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This is according to a new blog post on the Xbox Wire, which describes 343 Industries' solution as a "new progressive resolution system." It allows the game to run at 1080p when possible; at other times, the resolution can decrease "based on the needs of the scene," Microsoft explained. "This enables us to deploy resources where they have most impact across a diverse series of experiences throughout the game while delivering the most visually stunning Halo game ever."
"In much of the campaign you may be playing at 1080p, but when we want to get really crazy with vehicles, visual effects and combat we can trade some of the resolution in order to maintain the crucial 60fps," explained campaign environment art lead Justin Dinges.
"Without this system, we would need to either reduce the scale of our most intense combat encounters or lower the quality of content across the game in order to stay at 60fps at all times. With progressive resolution, we get the best of both worlds: epic scale experiences that look incredible while running at a consistent 60fps."
Okay with this folks? I appreciate the focus on 60fps, which is most important. And this better be the "most stunning Halo game ever" if we can't get full time 1080P.
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