Halo 3:ODST is now a full game

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ArcticWolf77

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#1 ArcticWolf77
Member since 2005 • 332 Posts

http://xbox360.ign.com/articles/100/1007087p1.html

And from the Link.

ODST is one of the most curious offshoots of the Halo universe to date - whereas Bungie's numbered efforts in the series have been full-blooded, triple A blockbusters, ODST seems to be suffering something of a personality crisis. First announced as an add-on for Halo 3, its diminutive price tag reflected a dip in scale from the epic canvas on which Halo 3 was painted. Six months later however, it has grown to a full price affair.

"Over the course of development it got a lot bigger than we were anticipating," says Bakken. "We thought of it more as an expansion and then it grew well beyond that. We didn't really talk about it until E3 this year, and it's something internally that Microsoft saw and said; 'What are you talking about - this is a full game.'"

Microsoft Game Studio's Ryan Crosby chimes in; "The scope changed significantly as we went along, and every time we saw it the game got longer, the spaces got bigger, new things were added. Certainly when you sit down with it, it's a lot more than just an expansion pack."

Another link!!

http://www.eurogamer.net/articles/halo-3-odst-hands-on

Another!!!

http://www.gameplayer.com.au/gp_documents/090603HaloODST.aspx

Bungie Podcasts also confirm this.

Let it end here. Please.

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BioShockOwnz

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#2 BioShockOwnz
Member since 2006 • 52901 Posts

Yup. It's well worth my $60. A day one purchase. The campaign looks great and unique.

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treedoor

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#3 treedoor
Member since 2004 • 7648 Posts

Now to just buy a 360 so that buying this game would make sense. :cry:

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Avian005

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#4 Avian005
Member since 2009 • 4112 Posts

Awesome stuff. Finally some one actually posted real info instead of just saying, "ODST is an expansion, Bungie said so last year".

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killab2oo5

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#5 killab2oo5
Member since 2005 • 13621 Posts
So...exactly how long is it now?
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ActicEdge

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#6 ActicEdge
Member since 2008 • 24492 Posts

Yup. It's well worth my $60. A day one purchase. The campaign looks great and unique.

BioShockOwnz

Someone told me you had a huge list of multiplat games for holiday 09. Would you list them for me?

Also, I thought ODST being a full game was common knowledge by now?

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dracula_16

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#7 dracula_16
Member since 2005 • 16548 Posts

I'll believe it when the reviews come out. IGN always sugar coats previews anyway.

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Avian005

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#8 Avian005
Member since 2009 • 4112 Posts

[QUOTE="BioShockOwnz"]

Yup. It's well worth my $60. A day one purchase. The campaign looks great and unique.

ActicEdge

Someone told me you had a huge list of multiplat games for holiday 09. Would you list them for me?

Also, I thought ODST being a full game was common knowledge by now?

It is, but this thread has all the proof. Actually, BioShockOwnz had a thread like this too, but too many haters just didn't believe it.

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mayforcebeyou

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#9 mayforcebeyou
Member since 2007 • 2703 Posts
it's considered a full game by the developers . Just because it's a full game now doesn't magically change the game.
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Next-Gen-Tec

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#10 Next-Gen-Tec
Member since 2009 • 4623 Posts
So...exactly how long is it now?killab2oo5
How could we possibly tell you?
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Nike_Air

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#11 Nike_Air
Member since 2006 • 19737 Posts

Seems like Microsoft forced them into it.

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Avian005

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#12 Avian005
Member since 2009 • 4112 Posts

Seems like Microsoft forced them into it.

Nike_Air

Bungie's is one of those developers that doesn't lie to their fanbase.

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-Melix-

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#13 -Melix-
Member since 2009 • 494 Posts

[QUOTE="Nike_Air"]

Seems like Microsoft forced them into it.

Avian005

Bungie's is one of those developers that doesn't lie to their fanbase.

And how do you know? companies would do anything to make money, even though to take advantage of there fanbase..

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Vandalvideo

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#14 Vandalvideo
Member since 2003 • 39655 Posts
They can pretend is not an expansion all day long, it is an expansion.
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Syferonik

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#15 Syferonik
Member since 2006 • 3060 Posts
No Master Chief-Halo 3 ugly graphics-Bad physics-Sub HD=no thxbye
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killab2oo5

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#16 killab2oo5
Member since 2005 • 13621 Posts
[QUOTE="killab2oo5"]So...exactly how long is it now?Next-Gen-Tec
How could we possibly tell you?

I guess I should've said "So...I wonder how long it is now." x_x Ofcourse none of you can tell me.
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PAL360

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#17 PAL360
Member since 2007 • 30574 Posts

I cant wait for this game. The campaign and firefight looks a lot fun :)

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G-O-M-J

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#18 G-O-M-J
Member since 2009 • 1520 Posts

Seems like Microsoft forced them into it.

Nike_Air
forced? where the hell did you get that from?
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Avian005

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#19 Avian005
Member since 2009 • 4112 Posts

They can pretend is not an expansion all day long, it is an expansion.Vandalvideo
You obviously didn't read the links.

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II-FBIsniper-II

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#20 II-FBIsniper-II
Member since 2005 • 18067 Posts

[QUOTE="Nike_Air"]

Seems like Microsoft forced them into it.

Avian005

Bungie's is one of those developers that doesn't lie to their fanbase.

lol, they are also one of those developers that don't listen to their fanbase as well.
They can pretend is not an expansion all day long, it is an expansion.Vandalvideo
Exactly.
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ArcticWolf77

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#21 ArcticWolf77
Member since 2005 • 332 Posts

[QUOTE="Avian005"]

[QUOTE="Nike_Air"]Bungie's is one of those developers that doesn't lie to their fanbase.

II-FBIsniper-II

lol, they are also one of those developers that don't listen to their fanbase as well.
They can pretend is not an expansion all day long, it is an expansion.Vandalvideo
Exactly.

Well, I am sure you have all the inside info.

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ReaperV7

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#22 ReaperV7
Member since 2008 • 6756 Posts

Yup. It's well worth my $60. A day one purchase. The campaign looks great and unique.

BioShockOwnz
whats unique about it? is it because you get to play someone that isnt master chief in the halo universe?
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kobraka1

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#23 kobraka1
Member since 2009 • 890 Posts

i got it. 4 hours or less= expansion.

5 hours+ beta=+backwards compatible=+1 new mode+ full game

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poptart

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#24 poptart
Member since 2003 • 7298 Posts

They can pretend is not an expansion all day long, it is an expansion.Vandalvideo

Expansion is an ambiguous term really. Halo 2 merely expands the story of Halo 1. Many sequel or offshoots are mere developments of a particular story or universe.

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Vandalvideo

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#25 Vandalvideo
Member since 2003 • 39655 Posts
Expansion is an ambiguous term really. Halo 2 merely expands the story of Halo 1. Many sequel or offshoots are mere developments of a particular story or universe.poptart
Expansion is far from an ambigious term. When you take into account all of the factors that expansions share, it boils down to the fact that, above using the same engine, they employ the same assets, such to an extent where there is interplability. It doesn't matter HOW much content there is, its an expansion.
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BioShockOwnz

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#26 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

Yup. It's well worth my $60. A day one purchase. The campaign looks great and unique.

ReaperV7

whats unique about it? is it because you get to play someone that isnt master chief in the halo universe?

It seems you haven't done enough research on the title if that's all you believe is different. The entire city is sandbox (well, after the beginning tutorial-style part) and it's very much a noir-style adventure game (quoting Bungie) about discovery. The only part you're talking about is what you do in the missions, not the actual hub sandbox world area, which is where the majority of the game will take place. Think of it like Alan Wake, which in its case you adventure during the day, then have intense combat at night. It's basically the opposite here (adventuring at night, and most missions so far look to be in daylight areas).

This is a completely different approach to Halo, and there also just aren't many FPS's like it these days.

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boredy-Mcbored

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#27 boredy-Mcbored
Member since 2007 • 1566 Posts

[QUOTE="poptart"]Expansion is an ambiguous term really. Halo 2 merely expands the story of Halo 1. Many sequel or offshoots are mere developments of a particular story or universe.Vandalvideo
Expansion is far from an ambigious term. When you take into account all of the factors that expansions share, it boils down to the fact that, above using the same engine, they employ the same assets, such to an extent where there is interplability. It doesn't matter HOW much content there is, its an expansion.

LOL That would make WoW and expansion to CoD4.

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Vandalvideo

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#28 Vandalvideo
Member since 2003 • 39655 Posts
LOL That would make WoW and expansion to CoD4.boredy-Mcbored
Since when does COD4 use in game assets of WoW, such to an extent where there is interplability?
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poptart

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#29 poptart
Member since 2003 • 7298 Posts

[QUOTE="poptart"]Expansion is an ambiguous term really. Halo 2 merely expands the story of Halo 1. Many sequel or offshoots are mere developments of a particular story or universe.Vandalvideo
Expansion is far from an ambigious term. When you take into account all of the factors that expansions share, it boils down to the fact that, above using the same engine, they employ the same assets, such to an extent where there is interplability. It doesn't matter HOW much content there is, its an expansion.

By your definition there are many games we define as sequels that we would have to reposition as mere expansions. The same assets, game engines, 'interplayability' - how would GeoW 2 or Mass Effect 2 not be considered expansions by your own terms? If you read Bioshocks insight into the game above me, you'll realise ODST is probably a greater departure from the series than Halo 2 was of Halo 1.

And yes, expansion by your definition is rather ambiguous.

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Avian005

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#30 Avian005
Member since 2009 • 4112 Posts

[QUOTE="II-FBIsniper-II"][QUOTE="Avian005"] lol, they are also one of those developers that don't listen to their fanbase as well.[QUOTE="Vandalvideo"]They can pretend is not an expansion all day long, it is an expansion.ArcticWolf77

Exactly.

Well, I am sure you have all the inside info.

You screwed up the quote, I said Bungie like their fans, that's it.

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hy4k

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#31 hy4k
Member since 2009 • 1790 Posts

Yup. It's well worth my $60. A day one purchase. The campaign looks great and unique.

BioShockOwnz
lmao it's funny how easily people are led "we're chargin you 20 bucks extra now, but it's ok we're calling it a full game too!"
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rybe1025

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#32 rybe1025
Member since 2004 • 6362 Posts

[QUOTE="BioShockOwnz"]

Yup. It's well worth my $60. A day one purchase. The campaign looks great and unique.

hy4k

lmao it's funny how easily people are led "we're chargin you 20 bucks extra now, but it's ok we're calling it a full game too!"

Well I think the developers are a better source for what they game will be like then people in a forum that have not had a hand in developing the game let alone even play it.

We will see when the reviews come out bu7t as of right now I would rather go by what Bungie says.

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BioShockOwnz

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#33 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

Yup. It's well worth my $60. A day one purchase. The campaign looks great and unique.

hy4k

lmao it's funny how easily people are led "we're chargin you 20 bucks extra now, but it's ok we're calling it a full game too!"

No, I just know what's in the package and its worth. I always said it'd be $60, even when it was still listed as $40. Check out my old posts. Make any assumption you'd like, but I'm very well educated about my purchases and buy what I want. There's no need for you to disrespect those who feel differently than you do, but I guess that's the same ol', same ol' in System Wars.

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II-FBIsniper-II

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#34 II-FBIsniper-II
Member since 2005 • 18067 Posts
Well, I am sure you have all the inside info.ArcticWolf77
Why would I need inside info?
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Vandalvideo

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#35 Vandalvideo
Member since 2003 • 39655 Posts
By your definition there are many games we define as sequels that we would have to reposition as mere expansions. The same assets, game engines, 'interplayability' - how would GeoW 2 or Mass Effect 2 not be considered expansions by your own terms? If you read Bioshocks insight into the game above me, you'll realise ODST is probably a greater departure from the series than Halo 2 was of Halo 1.And yes, expansion by your definition is rather ambiguous.poptart
Dang skippy alot of console games would have to be redefined, and I have absolutely no problems with that. The fact of the matter is that the console industry has been propigating this myth that what they are creating are sequals, but in all actuality they are overpriced expansion packs, not that expansions are bad. If one has an indepth knowledge of what expansions are, one realizes that my definition is correct. It isn't content, for there are expansion packs far exceeding their original title, or even your average console game. It isn't merely a continuation of story, because many expansion packs bring all new episodes into the fray. It isn't about relying on owning the previous game, because there are standalone expansion packs. What we are left is the fact that it uses the same engine with many of the same assets. The only way I see a game as a full game is if it doesn't use any of the in game assets from the previous game. It is alright if you use the same engine, but if any assets are used, ti is an expansion.
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Shafftehr

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#36 Shafftehr
Member since 2008 • 2889 Posts
[QUOTE="poptart"]Expansion is an ambiguous term really. Halo 2 merely expands the story of Halo 1. Many sequel or offshoots are mere developments of a particular story or universe.Vandalvideo
Expansion is far from an ambigious term. When you take into account all of the factors that expansions share, it boils down to the fact that, above using the same engine, they employ the same assets, such to an extent where there is interplability. It doesn't matter HOW much content there is, its an expansion.

Problem with that definition is... A game like Shadow Warrior would be an expansion pack to Duke Nukem 3D. Most of the Megaman series also comes to mind. Countless Capcom games that have been recognized as full blown sequels for decades. Wouldn't Gears 2 fit into the "expansion pack" classification here also? *Tons* of PC and console sequels have used the same engines as their predecessors, used the same "assets" (tools, textures, many of the same sounds), and basically just added new content. To this day, some of the COD games could be borderline cases by your definition, but they're recognized as different games. So, even if expansion isn't an ambiguous term, *your* definition of it confuses dozens, hundreds of what have classically been considered sequels as expansions.
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hy4k

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#37 hy4k
Member since 2009 • 1790 Posts

]Well I think the developers are a better source for what they game will be like then people in a forum that have not had a hand in developing the game let alone even play it.

We will see when the reviews come out bu7t as of right now I would rather go by what Bungie says.

rybe1025



you're right of course

even though it was originally unveiled as an expansion pack, even though it has a halo 3 prefix, even though it's 6 hours long, even though it uses the same engine, even though it has the same multiplayer mode

omg thank microsoft for taking more of my money! xbawks roolz!

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SolidTy

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#38 SolidTy
Member since 2005 • 49991 Posts

They need this to sell, so don't they have to say this?

I guess I'm glad, BUT the proof will be when it comes out. :)

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Shafftehr

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#39 Shafftehr
Member since 2008 • 2889 Posts

[QUOTE="poptart"]By your definition there are many games we define as sequels that we would have to reposition as mere expansions. The same assets, game engines, 'interplayability' - how would GeoW 2 or Mass Effect 2 not be considered expansions by your own terms? If you read Bioshocks insight into the game above me, you'll realise ODST is probably a greater departure from the series than Halo 2 was of Halo 1.And yes, expansion by your definition is rather ambiguous.Vandalvideo
Dang skippy alot of console games would have to be redefined, and I have absolutely no problems with that. The fact of the matter is that the console industry has been propigating this myth that what they are creating are sequals, but in all actuality they are overpriced expansion packs, not that expansions are bad. If one has an indepth knowledge of what expansions are, one realizes that my definition is correct. It isn't content, for there are expansion packs far exceeding their original title, or even your average console game. It isn't merely a continuation of story, because many expansion packs bring all new episodes into the fray. It isn't about relying on owning the previous game, because there are standalone expansion packs. What we are left is the fact that it uses the same engine with many of the same assets. The only way I see a game as a full game is if it doesn't use any of the in game assets from the previous game. It is alright if you use the same engine, but if any assets are used, ti is an expansion.

Don't forget PC games there yourself, skippy. The likes of the legendary Baldur's Gate II could well be an "expansion pack" by your definition... Shadow Warrior to Duke 3D... Not to mention the legendary Doom II. Starcraft used the Warcraft II engine, for that matter (I'm sure you remember the "Orcs in space" moniker it had attached to it prior to release - that was in large part why).

I'd be happy considering *all* of those expansion packs... But those were all full price PC expansions packs in that case, and expansion pack is *not* a derogatory term, even when used to discuss pricing, if that's the case. I guess that would throw a monkey wrench into the people claiming that it's ridiculous to charge full price for an expansion pack, that definition of yours there... Skippy.

Oh, I believe Fallout II as well... The Banjo series of the N64. The Donkey Kong Country series... Wow, that's a lot of *extremely* popular games which have been considered sequels, and not expansions, for decades which are expansions by your definition. Oh me oh my... Well, I guess a lot of people don't have your "indepth knowledge of what expansions are" ;)

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Avian005

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#40 Avian005
Member since 2009 • 4112 Posts

[QUOTE="rybe1025"]]Well I think the developers are a better source for what they game will be like then people in a forum that have not had a hand in developing the game let alone even play it.

We will see when the reviews come out bu7t as of right now I would rather go by what Bungie says.

hy4k



you're right of course

even though it was originally unveiled as an expansion pack, even though it has a halo 3 prefix, even though it's 6 hours long, even though it uses the same engine, even though it has the same multiplayer mode

omg thank microsoft for taking more of my money! xbawks roolz!

It was unveiled a year ago as Halo 3: Recon, that was an expansion. But now Bungie has made ODST it's own stand alone game. None of us knows how long the game is. Gears of War 3 used the same engine as Gears of War 1, BioShock 2 uses the same engine as Bioshock 1, and other games use the same engine as their predecessor's. And it comes with Halo 3's multiplayer, so what? It's better than no multiplayer at all, plus three new maps.

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Fizzman

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#41 Fizzman
Member since 2003 • 9895 Posts

It will be the same length of Halo 3 IMO or just a tad shorter. People are only whining cause its Halo, and i guess Halo murdered their families, and shot their dog.

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pis3rch

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#42 pis3rch
Member since 2006 • 1695 Posts
I want to get it, but there are just way too many good games coming out. Maybe ill treat myself around christmas, but ill probably still be playing borderlands...
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Led_poison

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#43 Led_poison
Member since 2004 • 10146 Posts

Microsoft saw and said; 'What are you talking about - this is a full game.'"

ArcticWolf77

Theres the problem right there.

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poptart

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#44 poptart
Member since 2003 • 7298 Posts

[QUOTE="poptart"]By your definition there are many games we define as sequels that we would have to reposition as mere expansions. The same assets, game engines, 'interplayability' - how would GeoW 2 or Mass Effect 2 not be considered expansions by your own terms? If you read Bioshocks insight into the game above me, you'll realise ODST is probably a greater departure from the series than Halo 2 was of Halo 1.And yes, expansion by your definition is rather ambiguous.Vandalvideo
Dang skippy alot of console games would have to be redefined, and I have absolutely no problems with that. The fact of the matter is that the console industry has been propigating this myth that what they are creating are sequals, but in all actuality they are overpriced expansion packs, not that expansions are bad. If one has an indepth knowledge of what expansions are, one realizes that my definition is correct. It isn't content, for there are expansion packs far exceeding their original title, or even your average console game. It isn't merely a continuation of story, because many expansion packs bring all new episodes into the fray. It isn't about relying on owning the previous game, because there are standalone expansion packs. What we are left is the fact that it uses the same engine with many of the same assets. The only way I see a game as a full game is if it doesn't use any of the in game assets from the previous game. It is alright if you use the same engine, but if any assets are used, ti is an expansion.

"It is alright if you use the same engine, but if any assets are used, ti is an expansion."

And in order to expand upon a particular gaming universe e.g. Halo, by and large we need fixed assets, however if we take your statement above, then it would not be a sequel, merely an expansion?

Is your definition correct? Well yes if we take it in the very literal sense, however the English language is figurative by nature.

PS - it the Skippy opening was referring to me being Australian, I actually just live here - from the UK innit :)

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#45 Vandalvideo
Member since 2003 • 39655 Posts
Don't forget PC games there yourself, skippy. The likes of the legendary Baldur's Gate II could well be an "expansion pack" by your definition... Shadow Warrior to Duke 3D... Not to mention the legendary Doom II. Starcraft used the Warcraft II engine, for that matter (I'm sure you remember the "Orcs in space" moniker it had attached to it prior to release - that was in large part why). I'd be happy considering *all* of those expansion packs... But those were all full price PC expansions packs in that case, and expansion pack is *not* a derogatory term, even when used to discuss pricing, if that's the case. I guess that would throw a monkey wrench into the people claiming that it's ridiculous to charge full price for an expansion pack, that definition of yours there... SkippyOh, I believe Fallout II as well... The Banjo series of the N64. The Donkey Kong Country series... Wow, that's a lot of *extremely* popular games which have been considered sequels, and not expansions, for decades which are expansions by your definition. Oh me oh my... Well, I guess a lot of people don't have your "indepth knowledge of what expansions are" ;)Shafftehr
You should pay attention to my definition. I didn't say it merely uses the same engine. I said that it uses many of the same in game assets; Models, geometry, etc. such to an extent where there is the possibility of interplability. I am fully aware of all ramifications this definition may have, but is the only definition left to us. It is not ammount of content. It is not story line. It is not merely requiring the old game. Like it or not, this is what we're left with.
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Vandalvideo

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#46 Vandalvideo
Member since 2003 • 39655 Posts
"It is alright if you use the same engine, but if any assets are used, ti is an expansion." And in order to expand upon a particular gaming universe e.g. Halo, by and large we need fixed assets, however if we take your statement above, then it would not be a sequel, merely an expansion Is your definition correct? Well yes if we take it in the very literal sense, however the English language is figurative by nature.PS - it the Skippy opening was referring to me being Australian, I actually just live here - from the UK innit :)poptart
By assets I'm referring to actual resources like models, geometry and maps. Using the IDEAS isn't the same thing as using the assets themselves. Merely using the same ideas on the same engine would qualify as a sequal. Using the same assets would not.
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Shafftehr

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#47 Shafftehr
Member since 2008 • 2889 Posts

[QUOTE="Shafftehr"] Don't forget PC games there yourself, skippy. The likes of the legendary Baldur's Gate II could well be an "expansion pack" by your definition... Shadow Warrior to Duke 3D... Not to mention the legendary Doom II. Starcraft used the Warcraft II engine, for that matter (I'm sure you remember the "Orcs in space" moniker it had attached to it prior to release - that was in large part why). I'd be happy considering *all* of those expansion packs... But those were all full price PC expansions packs in that case, and expansion pack is *not* a derogatory term, even when used to discuss pricing, if that's the case. I guess that would throw a monkey wrench into the people claiming that it's ridiculous to charge full price for an expansion pack, that definition of yours there... SkippyOh, I believe Fallout II as well... The Banjo series of the N64. The Donkey Kong Country series... Wow, that's a lot of *extremely* popular games which have been considered sequels, and not expansions, for decades which are expansions by your definition. Oh me oh my... Well, I guess a lot of people don't have your "indepth knowledge of what expansions are" ;)Vandalvideo
You should pay attention to my definition. I didn't say it merely uses the same engine. I said that it uses many of the same in game assets; Models, geometry, etc. such to an extent where there is interplability. I am fully aware of all ramifications this definition may have, but is the only definition left to us. It is not ammount of content. It is not story line. It is not merely requiring the old game. Like it or not, this is what we're left with.

I did. I think the only one that that disqualifies is Starcraft. Shadow Warrior, Baldur's Gate II, Donkey Kong Country, the Megaman and Megaman X series, Banjo, Doom II, multiple Street Fighter games, Marvel VS Capcom 1 and 2, and on and on and on... All used many of the same models and geometry, same sound effects, same engine. Shame on those greedy companies for charging full price for those expansions! And how silly of millions of us, and the whole gaming industry, for treating them as full sequels when they're obviously just expansions according to your definition. Of course, you have "indepth knowledge" backing your definition, so you're obviously correct, and the entire gaming industry is wrong.

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Vandalvideo

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#48 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Shafftehr"] I did. I think the only one that that disqualifies is Starcraft. Shadow Warrior, Baldur's Gate II, the Megaman series, Banjo, Doom II... All used many of the same models and geometry, same sound effects, same engine. Shame on those greedy companies for charging full price for those expansions!

Yes, shame on them. It is a shame that my definition may apint these games in different lights, but I'm afraid, in the absence of another definition, this is the best we can do. The thing that unifies all expansion packs and sets them apart from a 'sequel' would be that of using assets from the first game on the same engine. That is all we're left with once we rule out all the other criteria. If you would like to propose other criteria besides; Ammount of content, story, or requiring the old game be my guest.
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Shafftehr

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#49 Shafftehr
Member since 2008 • 2889 Posts

[QUOTE="Shafftehr"] I did. I think the only one that that disqualifies is Starcraft. Shadow Warrior, Baldur's Gate II, the Megaman series, Banjo, Doom II... All used many of the same models and geometry, same sound effects, same engine. Shame on those greedy companies for charging full price for those expansions!Vandalvideo
Yes, shame on them. It is a shame that my definition may apint these games in different lights, but I'm afraid, in the absence of another definition, this is the best we can do. The thing that unifies all expansion packs and sets them apart from a 'sequel' would be that of using assets from the first game on the same engine. That is all we're left with once we rule out all the other criteria. If you would like to propose other criteria besides; Ammount of content, story, or requiring the old game be my guest.

The only problem is, that's not the criteria the gaming industry has been using for decades, and you sitting here on a forum all by your lonesome really are not in any way, shape, or form in a position to challenge the standard that dubbed these games sequels and say "My way is better, therefore, it IS!" Your "indepth knowledge" in this case is colored with a streak of indepth arrogance that says your definition is right just because you think it's consistent. Sorry Vandal, but the fact that games that fly in the face of your definition have been called sequels for decades is ample evidence to disqualify your definition. Did you ever stop to consider that there is no firm definition of expansion pack because it's not a consistent designation, and rather just a general naming guideline with definite exceptions?...

There never was a comittee that decided "we're going to create a new sub-definition for game release designations, called 'expansion packs." Some developer/critic/user thought to call a game that, and it stuck. There never was, nor was there intended to be, a firm definition like you're implying.

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#50 aaronmullan
Member since 2004 • 33426 Posts
They can pretend is not an expansion all day long, it is an expansion.Vandalvideo
This. They have to say stuff like this to make people buy it.