Guitar Hero I and II dev: PS3 misconceptions and spin

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Pripyat

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#1 Pripyat
Member since 2007 • 991 Posts

Is this genuine? No **** about blogs, if it's real it doesn't matter where he chose to post it.

http://jbooth.blogspot.com/2007/10/ps3-misconceptions-and-spin.html

I read various game forums from time to time, and often see gamers complaining about 'lazy ports' to the ps3. They often mention how the ps3 is the most powerful game console and blame developers working on the console for doing a bad job. Sony has all of these people duped by impressive marketing spin, and I'm often amazed at how potent this type of rhetoric proves to be. For those unaware, I'm going to break it down simply and explain exactly why ports to the ps3 will never be as good as their 360 counter parts, and why most ps3 exclusives will likely continue to suck. First, lets debunk a few common misconceptions:

"The PS3 is more graphically advanced than the 360"

Fill rate is one of the primary ways to measure graphics performance - in essence, it's a number describing how many pixel operations you can perform. The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance. Additionally, the shader processing on the ps3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the ps3 than it does on the 360. And I'm not talking about small differences here, we're talking roughly half the pixel pushing power.

"Ok, fine, but the cell is like, super powerful"

In theory, sure, but in reality it doesn't work out that way. Game code simply doesn't split well across multiple processors. You can probably find a way to split a few things off fairly easily - put the audio on one processor, animation on another; but generally the breakup is always going to leave several of the SPUs idle or underutilized. On top of that, it's usually not CPU speed that restricts the visuals in games - it's fill rate.

"Uh, Blue Ray!"

Great for watching movies, but not so great for games. Getting data off the blue ray drive takes about twice as long as it does to get the same data off the 360's DVD drive. That translates into longer load times, or god forbid if your streaming from disk, tighter constraints on the amount of data you can stream.

"But it's got a lot more space than DVD"

Ok, you got me there - it does have a lot more space, and there is the potential to use that to do something cool, but thats unlikely to be realized in any useful way. There are tons of compression techniques available for data and I'd personally rather be able to get my data faster than have more of it. Most developers who use the entire Blue Ray drive are doing it to work around other problems with the ps3 such as it's slow loading - for instance, in Resistance: Fall of Man, every art asset is stored on disk once for every level that uses it. So rather than storing one copy of a texture, you're storing it 12 times. If you took that entire game and removed all the duplicate data, it would likely fit on a DVD without any problem. They do this to speed up load times, which, as I pointed out before, are painfully slow on the ps3. So in this case, the extra space is completely wasted.

"Once developers figure out the PS3 they'll maximize the hardware and it will be amazing"

I suspect a small number of PS3 only developers will optimize the hardware to do something cool. However, this will be an exception to the rule, and will likely involved game designs that are specifically designed for the hardware and funded by Sony. If those will prove to be fun or not is another question.

Most of the performance centric research into the PS3 has been around making it easier for developers to get the same level of performance you get out of the 360 naturally. For instance, some developers are using those extra SPU's on the cell to prepare data for the rendering pipeline. Basically, they take the data they would normally send to the graphics chip, send it to an SPU which optimizes it in some manner, then send it to the graphics chip. So, once again we see an 'advantage' in hardware being used to make up for a disadvantage in another area - a common theme with the ps3. And this introduces an extra frame of latency into the equation, making controller response slower.

So, the common theme is this; developers must spend significantly more time and resources getting the PS3 to do what the 360 can already do easily and with a lot less code. Lets look at how this translates into practical realities for a moment:

Why the PS3 version often pails in comparison to the 360 version, and why exclusives often suck:

As outlined above, getting equivalent performance out of the PS3 requires a lot of work unique to the platform, and in many cases, even with all these tricks, you still won't see equivalent performance. Thus, many ps3 games have simplified shaders and run at lower native resolutions than the 360 versions. On top of this, there is shrinking incentive to do this work; the PS3 isn't selling.

The code needed to make the PS3 work is most likely only useful to you on the PS3, as the types of tricks you need to do to make the thing perform are very unique to the platform and unlikely to be useful on any other architecture now or in the future. These issues all stem from unbalanced hardware design, and any future hardware that is this unbalanced will likely be unbalanced in a completely unique way.

Finally, there's the problem of resources. Game Development is, at it's heart, a resource management challenge. Given finite resources, do I have these five engineers work on optimizing the PS3 version to look better, or do I use them to make the game play better and fix bugs? Do I change my design to fit with what the PS3 hardware does well, or simply run the game at a slightly lower resolution on the PS3 to make up for it? Developers striving to push the PS3 hardware have often sacrificed their game in the process.

This post might come across as a lot of Sony bashing, but it's just the reality from the trenches. Sony let their hardware be designed by a comity of business interests rather than a well thought out design that would serve the game development community. They are going to loose hard this round because of it, and I hope that in the next round they take lessons from this round and produce a more balanced and usable machine.

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cakeorrdeath

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#2 cakeorrdeath
Member since 2006 • 19079 Posts
That's pretty damning. Who is the guy who wrote this?
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Pripyat

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#3 Pripyat
Member since 2007 • 991 Posts

That's pretty damning. Who is the guy who wrote this?cakeorrdeath

From his own presentation:

Name: Jason Booth

Location: Dedham, Mass, United States

Though I studied music production in college, I eventually left to help start a game development company as a 3d artist (now known as Turbine). I've since taken up programing, and spend most of my time thinking about game design. I still try to spend time seeing live music with friends as much as possible, or working on the occational album. I left Turbine in april of 2005 and joined Harmonix, where I worked on Guitar Hero I and II and finally Rock Band. I left in September of 2007 to join a new startup, Conduit Labs.

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WuTangG

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#4 WuTangG
Member since 2007 • 2189 Posts
Cows will be calling BS before you know it, dont worry, they will NEVER accept it
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Nintendo_Ownes7

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#5 Nintendo_Ownes7
Member since 2005 • 30973 Posts
That was a pretty good read.
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mingo123

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#6 mingo123
Member since 2007 • 9005 Posts
ps3 is only powerful number wise...if ps3 was as much powerful as everyone says we would have been seeing stuff that is WAY better then 360 can do but no it doesnt.....RSX is not up to date and CELL just wasnt made for gaming......difference between 360 and ps3 games will be minimal....people will say "oh look killzone 2 looks better then anything xbox 360 can do" well how about you look at the textures? people just see the artstyle which looks good and just say theres nothing like that
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WuTangG

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#7 WuTangG
Member since 2007 • 2189 Posts

ps3 is only powerful number wise...if ps3 was as much powerful as everyone says we would have been seeing stuff that is WAY better then 360 can do but no it doesnt.....RSX is not up to date and CELL just wasnt made for gaming......difference between 360 and ps3 games will be minimal....people will say "oh look killzone 2 looks better then anything xbox 360 can do" well how about you look at the textures? people just see the artstyle which looks good and just say theres nothing like thatmingo123

Cows should learn from the GeForce FX and R600 GPUs and how numbers mean everything:P

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cakeorrdeath

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#8 cakeorrdeath
Member since 2006 • 19079 Posts

Cows will be calling BS before you know it, dont worry, they will NEVER accept itWuTangG

Tbh much of this is already evident. The only unconfirmed stuff is his speculation about the future. Which is an opinion. An informed opinion but still an opinion none the less.

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covhunter

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#9 covhunter
Member since 2004 • 946 Posts
So in essence, all the blu-ray drive does is make up for the massive flaws in the hardware it uses. Ouch. No wonder things like Resistance, R&C and MGS4 take up so much space, the hardware is so inefficient devs have to use it to make the games playable.
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WuTangG

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#10 WuTangG
Member since 2007 • 2189 Posts

[QUOTE="WuTangG"]Cows will be calling BS before you know it, dont worry, they will NEVER accept itcakeorrdeath

Tbh much of this is already evident. The only unconfirmed stuff is his speculation about the future. Which is an opinion. An informed opinion but still an opinion none the less.

True but opinions can be more correct than others. Here the guy gives proof and proof that has substance.
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SpruceCaboose

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#11 SpruceCaboose
Member since 2005 • 24589 Posts

He is true that multicore systems are much harder to program for, but programming for them is getting easier all the time as the knowledge becomes more common and developers become more familiar with it.

As for the other points, I've been saying since specs were released that both systems would be roughly on par in the real world and no one listened. Now its been a year, and things look similar, and both camps just keep saying, "Wait for the wow..." and I feel my initial reaction is still correct.

Neither system has this magical reserve of power, but games will keep being refined. So I wouldn't say they have peaked, but that most of the raw Wow factor is exhausted at this stage.

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cakeorrdeath

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#12 cakeorrdeath
Member since 2006 • 19079 Posts
[QUOTE="cakeorrdeath"]

[QUOTE="WuTangG"]Cows will be calling BS before you know it, dont worry, they will NEVER accept itWuTangG

Tbh much of this is already evident. The only unconfirmed stuff is his speculation about the future. Which is an opinion. An informed opinion but still an opinion none the less.

True but opinions can be more correct than others. Here the guy gives proof and proof that has substance.

Agrred but I like his understanding on the subject and thus the ability to critique his analysis.

Just because someone knows more doesn't make them automatically right.

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blue_hazy_basic

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#13 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

[QUOTE="WuTangG"]Cows will be calling BS before you know it, dont worry, they will NEVER accept itcakeorrdeath

Tbh much of this is already evident. The only unconfirmed stuff is his speculation about the future. Which is an opinion. An informed opinion but still an opinion none the less.

won't stop cows crying fake though, or theirpresent favourite, TEH BIAS!!!

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MrEpyx

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#14 MrEpyx
Member since 2007 • 716 Posts

I've bascially stated what he's said many times before. But by him stating all of this in a single post makes no one piece refutable because he's covered just about everything.

To summarize -> Any PS3 hardware advantage (perceived or real) is offset by the inefficient manner in which its interconnected. Just like a powerful car with an inefficient means of transmitting that power to the pavement.

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megamef

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#15 megamef
Member since 2004 • 106 Posts
Nice post, some good facts there although i feel the need to dispute 2 of them, i don't think graphicswould effect controller response and even though blu-ray does read slower there isn't much in it as blu-ray is CLV and DVD is CAV and also devs make up for it with hard drive installs (see oblivion). But other than those points great post!
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Nintendo_Ownes7

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#16 Nintendo_Ownes7
Member since 2005 • 30973 Posts
[QUOTE="cakeorrdeath"]

[QUOTE="WuTangG"]Cows will be calling BS before you know it, dont worry, they will NEVER accept itblue_hazy_basic

Tbh much of this is already evident. The only unconfirmed stuff is his speculation about the future. Which is an opinion. An informed opinion but still an opinion none the less.

won't stop cows crying fake though, or theirpresent favourite, TEH BIAS!!!

They hated Gabe Newell for saying the Cell has no future or developing for the cell will not pay off but they mainly said that because he had EA port the Orange Box to the PS3.
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Conjuredevil

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#17 Conjuredevil
Member since 2004 • 1409 Posts

That's pretty damning. Who is the guy who wrote this?cakeorrdeath

I can officially call this B$ becuase he claims to be a developer and calls Blu- ray "BLUE-RAY"....doesnt seem to the right person to me.

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Zenkuso

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#18 Zenkuso
Member since 2006 • 4090 Posts

Thats pretty damning coming from someone in game software industry, whilst most of the stuff is known already its paints a pretty grim picture for sony when you factor in the losses from PS3 already, its no wonder sony asked devs not to abandon there console in the long run.

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blue_hazy_basic

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#19 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="blue_hazy_basic"][QUOTE="cakeorrdeath"]

[QUOTE="WuTangG"]Cows will be calling BS before you know it, dont worry, they will NEVER accept itNintendo_Ownes7

Tbh much of this is already evident. The only unconfirmed stuff is his speculation about the future. Which is an opinion. An informed opinion but still an opinion none the less.

won't stop cows crying fake though, or theirpresent favourite, TEH BIAS!!!

They hated Gabe Newell for saying the Cell has no future or developing for the cell will not pay off but they mainly said that because he had EA port the Orange Box to the PS3.

*waits for cows to start an online petition about Booth*

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cakeorrdeath

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#20 cakeorrdeath
Member since 2006 • 19079 Posts

[QUOTE="cakeorrdeath"]That's pretty damning. Who is the guy who wrote this?Conjuredevil

I can officially call this B$ becuase he claims to be a developer and calls Blu- ray "BLUE-RAY"....doesnt seem to the right person to me.

OMG it mus be fake!

Or he used an automatic spell checker.

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Deman19901

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#21 Deman19901
Member since 2003 • 87 Posts
I have been saying this all along also. So for me it boils to to 360 for games and PS3 for movies. Who can resist a $400 blu-ray player.
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blue_hazy_basic

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#22 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

[QUOTE="cakeorrdeath"]That's pretty damning. Who is the guy who wrote this?Conjuredevil

I can officially call this B$ becuase he claims to be a developer and calls Blu- ray "BLUE-RAY"....doesnt seem to the right person to me.

You mean like making a gramatical error like this? "doesnt seem to the right person to me." A spelling error is hardly proof of it not being genuine.
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NitaraPwnzU

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#23 NitaraPwnzU
Member since 2007 • 1470 Posts
I read this article before as well. And this guy is not the only person to bring up these same issues. Didn't Valve also point out all the problems with trying to run anything on the PS3?
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Conjuredevil

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#24 Conjuredevil
Member since 2004 • 1409 Posts
[QUOTE="Conjuredevil"]

[QUOTE="cakeorrdeath"]That's pretty damning. Who is the guy who wrote this?cakeorrdeath

I can officially call this B$ becuase he claims to be a developer and calls Blu- ray "BLUE-RAY"....doesnt seem to the right person to me.

OMG it mus be fake!

Or he used an automatic spell checker.

It could be true or it could be fake you cant just start judging on the basis of one post that cant be officially confirmed .I mean if its true I would actually like it to be official because I dont own sony myself hardly matters to me.

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Franco-J

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#25 Franco-J
Member since 2003 • 1435 Posts
Sony sheeple will be very upset by this post. And at this point, after all the years of arrogance from Sony and their mainstream fanboy following, I think its time reality came back and bit them in the ***. The worst part about them is the blind loyalty. Doesnt matter how bad or average a game may be on a Playstation console, they think it looks and plays better than everything else, simply because its on Playstation. Its time for other consoles to shine.
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fattychubs

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#26 fattychubs
Member since 2002 • 1079 Posts

Pretty well written blog update, I like the following line

"Sony let their hardware be designed by a comity of business interests rather than a well thought out design that would serve the game development community."

Which I think describes the situation with the "Cell" and Blu-ray pretty nicely.

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cakeorrdeath

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#27 cakeorrdeath
Member since 2006 • 19079 Posts

It could be true or it could be fake you cant just start judging on the basis of one post that cant be officially confirmed .I mean if its true I would actually like it to be official because I dont own sony myself hardly matters to me.

Conjuredevil

The guy is clearly who he says he is.

When you say you don't own SOny, do you mean you dont own a PS3? If so what is that PSNID in your sig?

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Conjuredevil

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#28 Conjuredevil
Member since 2004 • 1409 Posts
[QUOTE="Conjuredevil"]

It could be true or it could be fake you cant just start judging on the basis of one post that cant be officially confirmed .I mean if its true I would actually like it to be official because I dont own sony myself hardly matters to me.

cakeorrdeath

The guy is clearly who he says he is.

When you say you don't own SOny, do you mean you dont own a PS3? If so what is that PSNID in your sig?

Would anyone start trusting me if I say I am some developer of some company and start with bashing a console?All I am trying to say is its better to wait for the official word ....I meant sony isnt my company therefore I dont see the need to defend it thats why I am saying if its really true then start with all this.

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cakeorrdeath

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#29 cakeorrdeath
Member since 2006 • 19079 Posts

Would anyone start trusting me if I say I am some developer of some company and start with bashing a console?All I am trying to say is its better to wait for the official word ....I meant sony isnt my company therefore I dont see the need to defend it thats why I am saying if its really true then start with all this.

Conjuredevil

There could never be any official word. Its a blog post he has nothing official to say.

You need only explorer the guys blog to realise he is who he sayd he is.

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Ontain

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#30 Ontain
Member since 2005 • 25501 Posts
wow that was amazingly clear and candid from a 3rd party developer.
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Mordred19

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#31 Mordred19
Member since 2007 • 8259 Posts
what he said about slow loadingconflicts with my knowledge of Uncharted, which is seamless from beginning to end with no loading.
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mnvike

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#32 mnvike
Member since 2007 • 362 Posts

I have been saying this all along also. So for me it boils to to 360 for games and PS3 for movies. Who can resist a $400 blu-ray player.Deman19901

Not to further propogate the Sonay bashing, but if you only want the PS3 for movie watching, you'd be much better off buying a Toshiba HD-DVD player for $250.

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NitaraPwnzU

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#33 NitaraPwnzU
Member since 2007 • 1470 Posts

I am quite certain Valve mentions the same things about the PS3. That is exactly why they did not want to spend the time or effort to port the Orange Box to the PS3 they let EA do it since they were more familiar with it and had the staff required for the tedious work it took. I will have to digg up the article I read about it. I think when you take all that has been said including Sony begging developers not to abandon the PS3 because it requires more work to program for and it becomes pretty evident why games turn out and are running much better on the 360 then on the PS3.

Look at GTA4 being delayed, The OrangeBox, UT3.. All games which were supposedly finished on the 360 already, but required much more work on the PS3.

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Ontain

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#34 Ontain
Member since 2005 • 25501 Posts

what he said about slow loadingconflicts with my knowledge of Uncharted, which is seamless from beginning to end with no loading.Mordred19

it could be due to the use of redundant data placed on the disc like he said.

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cakeorrdeath

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#35 cakeorrdeath
Member since 2006 • 19079 Posts

what he said about slow loadingconflicts with my knowledge of Uncharted, which is seamless from beginning to end with no loading.Mordred19

A game being able to obfuscate a problem doesn't mean it doesn't exist.

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Mordred19

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#36 Mordred19
Member since 2007 • 8259 Posts

[QUOTE="Mordred19"]what he said about slow loadingconflicts with my knowledge of Uncharted, which is seamless from beginning to end with no loading.Ontain

it could be due to the use of redundant data placed on the disc like he said.

didn't he say the load times were slow despite the redundant data?

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Cubs360

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#37 Cubs360
Member since 2006 • 3771 Posts
Read it and Weep Pro Sonys
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GIJames248

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#38 GIJames248
Member since 2006 • 2176 Posts
I've read enough other "informed" opinions that contradict this and say the hardware is roughly equal with high optimization giving the PS3 a slight edge that I'm not sure I'm going to swallow this hook, line, and sinker. Still it is an interesting read though.
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shazanarkand

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#39 shazanarkand
Member since 2003 • 406 Posts

[QUOTE="Deman19901"]I have been saying this all along also. So for me it boils to to 360 for games and PS3 for movies. Who can resist a $400 blu-ray player.mnvike

Not to further propogate the Sonay bashing, but if you only want the PS3 for movie watching, you'd be much better off buying a Toshiba HD-DVD player for $250.

The fact of the matter is why in the world would you support HD-DVD when Blu-ray is right there that can hold more data? And another point is that there are more studios for blu-ray than there are for hd-dvd. Michael Bay himself who for no one who doesn't know directed The transformers the movie stated that he was angry about the movie being HD-DVD exclusive and stated that Blu-ray is where it is at.

And to this post/blog - he brings up a wierd arguement that frankly is a little wierd to me. The time it takes to draw pixels on the RSX (7 series graphics cards) is much higher than it does on the xbox 360 model. Taking that in, the number of cell chips can also up the amount of drawing. Him stating that game code doesn't work to split that many ways is false and that just means the game dev is lazy.

He does bring up in the arguement which he doesn't actually say right out but all his answers state it is that the PS3 is hard to develop for. It could be. To me i think its a whole new league to dev for becasue no other system has been such a powerhouse in processing. It takes time for the the devs to catch on to quick shortcuts that have been found, exploited, and executed properly on the 360, PS2, sometimes the Wii.

This guy should go talk to Naughty Dog about some techniques.

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WuTangG

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#40 WuTangG
Member since 2007 • 2189 Posts
[QUOTE="Ontain"]

[QUOTE="Mordred19"]what he said about slow loadingconflicts with my knowledge of Uncharted, which is seamless from beginning to end with no loading.Mordred19

it could be due to the use of redundant data placed on the disc like he said.

didn't he say the load times were slow despite the redundant data?

In the tradition way yeah, half as slow in fact
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HaloFan77

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#41 HaloFan77
Member since 2006 • 311 Posts

I've bascially stated what he's said many times before. But by him stating all of this in a single post makes no one piece refutable because he's covered just about everything.

To summarize -> Any PS3 hardware advantage (perceived or real) is offset by the inefficient manner in which its interconnected. Just like a powerful car with an inefficient means of transmitting that power to the pavement.

MrEpyx
I couldn't have said it better myself.
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HuusAsking

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#42 HuusAsking
Member since 2006 • 15270 Posts

The fact of the matter is why in the world would you support HD-DVD when Blu-ray is right there that can hold more data? And another point is that there are more studios for blu-ray than there are for hd-dvd. Michael Bay himself who for no one who doesn't know directed The transformers the movie stated that he was angry about the movie being HD-DVD exclusive and stated that Blu-ray is where it is at.

shazanarkand

Because BluRay is not necessarily where it's at. This war is far from decided, and though BluRay is making inroads, HD sitll has an adavntage due to its head start, cheaper players, and the support of the DVD Forum. That said, neither is making real inroads against the incumbent--good-ol' DVD--and probably won't until someone decides to release a movie that is HD and only HD. Though at this stage it's more likely to backfire.

RAnd to this post/blog - he brings up a wierd arguement that frankly is a little wierd to me. The time it takes to draw pixels on the RSX (7 series graphics cards) is much higher than it does on the xbox 360 model. Taking that in, the number of cell chips can also up the amount of drawing. Him stating that game code doesn't work to split that many ways is false and that just means the game dev is lazy.shazanarkand
Counterpoint: the RSX only has a 128-bit-wide bus and has various other things that make it perform less like a 7-series. That's why you can't compare them directly. Also, even though the Cell can assist the RSX, everything still has to go through the RSX's graphic pipeline for final rendering--unless someone can point out that the Cell can bypass this pipeline somewhat.

He does bring up in the arguement which he doesn't actually say right out but all his answers state it is that the PS3 is hard to develop for. It could be. To me i think its a whole new league to dev for becasue no other system has been such a powerhouse in processing. It takes time for the the devs to catch on to quick shortcuts that have been found, exploited, and executed properly on the 360, PS2, sometimes the Wii.shazanarkand
Thing is, compared to what's out there now, the PS3 is much more different from everything else--it's an asymmetric multiprocessor which has few equals outside the PS3 world and likely won't for a good while--most PCs are symmetric multicores. At least what you learn programming for symmetric PC multicores can be translated decently to programming for the multicore Xenon and vice versa.

This guy should go talk to Naughty Dog about some techniques.

shazanarkand
Let's see the same level of dedication from a third-party dev. This is important since the casual magnets are frequently third-party titles.
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Tiefster

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#43 Tiefster
Member since 2005 • 14639 Posts
Its all too grey. You have 3rd parties like Kojima praising PS3 and this guy putting it down. If someone is going to give an opinion on a console they should focus on optimism rather than make everything seem bad. Ex: "PS3 may have a slower fill rate but its able to pull off games like HS and R&C beautifully."
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Nugtoka

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#44 Nugtoka
Member since 2003 • 1812 Posts

I have been saying this all along also. So for me it boils to to 360 for games and PS3 for movies. Who can resist a $400 blu-ray player.Deman19901

That's pretty much what it comes down to, I think Blue Ray and the Cell where included into the PS3 for Sony to leverage there investments with no consideration for how developers actually make games. Sony figured that since they basically owned the market last generation they could force how developers would work because people will buy the PS3 on its name alone. Blue Ray was included to help Sony win a movie format war. Ps3 is a Trojan horse for Sony's other business ventures not a game system.

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Nickman71

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#45 Nickman71
Member since 2003 • 1002 Posts

Wow, 5 pages and not a single (factual) rebuttal.

This guy must be right.

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Ontain

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#46 Ontain
Member since 2005 • 25501 Posts
[QUOTE="Ontain"]

[QUOTE="Mordred19"]what he said about slow loadingconflicts with my knowledge of Uncharted, which is seamless from beginning to end with no loading.Mordred19

it could be due to the use of redundant data placed on the disc like he said.

didn't he say the load times were slow despite the redundant data?

no, he said they did that to make up for the slow load times as compared to dvd.

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#47 Funkyhamster
Member since 2005 • 17366 Posts
Thank god a developer finally came out and said this... I've been saying it forever but everybody's like "oh, no, you're not a developer so you don't know what you're talking about."
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blue_hazy_basic

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#48 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
Its a rough week for cows :(
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dotWithShoes

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#49 dotWithShoes
Member since 2006 • 5596 Posts

what he said about slow loadingconflicts with my knowledge of Uncharted, which is seamless from beginning to end with no loading.Mordred19

Have you played Uncharted from a Blu-Ray disc yet?

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GARRYTH

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#50 GARRYTH
Member since 2005 • 6870 Posts
this is stupid because we do not now who to believe. i bet he used only one spree of the cell like the rest of third parties asking for sony help to under stand the cell. then you have burnout dev team saying they like the cell for there crashes. then you have most dev's saying the ps 3 is more powerful but hard to archive. how come uncharted can have great graphics like that with the animations it has at the sametime. simple they do not now how to use the cell like sony's first party.