has wii revolutionized controls or just turned button mashing into stick swingin

This topic is locked from further discussion.

Avatar image for ps3wizard45
ps3wizard45

12907

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#1 ps3wizard45
Member since 2007 • 12907 Posts
is it a new concept or just a old concept in a different way ?
Avatar image for CJL13
CJL13

19137

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#2 CJL13
Member since 2005 • 19137 Posts
Depends on how it's used.
Avatar image for Kantroce
Kantroce

533

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Kantroce
Member since 2006 • 533 Posts
I've found the motion controls for Wii, aside from aiming a gun, to be forced and tacked on just because it's the Wii. In fact that's how I feel for most motion controls including anything to do with the retarded PS3 controller as well.
Avatar image for Video_Game_King
Video_Game_King

27545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#4 Video_Game_King
Member since 2003 • 27545 Posts

I've found the motion controls for Wii, aside from aiming a gun, to be forced and tacked on just because it's the Wii. In fact that's how I feel for most motion controls including anything to do with the retarded PS3 controller as well.
Kantroce

That's the developers' fault. When used properly, they can be incredibly immersive and prove that Wii controls add to the experience. Tell me with a straight face that Zack and Wiki is nothing but stick swinging.

Avatar image for Willy105
Willy105

26209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#5 Willy105
Member since 2005 • 26209 Posts
For some genres, like FPS and sports, there is no turning back. But other genres, like action games, it makes no difference.
Avatar image for -Jiggles-
-Jiggles-

4356

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 -Jiggles-
Member since 2008 • 4356 Posts

It really matters how the motion controls on a Wiimote is used in a game.

Games like Excite Truck & Red Steel didn't use the controls well while games like SSBB, SMG, and Twilight Princess are.

Avatar image for SolidSnake35
SolidSnake35

58971

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 3

#7 SolidSnake35
Member since 2005 • 58971 Posts
So far I've found zero entertainment from the Wiimote in any game besides Wii Sports. They should've just made a system with half decent graphics instead.
Avatar image for Kantroce
Kantroce

533

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Kantroce
Member since 2006 • 533 Posts
Haven't played it, I really hate motion controls (not just the Wii's) with a passion.
Avatar image for TacoJelly
TacoJelly

1723

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#9 TacoJelly
Member since 2005 • 1723 Posts

Depends on the game. Wii Sports for example, has bowling and tennis which could not have been done the same way with buttons (spin control in both, and how high you swing in tennis effecting either lob or spike).

The problem is, too many developers/publishers are too concerned with making a profit to risk forcing complex motion control into their game. You'll see that many devs are more likely to use IR pointing, which in itself is revolutionary.

That's why Wiiware is so important, less risk and more experimentation. And mark my words many games that become hits on Wiiware will go on to revolutionize control as full fledged games.

Avatar image for forgot_it
forgot_it

6756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 forgot_it
Member since 2004 • 6756 Posts
It's mostly stick swinging with a good handful of games that work very well with the Wii mote.
Avatar image for bc1391
bc1391

11906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 bc1391
Member since 2004 • 11906 Posts
Depends on how its used. Some games use it well while others just use waggle.
Avatar image for EuroMafia
EuroMafia

7026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#12 EuroMafia
Member since 2008 • 7026 Posts
Depends.
Avatar image for haziqonfire
haziqonfire

36392

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#13 haziqonfire
Member since 2005 • 36392 Posts

It hasnt revolutionized anything yet. What it has done is replaced button presses for some games with 'motions':
Zelda TP
Marvel UA
DragonBlade

those three are examples.

Yet the wiimote has managed to improve games or make unique games like:
Metroid Prime 3 (improving the control setup from the last)
Medal of honor heroes 2 (best fps controls on a console, without a doubt)
zack and wiki (would not be as good with just button presses)
Trauma Center games (hard to do without wii mote or ds stylus.)

Avatar image for mattbbpl
mattbbpl

23350

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 mattbbpl
Member since 2006 • 23350 Posts
The one great thing about the Wii cotroller is the IR pointer. Next best thing to a mouse on a console.
Avatar image for Nintendo_Ownes7
Nintendo_Ownes7

30973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#15 Nintendo_Ownes7
Member since 2005 • 30973 Posts

It hasnt revolutionized anything yet. What it has done is replaced button presses for some games with 'motions':
Zelda TP
Marvel UA
DragonBlade

those three are examples.

Yet the wiimote has managed to improve games or make unique games like:
Metroid Prime 3 (improving the control setup from the last)
Medal of honor heroes 2 (best fps controls on a console, without a doubt)
zack and wiki (would not be as good with just button presses)
Trauma Center games (hard to do without wii mote or ds stylus.)

Haziqonfire
I agree it and depends on the Genre.
Avatar image for nyoroism
nyoroism

3778

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 nyoroism
Member since 2007 • 3778 Posts
Neither. It's not bad, but it's not something I'd want to see over again. It's just a different kind of input. Works out fine.
Avatar image for Popadophalis
Popadophalis

1587

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 Popadophalis
Member since 2007 • 1587 Posts

So far I've found zero entertainment from the Wiimote in any game besides Wii Sports. They should've just made a system with half decent graphics instead.SolidSnake35

Yea that would have been a fantastic business decision.

Avatar image for Corvin
Corvin

7266

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 Corvin
Member since 2002 • 7266 Posts
Some of column A some of column B. Its great in games that use it properly like Wii Sports, but even in those games I often get the feeling the technology needs a lot of refinement. Thats to be expected, though, look at how far the game pad has come since the NES days.
Avatar image for Hoffgod
Hoffgod

12229

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#19 Hoffgod
Member since 2006 • 12229 Posts
The motion control is largely dependant upon how its used. The real revolution is the IR.
Avatar image for Nintendo_Ownes7
Nintendo_Ownes7

30973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#20 Nintendo_Ownes7
Member since 2005 • 30973 Posts
The motion control is largely dependant upon how its used. The real revolution is the IR.Hoffgod
Agreed I think there is only 2 games that Use the Wii Remote Motion Sensing to good use No More Heroes and Wii Sports those are the only games that I played that had Motion Sensing that didn't involve the IR Pointer that actually had good controls.
Avatar image for JPOBS
JPOBS

9675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 JPOBS
Member since 2007 • 9675 Posts

the fact that SSBB, the wii's biggest game of 08, plays BETTER with a standard controller proves that:

1. wii controls are forfiet for most games

2. any serious game should have standard controllers.

Avatar image for Popadophalis
Popadophalis

1587

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 Popadophalis
Member since 2007 • 1587 Posts

the fact that SSBB, the wii's biggest game of 08, plays BETTER with a standard controller proves that:

1. wii controls are forfiet for most games

2. any serious game should have standard controllers.

JPOBS

No all that proves is that Wii controls arent the best suited for the fighter genre.

Avatar image for JPOBS
JPOBS

9675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 JPOBS
Member since 2007 • 9675 Posts
[QUOTE="JPOBS"]

the fact that SSBB, the wii's biggest game of 08, plays BETTER with a standard controller proves that:

1. wii controls are forfiet for most games

2. any serious game should have standard controllers.

Popadophalis

No all that proves is that Wii controls arent the best suited for the fighter genre.

most wii games could have been done just as well with standard controllers.

even the wii-mote's area of "expertise", the FPS, could obviously be done on old controllers.

Avatar image for Hoffgod
Hoffgod

12229

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#25 Hoffgod
Member since 2006 • 12229 Posts

most wii games could have been done just as well with standard controllers.

even the wii-mote's area of "expertise", the FPS, could obviously be done on old controllers.

JPOBS
So? Heck, you can do FPS with a NES controller, but would it be as good as with a 360 controller? No, it wouldn't. Just like you can do FPS with a 360 controller, but is it as good as with the Wiimote? No, it isn't.
Avatar image for Nintendo_Ownes7
Nintendo_Ownes7

30973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#26 Nintendo_Ownes7
Member since 2005 • 30973 Posts
[QUOTE="Popadophalis"][QUOTE="JPOBS"]

the fact that SSBB, the wii's biggest game of 08, plays BETTER with a standard controller proves that:

1. wii controls are forfiet for most games

2. any serious game should have standard controllers.

JPOBS

No all that proves is that Wii controls arent the best suited for the fighter genre.

most wii games could have been done just as well with standard controllers.

even the wii-mote's area of "expertise", the FPS, could obviously be done on old controllers.

Zak & Wiki couldn't work I think because it is a Point and Click Adventure/ Puzzle game.

Trauma Center would be Impossible with Dual Analogue Controls because it was made for Wii Controls and DS Controls it would be impossible to play it with Dual Analogue.

Avatar image for mattbbpl
mattbbpl

23350

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 mattbbpl
Member since 2006 • 23350 Posts
[QUOTE="Popadophalis"][QUOTE="JPOBS"]

the fact that SSBB, the wii's biggest game of 08, plays BETTER with a standard controller proves that:

1. wii controls are forfiet for most games

2. any serious game should have standard controllers.

JPOBS

No all that proves is that Wii controls arent the best suited for the fighter genre.

most wii games could have been done just as well with standard controllers.

even the wii-mote's area of "expertise", the FPS, could obviously be done on old controllers.

And Brawl can be done on the Wiimote. FPS's can be done without a pointer or mouse using dual analogs, but the control method is vastly inferior.

Avatar image for Action_Player
Action_Player

688

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 Action_Player
Member since 2006 • 688 Posts
TC, I think your poll means the same thing with the choices. We all should give the devs some time to get the control scheme on the Wii correct and by next gen; the control scheme for motion sensing controls will be vastly improved from what the Wii has established on ALL consoles (yes, I'm saying that even MS and Sony will start having motion sensing controls to keep up with Nintendo; who will also improve on what they've done with the Wii).
Avatar image for Nova_Mongoose
Nova_Mongoose

2261

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#29 Nova_Mongoose
Member since 2004 • 2261 Posts

We won't really see the revolution until next generation when everyone is using a motion device for a controller.

Avatar image for Kantroce
Kantroce

533

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 Kantroce
Member since 2006 • 533 Posts

TC, I think your poll means the same thing with the choices. We all should give the devs some time to get the control scheme on the Wii correct and by next gen; the control scheme for motion sensing controls will be vastly improved from what the Wii has established on ALL consoles (yes, I'm saying that even MS and Sony will start having motion sensing controls to keep up with Nintendo; who will also improve on what they've done with the Wii).Action_Player

I hope you're wrong. I get the feeling that motion controls will be ruining more games than it makes fun.

Avatar image for Ragashahs
Ragashahs

8785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Ragashahs
Member since 2005 • 8785 Posts
for far it just button mashing into waggeling. i've yet to see a game that really makes a game better. the best has been metroid but it really doesn't change the overall feel of the game. i'm hopefull that star wars force unleashed can really make use of the wiimote
Avatar image for jjr10
jjr10

5880

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#32 jjr10
Member since 2005 • 5880 Posts

Depends on how it's used.CJL13

Too true. The thread should have ended right there.

Avatar image for Action_Player
Action_Player

688

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 Action_Player
Member since 2006 • 688 Posts

[QUOTE="Action_Player"]TC, I think your poll means the same thing with the choices. We all should give the devs some time to get the control scheme on the Wii correct and by next gen; the control scheme for motion sensing controls will be vastly improved from what the Wii has established on ALL consoles (yes, I'm saying that even MS and Sony will start having motion sensing controls to keep up with Nintendo; who will also improve on what they've done with the Wii).Kantroce

I hope you're wrong. I get the feeling that motion controls will be ruining more games than it makes fun.

Give the devs some time to get whatever the programming is named for control scheme for the Wii right. Sure, some of the games are "stick swinging" but the Wii can't do 1:1 control scheme since that is FAR into the future and we won't be seeing it anytime soon. Even if you were to over-exaggerate your movements; it's all in the name of fun and that's what gaming is all about.

Motion controls are the future of gaming and will be the "in" thing when next gen comes out.

Avatar image for MikeE21286
MikeE21286

10405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#34 MikeE21286
Member since 2003 • 10405 Posts
It's a mixed bag that favors poll option 1. Hopefully devs can think of ways to use it.....
Avatar image for deactivated-5f4694ac412a8
deactivated-5f4694ac412a8

8599

Forum Posts

0

Wiki Points

0

Followers

Reviews: 36

User Lists: 0

#35 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

It really matters how the motion controls on a Wiimote is used in a game.

Games like Excite Truck & Red Steel didn't use the controls well while games like SSBB, SMG, and Twilight Princess are.

-Jiggles-

Super Smash Brothers Brawl doesn't use motion sensing controls, and Twilight Princess's controls were tacked on and forced.

I liked Excite Truck's controls.

Avatar image for GundamGuy0
GundamGuy0

10970

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 GundamGuy0
Member since 2003 • 10970 Posts

It's a mixed bag that favors poll option 1. Hopefully devs can think of ways to use it.....MikeE21286

The games that it works in, it really works... the others... Ya... most others... um not really all that great.

The pointing is the real revolution.

Avatar image for GundamGuy0
GundamGuy0

10970

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="-Jiggles-"]

It really matters how the motion controls on a Wiimote is used in a game.

Games like Excite Truck & Red Steel didn't use the controls well while games like SSBB, SMG, and Twilight Princess are.

DeathScape666

Super Smash Brothers Brawl doesn't use motion sensing controls, and Twilight Princess's controls were tacked on and forced.

I liked Excite Truck's controls.

Your right and wrong. SSBB has the option to use Motion Sensing controls... it has 4 or so control options.

Avatar image for mdisen
mdisen

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 mdisen
Member since 2004 • 804 Posts

Like everything in life, it depends. They work great in 1st and 3rd person shooters, and any game that uses the pointer. The tilt controls work well in games like Monkey Ball and Mercury Meltdown Revolution. The waggle is.. overused, but has its intuitive uses as well. The list of games that use the controls well contiune to grow, including: Twilight Princess, Wario Ware, Resident Evil 4, Madden 07, Metroid Prime 3, Super Mario Galaxy, Zack and Wiki, Medal of Honor, and many more.

I bolded Metroid Prime 3 because it, by far, best utilizies the Wiimote in both the FPS aspects, as well as in the general interactions with the enviornment.

Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#39 KungfuKitten
Member since 2006 • 27389 Posts
So far?
It shows it has potential.
I do expect the next series of gamepads to have speaker, and some form of enhanced motion sensing, and to have two seperate parts (one for each hand).
When it works well, it's awesome.
I know we haven't seen much yet, but also that it can be improved upon.
Avatar image for nippon_gamer
nippon_gamer

928

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#40 nippon_gamer
Member since 2005 • 928 Posts

For some genres, like FPS and sports, there is no turning back. But other genres, like action games, it makes no difference.Willy105

so u think that MO is more fun then COD4? or madden is better on Wii? i dont think so.

Avatar image for razu_gamer2
razu_gamer2

491

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 razu_gamer2
Member since 2007 • 491 Posts
LOL fanboys in denial. Motion controls are the future. There is no need to take out your anger on the Wii cos it beats your nex gen beast.
Avatar image for Rigga911
Rigga911

2429

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 Rigga911
Member since 2008 • 2429 Posts
it is the revolution!