Since the Nintendo 64, a lot of gamers have complained the following about Nintendo:
- Always another Mario, Zelda, and Metroid, there are too many!
- Where are the new IPs?
- Too few of games, gamers need more!
- Too Kiddy, I have outgrown them
While many of these complaints are legitimate, I feel that they have been stretched to almost mythical levels to where Nintendo really can do no right. This is highlighted by yesterday's media event when Nintendo showed off its truckload of games to the public. Among them was the sequel to 2007's GOTY, Super Mario Galaxy 2. This was met by some with great praise, but by others, criticism that Nintendo continues to milk Mario. Another title, Metroid: Other M, uses a hybrid control scheme that was met with mixed feelings. This, added to Sin & Punishment 2, rounds out Nintendo's list of "Gamer" games during the months May and June. Apparently this is not enough, because several people were simply not interested because they had outgrown Nintendo.
Perhaps this is true, but let me dive deeper into each category.
1. Nintendo Always Creates Another Mario, Zelda, and Metroid, There are Too Many!
Please ponder this:
MARIO
------- Super Mario 64 (1996) --------- 7 Years -------- Super Mario Sunshine (2002) ---------- 5 Years --------- Super Mario Galaxy (2007)
Modernized 3D Gaming (96% GR) ------------------- FLUDD-based gameplay (91% GR) ------------- Gravity-based Gameplay (97%)
RATCHET & CLANK
2002 (89% GR) ----------- 2003 (91% GR) -------- 2004 (91% GR) -------- 2005 (83% GR) --------- 2007 (89% GR) ------------- 2009 (88% GR)
THE LEGEND OF ZELDA
-------- 1998 (98% GR) -----2 years ----- 2000 (92% GR) ------ 3 years ------ 2003 (93% GR) ------- 3 years ----------- 2006 (95% GR)
PRINCE OF PERSIA
-------- 2003 (92% GR) ---- 1 year ------ 2004 (92% GR) ----1 year ---- 2005 (86% GR) ---- 3 years ---- 2008 (85%) --- 2 years --- 2010 (???)
METROID
------ 2002 (96% GR) ------ 2 years ------ 2004 (92%) ------- 3 years -------- 2007 (90%) ------------ 3 years -------------- 2010 (???)
HALO
- 2001 (95% GR) ------ 2004 (94% GR) ----- 2007 (93% GR) ----- 2009 (82% GR) ------------------ 2010 (85%) ---------------- 2010 (???)
So, really, are there that many main Mario, Zelda, and Metroid games? NO! They have just been around for longer. Between Nintendo's own Super Mario Sunshine and Super Mario Galaxy, 6 Ratchet & Clanks were made. Between WindWaker and Zelda Wii (maybe), 5 Prince of Persias were made, each getting worse. Metroid vs. Halo is pretty close, but I mention it because of the recent "Finish The Fight" followed by 3 more games. Let me also mention the changes in gameplay and art****between Mario and Zelda, and also Metroid reinventing itself for Other M.
2. Where are the new IPs?
This, in my opinion, is the biggest complaint that can be made against Nintendo. They have rabid fans wanting the next Mario, Zelda, and Metroid, but also the ones calling for something new. Well, for this argument, I'm going to provide a list of upcoming games that may act as buffers for those wanting new Nintendo experiences.
Upcoming New IPs
1. Xenoblade -- Monolith Soft.
2. The Last Story -- Mistwalker
3. Retro Studios New IP
4. Sora Studios (Smash Bros. Brawl) New Hardcore IP
Nintendo's new IPs since the start of the last generation (to the Western World):
- Pikmin
- Endless Ocean
- Animal Crossing
- Big Brain Academy
- Art st-yle
- Nintendogs
- Batallion Wars
- Advance Wars
- Warioware
- Wii brand
- Planet Puzzle League
- Chibi Robo
- Eternal Darkness
- Geist
- Tube Slider
- Magical Starsign/ Magical Vacation
- Many more Handheld games (Nintendo makes like Hundreds of new IPs for the Handhelds but for Consoles they couldn't risk that much)
- Custom Robo
3. Too few of games, gamers need more!
Nintendo has attempted to address this:
- Changing Zelda art for a more "gamer" audience.
- They secured exclusivity for Monster Hunter 3
- They secured exclusivity for Dragon Quest X.
- They are partnering with Team Ninja
- They are partnering with Mistwalker
- They bought out Retro Studios
- They bought out Monolith Soft.
- They are currently developing a Mario, Zelda, Metroid, and Pikmin title.
If you are still complaining, then start buying the games for gamers. The fact that the industry turns to Nintendo for these games is ridiculous. What more could a company do? Nintendo is just about the only one providing AAA material on their consoles and yet the gamer complains that what they provide isn't enough. Well, perhaps it would be if you started buying games like:
- Silent Hill: Shattered Memories
- No More Heroes 2
- Tatsunoko vs. Capcom
- MadWorld
- World of Goo
- Resident Evil 4
- Okami
- Zack and Wiki
- Muramasa
- Swords and Soldiers
- Little King's Story
- Trauma Center
- Dead Space: Extraction
- Rabbids Go Home
- de Blob
- Rune Factory: Frontier
- House of the Dead: Overkill
- Red Steel 2
- Monster Hunter 3
Just pick one. I know most are not AAAA material, but several are deserving of play. There is a ridiculous amount of variety there, so just grab one for 20 bucks and enjoy it! Then, maybe, more hardcore material will come for the Wii and you can stop complaining.
4. Their games are too kiddy, I've outgrown them.
This is a matter of preference, one I don't understand. A good game is a good game... I'll touch on this later tonight, perhaps.
My Final Question is: Have We Come To Expect Too Much From Nintendo?
-- It Seems Nothing They Do Pleases Us.
- When compared to any other company, they are by far the busiest of them all. No other single company compares to the amount they publish, develop, and manufacture.
- They are among the best developers in the world.
- They make tens of games every year.
- They appeal to ages 5 to 95, all while spending most of their money on the Male, Ages 16-32 crowd. Hell, they don't even need us.
- They secure exclusivity to great titles.
- They buy out fantastic companies.
- They are trying to create new, hardcore IPs, just not Nintendo EAD.
- They almost always ship a quality product.
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