After 5 years in development the possibility is GT5 may have lost some of its fan base to F3. AdolbeArtistPossible? Yes. Likely? Yes. Though has GT5p sold more than a full retail release? Yeah.
This topic is locked from further discussion.
After 5 years in development the possibility is GT5 may have lost some of its fan base to F3. AdolbeArtistPossible? Yes. Likely? Yes. Though has GT5p sold more than a full retail release? Yeah.
I love how all the haters are talking about how Nascar is useless to a racing game when it is the most popular motorsport in North America. Why wouldn't you want to add that? btw idk if this has been posted already but track editor confirmed http://www.gtplanet.net/gran-turismo-5-weather-track-editor-confirmed/
I took a lot of time to put this together. Hope this will curb the amount of FUD posts since all facts are up front.
All things listed are confirmed UNLESS noted. Notes include non-specific sources. Put all future GT5 feature releases in this thread.
Please inform me of any additions/corrections for this list and please post source so I can add them to the list. Thanks! =]
Gran Turismo 5
Staff: ~110 (source PD official site)
New engine? Yes
Time Taken: 5 years
Cars: ~200 premium*
800 standard**
Tracks: 20 Tracks - 70 variations "not finalized"
Features:
Day/Night Cycle
16 vehicles
32 player lobbies
Private lobbies
NASCAR
WRC
Super GT
"Customization"
Career mode
Split Screen
"Track Day" (online customized races)
Photomode/Travel up to 18 mega pixels
Youtube video exporting
GTTV
Weather (Dynamic?)***
Track Creator/Editor***
Go-Karts***
Stunt Arena (gymkhana?)***
Noteable Technical Features:
1080p 2xAA 60fps
720p 4xAA
720p Stereoscopic 3D
Triple screen setup
Head Tracking
Particle Illumination
Custom tire physics engine
Car damage
3D rendered environments
Dynamic Crowd
Dynamic Lighting Engine
Notes:
*Premium cars: Headlights with high beams and low beams, Performance Damage, Dirt, Scratches, and Dents, Dislodging/Deformation of Body Panels
**Standard cars: Standard lights only, Performance Damage, Dirt, Scratches, and Dents, no confirmed cockpit, remastered GT4 models
***"Rumors" derived from interview with Shuhei Yoshida (president of SCE Worldwide Studios, Director of GT5)
--------------------------------------------------------------------------------------
Forza Motorsport 3
Staff: ~300 (source Gamasutra interview with Dan G.)
New engine? No
Time Taken: 2 years
Cars: ~400*
Tracks: 19 Tracks - 102 Track Layouts*
Features:
8 cars
Split screen
Livery Editor
Car Customization
Career mode
Online custom races
Private Lobbies.
Auction House / Storefront
Drag racing
Photomode up to 720p
Video Editor
Notable Technical Features:
720p (upscale to 1080p) 2xAA
Triple screen setup
Custom tire physics engine
Car damage
LOD model swapping
Long draw distance
3D rendered mountains/environments/Trees
Static Lighting Engine
Notes:
*Excludes DLC, Pre-order bonuses
Forza 3 is a great game but I have no doubt that GT5 will take up all my driving time when it is released. I play with a Fanatec 911 Turbo S and have a Logitech DFGT as backup. I will still play PC sims though (iRacing, rFactor, LFS and SimBin titles) from time to time.
How is iRacing? Drove the crap out of NR2003, but finally had to move on. Hated the fact that iRacing was a subscription based sim racer.Forza 3 is a great game but I have no doubt that GT5 will take up all my driving time when it is released. I play with a Fanatec 911 Turbo S and have a Logitech DFGT as backup. I will still play PC sims though (iRacing, rFactor, LFS and SimBin titles) from time to time.
nitsud_19
When did Turn 10 start production on Forza 2 for the 360? People keep saying they liked being able to play their forza while still waiting for GT5. But my question is if it has taken PD 5 years to do what Turn 10 still hasn't done in its lotted time (prolly 5 years aswell if not 6)what PD has done in 5. Then wouldn't it be safe to say, that Turn 10 (MS) is just putting out half baked games, that shine around other half baked games only to fatten their wallets while stringing along its fans of the series with this content. All the while PD sitting back perfecting a racing game to its fullest, I mean going heads and shoulders above the competition to give their fans a true $60 worth of value. I beleive PD is setting up to make GT5 a TRUE racing community, one that will bring forth Leagues upon leagues. And will be the spot for some of the best online racing action in the world if not the best (getting me a wheel should help me decide that lol).GreyFoXX4
You can't play a fact sheet. Setting realistic goals and schedules is an importat part of any enterprise. We'll see how forza4 stacks up when it comes out a few months after gt5.
Why bash the standard car models in GT5 when...
Forza 3 doesn't even have dynamic lighting in the tracks. Many of the shadows are textured in.
GT5 not only has dynamic lighting, but a complete dynamic weather system.
Hell, even the cars in Forza 3 don't have self-shadowing.
[QUOTE="GreyFoXX4"] When did Turn 10 start production on Forza 2 for the 360? People keep saying they liked being able to play their forza while still waiting for GT5. But my question is if it has taken PD 5 years to do what Turn 10 still hasn't done in its lotted time (prolly 5 years aswell if not 6)what PD has done in 5. Then wouldn't it be safe to say, that Turn 10 (MS) is just putting out half baked games, that shine around other half baked games only to fatten their wallets while stringing along its fans of the series with this content. All the while PD sitting back perfecting a racing game to its fullest, I mean going heads and shoulders above the competition to give their fans a true $60 worth of value. I beleive PD is setting up to make GT5 a TRUE racing community, one that will bring forth Leagues upon leagues. And will be the spot for some of the best online racing action in the world if not the best (getting me a wheel should help me decide that lol).topgunmv
You can't play a fact sheet. Setting realistic goals and schedules is an importat part of any enterprise. We'll see how forza4 stacks up when it comes out a few months after gt5.
The other part of any enterprise, whether that be on the business side or the creative side, is to get a quality product in the hands of the consumers. This is something Turn 10 has done on a more frequent basis.
PD, for all its quality, has lost some ground to Forza specifically because this.
[QUOTE="topgunmv"]
[QUOTE="GreyFoXX4"] When did Turn 10 start production on Forza 2 for the 360? People keep saying they liked being able to play their forza while still waiting for GT5. But my question is if it has taken PD 5 years to do what Turn 10 still hasn't done in its lotted time (prolly 5 years aswell if not 6)what PD has done in 5. Then wouldn't it be safe to say, that Turn 10 (MS) is just putting out half baked games, that shine around other half baked games only to fatten their wallets while stringing along its fans of the series with this content. All the while PD sitting back perfecting a racing game to its fullest, I mean going heads and shoulders above the competition to give their fans a true $60 worth of value. I beleive PD is setting up to make GT5 a TRUE racing community, one that will bring forth Leagues upon leagues. And will be the spot for some of the best online racing action in the world if not the best (getting me a wheel should help me decide that lol).VoodooHak
You can't play a fact sheet. Setting realistic goals and schedules is an importat part of any enterprise. We'll see how forza4 stacks up when it comes out a few months after gt5.
The other part of any enterprise, whether that be on the business side or the creative side, is to get a quality product in the hands of the consumers. This is something Turn 10 has done on a more frequent basis.
PD, for all its quality, has lost some ground to Forza specifically because this.
Ok so yall are saying it may infact take Turn 10 3 games and 6-8 years to give its customers what PD has done in 5 right? And as far as I know we are nothing but consumers and don't work for turn10 nor do we have stock with them, so my only concern is a complete experience and a experience that shows quality that is a polished product and not a sim painting game. And don't bring up Forza's ratings on the 360, cause I think we all know racing titles haven't been a shining star this gen. But who knows we may have been playing top notch games the entire gen, we'll find out when GT5 comes out want we.[QUOTE="VoodooHak"]
[QUOTE="topgunmv"]
You can't play a fact sheet. Setting realistic goals and schedules is an importat part of any enterprise. We'll see how forza4 stacks up when it comes out a few months after gt5.
GreyFoXX4
The other part of any enterprise, whether that be on the business side or the creative side, is to get a quality product in the hands of the consumers. This is something Turn 10 has done on a more frequent basis.
PD, for all its quality, has lost some ground to Forza specifically because this.
Ok so yall are saying it may infact take Turn 10 3 games and 6-8 years to give its customers what PD has done in 5 right? And as far as I know we are nothing but consumers and don't work for turn10 nor do we have stock with them, so my only concern is a complete experience and a experience that shows quality that is a polished product and not a sim painting game. And don't bring up Forza's ratings on the 360, cause I think we all know racing titles haven't been a shining star this gen. But who knows we may have been playing top notch games the entire gen, we'll find out when GT5 comes out want we.You're not making any sense. So not releasing AAA games is a positive now? The devs of duke nuken forever must be the best in the biz then.
Why bash the standard car models in GT5 when...
Forza 3 doesn't even have dynamic lighting in the tracks. Many of the shadows are textured in.
GT5 not only has dynamic lighting, but a complete dynamic weather system.
Hell, even the cars in Forza 3 don't have self-shadowing.
Rikusaki, did you hear that the 800 standard models might actually have a cockpit view after all?Why bash the standard car models in GT5 when...
Forza 3 doesn't even have dynamic lighting in the tracks. Many of the shadows are textured in.
GT5 not only has dynamic lighting, but a complete dynamic weather system.
Hell, even the cars in Forza 3 don't have self-shadowing.
Rikusaki, did you hear that the 800 standard models might actually have a cockpit view after all? I read that too, but that site seems iffy...[QUOTE="VoodooHak"]
[QUOTE="topgunmv"]
You can't play a fact sheet. Setting realistic goals and schedules is an importat part of any enterprise. We'll see how forza4 stacks up when it comes out a few months after gt5.
GreyFoXX4
The other part of any enterprise, whether that be on the business side or the creative side, is to get a quality product in the hands of the consumers. This is something Turn 10 has done on a more frequent basis.
PD, for all its quality, has lost some ground to Forza specifically because this.
Ok so yall are saying it may infact take Turn 10 3 games and 6-8 years to give its customers what PD has done in 5 right? And as far as I know we are nothing but consumers and don't work for turn10 nor do we have stock with them, so my only concern is a complete experience and a experience that shows quality that is a polished product and not a sim painting game. And don't bring up Forza's ratings on the 360, cause I think we all know racing titles haven't been a shining star this gen. But who knows we may have been playing top notch games the entire gen, we'll find out when GT5 comes out want we.I'm not speaking from the perspective of business. I'm speaking solely from the view of a consumer and game fan, and even then, my point stands. I've been able to enjoy 3 full Forza games since the release of GT4. None of the 3 are considered half or partial games, but full experiences for their times. I haven't heard any substantial complaints in that regard.
GT5 could very well be a fantastic game like many are expecting including myself. At this point, I expect no less... to the point where maybe the game could get crushed under the weight of unrealistic expectations from other gamers. Either that or some grew tired of waiting and went for a racing game that's already out. That's a risk that PD is willing to take and more power to 'em.
It's clear that both have made different sacrifices when it comes to releasing their games.
[QUOTE="foxhound_fox"]
The big difference between these two games is the fact Forza 3 was turned out in 2 years, and ended up being a grossly better game than its predecessor in all regards. GT5 has taken nearly 6 years to make, so I would hope that all these extra features would make it into the final product... because if all they spent that time on was matching Forza, they didn't need to waste 4 years.
I personally don't think development team size makes much of a difference. It all depends on the skill of the team itself. I would posit that less time to make a quality product is more noteworthy than lots of time to make a similar quality product (if only marginally better in most areas).[QUOTE="Jesus_on_fire"]
GT5 was announced in 2006, Wouldn't that put dev time at 4 years?
da-KGB-
I'm pretty sure that the game was delayed so long because of the 3D integration.
I've been saying this all along yet people keep ignoring it.That just bull*** Even FM1 had all shadows real time...its GT series that used shadows textured in :P No self shadowing? Dude where from you get those "infos"...thats just untrue. About comeplete dynamic weather system...so far its just a rumor..the game is sopose to be released in 5 months and we havent seen it at all.Why bash the standard car models in GT5 when...
Forza 3 doesn't even have dynamic lighting in the tracks. Many of the shadows are textured in.
GT5 not only has dynamic lighting, but a complete dynamic weather system.
Hell, even the cars in Forza 3 don't have self-shadowing.
Rikusaki
I love how all the haters are talking about how Nascar is useless to a racing game when it is the most popular motorsport in North America. Why wouldn't you want to add that? btw idk if this has been posted already but track editor confirmed http://www.gtplanet.net/gran-turismo-5-weather-track-editor-confirmed/
Gl0ry_L0rd
while im sure nascar could be quite fun in a video game... please dont defend the ACTUAL sport of nascar in the process.
[QUOTE="Gl0ry_L0rd"]
I love how all the haters are talking about how Nascar is useless to a racing game when it is the most popular motorsport in North America. Why wouldn't you want to add that? btw idk if this has been posted already but track editor confirmed http://www.gtplanet.net/gran-turismo-5-weather-track-editor-confirmed/
markinthedark
while im sure nascar could be quite fun in a video game... please dont defend the ACTUAL sport of nascar in the process.
:lol: That's funny.I can't understand how F3 got a 9.5 here it is practically a rehash of F2. They should give GT5 a 12 to be fair.kuraimen
There's a very good reason why you cant understand that ...
F3 was a fantastically polished game and while it had less features than GT5 will have, everything F3 did do, it did perfectly. Lets wait and see if GT5 can follow suit or be more of a jack of all trades, master of none.
[QUOTE="chris_yz80"][QUOTE="zero_snake99"]you forgot v8 supercars for forza That's not a license they have. They only have the stock car model in which you can throw decals on.[QUOTE="Wassmansdorff"] Took me an hour initially, and I've been making revisions since yesterday... lol.
zero_snake99
Ahh no they dont, v8 supercars are all decalled out already, go look at "holden" under manufacturers if you dont believe me. And they are not the white stock cars you are refering to
heres a linky as well, they are the small row of images
[QUOTE="kuraimen"]I can't understand how F3 got a 9.5 here it is practically a rehash of F2. They should give GT5 a 12 to be fair.Snugenz
There's a very good reason why you cant understand that ...
F3 was a fantastically polished game and while it had less features than GT5 will have, everything F3 did do, it did perfectly. Lets wait and see if GT5 can follow suit or be more of a jack of all trades, master of none.
thats a very bald thing to say given the history of GT games, but you are right, they can always screw it up specially after such a long developing time[QUOTE="kuraimen"]I can't understand how F3 got a 9.5 here it is practically a rehash of F2. They should give GT5 a 12 to be fair.Snugenz
There's a very good reason why you cant understand that ...
F3 was a fantastically polished game and while it had less features than GT5 will have, everything F3 did do, it did perfectly. Lets wait and see if GT5 can follow suit or be more of a jack of all trades, master of none.
I strongly disagree. It had more content that F2 but they ruined the online in the process. What was wrong with the lobby system in 2? Now you can't race every track in 1 room and have to wait 90 seconds between races. Also the host can't kick players anymore. Its not possible anymore to make a lobby with 4 friends and let the other 4 places fill up with others.
And what I hate most is the 4 second a lap advantage people who clutch shift have. I don't have the patience to learn clutch shifting but I can drive perfectly through corners. Yet I rarely win because I don't want to spend dozens of hours re-learning every track with manual shifting. sure, its my own shortcomming but come on, 4 seconds a lap? That's just ridiculous.
I had way more fun online with forza 2.
[QUOTE="Gl0ry_L0rd"]
I love how all the haters are talking about how Nascar is useless to a racing game when it is the most popular motorsport in North America. Why wouldn't you want to add that? btw idk if this has been posted already but track editor confirmed http://www.gtplanet.net/gran-turismo-5-weather-track-editor-confirmed/
markinthedark
while im sure nascar could be quite fun in a video game... please dont defend the ACTUAL sport of nascar in the process.
While I don't like the whole "left turn" thing, NASCAR is more ballsy than anything you'd ever do. It's a dangerous sport, and having 43 cars on track with being almost surrounded by cars at all time is extremely dangerous. Don't downplay it.That's not a license they have. They only have the stock car model in which you can throw decals on.[QUOTE="zero_snake99"][QUOTE="chris_yz80"] you forgot v8 supercars for forzachris_yz80
Ahh no they dont, v8 supercars are all decalled out already, go look at "holden" under manufacturers if you dont believe me. And they are not the white stock cars you are refering to
heres a linky as well, they are the small row of images
Ahh, regardless though. That's just like having an F1 car in the game. The actual license to use V8 drivers names / racing rules don't exist in Forza 3 like WRC and NASCAR in GT5. Thanks for the info though.[QUOTE="Gl0ry_L0rd"]
I love how all the haters are talking about how Nascar is useless to a racing game when it is the most popular motorsport in North America. Why wouldn't you want to add that? btw idk if this has been posted already but track editor confirmed http://www.gtplanet.net/gran-turismo-5-weather-track-editor-confirmed/
while im sure nascar could be quite fun in a video game... please dont defend the ACTUAL sport of nascar in the process.
While I don't like the whole "left turn" thing, NASCAR is more ballsy than anything you'd ever do. It's a dangerous sport, and having 43 cars on track with being almost surrounded by cars at all time is extremely dangerous. Don't downplay it. So you've stated that NASCAR is dangerous... i'm not sure where you're going with this? Are you implying that because it's dangerous it is a good sport? Relating to GT5 having only 16 cars kind of takes away te NASCAR feel of 43 cars but i guess it's better than nothing?Let me fix this for you since this is a "fact" sheet. I hate to sound mean but seriously, I make a fact thread to compare FACTS not opinions, speculation or ask questions about why they added a feature.You are not being mean but just solely making a judgment call on a list of features. But the fact is that I play games not fact sheets.IF you want to ask why PD added NASCAR, look into the FACTS that NASCAR is the LARGEST motorsport in the United States.
These simple things can be avoided just by doing that.
zero_snake99
The actual license to use V8 drivers names / racing rules don't exist in Forza 3 like WRC and NASCAR in GT5. zero_snake99Well so far the all WRC we saw in GT5 are just WRC cars racing on fake tracks. I dont se it any different from V8 in FM3 (which also has some nascar cars).
[QUOTE="zero_snake99"]The actual license to use V8 drivers names / racing rules don't exist in Forza 3 like WRC and NASCAR in GT5. Magik85Well so far the all WRC we saw in GT5 are just WRC cars racing on fake tracks. I dont se it any different from V8 in FM3 (which also has some nascar cars). Sebastian Loeb has been shown several times as a driver in game with the proper license plate on the back of the vehicle. Also FM3 only has the stock car model for NASCARs, none of the names attached to it.
You are not being mean but just solely making a judgment call on a list of features. But the fact is that I play games not fact sheets. No one said you played fact sheets, I was just mentioning that what was said was incorrect.[QUOTE="zero_snake99"]Let me fix this for you since this is a "fact" sheet. I hate to sound mean but seriously, I make a fact thread to compare FACTS not opinions, speculation or ask questions about why they added a feature.
IF you want to ask why PD added NASCAR, look into the FACTS that NASCAR is the LARGEST motorsport in the United States.
These simple things can be avoided just by doing that.
KingTuttle
Really a great thread, it's nice to have all that info in one place. It's nice to see a fan instead of just another fanboy.
[QUOTE="Gl0ry_L0rd"]
I love how all the haters are talking about how Nascar is useless to a racing game when it is the most popular motorsport in North America. Why wouldn't you want to add that? btw idk if this has been posted already but track editor confirmed http://www.gtplanet.net/gran-turismo-5-weather-track-editor-confirmed/
markinthedark
while im sure nascar could be quite fun in a video game... please dont defend the ACTUAL sport of nascar in the process.
Yes because I'm sure you're a part of something better right? Your petty opinion regarding Nascar is irrelevant when compared to the fans and following the sport has. I mean you probably think that was soo funny, but really it was pure ignorance.Please Log In to post.
Log in to comment