Half-Life 3 trademark was fake!

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princeofshapeir

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#1 princeofshapeir
Member since 2006 • 16652 Posts

BLUNDER OF THE CENTURY 

 

Half-Life 3 won't ever come out. Valve is finished. Done. Finito. Kaput. PC has no games. Better start creating petitions and rev the begging machines, Hermits.

 

Seriously though, it's maddening to see rumor after rumor of HL3 get debunked. 

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clyde46

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#3 clyde46
Member since 2005 • 49061 Posts
Well, there is never going to be a HL3.
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LA-Nighthawk

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#5 LA-Nighthawk
Member since 2013 • 335 Posts

This is just getting bloody ridiculous now. Who leaves a franchise on a cliffhanger ending for over 6 years?

Stringerboy
People who aren't happy with how the franchise turned out. Can't blame em.
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treedoor

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#6 treedoor
Member since 2004 • 7648 Posts

This is just getting bloody ridiculous now. Who leaves a franchise on a cliffhanger ending for over 6 years?

Stringerboy

A dev which appreciates the idea of making a perfect sequel rather than a quick cash-in.

Just think of how big the jump was from HL1 to HL2. That's what I want, and I'm sure many other fans want that, and I'm sure Valve wants that too. It's their flagship franchise.

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R3FURBISHED

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#7 R3FURBISHED
Member since 2008 • 12408 Posts

This is just getting bloody ridiculous now. Who leaves a franchise on a cliffhanger ending for over 6 years?

Stringerboy
Valve is waiting on someone else to make the game, they will then slap their name on it and sell it.
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cain006

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#8 cain006
Member since 2008 • 8625 Posts

I would be shocked if episode three or HL3 released in the next three years honestly.

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lamprey263

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#9 lamprey263
Member since 2006 • 45464 Posts
Valve doesn't have to make HL3 or Portal 3 or Left 4 Dead 3 again, it would just be a treat if they did, they run Steam and therefore will be getting a cut of all PC game sales through their distribution service, they're set for a pretty long while, or until somebody better comes along.
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deactivated-5d6bb9cb2ee20

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#10 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
I called it, right then and there. There is no Half Life 3. Valve is a sellout, more eager to cash in on Steam and absorbed mods than their so called flagship franchise.
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silversix_

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#11 silversix_
Member since 2010 • 26347 Posts
F8CK
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hoola

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#12 hoola
Member since 2004 • 6422 Posts

Where in that article does it say the HL3 trademark application was fake?  All they pointed out was that it was removed and that the portal 3 trademark was examined and removed.  The original HL3 trademark application was filed by a legitimate law firm that Valve has used in the past.  I don't really see how someone (a troll) could pose as a law firm and file a trademark application in their name.  I guess its possible, but I just think it is unlikely.  

I'd bet there might be terms that reveals the trademarks at certain points and that OHIM took them down to not reveal the name.  

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SexyJazzCat

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#13 SexyJazzCat
Member since 2013 • 2796 Posts

I called it, right then and there. There is no Half Life 3. Valve is a sellout, more eager to cash in on Steam and absorbed mods than their so called flagship franchise.charizard1605

Valve is anything but a sellout.

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SaltyMeatballs

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#14 SaltyMeatballs
Member since 2009 • 25165 Posts
F*ck half life
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ReadingRainbow4

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#15 ReadingRainbow4
Member since 2012 • 18733 Posts

That's hilarious, knew it was too good to be true.

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DarthRamms

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#16 DarthRamms
Member since 2013 • 1128 Posts

Honestly never got the hype for this game I think waiting for a sequel for so long made people think it would be the holy grail :lol:

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DragonfireXZ95

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#17 DragonfireXZ95
Member since 2005 • 26715 Posts

This is just getting bloody ridiculous now. Who leaves a franchise on a cliffhanger ending for over 6 years?

Stringerboy
Half-Life came out in 1998. Half-Life 2 came out in 2004. Do you see a pattern here?
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BluRayHiDef

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#18 BluRayHiDef
Member since 2009 • 10839 Posts

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

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DragonfireXZ95

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#19 DragonfireXZ95
Member since 2005 • 26715 Posts

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

BluRayHiDef
You must be young.
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IgGy621985

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#20 IgGy621985
Member since 2004 • 5922 Posts

Okay... but what about this: Half-Life 3 development team revealed via network leak

?

It was in one of the topics. I mean... HOPE IS NOT LOST!

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cain006

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#21 cain006
Member since 2008 • 8625 Posts

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

BluRayHiDef

Half Life? That's a great game, good gunplay and some of the ai is really fun. HL2 is okay, but all it really as going for it is the atmosphere.

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AcidTango

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#22 AcidTango
Member since 2013 • 3608 Posts

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

BluRayHiDef

I still find it to be the best fps ever made. The only thing outdated is the graphics but man everything else is still awesome to this day. It's still fresh and original each time I play it, and I love how the levels feels different each time I visit them. In fact I feel that it aged way more then those modern warfare shooters that we have today.

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treedoor

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#23 treedoor
Member since 2004 • 7648 Posts

[QUOTE="BluRayHiDef"]

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

AcidTango

I still find it to be the best fps ever made. The only thing outdated is the graphics but man everything else is still awesome to this day. It's still fresh and original each time I play it, and I love how the levels feels different each time I visit them. In fact I feel that it aged way more then those modern warfare shooters that we have today.

My favorite thing about the Half Life series is the story-telling. I consider it the best in gaming.

Seems every time I play it I learn more and more about the story. Actually, earlier this year I played through the whole entire series, and one sentence from a lone scientist changed my entire perspective on how and why the events unfolded the way they did, and who might be responsible. Just some scientist I'd normally ignore because there were bigger matters at hand at that part of the game. It's great to talk to other people who have played the series, and find that everyone seems to have their own take on the story.

You got some people who think it's just a mindless, generic story about aliens invading earth (I feel bad for gamers who think this), others think it's about a government conspiracy, others think it was all an accident, etc etc etc. Just depends on how the player interacted with the game; what they heard, what imagery they saw, how they interpret facial expressions, and just simply how they understood it all when they put it together.

But that's my favorite aspect of the games. It's entirely up to the player to immerse themselves in the game, and figure out the story for themselves. It's not just a cutscene followed by a shooting gallery followed by a cut scene like many other games. 

****

On a side note. To anyone who hasn't played the two expansions for HL1. You should get on that. 

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AcidTango

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#24 AcidTango
Member since 2013 • 3608 Posts

[QUOTE="AcidTango"]

[QUOTE="BluRayHiDef"]

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

treedoor

I still find it to be the best fps ever made. The only thing outdated is the graphics but man everything else is still awesome to this day. It's still fresh and original each time I play it, and I love how the levels feels different each time I visit them. In fact I feel that it aged way more then those modern warfare shooters that we have today.

My favorite thing about the Half Life series is the story-telling. I consider it the best in gaming.

Seems every time I play it I learn more and more about the story. Actually, earlier this year I played through the whole entire series, and one sentence from a lone scientist changed my entire perspective on how and why the events unfolded the way they did, and who might be responsible. Just some scientist I'd normally ignore because there were bigger matters at hand at that part of the game. It's great to talk to other people who have played the series, and find that everyone seems to have their own take on the story.

You got some people who think it's just a mindless, generic story about aliens invading earth (I feel bad for gamers who think this), others think it's about a government conspiracy, others think it was all an accident, etc etc etc. Just depends on how the player interacted with the game; what they heard, what imagery they saw, how they interpret facial expressions, and just simply how they understood it all when they put it together.

But that's my favorite aspect of the games. It's entirely up to the player to immerse themselves in the game, and figure out the story for themselves. It's not just a cutscene followed by a shooting gallery followed by a cut scene like many other games. 

****

On a side note. To anyone who hasn't played the two expansions for HL1. You should get on that. 

For me it's always the gameplay and Half-Life still nails it. When I play any of those generic modern war shooters of today, they all feels outdated to me right away while HL is always fun. It's sad how fps are much shorter and with a lack of variety in them. You're right about how HL doesn't need any useless big budget cutscenes to make it good and I just love exploring Black Mesa and doing some of the puzzles in the game instead of just being a mindless shooting gallery. And I like finding out where to go because it's always rewarding instead of just having the game hold your hand all the time.

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treedoor

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#25 treedoor
Member since 2004 • 7648 Posts

For me it's always the gameplay and Half-Life still nails it. When I play any of those generic modern war shooters of today, they all feels outdated to me right away while HL is always fun. It's sad how fps are much shorter and with a lack of variety in them. You're right about how HL doesn't need any useless big budget cutscenes to make it good and I just love exploring Black Mesa and doing some of the puzzles in the game instead of just being a mindless shooting gallery. And I like finding out where to go because it's always rewarding instead of just having the game hold your hand all the time.

AcidTango

Yah, I like the gameplay too.

The problem with the "modern war" shooters is that it's pretty much just a game of whack-a-mole for a few hours and then you beat it.

There's almost no variation in how you play the games since every gun functions pretty much the same because the weapon design is so shallow. Just look down the ironsights, and you have pinpoint accuracy. Watch for the guy to poke his head out, and shoot him. He'll die in a few bullets no matter what gun you're using. The only difference being the range at which the guns can hit an enemy, but that only really matters if you're using a shotgun. For the other 95% of guns? Yeah....

On top of that the level design is typically super-linear, and there is zero incentive to explore because, unlike games like Half Life, the story is told through the cut scenes and not through the game itself. The games just amount to being funneled down hallways of waist-high walls until you trigger set pieces. Not good imo kopfschuettel.gif

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the_bi99man

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#27 the_bi99man
Member since 2004 • 11465 Posts

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

BluRayHiDef

Talkin bout Half Life 1? The intro/opening credits sequence is kind of ridiculously long. Get the Black Mesa remake. Brings the game into this century gloriously, improving on just about everything, without sacrificing any of what made the original so great, at the time. Among many, many other improvements/changes, they also shortened the opening sequence by quite a bit.

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ReadingRainbow4

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#28 ReadingRainbow4
Member since 2012 • 18733 Posts

[QUOTE="BluRayHiDef"]

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

the_bi99man

Talkin bout Half Life 1? The intro/opening credits sequence is kind of ridiculously long. Get the Black Mesa remake. Brings the game into this century gloriously, improving on just about everything, without sacrificing any of what made the original so great, at the time. Among many, many other improvements/changes, they also shortened the opening sequence by quite a bit.

The only thing I disliked about the remake was how ungodly accurate they made the marines, It's a much harder game than halflife 1, sometimes that results into trading pot shots from cover, if I remember they also messed with the crowbar a bit and I wasn't really a fan.

Still very well made, I need to try the new underhell release, that's supposedly really good. 

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cain006

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#29 cain006
Member since 2008 • 8625 Posts

[QUOTE="AcidTango"]

For me it's always the gameplay and Half-Life still nails it. When I play any of those generic modern war shooters of today, they all feels outdated to me right away while HL is always fun. It's sad how fps are much shorter and with a lack of variety in them. You're right about how HL doesn't need any useless big budget cutscenes to make it good and I just love exploring Black Mesa and doing some of the puzzles in the game instead of just being a mindless shooting gallery. And I like finding out where to go because it's always rewarding instead of just having the game hold your hand all the time.

treedoor

Yah, I like the gameplay too.

The problem with the "modern war" shooters is that it's pretty much just a game of whack-a-mole for a few hours and then you beat it.

There's almost no variation in how you play the games since every gun functions pretty much the same because the weapon design is so shallow. Just look down the ironsights, and you have pinpoint accuracy. Watch for the guy to poke his head out, and shoot him. He'll die in a few bullets no matter what gun you're using. The only difference being the range at which the guns can hit an enemy, but that only really matters if you're using a shotgun. For the other 95% of guns? Yeah....

On top of that the level design is typically super-linear, and there is zero incentive to explore because, unlike games like Half Life, the story is told through the cut scenes and not through the game itself. The games just amount to being funneled down hallways of waist-high walls until you trigger set pieces. Not good imo kopfschuettel.gif

Half Life has great gameplay, especially for its time. HL2 has mediocre gameplay and awful ai though.

And there's basically cutscenes in HL2. What do you call a section where you can't progress until people stop talking? A cutscene. Just because you can jump around doesn't mean it's not a cutscene. Also Half Life and HL2 are both incredibly linear - there's nothing wrong with a game being linear. Probably my favorite single player FPS of all time, FEAR, is linear.

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treedoor

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#30 treedoor
Member since 2004 • 7648 Posts

[QUOTE="treedoor"]

Half Life has great gameplay, especially for its time. HL2 has mediocre gameplay and awful ai though.

And there's basically cutscenes in HL2. What do you call a section where you can't progress until people stop talking? A cutscene. Just because you can jump around doesn't mean it's not a cutscene. Also Half Life and HL2 are both incredibly linear - there's nothing wrong with a game being linear. Probably my favorite single player FPS of all time, FEAR, is linear.

cain006

Two things.

I never said Half Life wasn't a linear series. All I said was that modern war shooters are super-linear, and provide no incentive to explore. Half Life does.

And, as far as cut scenes go, yeah, I realize Half Life 2 has a few of them, but the game doesn't rely solely on those to tell the story. In fact, most of them don't really do anything in that regard. They're just used to set up the next part of the game. Again, my complaints with the modern war shooters is that they are simply mindless shooting galleries between cut scenes. Half Life 2 is still feeding you the story throughout portions of the game that aren't cut scenes, or set pieces.

Personally, I think HL2 is worse than HL1. Drags on too long. Each chapter could use 5-10 minutes chopped off of them, and maybe they could add all those minutes onto Ravenholm.

However, I couldn't care less about the gunplay being bad when I'm using the gravity gun most the time, and not many games have good AI, so I've never had any major complaints there either. Both complaints are blown out of proportion by everyone who brings them up though. I've played a ton of FPS games, and by no means would Half Life's gameplay be considered "mediocre" in comparison to them. Average-to-good as far as the guns go, and awesome when the gravity gun is brought into the equation.

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cain006

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#31 cain006
Member since 2008 • 8625 Posts

Two things.

I never said Half Life wasn't a linear series. All I said was that modern war shooters are super-linear, and provide no incentive to explore. Half Life does.

And, as far as cut scenes go, yeah, I realize Half Life 2 has a few of them, but the game doesn't rely solely on those to tell the story. In fact, most of them don't really do anything in that regard. They're just used to set up the next part of the game. Again, my complaints with the modern war shooters is that they are simply mindless shooting galleries between cut scenes. Half Life 2 is still feeding you the story throughout portions of the game that aren't cut scenes, or set pieces.

Personally, I think HL2 is worse than HL1. Drags on too long. Each chapter could use 5-10 minutes chopped off of them, and maybe they could add all those minutes onto Ravenholm.

However, I couldn't care less about the gunplay being bad when I'm using the gravity gun most the time, and not many games have good AI, so I've never had any major complaints there either. Both complaints are blown out of proportion by everyone who brings them up though. I've played a ton of FPS games, and by no means would Half Life's gameplay be considered "mediocre" in comparison to them. Average-to-good as far as the guns go, and awesome when the gravity gun is brought into the equation.

treedoor

I didn't think the gravity gun was very fun to use. And the guns in HL2 are boring. Only the revolver, shotgun, and crossbow are fun to use. And the ai in HL2 is absolutely dreadful, it's some of the worst I've ever seen. Really this is shocking as those commando people in Half Life were way more fun to fight than anything in HL2 even if their ai isn't complicated.

As an FPS, HL2 is mediocre. FEAR and Crysis are examples of great FPS games. Oh and mediocre means average.

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LA-Nighthawk

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#32 LA-Nighthawk
Member since 2013 • 335 Posts
Probably my favorite single player FPS of all time, FEARcain006
Good taste.
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ultimate-k

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#33 ultimate-k
Member since 2010 • 2348 Posts

FFS, just release the game already. Becuae people believe it won't come out, it will never come out!

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ultimate-k

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#34 ultimate-k
Member since 2010 • 2348 Posts

FFS, just release the game already. Becuae people believe it won't come out, it will never come out!

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Doom_HellKnight

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#35 Doom_HellKnight
Member since 2005 • 12217 Posts

I downloaded Half Life via Steam and couldn't bear to play past the very beginning because it was so lame. What's so great about this game?

BluRayHiDef
Started gaming this generation, did we?
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IgGy621985

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#36 IgGy621985
Member since 2004 • 5922 Posts

For all of you younger gamers, Far Cry (the original one created by Crytek) got released before Half-Life 2 and it was considered a H-L 2 killer. And it almost was.

I mean, when I look at H-L 2 right now, there certainly are better shooters available now. Personally, FEAR had better atmosphere and gameplay, but H-L 2 simply has this "something" that other shooters can't compete with.

Also, Half-Life 2 was the first game that used Havok properly. Before Half-Life 2, Havok was used primarily for aesthetical reasons, but H-L 2 introduced physics-based puzzles, while the Gravity Gun was a simply revolutionary gameplay achievement, especially in We don't go to Ravenholm level.

Oh, and that level with Striders... holy crap that was good.

Remember people, it was 2004. It's easy to compare it with today's shooters and say "omfg it sucks", but in 2004 it was a masterpiece in gameplay, story and tech aspects. Not even Far Cry could compete with it.

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AcidTango

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#37 AcidTango
Member since 2013 • 3608 Posts

[QUOTE="treedoor"]

Two things.

I never said Half Life wasn't a linear series. All I said was that modern war shooters are super-linear, and provide no incentive to explore. Half Life does.

And, as far as cut scenes go, yeah, I realize Half Life 2 has a few of them, but the game doesn't rely solely on those to tell the story. In fact, most of them don't really do anything in that regard. They're just used to set up the next part of the game. Again, my complaints with the modern war shooters is that they are simply mindless shooting galleries between cut scenes. Half Life 2 is still feeding you the story throughout portions of the game that aren't cut scenes, or set pieces.

Personally, I think HL2 is worse than HL1. Drags on too long. Each chapter could use 5-10 minutes chopped off of them, and maybe they could add all those minutes onto Ravenholm.

However, I couldn't care less about the gunplay being bad when I'm using the gravity gun most the time, and not many games have good AI, so I've never had any major complaints there either. Both complaints are blown out of proportion by everyone who brings them up though. I've played a ton of FPS games, and by no means would Half Life's gameplay be considered "mediocre" in comparison to them. Average-to-good as far as the guns go, and awesome when the gravity gun is brought into the equation.

cain006

I didn't think the gravity gun was very fun to use. And the guns in HL2 are boring. Only the revolver, shotgun, and crossbow are fun to use. And the ai in HL2 is absolutely dreadful, it's some of the worst I've ever seen. Really this is shocking as those commando people in Half Life were way more fun to fight than anything in HL2 even if their ai isn't complicated.

As an FPS, HL2 is mediocre. FEAR and Crysis are examples of great FPS games. Oh and mediocre means average.

I always liked HL2. While I still think HL was way better in my opinion, I still find HL2 to be a great game. Yeah I did prefer Black Mesa more then City 17 and to be honest I also liked the soldiers more in Half-Life then the Combine human police and soldiers in HL2, but it's was still a great game to have fun with. And I liked the gravity gun as well. And since you mentioned F.E.A.R. I will say that it was also a good game as well. I felt that the A.I for the game was really smart like for example when you throw a grenade in room that the replica soldiers are in, they will try to jump out of the windows. I never played 2 and 3 so I wonder if the a.i for those games are just as good. Ether way I like those shooters way more then those modern mediocre war shooters.

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turtlethetaffer

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#38 turtlethetaffer
Member since 2009 • 18973 Posts

That's hilarious.

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klusps

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#39 klusps
Member since 2005 • 10386 Posts

Too good to be true. :(

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princeofshapeir

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#40 princeofshapeir
Member since 2006 • 16652 Posts

For all of you younger gamers, Far Cry (the original one created by Crytek) got released before Half-Life 2 and it was considered a H-L 2 killer. And it almost was.

I mean, when I look at H-L 2 right now, there certainly are better shooters available now. Personally, FEAR had better atmosphere and gameplay, but H-L 2 simply has this "something" that other shooters can't compete with.

Also, Half-Life 2 was the first game that used Havok properly. Before Half-Life 2, Havok was used primarily for aesthetical reasons, but H-L 2 introduced physics-based puzzles, while the Gravity Gun was a simply revolutionary gameplay achievement, especially in We don't go to Ravenholm level.

Oh, and that level with Striders... holy crap that was good.

Remember people, it was 2004. It's easy to compare it with today's shooters and say "omfg it sucks", but in 2004 it was a masterpiece in gameplay, story and tech aspects. Not even Far Cry could compete with it.

IgGy621985
Agreed, Half-Life 2 has a "Seinfeld Isn't Funny" syndrome: many first person shooters released after HL2 have incorporated its narrative and gameplay elements to the point where the original game seems unremarkable.
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klusps

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#41 klusps
Member since 2005 • 10386 Posts

Too good to be true. :(

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LA-Nighthawk

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#42 LA-Nighthawk
Member since 2013 • 335 Posts

Remember people, it was 2004. It's easy to compare it with today's shooters and say "omfg it sucks", but in 2004 it was a masterpiece in gameplay, story and tech aspects. Not even Far Cry could compete with it.

IgGy621985
Bullshit. It was a poor shooter in 2004 and it will always be a poor shooter.
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IgGy621985

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#43 IgGy621985
Member since 2004 • 5922 Posts

[QUOTE="IgGy621985"]

Remember people, it was 2004. It's easy to compare it with today's shooters and say "omfg it sucks", but in 2004 it was a masterpiece in gameplay, story and tech aspects. Not even Far Cry could compete with it.

LA-Nighthawk

Bullshit. It was a poor shooter in 2004 and it will always be a poor shooter.

Dude, at least try to argue.

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LA-Nighthawk

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#44 LA-Nighthawk
Member since 2013 • 335 Posts

[QUOTE="LA-Nighthawk"][QUOTE="IgGy621985"]

Remember people, it was 2004. It's easy to compare it with today's shooters and say "omfg it sucks", but in 2004 it was a masterpiece in gameplay, story and tech aspects. Not even Far Cry could compete with it.

IgGy621985

Bullshit. It was a poor shooter in 2004 and it will always be a poor shooter.

Dude, at least try to argue.

Argue what? "Many of you whippersnappers may be too young to remember, but one of the biggest complaints about HL2 arising shortly after its release was the confoundingly dumb AI. As in, downright rock stupid. Dumber than a bag of particularly unintelligent hammers." I'm sure if I dug some more I could find a lot of people back in 2004 complaining about the game's shitty gun mechanics compared to other shooters at the time but I don't really need to. You just need to compare it to other shooters at the time to realize that this game never had good gameplay.
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princeofshapeir

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#45 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="IgGy621985"]

Remember people, it was 2004. It's easy to compare it with today's shooters and say "omfg it sucks", but in 2004 it was a masterpiece in gameplay, story and tech aspects. Not even Far Cry could compete with it.

LA-Nighthawk
Bullshit. It was a poor shooter in 2004 and it will always be a poor shooter.

It was better than any FPS released in 2004.
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IgGy621985

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#47 IgGy621985
Member since 2004 • 5922 Posts

You just need to compare it to other shooters at the time to realize that this game never had good gameplay. LA-Nighthawk

Sure. Name a few then.

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#48 Cyberdot
Member since 2013 • 3928 Posts

FFS...

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#49 treedoor
Member since 2004 • 7648 Posts

My question to anyone who complains about the AI is "have you played the game recently?"

Decided to look for some examples of what makes the AI so awful in the game, and came across a bunch of old posts about exploits and bugs that'd essentially make the combine run around with their heads chopped off, but the game has been updated many times since those days, and I don't believe it happens.

First time I actually played through the whole game was 2008, I think, and I don't think I've ever considered the AI to be braindead. They utilize cover, they'll react to grenades, and they'll attempt to flank you in the bigger gun battles. Reminds me more of the older HL1 AI which wasn't bad at all.

Watching some youtube videos of what some of the old HL2 AI would do (through exploits) look pretty nasty to be honest kopfschuettel.gif Glad I never experienced that.

It's not the best AI, but I certainly would not put it below average. Not with how many FPS games there are where the AI just simply walks towards you until they die, or you die, or the AI in modern war shooters where they just sit behind a wall, and pop their heads up every 10 seconds to fire a few bullets, and then go back down again.