Halo Wars should be rescored by Gamespot

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Nomad0404

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#1 Nomad0404
Member since 2004 • 1111 Posts

Gamespot review formats read:

7.0-7.5: GoodA game within this range is good overall, and likely worth playing by fans of the particular genre or by those otherwise interested. While its strengths outweigh its weaknesses, a game that falls in this range tends to have noticeable faults.

6.0-6.5: FairGames that earn 6-range ratings have certain good qualities but significant problems as well. These games may well be worth playing, but you should approach them with caution.

They gave Halo Wars a 6.5 what significant problems does it have? Where as the review it indicates that it falls directly in the 7.0-7.5 range of scores.

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angryfodder

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#2 angryfodder
Member since 2007 • 20490 Posts
Not so sure. I'm not sure fans of RTS will want to play this one. From the review it sounds like its better for people that are new to RTS.
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Chutebox

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#3 Chutebox
Member since 2007 • 51575 Posts

Didn't they say it was shallow? If so, it's a glaring flaw.

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-Reggaeton-

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#4 -Reggaeton-
Member since 2007 • 2392 Posts

The game flopped ! Get over it.

Its not the first 360 game that flopped and not the last.

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angryfodder

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#5 angryfodder
Member since 2007 • 20490 Posts
I think this one just hurts more because halo is in the title. If it was the exact same game but with slightly different looking units and the game was called "space wars" no one would care. Personally I don't know why they bother putting RTS on consoles - although that said, end war was a good idea of how to make RTS possible on console
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Poster_11

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#6 Poster_11
Member since 2003 • 438 Posts
Well i hope they lock this post because its stupid... Its a Review, a persons opinion did you just look at the score or did you read the review?
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Nomad0404

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#7 Nomad0404
Member since 2004 • 1111 Posts

The game flopped ! Get over it.

Its not the first 360 game that flopped and not the last.

-Reggaeton-

I think you should define flopped, it has a metacritic average of 82. Thats a big difference to the Gamespot score.

My problem is that from the review I genuinely belive it's a 7.0 not a 6.5

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Salt_The_Fries

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#8 Salt_The_Fries
Member since 2008 • 12480 Posts
[QUOTE="angryfodder"]I think this one just hurts more because halo is in the title. If it was the exact same game but with slightly different looking units and the game was called "space wars" no one would care. Personally I don't know why they bother putting RTS on consoles - although that said, end war was a good idea of how to make RTS possible on console

And most / majority of critics / reviewers agree that Halo Wars is even better (not to mention some of them believe EndWar was bad), me being one of them.
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Poster_11

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#9 Poster_11
Member since 2003 • 438 Posts
[QUOTE="Nomad0404"][QUOTE="-Reggaeton-"]

The game flopped ! Get over it.

Its not the first 360 game that flopped and not the last.

I think you should define flopped, it has a metacritic average of 82. Thats a big difference to the Gamespot score.

My problem is that from the review I genuinely belive it's a 7.0 not a 6.5

I got a question for you what defines those five tenths?
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TREAL_Since

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#10 TREAL_Since
Member since 2005 • 11946 Posts
It's obvious the guy scored it according to PC standards. 6.5? Really :lol: ? 7.5 would have been acceptable, but sheesh.
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white_sox

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#11 white_sox
Member since 2006 • 17442 Posts
No depth and lack of content were hit on pretty hard.
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SolidTy

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#12 SolidTy
Member since 2005 • 49991 Posts

Gamespot review formats read:

7.0-7.5: GoodA game within this range is good overall, and likely worth playing by fans of the particular genre or by those otherwise interested. While its strengths outweigh its weaknesses, a game that falls in this range tends to have noticeable faults.

6.0-6.5: FairGames that earn 6-range ratings have certain good qualities but significant problems as well. These games may well be worth playing, but you should approach them with caution.

They gave Halo Wars a 6.5 what significant problems does it have? Where as the review it indicates that it falls directly in the 7.0-7.5 range of scores.

Nomad0404

Get in line buddy, what about Ratchet, Zelda, SOCOM? In any event, have you beat Halo Wars? Maybe you will understand a bit more when you finish the game. Also, check out Lord of the Rings, and the C&C games on 360 if you are looking for RTS on console.

These things happen, oh well, Halo Wars may have been a bad review (The Demo was shallow, but fun) but there are A LOT worse reviews at GS to complain about.

I have nothing against Halo Wars, but until I play it, I won't be complaining about it.

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deactivated-5d6e91f5c147a

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#13 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
SOCOM should be rescored, but hey, we all can't get what we want can we?
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killerfist

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#14 killerfist
Member since 2005 • 20155 Posts
Just play the game, have fun with it and move on.
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Salt_The_Fries

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#15 Salt_The_Fries
Member since 2008 • 12480 Posts

I found out that Halo Wars shares one feature attributed to games scoring in range of 9.0 to 9.5:

9.0-9.5: SuperbWe absolutely recommend any game in this range, especially to fans of that particular genre. However, games that score in the 9 range are also typically well suited to new players. Games that earn 9s are naturally uncommon, and earn GameSpot's Editors' Choice Award for their outstanding quality.

Not that I'm a Halo fanboy and I'd give Halo Wars such score, I have to fully explore all contents of the game first, but so far I'd certainly give it between 8.0 and 8.5, but I'm not finished with the campaign yet.

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Nomad0404

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#16 Nomad0404
Member since 2004 • 1111 Posts

I'm not saying I've played Halo Wars, I've only so far played the demo.

What I am saying is that the reviewer has not score it according to Gamespots own criteria.

7.0 - 7.5 (Good) A game within this range is good overall, and likely worth playing by fans of the particular genre or by those otherwise interested. While its strengths outweigh its weaknesses, a game that falls in this range tends to have noticeable faults.

From the review:

Halo Wars is a fun playthrough for casual real-time strategy and Halo fans, but there's not enough depth to win over hardcore strategy buffs.

So it's not going to appeal to those used to playing PC RTSs but it's going to appeal to Halo Fans - sums up to a 7.0 for me.

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II-FBIsniper-II

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#17 II-FBIsniper-II
Member since 2005 • 18067 Posts
[QUOTE="-Reggaeton-"]

The game flopped ! Get over it.

Its not the first 360 game that flopped and not the last.

Nomad0404

I think you should define flopped, it has a metacritic average of 82. Thats a big difference to the Gamespot score.

My problem is that from the review I genuinely belive it's a 7.0 not a 6.5

That's a difference of five tenths. Can you tell me the difference between a 7 game and a 6.5 game? 6.5 is roughly 3/5 stars which imo, is the right score, but on the gamespot scale it should be higher. Five tenths won't make a difference though.
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Nomad0404

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#18 Nomad0404
Member since 2004 • 1111 Posts
[QUOTE="Nomad0404"][QUOTE="-Reggaeton-"]

The game flopped ! Get over it.

Its not the first 360 game that flopped and not the last.

II-FBIsniper-II

I think you should define flopped, it has a metacritic average of 82. Thats a big difference to the Gamespot score.

My problem is that from the review I genuinely belive it's a 7.0 not a 6.5

That's a difference of five tenths. Can you tell me the difference between a 7 game and a 6.5 game?

See my above post. What I'm saying is that according to their stated criteria the game falls in the 7.0-7.5 bracket. I've chosen 7.0 because it's at the low end of that bracket.
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ImOldGreg

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#19 ImOldGreg
Member since 2007 • 2357 Posts
I gotta agree, Gamespot seems pretty far out of the loop when it comes to Halo Wars... :(
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jjenkins78x

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#20 jjenkins78x
Member since 2009 • 751 Posts
It flopped man. Move along.
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user_nat

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#21 user_nat
Member since 2006 • 3130 Posts
I have played a fairly large amount of Halo Wars over the last few days, and I have to agree that I think Gamespot missed the mark. Probably one my most disagreed reviews they have. But doesn't really bother me, to each their own. And RTSes are easily my most played genre on the PC, so its not like I've never played one before.
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def_mode

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#22 def_mode
Member since 2005 • 4237 Posts
if this game is not named halo wars, no one would care
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PAL360

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#23 PAL360
Member since 2007 • 30574 Posts
Well....i have the game and to me its AA for sure. At least metacritic agrees with me :P
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freek666

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#24 freek666
Member since 2007 • 22312 Posts
Someone is still a little butt hurt about the floppage :P Dont worry mang, ODST looks like it should be good. ;)
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no_handlebars

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#25 no_handlebars
Member since 2008 • 1774 Posts
While their at it, why don't they rescore Ratchet & Clank Future.
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ImOldGreg

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#26 ImOldGreg
Member since 2007 • 2357 Posts

Someone is still a little butt hurt about the floppage :P Dont worry mang, ODST looks like it should be good. ;)freek666

I've said it from the start, Halo without Bungie just isnt Halo. Its the Dev not the Name that makes it so special.

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dthach614

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#27 dthach614
Member since 2008 • 804 Posts

Gamespot review formats read:

7.0-7.5: GoodA game within this range is good overall, and likely worth playing by fans of the particular genre or by those otherwise interested. While its strengths outweigh its weaknesses, a game that falls in this range tends to have noticeable faults.

6.0-6.5: FairGames that earn 6-range ratings have certain good qualities but significant problems as well. These games may well be worth playing, but you should approach them with caution.

They gave Halo Wars a 6.5 what significant problems doe sit have? Where as the review it indicates that it falls directly in the 7.0-7.5 range of scores.

Nomad0404
it lacks depth and the control was only good because of how simple it was
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Salt_The_Fries

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#28 Salt_The_Fries
Member since 2008 • 12480 Posts

I have played a fairly large amount of Halo Wars over the last few days, and I have to agree that I think Gamespot missed the mark. Probably one my most disagreed reviews they have. But doesn't really bother me, to each their own. And RTSes are easily my most played genre on the PC, so its not like I've never played one before.user_nat

What I love about Halo Wars and think it's unique, it's the overall package of campaign, the diversity of missions, its willing to make every mission not about building your base and destroying everything, but to implement objectives intelligently to make sense with the story, it's so immense, action-packed, unlike any other RTS game I've played, and especially on consoles, I like the transition from Arcadia City[spoiler] where you had to make sure the citizens will get evacuated via cargo planes, and then you had to run to Arcadia Outskirts, and you had Covenants on your tail, chasing you right after that, with no time to lose [/spoiler] , like in an action game. I think Halo Wars blends action game with a RTS game very well.

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0rin

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#29 0rin
Member since 2006 • 7179 Posts
From what I got out of the demo, I can tell it's not a game worthy of the money they want for it. Maybe $10, and as an online game, but definitely not of Warhammer40k, or war/starcraft quality. 6.5 may seem a little low, but really, when you think about it, did you expect a console RTS to actually score high? why? just because it's based on the Halo universe? if so, then i'm afraid you've done lost your way, and forgotten the principals of gaming. RTS are almost always best on PC (same with most other genre's as well, sans a select few, however, most of them also work well with consoles, so it's win/win) At any rate. another flop for the 360, big woop. Hey, did you hear about that Killzone 2 game? I heard it's getting rave reviews form all sorts of sources, and it's actually moving PS3's!
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dthach614

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#30 dthach614
Member since 2008 • 804 Posts

[QUOTE="freek666"]Someone is still a little butt hurt about the floppage :P Dont worry mang, ODST looks like it should be good. ;)ImOldGreg

I've said it from the start, Halo without Bungie just isnt Halo. Its the Dev not the Name that makes it so special.

bungie made one good game and made two bad sequals.
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Salt_The_Fries

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#31 Salt_The_Fries
Member since 2008 • 12480 Posts

From what I got out of the demo, I can tell it's not a game worthy of the money they want for it. Maybe $10, and as an online game, but definitely not of Warhammer40k, or war/starcraft quality. 6.5 may seem a little low, but really, when you think about it, did you expect a console RTS to actually score high? why? just because it's based on the Halo universe? if so, then i'm afraid you've done lost your way, and forgotten the principals of gaming. RTS are almost always best on PC (same with most other genre's as well, sans a select few, however, most of them also work well with consoles, so it's win/win) At any rate. another flop for the 360, big woop. Hey, did you hear about that Killzone 2 game? I heard it's getting rave reviews form all sorts of sources, and it's actually moving PS3's!0rin

If you played the demo, then you haven't seen anything, and you have no right to judge it and call it flop, I guess almost anyone who actually played or plays the full version of Halo Wars will pretty much disagree with you.

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DeadMan1290

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#32 DeadMan1290
Member since 2005 • 15754 Posts
Am I the only one who liked the demo??:|
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user_nat

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#33 user_nat
Member since 2006 • 3130 Posts
Am I the only one who liked the demo??:|DeadMan1290
I liked the demo. Full version is a lot more fun though to me, mainly for the multiplayer (co op and competitive)r. Playing with a friend and nailing down a strategy to work with 2-3 players is great and heaps more enjoyable then skirmishes against AI.
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ImOldGreg

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#34 ImOldGreg
Member since 2007 • 2357 Posts
[QUOTE="ImOldGreg"]

[QUOTE="freek666"]Someone is still a little butt hurt about the floppage :P Dont worry mang, ODST looks like it should be good. ;)dthach614

I've said it from the start, Halo without Bungie just isnt Halo. Its the Dev not the Name that makes it so special.

bungie made one good game and made two bad sequals.

9.4 and 9.5 here say otherwise
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wooooode

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#35 wooooode
Member since 2002 • 16666 Posts
RTS fans would complain about it non-stop so 6.5 is fair because they are "fans" of the genre.
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Master-Thief-09

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#36 Master-Thief-09
Member since 2009 • 2534 Posts
They explained it during the Halo Wars marathon, something to do with the lack of features or depth (I think, can't remember)
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0rin

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#37 0rin
Member since 2006 • 7179 Posts

[QUOTE="0rin"]From what I got out of the demo, I can tell it's not a game worthy of the money they want for it. Maybe $10, and as an online game, but definitely not of Warhammer40k, or war/starcraft quality. 6.5 may seem a little low, but really, when you think about it, did you expect a console RTS to actually score high? why? just because it's based on the Halo universe? if so, then i'm afraid you've done lost your way, and forgotten the principals of gaming. RTS are almost always best on PC (same with most other genre's as well, sans a select few, however, most of them also work well with consoles, so it's win/win) At any rate. another flop for the 360, big woop. Hey, did you hear about that Killzone 2 game? I heard it's getting rave reviews form all sorts of sources, and it's actually moving PS3's!Salt_The_Fries

If you played the demo, then you haven't seen anything, and you have no right to judge it and call it flop, I guess almost anyone who actually played or plays the full version of Halo Wars will pretty much disagree with you.

So the demo is not in any way/shape/form indicative of the gameplay to be had in the full version? then why put out a demo? I didn't like how you were restricted to building bases only on designated areas, and I didn't like how you could only build a base as big as the developers wanted you too. It's very restrictive, and as such, feels more like the game is trying to tell me how it thinks I should play, rather than letting me make my own choices. But by all means, since you, oh mighty one, have played the full version, you can enlighten me on the true light and justice that is Halo Wars? If you can tell me that the actual game is nothing like the demo, and more like starcraft in the sense that it's a *REAL* RTS, where you can build bases and amass armies to your own liking, then i'll eat my words. Until you can tell me that though, then I will continue to dislike the games restrictive feel. That and I'm not a big fan of the Halo universe to begin with.
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TheAnnihilation

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#38 TheAnnihilation
Member since 2009 • 430 Posts
[QUOTE="ImOldGreg"]

[QUOTE="freek666"]Someone is still a little butt hurt about the floppage :P Dont worry mang, ODST looks like it should be good. ;)dthach614

I've said it from the start, Halo without Bungie just isnt Halo. Its the Dev not the Name that makes it so special.

bungie made one good game and made two bad sequals.

Bungie made three highly successful games that scored AAA and sold millions of copies and made cows jealous.

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dthach614

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#39 dthach614
Member since 2008 • 804 Posts

[QUOTE="0rin"]From what I got out of the demo, I can tell it's not a game worthy of the money they want for it. Maybe $10, and as an online game, but definitely not of Warhammer40k, or war/starcraft quality. 6.5 may seem a little low, but really, when you think about it, did you expect a console RTS to actually score high? why? just because it's based on the Halo universe? if so, then i'm afraid you've done lost your way, and forgotten the principals of gaming. RTS are almost always best on PC (same with most other genre's as well, sans a select few, however, most of them also work well with consoles, so it's win/win) At any rate. another flop for the 360, big woop. Hey, did you hear about that Killzone 2 game? I heard it's getting rave reviews form all sorts of sources, and it's actually moving PS3's!Salt_The_Fries

If you played the demo, then you haven't seen anything, and you have no right to judge it and call it flop, I guess almost anyone who actually played or plays the full version of Halo Wars will pretty much disagree with you.

you mean waste money on the game first....nah the demo didnt wow me. so yeah the game suck. face it
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user_nat

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#40 user_nat
Member since 2006 • 3130 Posts
[QUOTE="Salt_The_Fries"]

[QUOTE="0rin"]From what I got out of the demo, I can tell it's not a game worthy of the money they want for it. Maybe $10, and as an online game, but definitely not of Warhammer40k, or war/starcraft quality. 6.5 may seem a little low, but really, when you think about it, did you expect a console RTS to actually score high? why? just because it's based on the Halo universe? if so, then i'm afraid you've done lost your way, and forgotten the principals of gaming. RTS are almost always best on PC (same with most other genre's as well, sans a select few, however, most of them also work well with consoles, so it's win/win) At any rate. another flop for the 360, big woop. Hey, did you hear about that Killzone 2 game? I heard it's getting rave reviews form all sorts of sources, and it's actually moving PS3's!0rin

If you played the demo, then you haven't seen anything, and you have no right to judge it and call it flop, I guess almost anyone who actually played or plays the full version of Halo Wars will pretty much disagree with you.

So the demo is not in any way/shape/form indicative of the gameplay to be had in the full version? then why put out a demo? I didn't like how you were restricted to building bases only on designated areas, and I didn't like how you could only build a base as big as the developers wanted you too. It's very restrictive, and as such, feels more like the game is trying to tell me how it thinks I should play, rather than letting me make my own choices. But by all means, since you, oh mighty one, have played the full version, you can enlighten me on the true light and justice that is Halo Wars? If you can tell me that the actual game is nothing like the demo, and more like starcraft in the sense that it's a *REAL* RTS, where you can build bases and amass armies to your own liking, then i'll eat my words. Until you can tell me that though, then I will continue to dislike the games restrictive feel. That and I'm not a big fan of the Halo universe to begin with.

Nope, in all those mentioned things it is exactly like the demo. The whole base thing isn't an entirely unused thing in "real" (meaning PC) RTS games either, I think it is fairly similar to the city system used by Rise of Nations (they both restrict building outside certain areas and limit what you can build within the area), and that game got 9.something. Personally I didn't have a problem with the base thing, fits in pretty well with the game.
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dthach614

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#41 dthach614
Member since 2008 • 804 Posts
[QUOTE="dthach614"][QUOTE="ImOldGreg"]

I've said it from the start, Halo without Bungie just isnt Halo. Its the Dev not the Name that makes it so special.

TheAnnihilation

bungie made one good game and made two bad sequals.

Bungie made three highly successful games that scored AAA and sold millions of copies and made cows jealous.

they made no improvements. all they did was casualize the game.
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skrat_01

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#42 skrat_01
Member since 2007 • 33767 Posts
Read the review again. Then look at the other strategy games on the 360. Hence the result.
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QuantumNihilism

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#43 QuantumNihilism
Member since 2006 • 230 Posts

Anytime you try to put an RTS on a console, it JUST. DOESN'T. WORK.

Computers are the perfect setup for an RTS and a console just can't replicate it, unless its controllers are a mouse and a keyboard, but then it's not much of a console, is it.

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user_nat

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#44 user_nat
Member since 2006 • 3130 Posts
[QUOTE="skrat_01"]Read the review again. Then look at the other strategy games on the 360. Hence the result.

I don't see what you are getting at.. of the other strategy games on the 360, I only have BFME, and I hate it. I've played the demos for Civ Rev, EndWar, C&C and that one which was playable xbox vs PC and I think Halo Wars is better then any of them. Then again, maybe I am Halo bias.
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skrat_01

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#45 skrat_01
Member since 2007 • 33767 Posts
Then again, maybe I am Halo bias.user_nat
Well hey, you could be catching on to something. Of course, while GS's score is harsh, they have their reasons for scoring it as such, and I wouldn't get so concerned about it. Its not going to stop you from enjoying it.
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Salt_The_Fries

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#46 Salt_The_Fries
Member since 2008 • 12480 Posts
[QUOTE="Salt_The_Fries"]

[QUOTE="0rin"]From what I got out of the demo, I can tell it's not a game worthy of the money they want for it. Maybe $10, and as an online game, but definitely not of Warhammer40k, or war/starcraft quality. 6.5 may seem a little low, but really, when you think about it, did you expect a console RTS to actually score high? why? just because it's based on the Halo universe? if so, then i'm afraid you've done lost your way, and forgotten the principals of gaming. RTS are almost always best on PC (same with most other genre's as well, sans a select few, however, most of them also work well with consoles, so it's win/win) At any rate. another flop for the 360, big woop. Hey, did you hear about that Killzone 2 game? I heard it's getting rave reviews form all sorts of sources, and it's actually moving PS3's!0rin

If you played the demo, then you haven't seen anything, and you have no right to judge it and call it flop, I guess almost anyone who actually played or plays the full version of Halo Wars will pretty much disagree with you.

So the demo is not in any way/shape/form indicative of the gameplay to be had in the full version? then why put out a demo? I didn't like how you were restricted to building bases only on designated areas, and I didn't like how you could only build a base as big as the developers wanted you too. It's very restrictive, and as such, feels more like the game is trying to tell me how it thinks I should play, rather than letting me make my own choices. But by all means, since you, oh mighty one, have played the full version, you can enlighten me on the true light and justice that is Halo Wars? If you can tell me that the actual game is nothing like the demo, and more like starcraft in the sense that it's a *REAL* RTS, where you can build bases and amass armies to your own liking, then i'll eat my words. Until you can tell me that though, then I will continue to dislike the games restrictive feel. That and I'm not a big fan of the Halo universe to begin with.

While you could grasp the basic gameplay mechanisms of Halo Wars in the demo, what it didn't give to you was the full and vast aray of missions you have to face in the whole campaign, the strongest point of them is the variety. None of the missions are alike, and beginning from mission number 3, you'll realize that none of the missions are about building the base, building some units and destroying everything. The tasks can be very demanding, and sometimes combined with the frenetic pace of the game (I'm playing on Legendary) can be very complex, despite game's simplicty, and very hard. It's all well blended with the story and overall progression of events, one is the instant consequence of another. It's a very well crafted blend of action game and real time strategy, it doesn't need to be complex to be challenging (and on Legendary it really is), for me it just transcended the genres, and it appeal to me, both to as admirer of Halo FPS games, as well as me as an admirer of strategy games of all kinds. It's so easy to judge and scrutinise the game for what it isn't, but at the other hand it's so hard to judge it by what it really is.
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CreepyBacon

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#47 CreepyBacon
Member since 2005 • 3183 Posts
[QUOTE="TheAnnihilation"][QUOTE="dthach614"] bungie made one good game and made two bad sequals.dthach614

Bungie made three highly successful games that scored AAA and sold millions of copies and made cows jealous.

they made no improvements. all they did was casualize the game.

Halo: CE was the biggest shooter since golden eye on a console.

Halo 2 revolutionized console multiplayer.

Halo 3 took what 2 did and improved on it 10 fold by offering more community options, more customization and more gameplay types.

You should stop the jealousy and just buy a 360, it's got the best shooter on consoles you know.

Oh and on topic, we know the review was stupid but it's not going to effect your enjoyment, if you need cheering up check out metacritic and see the mass opinion over one misguided one.

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dthach614

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#48 dthach614
Member since 2008 • 804 Posts
[QUOTE="dthach614"][QUOTE="TheAnnihilation"]

Bungie made three highly successful games that scored AAA and sold millions of copies and made cows jealous.

CreepyBacon

they made no improvements. all they did was casualize the game.

Halo: CE was the biggest shooter since golden eye on a console.

Halo 2 revolutionized console multiplayer.

Halo 3 took what 2 did and improved on it 10 fold by offering more community options, more customization and more gameplay types.

You should stop the jealousy and just buy a 360, it's got the best shooter on consoles you know.

Oh and on topic, we know the review was stupid but it's not going to effect your enjoyment, if you need cheering up check out metacritic and see the mass opinion over one misguided one.

go look at my profile and look at my games. Halo 2 didn't revolutionized anything. Bungie added spray and pray dual weilding with extra auto aim and introduce matchmaking, the worst **** to ever happen to online gaming. Halo 3 added equipment to add to the randomness. increase the Br spread to add to the randomness, and have a terrible netcoding where damages dont even register sometimes. Forge is awesome but thats not really in the gameplay category. Halo CE = my favorite FPS of all time. lol @ halo 2 improved on it 10 fold
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SecretPolice

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#49 SecretPolice
Member since 2007 • 45558 Posts

I can appreciate what your saying but H.W. was mugged for a reason, they shall not backpedal at this point and there is no undoing whats been done here. :evil:

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Salt_The_Fries

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#50 Salt_The_Fries
Member since 2008 • 12480 Posts
Halo CE = my favorite FPS of all time. lol @ halo 2 improved on it 10 folddthach614
He said Halo 3 improved what Halo 2 did 10 fold, not that Halo 2 improved over Halo CE 10 fold.