It's a great looking game in scope of what it does for open world, plus a major upgrade visually where things were with GTA3 and Vice City and San Andreas. However, it came out too early in last gen before conventions of proper dual analog controlled games really caught on well. GTA games have always had complex control schemes and I always forget little things.
Anyhow, it was a great game for its time, though easily in just a few years became somewhat frustrating to play compared to more modern games a relatively short time after. Anyhow, I played it on the Xbox 360 (now Xbox One), plays fine there. If you played on PS3 then yeah, it was probably a shit experience, those SIXAXIS/DS3 triggers suck donkey balls and from what I remember playing on my friend's PS3 the game is littered with framerate issues that would always pop up the moment I got a 3 star wanted level. Ha! And I remember in the day everybody tried passing that bullshit the PS3 version was the definitive console experience. Goes to show how many drink that Sony Kool-Aid.
My only big problem for it was lack of a radio station function that allows user music to play based on what they rip onto their Xbox 360 hard-drives. The original Xbox had that for the GTA games. I feel they yanked that feature out because the PS3 probably couldn't handle it with the minimal amount of memory allocated to the OS, I mean, that's why we couldn't have party chat and shit. I'm guessing to make the Sony fanboys feel better they gimped the game for everyone.
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