God Of War 3 and Uncharted 2 could have used harder puzzles. and by that, i mean much, much harder puzzles. that's the biggest letdown for me in these two games. puzzles in Uncharted 2 and GoW3 were powerfully stupid.
Sony is to blame for God Of War 3. i remember Stig, the game director, saying they had to cut alot of things to meet the deadline. one being a three-way fight between Kratos, Zeus, and Gaia. Kratos and Zeus fighting each other while they're on a moving Gaia, while Gaia is trying to destroy both of them. i think the 'Titan technology' was so much underused. we only had 2 scenes where we fully interacted with titans. the opening fight, and one boss fight. i also missed the wide, epic vistas that's present in the previous God Of Wars. i remember in GoW2 when Kratos went to the island with giant horses on chains and when Kratos walked on the giant chains the camera zoomed out to reveal Kratos as a tiny pixel walking through a giant structure.
although, i must say, there are probably more epic moments in GoW3 than the other GoWs. the opening fight was so sick, totally blew me away. the platforming sequence against one of the gods could have been longer, though (i love me some platforming). and then there's the Guitar Hero-esque puzzle that was like a big wtf. also, ending fight was totally underwhelming and disappointing.
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