Halo 3 and SC2 graphics explained (why they may disappoint)

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mikasa

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#1 mikasa
Member since 2003 • 4060 Posts

Both games have a huge fanbase and they have an artistic design that was developed years ago for systems a lot less powerful than todays systems.

So the devs have to make a choice.  Do I focus on ticking off our fanbase by completely revamping the artistic design.  Or do I go with what is proven and just improve for today's systems?

Both appear to have chosen the same look as the older games, but I'm sure they won't disappoint on gameplay.  And actually they don't disappoint on appearance either except if you were expecting the game to leave its earlier design principals.

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foxhound_fox

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#2 foxhound_fox
Member since 2005 • 98532 Posts
There is a huge difference between the leap from 2D to 3D and a jump in resolution from SD to HD.
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-Spock-

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#3 -Spock-
Member since 2006 • 7072 Posts

They don't even need explaining. They look fine.

 

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haris12121212

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#4 haris12121212
Member since 2004 • 7560 Posts

They don't even need explaining. They look fine.

 

-Spock-

Ya I seriously dont see the deal. SC looks great and so does Halo 3 

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Vandalvideo

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#5 Vandalvideo
Member since 2003 • 39655 Posts
Comparing the leap between SC and SC 2 to Halo 2 and Halo 3 is a bit off. SC2 is on par with CC3, and it still has about a year and a half to two years in development remaining. Not to mention Halo only has a few months. SC2 hasn't even included DX10 yet, and the developer has acknowledged their intention to add it. SC2 is leaps and abounds beyond its predecessor. Halo 3 is not.
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coolmonkeykid

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#6 coolmonkeykid
Member since 2004 • 3276 Posts
in RTS graphics dont matter nearly as much as in an FPS game. Halo 3 is a beta, its not finished. Starcraft 2 is not finished and i'm pretty sure they want the system specs low so tons of people can play it.
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project343

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#7 project343
Member since 2005 • 14106 Posts
Took me a while to figure out was SC2 was. First I thought Soul Calibur, then I thought Splinter Cell... then I finally clued in. I do agree with the post though. Halo 3 looks great for being a Halo game.
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#8 MTBare
Member since 2006 • 5176 Posts

They don't even need explaining. They look fine.-Spock-

QFT 

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justforlotr2004

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#9 justforlotr2004
Member since 2004 • 10935 Posts
I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there.  At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.
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Vandalvideo

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#10 Vandalvideo
Member since 2003 • 39655 Posts
I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there.  At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.justforlotr2004
SC2 isn't going to just receive "touchups". It still has over a year in development left. Not to mention they plan on adding DX10. Halo 3 only has a few months.
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justforlotr2004

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#11 justforlotr2004
Member since 2004 • 10935 Posts

[QUOTE="justforlotr2004"]I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there. At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.Vandalvideo
SC2 isn't going to just receive "touchups". It still has over a year in development left. Not to mention they plan on adding DX10. Halo 3 only has a few months.

Ok? Thats basicly what I said but I just generalized the two together, a touchup can be anywhere from a few textures here or there to a whole area being touched up to look better. Halo 3 has 4 months for them to touch up the game and SC2 has 12 months or so to touch up the game. Either way the games look fine now and dont need it but any other upgrades will be welcomed with open arms.

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ssbfalco

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#12 ssbfalco
Member since 2005 • 1970 Posts

Problem is, with the way starcraft games go, improving the graphics would probably be a bit wasted effort as only those with breakneck latest computers would be able to run the game with high settings during a real starcraft game...

 

Basically, in real starcraft multiplayer matches, there should be no less than 1600 units around at once... assuming 8 player game...  And since starcraft 2  seems to support a crapload more units...  I'll probably still play on minimal settings during multiplayer maps even if I have an 8800GTX... 

 Let's just say that I like to play Zerg...  And as long as you're not Thug_Pikachu, I'm sure you know what I mean...

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#13 d_eM_s
Member since 2005 • 533 Posts

Took me a while to figure out was SC2 was. First I thought Soul Calibur, then I thought Splinter Cell... then I finally clued in. I do agree with the post though. Halo 3 looks great for being a Halo game.project343

LOL. 

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justforlotr2004

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#14 justforlotr2004
Member since 2004 • 10935 Posts

Problem is, with the way starcraft games go, improving the graphics would probably be a bit wasted effort as only those with breakneck latest computers would be able to run the game with high settings during a real starcraft game...

 

Basically, in real starcraft multiplayer matches, there should be no less than 1600 units around at once... assuming 8 player game... And since starcraft 2 seems to support a crapload more units... I'll probably still play on minimal settings during multiplayer maps even if I have an 8800GTX...

Let's just say that I like to play Zerg... And as long as you're not Thug_Pikachu, I'm sure you know what I mean...

ssbfalco

Yeah I like the Zerg also.

Anyway Im actually quite glad they just cleaned up the graphics and made them crisp rather than totally changing the art style they had.  I hate when developers do that and a good example was Age of Empires 2 to Age of empires 3, the way they did the transition from 2d-3d was horrible and it may have had a lot of eye candy but it didnt seem like AOE to me.  

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Vandalvideo

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#15 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="Vandalvideo"][QUOTE="justforlotr2004"]I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there. At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.justforlotr2004

SC2 isn't going to just receive "touchups". It still has over a year in development left. Not to mention they plan on adding DX10. Halo 3 only has a few months.

Ok? Thats basicly what I said but I just generalized the two together, a touchup can be anywhere from a few textures here or there to a whole area being touched up to look better. Halo 3 has 4 months for them to touch up the game and SC2 has 12 months or so to touch up the game. Either way the games look fine now and dont need it but any other upgrades will be welcomed with open arms.

Theres a large difference between mere touchups and a total revamp. SC2 will be seeing huge improvements over the span of the alloted time remaining, even the incorporation of DX10. Most of the last few months of Halo3 will be spent on marketing and distribution. Rarely do you see a game improve from its beta 4 months prior to its release. The current state of the multiplayer is, for all intents and purposes, exactly like how it will be in the final. This has been apparent in PC gaming for a long time. Betas are almost always represetnative of the finished product. Some content may be left out, but the core game is always intact.
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#16 -Spock-
Member since 2006 • 7072 Posts
[QUOTE="justforlotr2004"]

[QUOTE="Vandalvideo"][QUOTE="justforlotr2004"]I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there. At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.Vandalvideo

SC2 isn't going to just receive "touchups". It still has over a year in development left. Not to mention they plan on adding DX10. Halo 3 only has a few months.

Ok? Thats basicly what I said but I just generalized the two together, a touchup can be anywhere from a few textures here or there to a whole area being touched up to look better. Halo 3 has 4 months for them to touch up the game and SC2 has 12 months or so to touch up the game. Either way the games look fine now and dont need it but any other upgrades will be welcomed with open arms.

Theres a large difference between mere touchups and a total revamp. SC2 will be seeing huge improvements over the span of the alloted time remaining, even the incorporation of DX10. Most of the last few months of Halo3 will be spent on marketing and distribution. Rarely do you see a game improve from its beta 4 months prior to its release. The current state ofthe multiplayer is, for all intents and purposes, exactly like how it will be in the final. This has been apparent in PC gaming for a long time. Betas are almost always represetnative of the finished product. Some content may be left out, but the core game is always intact.

Why are you making it sound like a bad thing?

 

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#17 Devouring_One
Member since 2004 • 32312 Posts

Comparing the leap between SC and SC 2 to Halo 2 and Halo 3 is a bit off. SC2 is on par with CC3, and it still has about a year and a half to two years in development remaining. Not to mention Halo only has a few months. SC2 hasn't even included DX10 yet, and the developer has acknowledged their intention to add it. SC2 is leaps and abounds beyond its predecessor. Halo 3 is not.Vandalvideo
yea comparing starcrafts isnt the same as the halos because starcraft was graphically revamped and not upgraded 

 

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justforlotr2004

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#18 justforlotr2004
Member since 2004 • 10935 Posts
[QUOTE="justforlotr2004"]

[QUOTE="Vandalvideo"][QUOTE="justforlotr2004"]I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there. At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.Vandalvideo

SC2 isn't going to just receive "touchups". It still has over a year in development left. Not to mention they plan on adding DX10. Halo 3 only has a few months.

Ok? Thats basicly what I said but I just generalized the two together, a touchup can be anywhere from a few textures here or there to a whole area being touched up to look better. Halo 3 has 4 months for them to touch up the game and SC2 has 12 months or so to touch up the game. Either way the games look fine now and dont need it but any other upgrades will be welcomed with open arms.

Theres a large difference between mere touchups and a total revamp. SC2 will be seeing huge improvements over the span of the alloted time remaining, even the incorporation of DX10. Most of the last few months of Halo3 will be spent on marketing and distribution. Rarely do you see a game improve from its beta 4 months prior to its release. The current state of the multiplayer is, for all intents and purposes, exactly like how it will be in the final. This has been apparent in PC gaming for a long time. Betas are almost always represetnative of the finished product. Some content may be left out, but the core game is always intact.

DX 10 isnt some magical thing thats going to totally blow you away in graphics, its just new procedures to make possibly new effects or more effecent ones but it doesnt magicly make a game look better.  

Also you rarely see a console game in beta form in the public plus you can never generalize on game developers, all developers have diffrent priorities during their process stages so to say its not going to improve in 4 months is jumping the gun.  Im not saying Halo 3 will get a lot of upgrades or whatever but you never know till its done.

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#19 tree-branch
Member since 2007 • 3262 Posts

halo 3 looks incredible.

and it has 4 more months to look better.

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#20 youngtongue
Member since 2006 • 990 Posts

[QUOTE="Vandalvideo"][QUOTE="justforlotr2004"]I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there. At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.justforlotr2004

SC2 isn't going to just receive "touchups". It still has over a year in development left. Not to mention they plan on adding DX10. Halo 3 only has a few months.

Ok? Thats basicly what I said but I just generalized the two together, a touchup can be anywhere from a few textures here or there to a whole area being touched up to look better. Halo 3 has 4 months for them to touch up the game and SC2 has 12 months or so to touch up the game. Either way the games look fine now and dont need it but any other upgrades will be welcomed with open arms.

Halo 3 has 4 months to touch up on the graphics? I'm not a big fan of halo so im assuming its going to release in 4 months? Why would they be touching up a game 2 days before the release of it? They need to finish the game I'm assuming at least 2 weeks before hand because they need to make millions of copies of the game and distribute them all around the country for the launch and they can't do that if they're "touching things up" actually im fairly convinced it would take at least a month for all taht to happen so Halo does not have 4 months. In fact they don't have much time at all. So I highly doubt there will be any significant touch ups. 

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#21 gnutux
Member since 2005 • 1341 Posts
Both are going to sell well. Especially SC2, because of the Korean market. gnutux
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justforlotr2004

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#22 justforlotr2004
Member since 2004 • 10935 Posts
[QUOTE="justforlotr2004"]

[QUOTE="Vandalvideo"][QUOTE="justforlotr2004"]I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there. At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.youngtongue

SC2 isn't going to just receive "touchups". It still has over a year in development left. Not to mention they plan on adding DX10. Halo 3 only has a few months.

Ok? Thats basicly what I said but I just generalized the two together, a touchup can be anywhere from a few textures here or there to a whole area being touched up to look better. Halo 3 has 4 months for them to touch up the game and SC2 has 12 months or so to touch up the game. Either way the games look fine now and dont need it but any other upgrades will be welcomed with open arms.

Halo 3 has 4 months to touch up on the graphics? I'm not a big fan of halo so im assuming its going to release in 4 months? Why would they be touching up a game 2 days before the release of it? They need to finish the game I'm assuming at least 2 weeks before hand because they need to make millions of copies of the game and distribute them all around the country for the launch and they can't do that if they're "touching things up" actually im fairly convinced it would take at least a month for all taht to happen so Halo does not have 4 months. In fact they don't have much time at all. So I highly doubt there will be any significant touch ups.

Halo 3 isnt behind in development like the past Halo games where they had to literally work on the campaign up to the last second.  They have a larger team with more talent this time around so who knows exactly what they can get done in 4 months.  I know one things for sure is that they worked on the gameplay way more than the visuals so far so who knows if they plan to implement more before the game is released.  They got diffrent teams working on visuals than the actual game mechanics so its not like they can only concentrate on one thing at a time.

Anyway both games are going to be great will most likely be played for years to come.

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#23 Rip870
Member since 2006 • 1232 Posts

Both games have a huge fanbase and they have an artistic design that was developed years ago for systems a lot less powerful than todays systems.

So the devs have to make a choice.  Do I focus on ticking off our fanbase by completely revamping the artistic design.  Or do I go with what is proven and just improve for today's systems?

Both appear to have chosen the same look as the older games, but I'm sure they won't disappoint on gameplay.  And actually they don't disappoint on appearance either except if you were expecting the game to leave its earlier design principals.

mikasa

Halo graphic isn't that bad. The reason the lemmings have got such a backlash on this board was because some fanboys in

here have hyped halo for month that Halos graphic will be amazing and destroy every other game in graphic. I have even

seen some threads were lemmings have fighted over witch game of gears of war and Halo that will have the best graphic

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#24 DA_B0MB
Member since 2005 • 9938 Posts
[QUOTE="-Spock-"]

They don't even need explaining. They look fine.

 

haris12121212

Ya I seriously dont see the deal. SC looks great and so does Halo 3 

Exactly. And anyone who knew Bungie and BLIZZARD know that they deliver on gameplay everytime.

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justforlotr2004

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#25 justforlotr2004
Member since 2004 • 10935 Posts
[QUOTE="mikasa"]

Both games have a huge fanbase and they have an artistic design that was developed years ago for systems a lot less powerful than todays systems.

So the devs have to make a choice. Do I focus on ticking off our fanbase by completely revamping the artistic design. Or do I go with what is proven and just improve for today's systems?

Both appear to have chosen the same look as the older games, but I'm sure they won't disappoint on gameplay. And actually they don't disappoint on appearance either except if you were expecting the game to leave its earlier design principals.

Rip870

Halo graphic isn't that bad. The reason the lemmings have got such a backlash on this board was because some fanboys in

here have hyped halo for month that Halos graphic will be amazing and destroy every other game in graphic. I have even

seen some threads were lemmings have fighted over witch game of gears of war and Halo that will have the best graphic

Well I dont think it was so much that the lemmings were hyping to be amazing visuals, I think it was more of the bashing of the PS3 games graphics with Gears so now that Halo doesnt look like a cinematic video everyone is bashing it 

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#26 Harbadakus
Member since 2005 • 5474 Posts
[QUOTE="justforlotr2004"]

[QUOTE="Vandalvideo"][QUOTE="justforlotr2004"]I think they both look great for their art direction and its not like they are finished, they still have time to touch up things here and there. At first when I went in the beta I wasnt extremly amazed but after about 2 mins once I started killing I didnt even notice any problems, I only saw all the cool graphical effects like the brute shot explosion and other stuff like that.youngtongue

SC2 isn't going to just receive "touchups". It still has over a year in development left. Not to mention they plan on adding DX10. Halo 3 only has a few months.

Ok? Thats basicly what I said but I just generalized the two together, a touchup can be anywhere from a few textures here or there to a whole area being touched up to look better. Halo 3 has 4 months for them to touch up the game and SC2 has 12 months or so to touch up the game. Either way the games look fine now and dont need it but any other upgrades will be welcomed with open arms.

Halo 3 has 4 months to touch up on the graphics? I'm not a big fan of halo so im assuming its going to release in 4 months? Why would they be touching up a game 2 days before the release of it? They need to finish the game I'm assuming at least 2 weeks before hand because they need to make millions of copies of the game and distribute them all around the country for the launch and they can't do that if they're "touching things up" actually im fairly convinced it would take at least a month for all taht to happen so Halo does not have 4 months. In fact they don't have much time at all. So I highly doubt there will be any significant touch ups.

Bungie could actually have all the amazing graphics already finished, just in a buggy build that they couldn't use as the beta. (they have a whole bunch different builds atm)

 

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#27 SimpJee
Member since 2002 • 18309 Posts
As far as Halo 3, you're wrong.  The fans of Halo wouldn't mind at all if there was a huge upgrade in graphics.  I do agree with the Star Craft graphics though, couldn't do much without really changing the mechanics (or I think so anyway).
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#28 yoshi_64
Member since 2003 • 25261 Posts
Crap... this place needs to make up it's mind with acronyms... what's SC? Soul Calibur (My first thought...) Splinter Cell? (second though...) or something else I'm not recalling...
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#29 SimpJee
Member since 2002 • 18309 Posts

Crap... this place needs to make up it's mind with acronyms... what's SC? Soul Calibur (My first thought...) Splinter Cell? (second though...) or something else I'm not recalling...yoshi_64

It's whatever is more current at the time (usually?), get with the program! 

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#30 martin_f
Member since 2005 • 2605 Posts
[QUOTE="haris12121212"][QUOTE="-Spock-"]

They don't even need explaining. They look fine.

 

DA_B0MB

Ya I seriously dont see the deal. SC looks great and so does Halo 3 

Exactly. And anyone who knew Bungie and BLIZZARD know that they deliver on gameplay everytime.


And Bioware.... for any Mass Effect haters :D
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#31 TyrantDragon55
Member since 2004 • 6851 Posts

Crap... this place needs to make up it's mind with acronyms... what's SC? Soul Calibur (My first thought...) Splinter Cell? (second though...) or something else I'm not recalling...yoshi_64

For this thread, it's StarCraft.

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#32 mikasa
Member since 2003 • 4060 Posts

[QUOTE="Vandalvideo"]Comparing the leap between SC and SC 2 to Halo 2 and Halo 3 is a bit off. SC2 is on par with CC3, and it still has about a year and a half to two years in development remaining. Not to mention Halo only has a few months. SC2 hasn't even included DX10 yet, and the developer has acknowledged their intention to add it. SC2 is leaps and abounds beyond its predecessor. Halo 3 is not.Devouring_One

yea comparing starcrafts isnt the same as the halos because starcraft was graphically revamped and not upgraded 

Funny, when I looked at the screenshots I thought they were original SC until I blew them up full screen.  So they have gone from 2D to 3D, but they look the same.  Only difference is with 3D you can rotate the camera.  Don't get me wrong...I love the fact that they kept the same look.

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#33 mikasa
Member since 2003 • 4060 Posts

[QUOTE="yoshi_64"]Crap... this place needs to make up it's mind with acronyms... what's SC? Soul Calibur (My first thought...) Splinter Cell? (second though...) or something else I'm not recalling...TyrantDragon55

For this thread, it's StarCraft.

And if you put StarCraft in your title the thread will be locked.  Since I'm not really talking about SC2 only...but rather why SC2 and Halo3 are good looking considering they kept the same artistic flair.

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#34 Ninja-Vox
Member since 2006 • 16314 Posts
I guarantee so many fanboys will be owned when the Halo 3 campaign is revealed.