Halo: Reach is not a "Rehash Sequel"

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#1 ImageChef
Member since 2010 • 163 Posts

You know, we always talk about wanting sequels of games to change significantly. We beg that sequels not be a refined version of old gameplay, rather you know, different.

I think it's pretty safe to say that Bungie is taking a slight risk here that I say will obviously benefit them.

As a Halo fan, I am both immensely impressed yet shocked. The game is doing so many things that I just wouldn't expect. You can so see beard guy's Shadowrun design influence in this, but in a good way. And I understand you guys mights try to break it down. Running, jetpacks, rolling, etc. So what? However, if you're familiar with the series, or just have a good rational of game design, Reach is going to play quite differently.

Furthermore, while this is a bit premature seeing as how we can only see what they are, not play in them yet- the environments do look nicely designed.

Frankly, this is set to top Halo 1. And many said that about Halo 2, Halo 3, yes I understand, and frankly they sort of did in some regards-- though never wholely. However, as a Halo fan or 360 owners, I feel like this is the definitive xbox title.

And frankly, stop talking about graphics. They're good and look great in first person. That being said they're ideal halo graphics-- clean, good looking, and allowing for big open environments. Is it graphics king? I'd personally say no, but it looks very good and more than that-- we'll be playing it for years. Honestly, I think people overexaggerate this feature. And I truly feel weird going on about this seeing as how they do look good. However....it's not important.

Anyway, my main point: This is Halo: Reach. It is not simply a refinements of Halo 3. While Halo never made like Call of Duty with changes between iterations, they admittedly never did anything huge. Halo 3 is more of a highly refined version of Halo 1. Many differences, different play.In no way rehashes, but by contrast Halo Reach is quite a large change.

And you know what? They probably have the highest chance ofscrewing up Halo: Reach, much more than Halo2/3. Itappears they are succeeding.

My hype: Better than Halo 1 (in their respective days) + better than best of Halo 2/3 multiplayer.

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#2 tonitorsi
Member since 2006 • 8692 Posts

Mama mia.

In before hell arises

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#3 surrealnumber5
Member since 2008 • 23044 Posts
i thought the other halo game was halo 3.5 would that not make this halo 3.75 or 4 or 4.5 ?
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#4 PAL360
Member since 2007 • 30574 Posts

I think we need another Reach sticky

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#5 themyth01
Member since 2003 • 13924 Posts
your post contradicts the title......
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#6 LOXO7
Member since 2008 • 5595 Posts

The single player (good different) and multiplayer(bad same) don't look like the same game. The beta is made for hype.

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#7 lespaul1919
Member since 2003 • 7074 Posts

it will be good, but nothing will ever top the almight halo 1.

http://www.youtube.com/watch?v=2LwHzXL_Tww

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#8 sonny2dap
Member since 2008 • 2213 Posts

I think we need another Reach sticky

PAL360
Correction Reach beta sticky.
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#9 kozzy1234
Member since 2005 • 35966 Posts

Just like Halo2 was Halo1.5 and Halo3 was Halo 2.5? come on now.

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#10 shabab12
Member since 2007 • 2613 Posts
In graphics it sure looks like it. Gameplay im sure will be great.
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#11 Deiuos
Member since 2005 • 1402 Posts

Actually, Halo Reach is Halo 0 (excluding the actual fangame), in that it's before Halo 1. So ....

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#12 lespaul1919
Member since 2003 • 7074 Posts

good point.

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#13 ImageChef
Member since 2010 • 163 Posts
In graphics it sure looks like it. Gameplay im sure will be great. shabab12
I don't get it. You say it looks like Halo 3, and you probably said Halo 3 looks like Halo 2, which most said looked like Halo 1? So this game looks like Halo 1 graphically? I fail to understand the logic of you people.
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#14 shabab12
Member since 2007 • 2613 Posts
[QUOTE="shabab12"]In graphics it sure looks like it. Gameplay im sure will be great. ImageChef
I don't get it. You say it looks like Halo 3, and you probably said Halo 3 looks like Halo 2, which most said looked like Halo 1? So this game looks like Halo 1 graphically? I fail to understand the logic of you people.

what kind of logic was that? Halo 2 was grapically better than 1 and so on. Not the jusp we expected to see this generation but by not strech of the imagination does halo reach look like halo 1.
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#15 MJPK
Member since 2006 • 3360 Posts

Your right it's rehash prequel :P

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#16 110million
Member since 2008 • 14910 Posts
People who say its a rehash sequel are just reaching for straws. Get it? Reaching? I don't really care anyways, since I'm not going to buy it. :P
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#17 SecretPolice
Member since 2007 • 45609 Posts

Halo Reach will be the best Halo prequel to date and very impressive since it's only a game and yet....

It only does everything. :P

Ummm, no rehash at all.

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#18 SilentlyMad
Member since 2009 • 2093 Posts
In graphics it sure looks like it. Gameplay im sure will be great. shabab12
I hope this is a joke post. We have all seen the vidoc showing the single player graphics and they look amazing.
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#19 locopatho
Member since 2003 • 24300 Posts
Looks fantastic, and should totally make up for my disappointment in ODST.
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#20 SilentlyMad
Member since 2009 • 2093 Posts
One thing is for sure between Halo Reach in Sep and a new CoD in around Nov every other dev might want to think about putting their games in early next year. Thos two games are going to eat up so much sales.
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#21 waynehead895
Member since 2005 • 18660 Posts
Man I'm pumped for the beta after watching the video.
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#22 shabab12
Member since 2007 • 2613 Posts
[QUOTE="shabab12"]In graphics it sure looks like it. Gameplay im sure will be great. SilentlyMad
I hope this is a joke post. We have all seen the vidoc showing the single player graphics and they look amazing.

amazing by what standards? its not competing with the best looking games this gen.
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#23 nmaharg
Member since 2004 • 3285 Posts

None of us have even played the game yet. Can we at least do that before we start deciding what it is or isn't?

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#24 SilentlyMad
Member since 2009 • 2093 Posts
[QUOTE="SilentlyMad"][QUOTE="shabab12"]In graphics it sure looks like it. Gameplay im sure will be great. shabab12
I hope this is a joke post. We have all seen the vidoc showing the single player graphics and they look amazing.

amazing by what standards? its not competing with the best looking games this gen.

That is opinions though which is the best but anyone that says it is not a amazing looking game is blind. My opinion is on a tech level it will be better then UC2 because it is not like UC2 that is a pure hallway shooter or cinematic events but instead Halo in known for large battles. Halo Reach has twice the amount of enemy AI and twice the amount of vehicles then Halo 3 did and still greatly improved graphics. On a tech level Halo Reach I think will be much better then those hallway shooters.
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#25 Phazevariance
Member since 2003 • 12356 Posts

You know, we always talk about wanting sequels of games to change significantly. We beg that sequels not be a refined version of old gameplay, rather you know, different.

I think it's pretty safe to say that Bungie is taking a slight risk here that I say will obviously benefit them.

As a Halo fan, I am both immensely impressed yet shocked. The game is doing so many things that I just wouldn't expect. You can so see beard guy's Shadowrun design influence in this, but in a good way. And I understand you guys mights try to break it down. Running, jetpacks, rolling, etc. So what? However, if you're familiar with the series, or just have a good rational of game design, Reach is going to play quite differently.

Furthermore, while this is a bit premature seeing as how we can only see what they are, not play in them yet- the environments do look nicely designed.

Frankly, this is set to top Halo 1. And many said that about Halo 2, Halo 3, yes I understand, and frankly they sort of did in some regards-- though never wholely. However, as a Halo fan or 360 owners, I feel like this is the definitive xbox title.

And frankly, stop talking about graphics. They're good and look great in first person. That being said they're ideal halo graphics-- clean, good looking, and allowing for big open environments. Is it graphics king? I'd personally say no, but it looks very good and more than that-- we'll be playing it for years. Honestly, I think people overexaggerate this feature. And I truly feel weird going on about this seeing as how they do look good. However....it's not important.

Anyway, my main point: This is Halo: Reach. It is not simply a refinements of Halo 3. While Halo never made like Call of Duty with changes between iterations, they admittedly never did anything huge. Halo 3 is more of a highly refined version of Halo 1. Many differences, different play.In no way rehashes, but by contrast Halo Reach is quite a large change.

And you know what? They probably have the highest chance ofscrewing up Halo: Reach, much more than Halo2/3. Itappears they are succeeding.

My hype: Better than Halo 1 (in their respective days) + better than best of Halo 2/3 multiplayer.

ImageChef

There's more than jsut graphics though. For example, the increase number of enemies allowed on screen at once. Higher rendering native resolution, motion blur/depth of field... and the "beta" video released is not only unfinished, its also just th emultiplayer portion of the game. As i recall, GOW3 was heavily criticized about its graphics and the demo and final version of the game aren't even the same... supposedly. To me, a halo hater, the multiplayer in this actually looks better, more fun, improved, and i might get this to try it out.

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#26 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

NONE of the sequels were ever rehashes.

Halo 2 from the first added:
* dual weilding
* vehicle jacking
* complete online multiplayer with every known format (slayer, team, CTF, etc..)
* user customized game modes

Halo 3 then added:
* 4 player campaign co-op
* Equipment
* Forge mode
* Theatre mode

Halo ODST gave us Firefight mode

Bungie has always continued to evolve the series, some in small steps that still greatly impacted how we played the game, and others that were just complete new features that gave us extra options of what to do with the game. And Reach will be no exception to this practice of theirs. They know what they're doing.

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#27 gago-gago
Member since 2009 • 12138 Posts

It's not a rehash sequel it's a rehash prequel, jk. All I know I haven't played a Halo game in awhile and Halo Reach got me interested again. I'm looking forward to it.

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#28 shadow_hosi
Member since 2006 • 9543 Posts
i know, its not a rehash sequel are you ready for this? its a rehash prequel
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#29 shadow_hosi
Member since 2006 • 9543 Posts

NONE of the sequels were ever rehashes.

Halo 2 from the first added:
* dual weilding Actually alot of games had dual wielding, like goldeneye an perfect ark
* vehicle jacking
* complete online multiplayer with every known format (slayer, team, CTF, etc..)
* user customized game modes just like UT2K4 an many other games

Halo 3 then added:
* 4 player campaign co-op
* Equipment CS anyone?
* Forge mode pc games had that long befor it was every an idea of bungies
* Theatre mode replays, nothing special about

Halo ODST gave us Firefight mode

Bungie has always continued to evolve the series, some in small steps that still greatly impacted how we played the game, and others that were just complete new features that gave us extra options of what to do with the game. And Reach will be no exception to this practice of theirs. They know what they're doing.

AdobeArtist

they arent evolving anythign, the are just throwing more thigns in there other devs came up with

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#30 SpiritOfFire117
Member since 2009 • 8537 Posts

[QUOTE="AdobeArtist"]

NONE of the sequels were ever rehashes.

Halo 2 from the first added:
* dual weilding Actually alot of games had dual wielding, like goldeneye an perfect ark
* vehicle jacking
* complete online multiplayer with every known format (slayer, team, CTF, etc..)
* user customized game modes just like UT2K4 an many other games

Halo 3 then added:
* 4 player campaign co-op
* Equipment CS anyone?
* Forge mode pc games had that long befor it was every an idea of bungies
* Theatre mode replays, nothing special about

Halo ODST gave us Firefight mode

Bungie has always continued to evolve the series, some in small steps that still greatly impacted how we played the game, and others that were just complete new features that gave us extra options of what to do with the game. And Reach will be no exception to this practice of theirs. They know what they're doing.

shadow_hosi

they arent evolving anythign, the are just throwing more thigns in there other devs came up with

He meant evovle the series, not the genre, as in things that were not in previous Halo games.

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#31 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

[QUOTE="shadow_hosi"]

[QUOTE="AdobeArtist"]

NONE of the sequels were ever rehashes.

Halo 2 from the first added:
* dual weilding Actually alot of games had dual wielding, like goldeneye an perfect ark
* vehicle jacking
* complete online multiplayer with every known format (slayer, team, CTF, etc..)
* user customized game modes just like UT2K4 an many other games

Halo 3 then added:
* 4 player campaign co-op
* Equipment CS anyone?
* Forge mode pc games had that long befor it was every an idea of bungies
* Theatre mode replays, nothing special about

Halo ODST gave us Firefight mode

Bungie has always continued to evolve the series, some in small steps that still greatly impacted how we played the game, and others that were just complete new features that gave us extra options of what to do with the game. And Reach will be no exception to this practice of theirs. They know what they're doing.

SpiritOfFire117

they arent evolving anythign, the are just throwing more thigns in there other devs came up with

He meant evovle the series, not the genre, as in things that were not in previous Halo games.

^^ somebody's awake in cIass :)

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#32 TheShadowLord07
Member since 2006 • 23083 Posts

maybe its just me but halo gets the most hate here. mostly coming from most of ps3 owners and pc owners.

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#33 Avian005
Member since 2009 • 4112 Posts

[QUOTE="AdobeArtist"]

NONE of the sequels were ever rehashes.

Halo 2 from the first added:
* dual weilding Actually alot of games had dual wielding, like goldeneye an perfect ark
* vehicle jacking
* complete online multiplayer with every known format (slayer, team, CTF, etc..)
* user customized game modes just like UT2K4 an many other games

Halo 3 then added:
* 4 player campaign co-op
* Equipment CS anyone?
* Forge mode pc games had that long befor it was every an idea of bungies
* Theatre mode replays, nothing special about

Halo ODST gave us Firefight mode

Bungie has always continued to evolve the series, some in small steps that still greatly impacted how we played the game, and others that were just complete new features that gave us extra options of what to do with the game. And Reach will be no exception to this practice of theirs. They know what they're doing.

shadow_hosi

they arent evolving anythign, the are just throwing more thigns in there other devs came up with

Adobe was talking about the Halo series, not the entire FPS genre.

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#34 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="AdobeArtist"]

NONE of the sequels were ever rehashes.

Halo 2 from the first added:
* dual weilding Actually alot of games had dual wielding, like goldeneye an perfect ark
* vehicle jacking
* complete online multiplayer with every known format (slayer, team, CTF, etc..)
* user customized game modes just like UT2K4 an many other games

Halo 3 then added:
* 4 player campaign co-op
* Equipment CS anyone?
* Forge mode pc games had that long befor it was every an idea of bungies
* Theatre mode replays, nothing special about

Halo ODST gave us Firefight mode

Bungie has always continued to evolve the series, some in small steps that still greatly impacted how we played the game, and others that were just complete new features that gave us extra options of what to do with the game. And Reach will be no exception to this practice of theirs. They know what they're doing.

shadow_hosi

they arent evolving anythign, the are just throwing more thigns in there other devs came up with

You completely missed the point of his post :| He never said Halo evolves the genre, just as a series its always added new wrinkles to never be a full on rehash. How the hell did you miss that?

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110million

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#35 110million
Member since 2008 • 14910 Posts

You completely missed the point of his post :| He never said Halo evolves the genre, just as a series its always added new wrinkles to never be a full on rehash. How the hell did you miss that?

jg4xchamp

Geez he was just pointing out how unoriginal the Mehlo series is! :P Also I was hoping for tri-wielding in Mehlo 3 and quad wielding in Mehlo 4. :o

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#36 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

I love all you guys for backing my post against shadow_hosi :)

and by that... I ahhh... meant it strictly in the most platonic manner... yeahhhh :) :oops: :P

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#37 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

maybe its just me but halo gets the most hate here. mostly coming from most of ps3 owners and pc owners.

TheShadowLord07

Many games get hate. But with Halo, it's a frakkin RELIGION. I think the "acolytes" are afraid if they don't put appearance of being the most committed to The Crusade, they perish in what ever form of hell they have :lol::lol::lol:

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#38 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="jg4xchamp"]You completely missed the point of his post :| He never said Halo evolves the genre, just as a series its always added new wrinkles to never be a full on rehash. How the hell did you miss that?

110million

Geez he was just pointing out how unoriginal the Mehlo series is! :P Also I was hoping for tri-wielding in Mehlo 3 and quad wielding in Mehlo 4. :o

It had nothing to do with Adobe's point and everyone and their mother can play the unoriginality card Final Fantasy XIII Uncharted Gears of War Resistance DragonAge God of War 3 Bad Company 2 Mass Effect series Mario Galaxy 2 Metroid I mean I can go all day.
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#39 HavocV3
Member since 2009 • 8068 Posts

This Halo only does everything.

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#40 HavocV3
Member since 2009 • 8068 Posts

[QUOTE="AdobeArtist"]

NONE of the sequels were ever rehashes.

Halo 2 from the first added:
* dual weilding Actually alot of games had dual wielding, like goldeneye an perfect ark
* vehicle jacking
* complete online multiplayer with every known format (slayer, team, CTF, etc..)
* user customized game modes just like UT2K4 an many other games

Halo 3 then added:
* 4 player campaign co-op
* Equipment CS anyone?
* Forge mode pc games had that long befor it was every an idea of bungies
* Theatre mode replays, nothing special about

Halo ODST gave us Firefight mode

Bungie has always continued to evolve the series, some in small steps that still greatly impacted how we played the game, and others that were just complete new features that gave us extra options of what to do with the game. And Reach will be no exception to this practice of theirs. They know what they're doing.

shadow_hosi

they arent evolving anythign, the are just throwing more thigns in there other devs came up with

ouch, you see.

those things were thrown in to make the game different. they never made claims they were first to do this and that. it would bea rehash if they made no attempts to enhance the experience, in which graphic detail might be the only thing arguable here.

too bad, new campaign, new characters, new graphics.

"Theatre mode replays, nothing special about"

luls @ grasping for straws. Here, let me help. Monster Truck Madness 2 for Windows 95 had this feature. cheers.

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#41 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

This Halo only does everything.

HavocV3

:lol::lol::lol:

NICELY done, good sir, very nicely done :D

*love your sig too :)

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deactivated-61010a1ed19f4

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#42 deactivated-61010a1ed19f4
Member since 2007 • 3235 Posts
I agree, it looks new, and its trying alot of unexpected things.