Harsh Too Human preview from x360 mag

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f50p90

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#1 f50p90
Member since 2008 • 3767 Posts

http://blog.x360magazine.com/?p=87

I'm hyping it B at best

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AtrumRegina

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#2 AtrumRegina
Member since 2008 • 1584 Posts
Ouch ...then again they prolly played it for 10 minutes.
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Conjuredevil

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#3 Conjuredevil
Member since 2004 • 1409 Posts

http://blog.x360magazine.com/?p=87

I'm hyping it B at best

f50p90

Initially ugly and onwardly dull, Too Human, in its present form doesn't so much suffer an identity crisis as give a knowing nod that it's simply not very entertaining. What other reason could there be for the poor script, laugh-a-minute voice-acting, and protagonists so poorly modelled and lip-synced as to be singularly unable to imbue its plot with any degree of weight.
Scenes are overplayed, the simple story is overcomplicated with fluffy, nonsensical dialogue, and the whole thing has been put through the beginners sci-fi workshop just a few times too often. Spectacles may only be worn if they emerge from the wearer's temples and feature matrix code pouring down them, seeing a colleague in his office is accompanied by a trip halfway up a mountain to a floating hologramatic platform, and nothing moves uncloaked in neon, nor accompanied by sound that goes pop, whizz and bang with science.
And then there's the gameplay itself. Almost totally linear and little more than a twin-stick shooter with levelling up. But, said levelling is made utterly redundant by the fact that your enemies level with you. There was a reason why this system was used in Oblivion: the designers allowed you access to the entire game world right from the off. But in a game like Too Human, which involves mostly running blinkered through the drudgery of hundreds of identical enemies, it serves no purpose other than to make the obligatory faffing with the latest item drops feel like an obligation rather than a pleasure. Too Human is, sadly, not looking promising. But then, in a game that was originally designed for the PSone, what were we all expecting?

pretty harsh !

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f50p90

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#4 f50p90
Member since 2008 • 3767 Posts
Ouch ...then again they prolly played it for 10 minutes.AtrumRegina
He played it for an entire day..that's the first thing he said :P
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GARRYTH

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#5 GARRYTH
Member since 2005 • 6870 Posts
Ouch ...then again they prolly played it for 10 minutes.AtrumRegina
lol only 9 hours and 50 mins left to play and this is supposed to have been in the works for 10 years now what did they make a hour a year.
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PBSnipes

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#6 PBSnipes
Member since 2007 • 14621 Posts

As I always post when I hear a negative preview for Too Human:

"Based on what we've seen so far, Hour of Victory is looking like a promising WWII first-person shooter. It has a pretty solid foundation, and the character system should add some variety to the experience and keep things interesting."

-- GS's Preview of Hour of Victory

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GARRYTH

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#7 GARRYTH
Member since 2005 • 6870 Posts
[QUOTE="f50p90"]

http://blog.x360magazine.com/?p=87

I'm hyping it B at best

Conjuredevil

Initially ugly and onwardly dull, Too Human, in its present form doesn't so much suffer an identity crisis as give a knowing nod that it's simply not very entertaining. What other reason could there be for the poor script, laugh-a-minute voice-acting, and protagonists so poorly modelled and lip-synced as to be singularly unable to imbue its plot with any degree of weight.
Scenes are overplayed, the simple story is overcomplicated with fluffy, nonsensical dialogue, and the whole thing has been put through the beginners sci-fi workshop just a few times too often. Spectacles may only be worn if they emerge from the wearer's temples and feature matrix code pouring down them, seeing a colleague in his office is accompanied by a trip halfway up a mountain to a floating hologramatic platform, and nothing moves uncloaked in neon, nor accompanied by sound that goes pop, whizz and bang with science.
And then there's the gameplay itself. Almost totally linear and little more than a twin-stick shooter with levelling up. But, said levelling is made utterly redundant by the fact that your enemies level with you. There was a reason why this system was used in Oblivion: the designers allowed you access to the entire game world right from the off. But in a game like Too Human, which involves mostly running blinkered through the drudgery of hundreds of identical enemies, it serves no purpose other than to make the obligatory faffing with the latest item drops feel like an obligation rather than a pleasure. Too Human is, sadly, not looking promising. But then, in a game that was originally designed for the PSone, what were we all expecting?

pretty harsh !

a 24 hour at least rpg that has alot of depth and great voive acting. heck it should look ten times better than every game so far this gen. what were they lazy and kept the ps 1 graphic engine or something. this game should have beaten every game out there lol sence ps 1 and for what a ten hour game.
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Couth_

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#8 Couth_
Member since 2008 • 10369 Posts
Anyone still hyped for this is probably setting themselves up for dissapointment.
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Conjuredevil

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#9 Conjuredevil
Member since 2004 • 1409 Posts
[QUOTE="Conjuredevil"][QUOTE="f50p90"]

http://blog.x360magazine.com/?p=87

I'm hyping it B at best

GARRYTH

Initially ugly and onwardly dull, Too Human, in its present form doesn't so much suffer an identity crisis as give a knowing nod that it's simply not very entertaining. What other reason could there be for the poor script, laugh-a-minute voice-acting, and protagonists so poorly modelled and lip-synced as to be singularly unable to imbue its plot with any degree of weight.
Scenes are overplayed, the simple story is overcomplicated with fluffy, nonsensical dialogue, and the whole thing has been put through the beginners sci-fi workshop just a few times too often. Spectacles may only be worn if they emerge from the wearer's temples and feature matrix code pouring down them, seeing a colleague in his office is accompanied by a trip halfway up a mountain to a floating hologramatic platform, and nothing moves uncloaked in neon, nor accompanied by sound that goes pop, whizz and bang with science.
And then there's the gameplay itself. Almost totally linear and little more than a twin-stick shooter with levelling up. But, said levelling is made utterly redundant by the fact that your enemies level with you. There was a reason why this system was used in Oblivion: the designers allowed you access to the entire game world right from the off. But in a game like Too Human, which involves mostly running blinkered through the drudgery of hundreds of identical enemies, it serves no purpose other than to make the obligatory faffing with the latest item drops feel like an obligation rather than a pleasure. Too Human is, sadly, not looking promising. But then, in a game that was originally designed for the PSone, what were we all expecting?

pretty harsh !

a 24 hour at least rpg that has alot of depth and great voive acting. heck it should look ten times better than every game so far this gen. what were they lazy and kept the ps 1 graphic engine or something. this game should have beaten every game out there lol sence ps 1 and for what a ten hour game.

I have nooooo freakin idea why they kept going I mean its been 3 gens from then.....in the end they would get more discredibility than praise they should had canned it long before!!!!

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EuroMafia

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#10 EuroMafia
Member since 2008 • 7026 Posts
Anyone still hyped for this is probably setting themselves up for dissapointment.Couth_
Indeed. The max I see this getting is 7.5
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Dreams-Visions

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#11 Dreams-Visions
Member since 2006 • 26578 Posts

http://blog.x360magazine.com/?p=87

I'm hyping it B at best

f50p90
so far as I've been aware, there is no "B" score. everything stops after A, because nobody cares about your game if it can't score at least that.
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Redgarl

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#12 Redgarl
Member since 2002 • 13252 Posts
The same guys who were trusting Brute Force?
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WilliamRLBaker

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#13 WilliamRLBaker
Member since 2006 • 28915 Posts
i'll wait till the game is actually released, but then again i never hyped it, there aren't many games i do hype.
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TheLordHimself

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#14 TheLordHimself
Member since 2005 • 3316 Posts

As I always post when I hear a negative preview for Too Human:

"Based on what we've seen so far, Hour of Victory is looking like a promising WWII first-person shooter. It has a pretty solid foundation, and the character system should add some variety to the experience and keep things interesting."

-- GS's Preview of Hour of Victory

PBSnipes

OH WOW! :lol:

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Dreams-Visions

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#15 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="Couth_"]Anyone still hyped for this is probably setting themselves up for dissapointment.EuroMafia
Indeed. The max I see this getting is 7.5

being a bit generous, aren't we?
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akif22

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#16 akif22
Member since 2003 • 16012 Posts

i hope it flops .. then maybe SK will scrap plans for a trilogy and work on Eternal Darkness 2!

the nintendo curse strikes again

RARE, Factor 5, Silicon Knights were great devs under nintendo, but now that they've left, they can only produce flops (perhaps a bit harsh, especially for RARE, but none of the devs are having the same success as they had under ninty)

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thepwninator

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#17 thepwninator
Member since 2006 • 8134 Posts
[QUOTE="PBSnipes"]

As I always post when I hear a negative preview for Too Human:

"Based on what we've seen so far, Hour of Victory is looking like a promising WWII first-person shooter. It has a pretty solid foundation, and the character system should add some variety to the experience and keep things interesting."

-- GS's Preview of Hour of Victory

TheLordHimself

OH WOW! :lol:

Just goes to show that the preview portion of the industry is very...capricious.

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Dreams-Visions

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#18 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="TheLordHimself"][QUOTE="PBSnipes"]

As I always post when I hear a negative preview for Too Human:

"Based on what we've seen so far, Hour of Victory is looking like a promising WWII first-person shooter. It has a pretty solid foundation, and the character system should add some variety to the experience and keep things interesting."

-- GS's Preview of Hour of Victory

thepwninator

OH WOW! :lol:

Just goes to show that the preview portion of the industry is very...capricious.

well they have to do something to keep you interested in a game up until the review. otherwise, people wouldn't care to tune in for the review, dropping their potential ad revenue.

So previews that don't speak glowingly...that should really tell you something.

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Foxhound_spy

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#19 Foxhound_spy
Member since 2007 • 658 Posts
I smell another 360 flop................... But just my intuition. Saw this game gamplay vid yesterday and IMO nothing special about this game..............
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thrones

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#20 thrones
Member since 2004 • 12178 Posts

As I always post when I hear a negative preview for Too Human:

"Based on what we've seen so far, Hour of Victory is looking like a promising WWII first-person shooter. It has a pretty solid foundation, and the character system should add some variety to the experience and keep things interesting."

-- GS's Preview of Hour of Victory

PBSnipes

Err... so you're saying that previews overstate things?

Then this is even worse.

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PBSnipes

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#21 PBSnipes
Member since 2007 • 14621 Posts

well they have to do something to keep you interested in a game up until the review. otherwise, people wouldn't care to tune in for the review, dropping their potential ad revenue.

So previews that don't speak glowingly...that should really tell you something.

Dreams-Visions
But we already knew that gaming journalists were of -- at best -- questionable integrity, ability and intelligence.
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thrones

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#22 thrones
Member since 2004 • 12178 Posts
[QUOTE="Dreams-Visions"]

well they have to do something to keep you interested in a game up until the review. otherwise, people wouldn't care to tune in for the review, dropping their potential ad revenue.

So previews that don't speak glowingly...that should really tell you something.

PBSnipes
But we already knew that gaming journalists were of -- at best -- questionable integrity, ability and intelligence.

But, unlike you, they've played the game.
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vicmackey39

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#23 vicmackey39
Member since 2008 • 2416 Posts

being a bit generous, aren't we?Dreams-Visions

lmao

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thepwninator

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#24 thepwninator
Member since 2006 • 8134 Posts
[QUOTE="PBSnipes"][QUOTE="Dreams-Visions"]

well they have to do something to keep you interested in a game up until the review. otherwise, people wouldn't care to tune in for the review, dropping their potential ad revenue.

So previews that don't speak glowingly...that should really tell you something.

thrones

But we already knew that gaming journalists were of -- at best -- questionable integrity, ability and intelligence.

But, unlike you, they've played the game.

At the same time, so did the Penny Arcade people and the Gamespy people, and they are generally known to not sugarcoat their previews. Indeed, the Penny Arcade guy is regarded almost as a god over at NeoGAF...

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PBSnipes

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#25 PBSnipes
Member since 2007 • 14621 Posts

But, unlike you, they've played the game.thrones
But considering that I honestly consider Ben "Yahtzee" Croshaw to be the most trustworthy gaming "journalist", I don't really care what the writer thinks.

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Dreams-Visions

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#26 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="thrones"][QUOTE="PBSnipes"][QUOTE="Dreams-Visions"]

well they have to do something to keep you interested in a game up until the review. otherwise, people wouldn't care to tune in for the review, dropping their potential ad revenue.

So previews that don't speak glowingly...that should really tell you something.

thepwninator

But we already knew that gaming journalists were of -- at best -- questionable integrity, ability and intelligence.

But, unlike you, they've played the game.

At the same time, so did the Penny Arcade people and the Gamespy people, and they are generally known to not sugarcoat their previews. Indeed, the Penny Arcade guy is regarded almost as a god over at NeoGAF...

maybe it'll be a love-it-or-hate-it game.

I can see it getting 7's or 8's in some places, while getting 5's and 6's other places.

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thepwninator

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#27 thepwninator
Member since 2006 • 8134 Posts
[QUOTE="thepwninator"][QUOTE="thrones"][QUOTE="PBSnipes"][QUOTE="Dreams-Visions"]

well they have to do something to keep you interested in a game up until the review. otherwise, people wouldn't care to tune in for the review, dropping their potential ad revenue.

So previews that don't speak glowingly...that should really tell you something.

Dreams-Visions

But we already knew that gaming journalists were of -- at best -- questionable integrity, ability and intelligence.

But, unlike you, they've played the game.

At the same time, so did the Penny Arcade people and the Gamespy people, and they are generally known to not sugarcoat their previews. Indeed, the Penny Arcade guy is regarded almost as a god over at NeoGAF...

maybe it'll be a love-it-or-hate-it game.

I can see it getting 7's or 8's in some places, while getting 5's and 6's other places.

Pretty much.

I see Assassin's Creed all over again-I see a 4.5/5 ish from Gamespy and quite a few others (including IGN, assuming anyone but Hilary does the review), but really bad scores elsewhere.

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thrones

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#28 thrones
Member since 2004 • 12178 Posts
[QUOTE="Dreams-Visions"][QUOTE="thepwninator"][QUOTE="thrones"][QUOTE="PBSnipes"][QUOTE="Dreams-Visions"]

well they have to do something to keep you interested in a game up until the review. otherwise, people wouldn't care to tune in for the review, dropping their potential ad revenue.

So previews that don't speak glowingly...that should really tell you something.

thepwninator

But we already knew that gaming journalists were of -- at best -- questionable integrity, ability and intelligence.

But, unlike you, they've played the game.

At the same time, so did the Penny Arcade people and the Gamespy people, and they are generally known to not sugarcoat their previews. Indeed, the Penny Arcade guy is regarded almost as a god over at NeoGAF...

maybe it'll be a love-it-or-hate-it game.

I can see it getting 7's or 8's in some places, while getting 5's and 6's other places.

Pretty much.

I see Assassin's Creed all over again-I see a 4.5/5 ish from Gamespy and quite a few others (including IGN, assuming anyone but Hilary does the review), but really bad scores elsewhere.

I really liked Assassin's Creed, it was rather repetetive at times but at least it tried something fun and different.

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thepwninator

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#29 thepwninator
Member since 2006 • 8134 Posts
[QUOTE="thepwninator"][QUOTE="Dreams-Visions"]

maybe it'll be a love-it-or-hate-it game.

I can see it getting 7's or 8's in some places, while getting 5's and 6's other places.

thrones

Pretty much.

I see Assassin's Creed all over again-I see a 4.5/5 ish from Gamespy and quite a few others (including IGN, assuming anyone but Hilary does the review), but really bad scores elsewhere.

I really liked Assassin's Creed, it was rather repetetive at times but at least it tried something fun and different.

So is Too Human :P

Hence the fact that I think it'll have similar reception-some people appreciate what it's doing, but others don't. It's all a matter of tastes, I guess.

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SecretPolice

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#30 SecretPolice
Member since 2007 • 45558 Posts

If I had the time I would find the previews, and know up front the comparison I'm making has more to do with what I see as coincidence then anything else.

Much like T.H. - Halo CE had the same LONG ride from RTS to FPS - from PC to 360.

Many of the previewers of Halo CE, before Xbox launched voiced many concerns about that title to the point where shortly before the launch of the original Xbox - these pro's lol in the field of gaming had sorta written off Halo CE and globed upon Dead or Alive as the real deal for the new system ( Xbox ).

Boy were they left speechless when the retail version of Halo CE hit the street !

Me hoping for similar results here and think the two devs, - Bungie & S.K. share a bit of the same philosophy.

Hold on tight guys & gals b/c this thing is going to get crazy on August 19th and me can't hardly wait ! :D

PS: If it's a dud, nobody will be more disappointed then me er umm maybe Dennis, S.K. & MS as well. ;)

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thrones

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#31 thrones
Member since 2004 • 12178 Posts

If I had the time I would find the previews, and know up front the comparison I'm making has more to do with what I see as coincidence then anything else.

Much like T.H. - Halo CE had the same LONG ride from RTS to FPS - from PC to 360.

Many of the previewers of Halo CE, before Xbox launched voiced many concerns about that title to the point where shortly before the launch of the original Xbox - these pro's lol in the field of gaming had sorta written off Halo CE and globed upon Dead or Alive as the real deal for the new system ( Xbox ).

Boy were they left speechless when the retail version of Halo CE hit the street !

Me hoping for similar results here and think the two devs, - Bungie & S.K. share a bit of the same philosophy.

Hold on tight guys & gals b/c this thing is going to get crazy on August 19th and me can't hardly wait ! :D

PS: If it's a dud, nobody will be more disappointed then me er umm maybe Dennis, S.K. & MS as well. ;)

SecretPolice

Well, to be honest this is pretty much almost the final version of the game bar a few bugs and frame rate issues.

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SecretPolice

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#32 SecretPolice
Member since 2007 • 45558 Posts
[QUOTE="SecretPolice"]

If I had the time I would find the previews, and know up front the comparison I'm making has more to do with what I see as coincidence then anything else.

Much like T.H. - Halo CE had the same LONG ride from RTS to FPS - from PC to 360.

Many of the previewers of Halo CE, before Xbox launched voiced many concerns about that title to the point where shortly before the launch of the original Xbox - these pro's lol in the field of gaming had sorta written off Halo CE and globed upon Dead or Alive as the real deal for the new system ( Xbox ).

Boy were they left speechless when the retail version of Halo CE hit the street !

Me hoping for similar results here and think the two devs, - Bungie & S.K. share a bit of the same philosophy.

Hold on tight guys & gals b/c this thing is going to get crazy on August 19th and me can't hardly wait ! :D

PS: If it's a dud, nobody will be more disappointed then me er umm maybe Dennis, S.K. & MS as well. ;)

thrones

Well, to be honest this is pretty much almost the final version of the game bar a few bugs and frame rate issues.

With all I just said, ( unless you think I'm fibbing ) how do you know what you say you know ?
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mo0ksi

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#33 mo0ksi
Member since 2007 • 12337 Posts
It really seems like Too Human is going to be a love it or hate it game based on the previews. You got one half saying good things and the other half not so good.
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VoxteX

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#34 VoxteX
Member since 2004 • 463 Posts
Lots of denial from Too Human fanboys. Get over it I've always said this game would flop hardcore and it's looking more grim everyday. Stop trying to defend your game and accept that it will be mediocre at best and just another mindless boring hack and slash to throw on the pile. I'm betting 7.0 tops, 6.0 if the story sucks as much as they say.
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angelkimne

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#36 angelkimne
Member since 2006 • 14037 Posts

Ouch. No wait.... Mega Ouch !

Maybe it will still turn out good, but i actually like, trust and agree with most X360 reviews and previews...

Hopefully this will be an excpetion.

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thrones

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#37 thrones
Member since 2004 • 12178 Posts
[QUOTE="thrones"][QUOTE="SecretPolice"]

If I had the time I would find the previews, and know up front the comparison I'm making has more to do with what I see as coincidence then anything else.

Much like T.H. - Halo CE had the same LONG ride from RTS to FPS - from PC to 360.

Many of the previewers of Halo CE, before Xbox launched voiced many concerns about that title to the point where shortly before the launch of the original Xbox - these pro's lol in the field of gaming had sorta written off Halo CE and globed upon Dead or Alive as the real deal for the new system ( Xbox ).

Boy were they left speechless when the retail version of Halo CE hit the street !

Me hoping for similar results here and think the two devs, - Bungie & S.K. share a bit of the same philosophy.

Hold on tight guys & gals b/c this thing is going to get crazy on August 19th and me can't hardly wait ! :D

PS: If it's a dud, nobody will be more disappointed then me er umm maybe Dennis, S.K. & MS as well. ;)

SecretPolice

Well, to be honest this is pretty much almost the final version of the game bar a few bugs and frame rate issues.

With all I just said, ( unless you think I'm fibbing ) how do you know what you say you know ?

Because Dyack said all there is are a few bugs to chase and they'll be finished.

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SambaLele

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#38 SambaLele
Member since 2004 • 5552 Posts
Hmmm... are lemmings hyping this game? If they are, i can't see they winning an argument about "why not hype KZ2" anymore...
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SecretPolice

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#39 SecretPolice
Member since 2007 • 45558 Posts
[QUOTE="SecretPolice"][QUOTE="thrones"][QUOTE="SecretPolice"]

If I had the time I would find the previews, and know up front the comparison I'm making has more to do with what I see as coincidence then anything else.

Much like T.H. - Halo CE had the same LONG ride from RTS to FPS - from PC to 360.

Many of the previewers of Halo CE, before Xbox launched voiced many concerns about that title to the point where shortly before the launch of the original Xbox - these pro's lol in the field of gaming had sorta written off Halo CE and globed upon Dead or Alive as the real deal for the new system ( Xbox ).

Boy were they left speechless when the retail version of Halo CE hit the street !

Me hoping for similar results here and think the two devs, - Bungie & S.K. share a bit of the same philosophy.

Hold on tight guys & gals b/c this thing is going to get crazy on August 19th and me can't hardly wait ! :D

PS: If it's a dud, nobody will be more disappointed then me er umm maybe Dennis, S.K. & MS as well. ;)

thrones

Well, to be honest this is pretty much almost the final version of the game bar a few bugs and frame rate issues.

With all I just said, ( unless you think I'm fibbing ) how do you know what you say you know ?

Because Dyack said all there is are a few bugs to chase and they'll be finished.

See underlined and read between the lines. ;)

PS: I should add, the Bungie before the HUGE success of Halo CE.

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jg4xchamp

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#40 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="thepwninator"][QUOTE="Dreams-Visions"][QUOTE="thepwninator"][QUOTE="thrones"][QUOTE="PBSnipes"][QUOTE="Dreams-Visions"]

well they have to do something to keep you interested in a game up until the review. otherwise, people wouldn't care to tune in for the review, dropping their potential ad revenue.

So previews that don't speak glowingly...that should really tell you something.

thrones

But we already knew that gaming journalists were of -- at best -- questionable integrity, ability and intelligence.

But, unlike you, they've played the game.

At the same time, so did the Penny Arcade people and the Gamespy people, and they are generally known to not sugarcoat their previews. Indeed, the Penny Arcade guy is regarded almost as a god over at NeoGAF...

maybe it'll be a love-it-or-hate-it game.

I can see it getting 7's or 8's in some places, while getting 5's and 6's other places.

Pretty much.

I see Assassin's Creed all over again-I see a 4.5/5 ish from Gamespy and quite a few others (including IGN, assuming anyone but Hilary does the review), but really bad scores elsewhere.

I really liked Assassin's Creed, it was rather repetetive at times but at least it tried something fun and different.

WTF? Too Human would fall under the category for being repetitive but doing something different.

The DMC/Diablo blend of gameplay.
The depth of that combat and the skill trees
The NorseMythology/Scifi twist

I mean what the hell is it ripping off right now?
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thrones

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#41 thrones
Member since 2004 • 12178 Posts
[QUOTE="thrones"][QUOTE="SecretPolice"][QUOTE="thrones"][QUOTE="SecretPolice"]

If I had the time I would find the previews, and know up front the comparison I'm making has more to do with what I see as coincidence then anything else.

Much like T.H. - Halo CE had the same LONG ride from RTS to FPS - from PC to 360.

Many of the previewers of Halo CE, before Xbox launched voiced many concerns about that title to the point where shortly before the launch of the original Xbox - these pro's lol in the field of gaming had sorta written off Halo CE and globed upon Dead or Alive as the real deal for the new system ( Xbox ).

Boy were they left speechless when the retail version of Halo CE hit the street !

Me hoping for similar results here and think the two devs, - Bungie & S.K. share a bit of the same philosophy.

Hold on tight guys & gals b/c this thing is going to get crazy on August 19th and me can't hardly wait ! :D

PS: If it's a dud, nobody will be more disappointed then me er umm maybe Dennis, S.K. & MS as well. ;)

SecretPolice

Well, to be honest this is pretty much almost the final version of the game bar a few bugs and frame rate issues.

With all I just said, ( unless you think I'm fibbing ) how do you know what you say you know ?

Because Dyack said all there is are a few bugs to chase and they'll be finished.

See underlined and read between the lines. ;)

PS: I should add, the Bungie before the HUGE success of Halo CE.

I'm missing the argument, by the way I always thought Halo and Xbox were pretty much synonymous before launch...
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Vampyronight

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#42 Vampyronight
Member since 2002 • 3933 Posts
Still have hope for this game, even though I can't play it (c'mon MS, port another exclusive over to the PC!).
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rolo107

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#43 rolo107
Member since 2007 • 5469 Posts
Wow, I did not know enemies leveled with you, that may make me not buy the game. I was gonna buy it even if it scored relatively low. Now I'm not sure, I hate that feature, hated it in Oblivion too.
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SecretPolice

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#44 SecretPolice
Member since 2007 • 45558 Posts

@ thrones:

Quote: "I'm missing the argument, by the way I always thought Halo and Xbox were pretty much synonymous before launch... "

Certainly when MS bought Bungie, but the point your missing is the previewers.

Before Xbox launched in 2001, the previewers were not all that thrilled with Halo CE ( Shhh - from what Bungie let them try ) and were picking DoA & PGR as the best of the launch, that is right up until the completed games actually hit the street.

That's all I am willing to say - If T.H. Bombs - I'm gonna be very disappointed and you can call me pwned b/c I don't care - nuff said.

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thepwninator

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#45 thepwninator
Member since 2006 • 8134 Posts

Wow, I did not know enemies leveled with you, that may make me not buy the game. I was gonna buy it even if it scored relatively low. Now I'm not sure, I hate that feature, hated it in Oblivion too. rolo107

They don't level with you to the same extent-the lesser beings will always quake in fear and die very quickly when you enter their ranks, and this'll occur even more so on subsequent playthroughs-even after the leveling. They may level with you, but they don't level either as fast or as effectively as you do.

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excelR83

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#46 excelR83
Member since 2003 • 2932 Posts

As I always post when I hear a negative preview for Too Human:

"Based on what we've seen so far, Hour of Victory is looking like a promising WWII first-person shooter. It has a pretty solid foundation, and the character system should add some variety to the experience and keep things interesting."

-- GS's Preview of Hour of Victory

PBSnipes

You're kidding yourself if that preview is supposed to mean that Too Human will be good.

See the warning signs. This is 360's Haze/Lair.

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excelR83

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#47 excelR83
Member since 2003 • 2932 Posts

Wow. People comparing this to Halo CE have a huge bundle of disappointment on their horizon. Let it go before it's too late. This game should have stayed vaporware. It is one thing to have borderline previews, it is another when people claim that a Non-Disclosure Act "violates (their) human rights" :lol:

Too Human is a violation of human rights. Lol

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ONLYDOD

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#48 ONLYDOD
Member since 2006 • 6026 Posts
Im sticking to my prediction of it having a mixed critical response.
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PBSnipes

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#49 PBSnipes
Member since 2007 • 14621 Posts
[QUOTE="PBSnipes"]

As I always post when I hear a negative preview for Too Human:

"Based on what we've seen so far, Hour of Victory is looking like a promising WWII first-person shooter. It has a pretty solid foundation, and the character system should add some variety to the experience and keep things interesting."

-- GS's Preview of Hour of Victory

excelR83

You're kidding yourself if that preview is supposed to mean that Too Human will be good.

See the warning signs. This is 360's Haze/Lair.

The preview is one example of how gaming journalism is a farce, to the point where I'm actually less hyped for a game when it recieves an extremely high score (9.5-10). It doesn't mean Too Human will be a great game, but it's a prime example of why previews are meaningless.

As for Too Human being the "360's Haze/Lair", I suppose that depends on what standards you judge games by or whether or not you care whether or not a game "flops". For all I know Too Human really could be as bad as some previews have made it out to be, but from what I've seen and read about the game it looks like a quality experience. Worst comes to worst I save myself $60.

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SecretPolice

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#50 SecretPolice
Member since 2007 • 45558 Posts

Wow. People comparing this to Halo CE have a huge bundle of disappointment on their horizon. Let it go before it's too late. This game should have stayed vaporware. It is one thing to have borderline previews, it is another when people claim that a Non-Disclosure Act "violates (their) human rights" :lol:

Too Human is a violation of human rights. Lol

excelR83

If it scores a "A" and like L.O., for me turns out to be one of the best games this gen. - me = Happy and you can be happy it flopped but I get the better deal on that one as I'll be playing a game I love and you will only enjoy SW a little more for a few dayzzzzz - it's all good ! :)

I'm out gamers - all in the USA - Happy Holiday and talk at you next week.