matter if it's consoles or pc. Console games are scalable just like pc games. The devs have all the tools to scale them. The problem is would they work at a decent frame rate with extra settings turned on. If you don't understand then this conversation is done, because you obviously have no idea on what you're talking about.

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navyguy21

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#23 navyguy21
Member since 2003 • 17930 Posts

[QUOTE="navyguy21"][QUOTE="bigblunt537"]

Resolution is something changeable. Play a pc game. When I purchased Saints row 2 for example the game didn't have 1920 x 1080 as an option. It only displayed 1600 x 1200. A week later they released a patch which gave me the option of running it at 1920 x 1080. This ends now, because I seriously do not feel like embarrassing you, but I'm sure you will do that on your own...

More pIXELSSSS!!!!? No way not possible!!!!

bigblunt537

Consoles are not PCs. Consoles are a fixed platform. PCs are built to be scalable because the hardware differs, not so with consoles.

Dude if they want to change the resolution of the game to 720 native that would be no problem. They could do that within 10 minutes and release it on psn for the update. the problem is the frame rate. They did a **** job coding it for the ps3. So what happens is that if they increase the res to 1280 x 720 there would be a massive frame rate drop. Doesn't matter if it's consoles or pc. Console games are scalable just like pc games. The devs have all the tools to scale them. The problem is would they work at a decent frame rate with extra settings turned on. If you don't understand then this conversation is done, because you obviously have no idea on what you're talking about.

Dude, im not doubting that this is the devs fault. Im not doubting that native resolution cant be adjusted. What i AM saying is that native resolution cannot be adjusted via a patch. UPCSALING resolution can be, but not native resolution. Everything about the game would have to be changed, it cant be done in 10 minutes. Changing the rendering resolution has a snowball effect on everything else since consoles are limited by hardware/RAM. Its apparent that YOU know nothing about software development.
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bigblunt537

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#24 bigblunt537
Member since 2003 • 6907 Posts

[QUOTE="bigblunt537"]

[QUOTE="navyguy21"] Consoles are not PCs. Consoles are a fixed platform. PCs are built to be scalable because the hardware differs, not so with consoles. navyguy21

Dude if they want to change the resolution of the game to 720 native that would be no problem. They could do that within 10 minutes and release it on psn for the update. the problem is the frame rate. They did a **** job coding it for the ps3. So what happens is that if they increase the res to 1280 x 720 there would be a massive frame rate drop. Doesn't matter if it's consoles or pc. Console games are scalable just like pc games. The devs have all the tools to scale them. The problem is would they work at a decent frame rate with extra settings turned on. If you don't understand then this conversation is done, because you obviously have no idea on what you're talking about.

Dude, im not doubting that this is the devs fault. Im not doubting that native resolution cant be adjusted. What i AM saying is that native resolution cannot be adjusted via a patch. UPCSALING resolution can be, but not native resolution. Everything about the game would have to be changed, it cant be done in 10 minutes. Changing the rendering resolution has a snowball effect on everything else since consoles are limited by hardware/RAM. Its apparent that YOU know nothing about software development.

Well topic change... Are you really in the Navy? If so how is it? I'm not sure if I should Enlist or finish College and try to get an officer spot.

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navyguy21

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#25 navyguy21
Member since 2003 • 17930 Posts

[QUOTE="navyguy21"][QUOTE="bigblunt537"]

Dude if they want to change the resolution of the game to 720 native that would be no problem. They could do that within 10 minutes and release it on psn for the update. the problem is the frame rate. They did a **** job coding it for the ps3. So what happens is that if they increase the res to 1280 x 720 there would be a massive frame rate drop. Doesn't matter if it's consoles or pc. Console games are scalable just like pc games. The devs have all the tools to scale them. The problem is would they work at a decent frame rate with extra settings turned on. If you don't understand then this conversation is done, because you obviously have no idea on what you're talking about.

bigblunt537

Dude, im not doubting that this is the devs fault. Im not doubting that native resolution cant be adjusted. What i AM saying is that native resolution cannot be adjusted via a patch. UPCSALING resolution can be, but not native resolution. Everything about the game would have to be changed, it cant be done in 10 minutes. Changing the rendering resolution has a snowball effect on everything else since consoles are limited by hardware/RAM. Its apparent that YOU know nothing about software development.

Well topic change... Are you really in the Navy? If so how is it? I'm not sure if I should Enlist or finish College and try to get an officer spot.

Yes, im in the Navy, and i love it :P Its really up to you what you wanna do, the Navy does pay for most of your college. It used to be 100%, but Bush screwed that up lol. I think its 75% though. It depends on how far you are in college. If you have a year left, id say finish. if you have longer, i would say join so you can get paid well while you go to school :) Thats what im doing :D
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bigblunt537

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#26 bigblunt537
Member since 2003 • 6907 Posts

[QUOTE="bigblunt537"]

[QUOTE="navyguy21"] Dude, im not doubting that this is the devs fault. Im not doubting that native resolution cant be adjusted. What i AM saying is that native resolution cannot be adjusted via a patch. UPCSALING resolution can be, but not native resolution. Everything about the game would have to be changed, it cant be done in 10 minutes. Changing the rendering resolution has a snowball effect on everything else since consoles are limited by hardware/RAM. Its apparent that YOU know nothing about software development.navyguy21

Well topic change... Are you really in the Navy? If so how is it? I'm not sure if I should Enlist or finish College and try to get an officer spot.

Yes, im in the Navy, and i love it :P Its really up to you what you wanna do, the Navy does pay for most of your college. It used to be 100%, but Bush screwed that up lol. I think its 75% though. It depends on how far you are in college. If you have a year left, id say finish. if you have longer, i would say join so you can get paid well while you go to school :) Thats what im doing :D

So you can goto school while in the Navy? Meaning College or their specialty schools? Hey do you mind if I PM you? I'd rather get real info than a recruiter.:)

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The_saint1976

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#27 The_saint1976
Member since 2003 • 258 Posts

I have played and beat this game on the PS3, and I can gaurantee anyone that I had just as much fun if not more than anyone playing on a different platform. The resolution doesn't make or break a game, try again. have a nice day.

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navyguy21

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#28 navyguy21
Member since 2003 • 17930 Posts

[QUOTE="navyguy21"][QUOTE="bigblunt537"]

Well topic change... Are you really in the Navy? If so how is it? I'm not sure if I should Enlist or finish College and try to get an officer spot.

bigblunt537

Yes, im in the Navy, and i love it :P Its really up to you what you wanna do, the Navy does pay for most of your college. It used to be 100%, but Bush screwed that up lol. I think its 75% though. It depends on how far you are in college. If you have a year left, id say finish. if you have longer, i would say join so you can get paid well while you go to school :) Thats what im doing :D

So you can goto school while in the Navy? Meaning College or their specialty schools? Hey do you mind if I PM you? I'd rather get real info than a recruiter.:)

Sure, you can PM me :P
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PvtGump8

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#29 PvtGump8
Member since 2005 • 739 Posts

[QUOTE="Animal-Mother"][QUOTE="navyguy21"] The devs did lol, they were leading on the PS3, and saying all this stuff about the PS3 allowing them to do so much...........it turned out to be a lie :P

LINK

LINK 2

navyguy21

Isn't that the devs fault. Not Ps3's?

That they lied?? Of course its the devs fault lol. But im curious is to why they felt the had to say crap like that..............especially something they couldnt/ did not deliver.

A dev lying is one thing, but when Xbox 360 director of product management Aaron Greenberg lies it's another:

Aaron Greenberg: Xbox 360 failures 'well behind us' - Microsoft

http://www.gamespot.com/news/6216345.html?tag=latestheadlines;title;4

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EndorphinMaster

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#30 EndorphinMaster
Member since 2009 • 2118 Posts

[QUOTE="tylergamereview"][QUOTE="sikanderahmed"]

ah the ghostbusters game, which was once suppose to be a ps3 only game coz 360 couldnt handle it

navyguy21

Someone said that?

The devs did lol, they were leading on the PS3, and saying all this stuff about the PS3 allowing them to do so much...........it turned out to be a lie :P

LINK

LINK 2

Oh man :lol:. This makes me question ND's comment about 360's not being able to handel U2.

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EndorphinMaster

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#31 EndorphinMaster
Member since 2009 • 2118 Posts

[QUOTE="navyguy21"][QUOTE="Animal-Mother"] Isn't that the devs fault. Not Ps3's?PvtGump8

That they lied?? Of course its the devs fault lol. But im curious is to why they felt the had to say crap like that..............especially something they couldnt/ did not deliver.

A dev lying is one thing, but when Xbox 360 director of product management Aaron Greenberg lies it's another:

Aaron Greenberg: Xbox 360 failures 'well behind us' - Microsoft

http://www.gamespot.com/news/6216345.html?tag=latestheadlines;title;4

Do you have proof that the newer models have high failure rates? No? Kthxby.

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Stats_

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#32 Stats_
Member since 2009 • 2352 Posts

[QUOTE="navyguy21"][QUOTE="Animal-Mother"] Isn't that the devs fault. Not Ps3's?PvtGump8

That they lied?? Of course its the devs fault lol. But im curious is to why they felt the had to say crap like that..............especially something they couldnt/ did not deliver.

A dev lying is one thing, but when Xbox 360 director of product management Aaron Greenberg lies it's another:

Aaron Greenberg: Xbox 360 failures 'well behind us' - Microsoft

http://www.gamespot.com/news/6216345.html?tag=latestheadlines;title;4

Question : Can you provide factual evidence stating that the newest hardware iteration of the Xbox 360 ahs failure rates abve and beyond that of the normal accepted failire rate of electronics?

Answer: No, no Stats i can't. I'm sorry, i'll leave now.

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XanderZane

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#33 XanderZane
Member since 2006 • 5174 Posts

[QUOTE="tylergamereview"][QUOTE="sikanderahmed"]

ah the ghostbusters game, which was once suppose to be a ps3 only game coz 360 couldnt handle it

navyguy21

Someone said that?

The devs did lol, they were leading on the PS3, and saying all this stuff about the PS3 allowing them to do so much...........it turned out to be a lie :P

LINK

LINK 2

Reminds me of Naughty Dog's comment, "Uncharted 2 could never be done on the XBox 360." LOL!! Yeah.. right. 1st Party dev are puppets to their owners.
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MasteRich

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#34 MasteRich
Member since 2006 • 479 Posts
If RROD really is fixed why the 3 year warrenty still
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#35 Stats_
Member since 2009 • 2352 Posts

If RROD really is fixed why the 3 year warrenty stillMasteRich

Well, it wouldn't be a three year warrenty if it didn't last for three years.

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EndorphinMaster

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#36 EndorphinMaster
Member since 2009 • 2118 Posts

If RROD really is fixed why the 3 year warrenty stillMasteRich

Nobody has ever said that the RROD is fixed. :|

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lowe0

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#37 lowe0
Member since 2004 • 13692 Posts
[QUOTE="navyguy21"] Dude, im not doubting that this is the devs fault. Im not doubting that native resolution cant be adjusted. What i AM saying is that native resolution cannot be adjusted via a patch. UPCSALING resolution can be, but not native resolution. Everything about the game would have to be changed, it cant be done in 10 minutes. Changing the rendering resolution has a snowball effect on everything else since consoles are limited by hardware/RAM. Its apparent that YOU know nothing about software development.

Yep, but here's a possible scenario: they took a look at how long it'd take to hand-optimize the code on PS3 to make 720p possible, how much that many man hours would cost, and said "screw it, we'll upsample". After being absolutely excoriated for it in the press and forums, they decided to spend the money tweaking code (and possibly cutting features) to get it done and pick off some sales before their title sank into the bargain bin.
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fedor19820

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#38 fedor19820
Member since 2009 • 752 Posts

[QUOTE="failureson3"]the game definitely has slightly better textures on xbox360. look at the steel wire on the ghostbuster's backpack crap. lolPanosola

That is true.The XBOX Ghostbusters version is better and it can play at 1080i and 1080p.:P

u do know there is a difference between upconverting to 1080p and actually being made in 1080p

because its rare to have a game that actually is 1080p

some people think that halo3 and cod 4 run at 1080p which is not true