Half-Life 3: Episode 3: 3

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uninspiredcup

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#1 uninspiredcup  Online
Member since 2013 • 62942 Posts

Bla

https://www.gamespot.com/articles/half-life-writer-shares-episode-3-details/1100-6452861/

"Here's something interesting and unexpected. Half-Life writer Marc Laidlaw, who no longer works at Valve, today posted what he called "Epistle 3" on his blog, and, with key names replaced, it looks like it's an outline for what the story for Episode 3 could have been.

Laidlaw was the sole writer for both Half-Life 1 and 2, and had crafted each game's wider narrative. Later, he was assigned as lead writer on Half-Life 2 Episode 1 and 2. Presumably, he wrote some kind of draft for Episode 3 before leaving, and now we have what looks like an outline of what he was thinking about. You can see the full text below."

Epistle 3

08-25-2017 2:05 AM

Dearest Playa,

I hope this letter finds you well. I can hear your complaint already, “Gertie Fremont, we have not heard from you in ages!” Well, if you care to hear excuses, I have plenty, the greatest of them being I’ve been in other dimensions and whatnot, unable to reach you by the usual means. This was the case until eighteen months ago, when I experienced a critical change in my circumstances, and was redeposited on these shores. In the time since, I have been able to think occasionally about how best to describe the intervening years, my years of silence. I do first apologize for the wait, and that done, hasten to finally explain (albeit briefly, quickly, and in very little detail) events following those described in my previous letter (referred to herewith as Epistle 2).

To begin with, as you may recall from the closing paragraphs of my previous missive, the death of Elly Vaunt shook us all. The Research & Rebellion team was traumatized, unable to be sure how much of our plan might be compromised, and whether it made any sense to go on at all as we had intended. And yet, once Elly had been buried, we found the strength and courage to regroup. It was the strong belief of her brave son, the feisty Alex Vaunt, that we should continue on as his mother had wished. We had the Antarctic coordinates, transmitted by Elly’s long-time assistant, Dr. Jerry Maas, which we believed to mark the location of the lost luxury liner Hyperborea. Elly had felt strongly that the Hyperborea should be destroyed rather than allow it to fall into the hands of the Disparate. Others on our team disagreed, believing that the Hyperborea might hold the secret to the revolution’s success. Either way, the arguments were moot until we found the vessel. Therefore, immediately after the service for Dr. Vaunt, Alex and I boarded a seaplane and set off for the Antarctic; a much larger support team, mainly militia, was to follow by separate transport.

It is still unclear to me exactly what brought down our little aircraft. The following hours spent traversing the frigid waste in a blizzard are also a jumbled blur, ill-remembered and poorly defined. The next thing I clearly recall is our final approach to the coordinates Dr. Maas has provided, and where we expected to find the Hyperborea. What we found instead was a complex fortified installation, showing all the hallmarks of sinister Disparate technology. It surrounded a large open field of ice. Of the Hypnos itself there was no sign…or not at first. But as we stealthily infiltrated the Disparate installation, we noticed a recurent, strangely coherent auroral effect–as of a vast hologram fading in and out of view. This bizarre phenomenon initially seemed an effect caused by an immense Disparate lensing system, Alex and I soon realized that what we were actually seeing was the luxury liner Hyperborea itself, phasing in and out of existence at the focus of the Disparate devices. The aliens had erected their compound to study and seize the ship whenever it materialized. What Dr. Maas had provided were not coordinates for where the sub was located, but instead for where it was predicted to arrive. The liner was oscillating in and out of our reality, its pulses were gradually steadying, but there was no guarantee it would settle into place for long–or at all. We determined that we must put ourselves into position to board it at the instant it became completely physical.

At this point we were briefly detained–not captured by the Disparate, as we feared at first, but by minions of our former nemesis, the conniving and duplicitous Wanda Bree. Dr. Bree was not as we had last seen her–which is to say, she was not dead. At some point, the Disparate had saved out an earlier version of her consciousness, and upon her physical demise, they had imprinted the back-up personality into a biological blank resembling an enormous slug. The Bree-Slug, despite occupying a position of relative power in the Disparate hierarchy, seemed nervous and frightened of me in particular. Wanda did not know how her previous incarnation, the original Dr. Bree, had died. She knew only that I was responsible. Therefore the slug treated us with great caution. Still, she soon confessed (never able to keep quiet for long) that she was herself a prisoner of the Disparate. She took no pleasure from her current grotesque existence, and pleaded with us to end her life. Alex believed that a quick death was more than Wanda Bree deserved, but for my part, I felt a modicum of pity and compassion. Out of Alex’s sight, I might have done something to hasten the slug’s demise before we proceeded.

Not far from where we had been detained by Dr. Bree, we found Jerry Maas being held in a Disparate interrogation cell. Things were tense between Jerry and Alex, as might be imagined. Alex blamed Jerry for his mother’s death…news of which, Jerry was devastated to hear for the first time. Jerry tried to convince Alex that he had been a double agent serving the resistance all along, doing only what Elly had asked of him, even though he knew it meant he risked being seen by his peers–by all of us–as a traitor. I was convinced; Alex less so. But from a pragmatic point of view, we depended on Dr. Maas; for along with the Hyperborea coordinates, he possessed resonance keys which would be necessary to bring the liner fully into our plane of existence.

We skirmished with Disparate soldiers protecting a Dispar research post, then Dr. Maas attuned the Hyperborea to precisely the frequencies needed to bring it into (brief) coherence. In the short time available to us, we scrambled aboard the ship, with an unknown number of Disparate agents close behind. The ship cohered for only a short time, and then its oscillations resume. It was too late for our own military support, which arrived and joined the Disparate forces in battle just as we rebounded between universes, once again unmoored.

What happened next is even harder to explain. Alex Vaunt, Dr. Maas and myself sought control of the ship–its power source, its control room, its navigation center. The liner’s history proved nonlinear. Years before, during the Disparate invasion, various members of an earlier science team, working in the hull of a dry-docked liner situated at the Tocsin Island Research Base in Lake Huron, had assembled what they called the Bootstrap Device. If it worked as intended, it would emit a field large enough to surround the ship. This field would then itself travel instantaneously to any chosen destination without having to cover the intervening space. There was no need for entry or exit portals, or any other devices; it was entirely self-contained. Unfortunately, the device had never been tested. As the Disparate pushed Earth into the Nine Hour Armageddon, the aliens seized control of our most important research facilities. The staff of the Hyperborea, with no other wish than to keep the ship out of Disparate hands, acted in desperation. The switched on the field and flung the Hyperborea toward the most distant destination they could target: Antarctica. What they did not realize was that the Bootstrap Device travelled in time as well as space. Nor was it limited to one time or one location. The Hyperborea, and the moment of its activation, were stretched across space and time, between the nearly forgotten Lake Huron of the Nine Hour Armageddon and the present day Antarctic; it was pulled taut as an elastic band, vibrating, except where at certain points along its length one could find still points, like the harmonic spots along a vibrating guitar string. One of these harmonics was where we boarded, but the string ran forward and back, in both time and space, and we were soon pulled in every direction ourselves.

Time grew confused. Looking from the bridge, we could see the drydocks of Tocsin Island at the moment of teleportation, just as the Disparate forces closed in from land, sea and air. At the same time, we could see the Antarctic wastelands, where our friends were fighting to make their way to the protean Hyperborea; and in addition, glimpses of other worlds, somewhere in the future perhaps, or even in the past. Alex grew convinced we were seeing one of the Disparate’s central staging areas for invading other worlds–such as our own. We meanwhile fought a running battle throughout the ship, pursued by Disparate forces. We struggled to understand our stiuation, and to agree on our course of action. Could we alter the course of the Hyperborea? Should we run it aground in the Antarctic, giving our peers the chance to study it? Should we destroy it with all hands aboard, our own included? It was impossible to hold a coherent thought, given the baffling and paradoxical timeloops, which passed through the ship like bubbles. I felt I was going mad, that we all were, confronting myriad versions of ourselves, in that ship that was half ghost-ship, half nightmare funhouse.

What it came down to, at last, was a choice. Jerry Maas argued, reasonably, that we should save the Hyperborea and deliver it to the resistance, that our intelligent peers might study and harness its power. But Alex reminded me had sworn he would honor his mother’s demand that we destroy the ship. He hatched a plan to set the Hyperborea to self-destruct, while riding it into the heart of the Disparate’s invasion nexus. Jerry and Alex argued. Jerry overpowered Alex and brought the Hyperborea area, preparing to shut off the Bootstrap Device and settle the ship on the ice. Then I heard a shot, and Jerry fell. Alex had decided for all of us, or his weapon had. With Dr. Maas dead, we were committed to the suicide plunge. Grimly, Alex and I armed the Hyperborea, creating a time-travelling missile, and steered it for the heart of the Disparate’s command center.

At this point, as you will no doubt be unsurprised to hear, a Certain Sinister Figure appeared, in the form of that sneering trickster, Mrs. X. For once she appeared not to me, but to Alex Vaunt. Alex had not seen the cryptical schoolmarm since childhood, but he recognized her instantly. “Come along with me now, we’ve places to do and things to be,” said Mrs. X, and Alex acquiesced. He followed the strange grey lady out of the Hyperborea, out of our reality. For me, there was no convenient door held open; only a snicker and a sideways glance. I was left alone, riding the weaponized luxury liner into the heart of a Disparate world. An immense light blazed. I caught a cosmic view of a brilliantly glittering Dyson sphere. The vastness of the Disparate’s power, the futility of our struggle, blossomed briefly in my awareness. I saw everything. Mainly I saw how the Hyperborea, our most powerful weapon, would register as less than a fizzling matchhead as it blew itself apart. And what remained of me would be even less than that.

Just then, as you have surely already foreseen, the Ghastlyhaunts parted their own checkered curtains of reality, reached in as they have on prior occasions, plucked me out, and set me aside. I barely got to see the fireworks begin.

And here we are. I spoke of my return to this shore. It has been a circuitous path to lands I once knew, and surprising to see how much the terrain has changed. Enough time has passed that few remember me, or what I was saying when last I spoke, or what precisely we hoped to accomplish. At this point, the resistance will have failed or succeeded, no thanks to me. Old friends have been silenced, or fallen by the wayside. I no longer know or recognize most members of the research team, though I believe the spirit of rebellion still persists. I expect you know better than I the appropriate course of action, and I leave you to it. Except no further correspondence from me regarding these matters; this is my final epistle.

Yours in infinite finality,

Gertrude Fremont, Ph.D.

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iandizion713

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#2 iandizion713
Member since 2005 • 16025 Posts

I remember long ago we had rumors of a Episode 3. I think that boat has sailed though.

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Ghosts4ever

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#3 Ghosts4ever
Member since 2015 • 26187 Posts

Sadly this game will never release.

We are getting Metro 3. and i will assume it as half life 3 and 4A games as new Valve.

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deactivated-5d6bb9cb2ee20

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#4 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

F*ck you Valve

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deactivated-5c56012aaa167

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#5  Edited By deactivated-5c56012aaa167
Member since 2016 • 2538 Posts

Were episodes 1 and 2 failed commercially? why they cancelled episode 3 ?

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#6  Edited By indzman
Member since 2006 • 27736 Posts

@charizard1605 said:

F*ck you Valve

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TheShadowLord07

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#7 TheShadowLord07
Member since 2006 • 23083 Posts

I will never understand why can't Game come out and just say if he isn't working on half life 3 or not. How hard is that?

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#8 sailor232
Member since 2003 • 6880 Posts

I will forever remember this day, it's one of the the biggest moments in my gaming life, along with Mario 64, finally some closure, the end of Half Life.

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#9  Edited By xdude85
Member since 2006 • 6559 Posts

As long as Steam is around and generating millions, there will never be another Half-Life.

That's the unfortunate truth, Valve is a business first, and they're going to stay the course on what's generating revenue for them.

The irony is that a new Half-Life would also generate millions in revenue.

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uninspiredcup

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#10 uninspiredcup  Online
Member since 2013 • 62942 Posts

TL:DR

- Breen is turned into a Advisor, but he's like a clone, who's only heard of Freeman, and is held captive himself wanting to die like Ripley's "keel meee" In Aliens: Resurrection

- The ship can go anywhere in any time instantly without the need of a Portal

- The scientists panicked during the 7 Hour War that preceded Halflife 2 and dumped it out of sync with reality (Borealis)

- The coordinates weren't for where the ship was but where it was predicated to show up

- Judith Mossman wants to keep it while Alyx Vance wants to destroy it in a suicide run, and kills her in an ensuing fight

- Gman show-up for Alyx Vance (who can interact with him this time), take her and buggers off to leave you to get bloweded up

- Vortigon pull you out of that place/time and you end up in Planet Of Apes

@dorog1995 said:

Were episodes 1 and 2 failed commercially? why they cancelled episode 3 ?

In general gaming terms no, it sold exceptionally well and helped launch Portal via a piggyback in the Orange Box. Valve make a shit ton of money now outside of Halflife, far more so. They can basically do as they please and flip the bird to everyone.

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Ghosts4ever

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#11 Ghosts4ever
Member since 2015 • 26187 Posts

@uninspiredcup said:

In general gaming terms no, it sold exceptionally well and helped launch Portal via a piggyback in the Orange Box. Valve make a shit ton of money now outside of Halflife, far more so. They can basically do as they please and flip the bird to everyone.

I think best would be if valve do not make games. they should become a publisher and let some new developer to work on next half life.

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APiranhaAteMyVa

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#12 APiranhaAteMyVa
Member since 2011 • 4160 Posts

lolValve

lolPCGaming

Best PC exclusive of the year is a plot summary of vaporware.

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#13  Edited By schu
Member since 2003 • 10202 Posts

@APiranhaAteMyVa said:

lolValve

lolPCGaming

Best PC exclusive of the year is a plot summary of vaporware.

I'm feeling a strong 8 on this one.

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R4gn4r0k

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#14 R4gn4r0k
Member since 2004 • 49125 Posts

Can't believe anyone worked on Episode 3.

It's a lie !

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#15 nepu7supastar7
Member since 2007 • 6773 Posts

@uninspiredcup:

This is all Steam's fault! I say we kill it off and stop supporting it! Then Valve would be forced to go back into making games!!

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#16  Edited By princeofshapeir
Member since 2006 • 16652 Posts

single-player focused PC games are dead, and you can thank valve and blizzard for that. valve chasing the shitty card game fad with artifact epitomizes what's wrong with the industry.

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#17 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

Read this on Imgur last night. So frustrating.

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#18 locopatho
Member since 2003 • 24300 Posts

Actually sounds really fun. It's a shame they shit the bed so badly with Half Life. Shoulda just died in Half Life 2 or something. What's the point in creating a massive cliffhanger and lying about "it's coming" for years?

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#19 hrt_rulz01
Member since 2006 • 22688 Posts

Makes me incredibly sad... don't know if a game will ever surpass HL2 in my eyes. Gaming perfection.

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#20  Edited By mrbojangles25
Member since 2005 • 60850 Posts

That plot summary is literally better than 90% of the shit I've played so far this year. Yes I am biased. Yes, I would pay 120 dollars for a 12+ hour game of Episode 3/Half-Life 3.

God damn you, Valve, just take my money and make it.

@hrt_rulz01 said:

Makes me incredibly sad... don't know if a game will ever surpass HL2 in my eyes. Gaming perfection.

Maybe that's the problem? Hell maybe the game is sitting there on a dusty DVD and someone can't pull the trigger because "Nah, we did good with HL2...why risk ruining it?" lol

I Know that's not likely, at all really, but still...makes you think...

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#21  Edited By cainetao11
Member since 2006 • 38077 Posts
Loading Video...

@charizard1605 said:

F*ck you Valve

You said it, buddy.

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EndofAugust

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#22 EndofAugust
Member since 2017 • 812 Posts

It's pretty sad the the writer for these games felt so guilty even after 10 years that he actually went behind Valve's back risking a lawsuit to give people some semblance of closure for this unfinished franchise.

Absolutely incredible, Valve is a god damn joke.

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#23  Edited By GhoX
Member since 2006 • 6267 Posts

@dorog1995 said:

Were episodes 1 and 2 failed commercially? why they cancelled episode 3 ?

I suspect it made a good profit for a video game. However, there is a difference between being a king and being a god. Valve simply chose to spend their time making billions of dollars through managing Steam instead of just millions through making games.

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#24  Edited By mjorh
Member since 2011 • 6749 Posts

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#25  Edited By lamprey263
Member since 2006 • 45492 Posts

Valve makes money with every game you buy on Steam, they get 30% of everything sold on their service. They used to have to make games like any developer to keep their company running, now they don't even have to do that anymore, there's no need to. Everybody out there making games goes to them, they just have to sit back and collect.

I've said it before, only way Valve is going to make HL2 Episode 3 or Half-Life 3 is gamers at large boycott buying their new games on Steam until Valve does something about Half Life. Try another service instead; GOG or whatever else there is out there. If enough PC gamers committed to this, I think Valve would have to respond.

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#26 madsnakehhh
Member since 2007 • 18368 Posts

@sailor232 said:

I will forever remember this day, it's one of the the biggest moments in my gaming life, along with Mario 64, finally some closure, the end of Half Life.

Exactly the way i felt.

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#27 kangarbloodyroo
Member since 2017 • 113 Posts

Not sure why hermits worship this series, it is the most overrated game in the history of gaming. I played about 5 mins of Half Life 2 and even COD was more fun than this crap.

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#29 Litchie
Member since 2003 • 36145 Posts

@indzman said:
@charizard1605 said:

F*ck you Valve

I agree with this.

Making amazing games, then turn your back on your fanbase in the middle of one of the most anticipated projects of all time because "why make games and make money when you can not make games and still make money", will get you this comment.

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Litchie

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#30 Litchie
Member since 2003 • 36145 Posts
@kangarbloodyroo said:

Not sure why hermits worship this series, it is the most overrated game in the history of gaming. I played about 5 mins of Half Life 2 and even COD was more fun than this crap.

You don't even get a gun within 5 minutes, so since you really haven't played Half-Life 2, why even talk about it? People will just think you're dumb.

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skipper847

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#31 skipper847
Member since 2006 • 7334 Posts

I can remember not too long be for fallout 4 was released beth said don't expect it any time soon. Then bam it came out.

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AcidTango

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#32 AcidTango
Member since 2013 • 3617 Posts

The only game that I wish for a release :(