Heavenly Sword really let me down...

This topic is locked from further discussion.

Avatar image for NAPK1NS
NAPK1NS

14870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#1 NAPK1NS
Member since 2004 • 14870 Posts

Although I didn't purchase a PS3 for this game, Heavenly Sword was just the icing for my new console. I was super stoked to play the new demo, and my impressions are...not so good.

The game has the best lip syncing...probably ever. The voice acting is excellent, too. Although the game looks nice, it's hardly as nice as I wanted it to look. The comabt is (sadly enough) where the game falls flat. The blocking system while unique, really isn't as intuitive as a regular ol' block button. The stances are pretty neat, but again, nothing to write home about. Little things like thrusting the controller up in the air was just weird, too. Luckily you are about to change that. The Ai is overall fairly stupid, waiting for their turn to get sliced up. Teh camera was also very frustraiting. The sheer volume of enemies on screen can blot out the view of you character, and you can't slide a camera around to change this.

Heavenly Sword has the overtone of needed game polish. Even in the short seven minute demo I experienced multiple glitches and techical oddities. Bodies bouncing aboud, frame-rate and physics problems. Also, the animations and combos just don't flow as nicely as I would have liked.

It's all opinion, but I was really hoping for my next Ninja Gaiden Sigma! :(

Avatar image for djord02
djord02

1495

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#2 djord02
Member since 2003 • 1495 Posts

I am a Lemming, and granted, I haven't played the game yet, but I think -- at least from what I've heard -- that the Heavenly Sword demo is quite short, and not fully representative of what you are going to experience over the course of the full game.

I'd wait before jumping into the disappointment bandwagon. I've told people who bashed the graphics in the Halo 3 Beta the same thing. Wait for the real deal.

Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 jrpgliker
Member since 2006 • 663 Posts
the game concentrate too much on cut scenes and QTE, the playable part is too short and boring.
Avatar image for Palax
Palax

2399

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Palax
Member since 2003 • 2399 Posts

Although I didn't purchase a PS3 for this game, Heavenly Sword was just the icing for my new console. I was super stoked to play the new demo, and my impressions are...not so good.

The game has the best lip syncing...probably ever. The voice acting is excellent, too. Although the game looks nice, it's hardly as nice as I wanted it to look. The comabt is (sadly enough) where the game falls flat. The blocking system while unique, really isn't as intuitive as a regular ol' block button. The stances are pretty neat, but again, nothing to write home about. Little things like thrusting the controller up in the air was just weird, too. Luckily you are about to change that. The Ai is overall fairly stupid, waiting for their turn to get sliced up. Teh camera was also very frustraiting. The sheer volume of enemies on screen can blot out the view of you character, and you can't slide a camera around to change this.

Heavenly Sword has the overtone of needed game polish. Even in the short seven minute demo I experienced multiple glitches and techical oddities. Bodies bouncing aboud, frame-rate and physics problems. Also, the animations and combos just don't flow as nicely as I would have liked.

It's all opinion, but I was really hoping for my next Ninja Gaiden Sigma! :(

NAPK1NS

Ninja Theory FTW

Avatar image for E_x_i_l_e
E_x_i_l_e

1908

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 E_x_i_l_e
Member since 2007 • 1908 Posts

The blocking makes it a lot simpler, if you're getting attacked get in the right stance and don't attack.. we're playing really early in the game where knowing all the combos and stances don't really affect how we play too much. However you still need to know how to break blocks and for the sixaxis control.. if you don't like it turn it off and it will replace it with X.. The AI is far from stupid, they'll block, dodge, attack you from behind, or attack you mid combo to lay you flat on your ass. If you button mash it'll happen more often than not. It's a fixed camera also that works perfectly fine just like in God of War.

P.S. The demo is old as hell. Ninja Gaiden sucks (IMO, don't challenge it)

Avatar image for Corvin
Corvin

7266

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Corvin
Member since 2002 • 7266 Posts

I'd wait before jumping into the disappointment bandwagon. I've told people who bashed the graphics in the Halo 3 Beta the same thing. Wait for the real deal.

djord02

Actually I feel the exact opposite is true. If you don't feel satisfied with a game's demo -- a piece of software thrown together to specifically showcase the game -- then chances are you will not be satisfied with the final game. Its rare, if ever, that I've played a game demo I didn't like and then actually ended up enjoying the final game.

Avatar image for KzerXtreme
KzerXtreme

510

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 KzerXtreme
Member since 2005 • 510 Posts

I used to think HS and Lair were games cows hyped just because they were exclusives coming out before MGS4. However, after playing HS demo I think it is very fun. I think the way you control the 3 stances are great, graphics are great. The demo definetly changed my opinion of the game in a positive way.

The beginning does have some major screen tearing and minor framerate issues, once you get past those QTE ropes it's fine. Also it's funny sometimes getting hit while holding an object will cause the object to fly away warp speed.

Avatar image for NAPK1NS
NAPK1NS

14870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#8 NAPK1NS
Member since 2004 • 14870 Posts
[QUOTE="djord02"]

I'd wait before jumping into the disappointment bandwagon. I've told people who bashed the graphics in the Halo 3 Beta the same thing. Wait for the real deal.

Corvin

Actually I feel the exact opposite is true. If you don't feel satisfied with a game's demo -- a piece of software thrown together to specifically showcase the game -- then chances are you will not be satisfied with the final game. Its rare, if ever, that I've played a game demo I didn't like and then actually ended up enjoying the final game.

Same with me.
Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 StealthSting
Member since 2006 • 6915 Posts

Meh I won't draw definite conclusions over such a short demo...

The only thing that I didn't like in it was that it was short, not having a jump buttong could become somewhat bad as well wich probably means this game won't center on even a little bit of platforming, like for example GoW. Tho if the very focus of the game is action non stop, than I'm all for it; after all it's an action game...

And I didn't like the blocking system... Before I actually played it when I was watching somebody else play it, I instantly saw that the blocking seemed to be auto... After playing it that definitely is a concern at this point in time for me...

Translation? I need to play more of the game...

Avatar image for E_x_i_l_e
E_x_i_l_e

1908

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#10 E_x_i_l_e
Member since 2007 • 1908 Posts

I used to think HS and Lair were games cows hyped just because they were exclusives coming out before MGS4. However, after playing HS demo I think it is very fun. I think the way you control the 3 stances are great, graphics are great. The demo definetly changed my opinion of the game in a positive way.

The beginning does have some major screen tearing and minor framerate issues, once you get past those QTE ropes it's fine. Also it's funny sometimes getting hit while holding an object will cause the object to fly away warp speed.

KzerXtreme

Once again: Old ass demo.

Avatar image for xDonRobx
xDonRobx

1586

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 xDonRobx
Member since 2007 • 1586 Posts

Although I didn't purchase a PS3 for this game, Heavenly Sword was just the icing for my new console. I was super stoked to play the new demo, and my impressions are...not so good.

The game has the best lip syncing...probably ever. The voice acting is excellent, too. Although the game looks nice, it's hardly as nice as I wanted it to look. The comabt is (sadly enough) where the game falls flat. The blocking system while unique, really isn't as intuitive as a regular ol' block button. The stances are pretty neat, but again, nothing to write home about. Little things like thrusting the controller up in the air was just weird, too. Luckily you are about to change that. The Ai is overall fairly stupid, waiting for their turn to get sliced up. Teh camera was also very frustraiting. The sheer volume of enemies on screen can blot out the view of you character, and you can't slide a camera around to change this.

Heavenly Sword has the overtone of needed game polish. Even in the short seven minute demo I experienced multiple glitches and techical oddities. Bodies bouncing aboud, frame-rate and physics problems. Also, the animations and combos just don't flow as nicely as I would have liked.

It's all opinion, but I was really hoping for my next Ninja Gaiden Sigma! :(

NAPK1NS

You never read/heard anything about Heavenly Sword besides it was a GOW wannabe.

Summary: :cry: the game is too hard its not a button masher.

The devs said thats how the enemies were going to be, just like in a real movie where you have people come at you one by one.

Next time know what your playing and don't listen to fanboys.

Avatar image for X_CAPCOM_X
X_CAPCOM_X

9625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#12 X_CAPCOM_X
Member since 2004 • 9625 Posts

Heavenly sword is so shallow, it seems as if Ninja Theory has never made an action game before. All you need to do in the demo is counter the enemy's attack, watch the cinema sequence while you are invulnerable, reapeat the counter after another enemy attacks (which will probably take about 7 seconds), fill up all threee super dots, and then the fun begins; Press one button, and all of the enemies surrounding you will die. No combos needed.

I could see people using their super move on bosses and killing them in one hit..

Avatar image for NobuoMusicMaker
NobuoMusicMaker

6628

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 NobuoMusicMaker
Member since 2005 • 6628 Posts
Uh you played the game?
Avatar image for NAPK1NS
NAPK1NS

14870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#14 NAPK1NS
Member since 2004 • 14870 Posts
[QUOTE="NAPK1NS"]

Although I didn't purchase a PS3 for this game, Heavenly Sword was just the icing for my new console. I was super stoked to play the new demo, and my impressions are...not so good.

The game has the best lip syncing...probably ever. The voice acting is excellent, too. Although the game looks nice, it's hardly as nice as I wanted it to look. The comabt is (sadly enough) where the game falls flat. The blocking system while unique, really isn't as intuitive as a regular ol' block button. The stances are pretty neat, but again, nothing to write home about. Little things like thrusting the controller up in the air was just weird, too. Luckily you are about to change that. The Ai is overall fairly stupid, waiting for their turn to get sliced up. Teh camera was also very frustraiting. The sheer volume of enemies on screen can blot out the view of you character, and you can't slide a camera around to change this.

Heavenly Sword has the overtone of needed game polish. Even in the short seven minute demo I experienced multiple glitches and techical oddities. Bodies bouncing aboud, frame-rate and physics problems. Also, the animations and combos just don't flow as nicely as I would have liked.

It's all opinion, but I was really hoping for my next Ninja Gaiden Sigma! :(

xDonRobx

You never read/heard anything about Heavenly Sword besides it was a GOW wannabe.

Summary: :cry: the game is too hard its not a button masher.

The devs said thats how the enemies were going to be, just like in a real movie where you have people come at you one by one.

Reading FTW!

Ignorance. I never thought that HS was a GoW wannabe. There are ALMOST no similarities. Also, I hate button mashers, and I wasn't annoyed because HS wasn't one. If anything I was happy.
Avatar image for xDonRobx
xDonRobx

1586

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 xDonRobx
Member since 2007 • 1586 Posts

Ninja Gaiden isn't a button mashet :shock:

Well if its not, it sure does get you far into the game. (I don't own a PS3 but my friend does and I play it when im at his house)

Avatar image for X_CAPCOM_X
X_CAPCOM_X

9625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#16 X_CAPCOM_X
Member since 2004 • 9625 Posts

Ninja Gaiden isn't a button mashet :shock:

Well if its not, it sure does get you far into the game. (I don't own a PS3 but my friend does and I play it when im at his house)

xDonRobx

The first boss in NG:S kicks your ass if you button mash.

Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 Teuf_
Member since 2004 • 30805 Posts
I'd have to say that the demo exceeded my expectations, which were quite high to begin with. The combat manages to be deep, unique, and cool to use.
Avatar image for Spartan8907
Spartan8907

3731

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 Spartan8907
Member since 2006 • 3731 Posts
He has only one PS3 game on his entire account and it's Resistance. If Heavenly Sword really was "icing on his cake," they Resistance wouldnt be his only PS3 game being tracked. I call fakeboy.
Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Teuf_
Member since 2004 • 30805 Posts
He has only one PS3 game on his entire account. I call fakeboy.Spartan8907


I very much doubt it.
Avatar image for Corvin
Corvin

7266

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Corvin
Member since 2002 • 7266 Posts

Once again: Old ass demo.

E_x_i_l_e

If its such an old demo and doesn't accurately represent the gameplay, then they should not have released it. Thats what a demo is for, after all.

Avatar image for papa_smurf_23
papa_smurf_23

544

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 papa_smurf_23
Member since 2007 • 544 Posts
[QUOTE="xDonRobx"]

Ninja Gaiden isn't a button mashet :shock:

Well if its not, it sure does get you far into the game. (I don't own a PS3 but my friend does and I play it when im at his house)

X_CAPCOM_X

The first boss in NG:S kicks your ass if you button mash.

OMG THAT IS SO TRUE. It took me and my friend a week to beat it
Avatar image for legendbyname
legendbyname

361

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 legendbyname
Member since 2007 • 361 Posts

after i played the demo a couple times i really started to get into it. at first its kinda odd. i would have to say is give it another chance

 

the 2nd playthrough was 10x better than my first 

Avatar image for BioShockOwnz
BioShockOwnz

52901

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#23 BioShockOwnz
Member since 2006 • 52901 Posts

Sorry, I can't agree with ya this time, NAPK1NS. I loved everything about the demo.

Avatar image for NAPK1NS
NAPK1NS

14870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#24 NAPK1NS
Member since 2004 • 14870 Posts
He has only one PS3 game on his entire account and it's Resistance. If Heavenly Sword really was "icing on his cake," they Resistance wouldnt be his only PS3 game being tracked. I call fakeboy.Spartan8907
Oh please dude. I own multiple PS3 games, and I have PSN. MiserySiren, look me up.
Avatar image for NAPK1NS
NAPK1NS

14870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#25 NAPK1NS
Member since 2004 • 14870 Posts

Sorry, I can't agree with ya this time, NAPK1NS. I loved everything about the demo.

BioShockOwnz
:cry: No BioShockOwnz, no!!! :cry:
Avatar image for ginglejangle
ginglejangle

3171

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#26 ginglejangle
Member since 2007 • 3171 Posts
I loved the combat system so it don't fall flat for me.:)
Avatar image for dru26
dru26

5505

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 dru26
Member since 2005 • 5505 Posts
I'm not in love with the auto blocking scheme and the AI seemed as intelligent as the AI in Untold Legends, but other then that I can't wait for this game. The 3 minute demo was not enough.
Avatar image for elite_ferns1
elite_ferns1

1232

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#28 elite_ferns1
Member since 2006 • 1232 Posts
hs was awesome. But nothing, in my opinion, will ever beat the three great Action-adventure games: prince of persia, God of war, and Ninja gaiden.
Avatar image for Danthegamingman
Danthegamingman

19978

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#29 Danthegamingman
Member since 2003 • 19978 Posts

Although I didn't purchase a PS3 for this game, Heavenly Sword was just the icing for my new console. I was super stoked to play the new demo, and my impressions are...not so good.

The game has the best lip syncing...probably ever. The voice acting is excellent, too. Although the game looks nice, it's hardly as nice as I wanted it to look. The comabt is (sadly enough) where the game falls flat. The blocking system while unique, really isn't as intuitive as a regular ol' block button. The stances are pretty neat, but again, nothing to write home about. Little things like thrusting the controller up in the air was just weird, too. Luckily you are about to change that. The Ai is overall fairly stupid, waiting for their turn to get sliced up. Teh camera was also very frustraiting. The sheer volume of enemies on screen can blot out the view of you character, and you can't slide a camera around to change this.

Heavenly Sword has the overtone of needed game polish. Even in the short seven minute demo I experienced multiple glitches and techical oddities. Bodies bouncing aboud, frame-rate and physics problems. Also, the animations and combos just don't flow as nicely as I would have liked.

It's all opinion, but I was really hoping for my next Ninja Gaiden Sigma! :(

NAPK1NS
napkins you have seen me aroud here for a long time so i am not going to steer you wrong. i love ngs but hs is a new experience we need to give a chance. i don't like the automatic block, but i can learn to live with it, check out the combo list, hs will have a deep combat moves. turn the aftertouch off so instead of jerking the controller you can use the x button. as far as glitchs and polish, this demo is from sonys gamers day and is 5 months old. the game is gold already, meaning everything has been polished and bugs fixed. we need to give this game a chance. games like gow and ng are some of my favorites, i have alot of experience in this genre and i think hs will be excellent.
Avatar image for Heil68
Heil68

60833

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#30 Heil68
Member since 2004 • 60833 Posts
I liked the demo and am looking forward to buying it come September.
Avatar image for alex77k
alex77k

352

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#31 alex77k
Member since 2004 • 352 Posts

HS is a great game (based on the demo), I played the demo10+ times now. I am playing NGS, but I like the HS demo better. Maybe it's just me, but the combat in HS is so deep whileNGS's action is too fast. In NGS, I just memorize a bunch of combos, jump/roll/block/do combos as fast as I can do.

Also, I think people don't like the "auto" block in HS because it is more complicated than the regular block button. In HS, you have to make a decision. To block or to counter. If blocking, then you have to pay attention to the type of attack you will be blocking.

Avatar image for mightyboosh13
mightyboosh13

705

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#32 mightyboosh13
Member since 2006 • 705 Posts

I am looking forward to trying this out at the weekend. My brother says its pretty decetn but the ai is a little dumb compared to NG and the demo isnt very long.

This,K2and Uncharted are the 2 games that may persuade me to buy a PS3 in the coming months.

Avatar image for furtherfan
furtherfan

3699

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 furtherfan
Member since 2007 • 3699 Posts

weird does not mean bad. just takes a little time to get used to.

i'm getting more and more in to the controls.

visually, it's okay, but soem textures are lackluster.

Avatar image for ken_gamer
ken_gamer

7522

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#34 ken_gamer
Member since 2003 • 7522 Posts
Well I've stated it before but apart from the great graphics, the videos I've watched show the gameplay was pretty lame. How long does it take to kill one enemy even? Or perhaps the moves were just too elaborate. Plus with the dialogue things like "I've wielded the Heavenly Swords before" was really really lame. I felt like a part of my soul died when I heard that narration.
Avatar image for Omnisystem
Omnisystem

613

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 Omnisystem
Member since 2007 • 613 Posts

Looks to me like you played the demo one time and gave it up.

The learning curve for the battle system is a bit longer than that. Now unless you really suck at pushing consecutive buttons to perform correct combos and timing them well and prefer just the old God of War button mash style...you will need to practice it a bit.

I admit God of War combat is MUCH easier, but thats what makes HS combat so good, you actually have to KNOW what you are doing and time your combos/blocks/counters correctly.

If I didnt know any better, I would say the battle system is too hard for you and you are looking for a button masher.

Avatar image for inertk
inertk

3385

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 inertk
Member since 2007 • 3385 Posts

Really? After watching the videos I was sure I'd share similar concerns with the game but after the demo all of them are gone.

I played it like 6 times, got better each time since I was getting more familiar with the controls and the A.I. I was up against was really quite smart.

Avatar image for FatalDomain
FatalDomain

1783

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 FatalDomain
Member since 2005 • 1783 Posts

I am a Lemming, and granted, I haven't played the game yet, but I think -- at least from what I've heard -- that the Heavenly Sword demo is quite short, and not fully representative of what you are going to experience over the course of the full game.

I'd wait before jumping into the disappointment bandwagon. I've told people who bashed the graphics in the Halo 3 Beta the same thing. Wait for the real deal.

djord02

I agree that the game can improve before launch, but I disagree with your comparison to Halo 3 Beta. H3 was getting gripes simply because of its graphics, not the animation, glitches, execution or anything else, just graphics. Graphics can be turned up (depending on if the graphics were created) but to fine tune the AI, framerates, and other bugs arent so easy.

Only time will tell with this title....

Game On...

Avatar image for NAPK1NS
NAPK1NS

14870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#38 NAPK1NS
Member since 2004 • 14870 Posts

Looks to me like you played the demo one time and gave it up.

The learning curve for the battle system is a bit longer than that. Now unless you really suck at pushing consecutive buttons to perform correct combos and timing them well and prefer just the old God of War button mash style...you will need to practice it a bit.

I admit God of War combat is MUCH easier, but thats what makes HS combat so good, you actually have to KNOW what you are doing and time your combos/blocks/counters correctly.

If I didnt know any better, I would say the battle system is too hard for you and you are looking for a button masher.

Omnisystem
I have played it about eight times, and as I stated before, I hate button mashers. It's the main reason I hate God of War.
Avatar image for jrpgliker
jrpgliker

663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 jrpgliker
Member since 2006 • 663 Posts

hs was awesome. But nothing, in my opinion, will ever beat the three great Action-adventure games: prince of persia, God of war, and Ninja gaiden.elite_ferns1

but why hs didin't receive any awards at e3

:D

2007 The Game Critics Awards Winners

Best of Show

Rock Band (Harmonix/MTV Games/EAP for PlayStation 3, Xbox 360)

Best Console Game

Mass Effect (Bioware/Microsoft Games Studio for Xbox 360)

Best PC Game

Crysis

Best Handheld Game

The Legend of Zelda: Phantom Hourglass (Nintendo for Nintendo DS)

Best Hardware

Rock Band Instruments(Harmonix/MTV Games/EAP for PlayStation 3, Xbox 360

Best Action Game

Call of Duty 4 (Infinity Ward/Activision for PC, PlayStation 3, Xbox 360)

Best Online Multiplayer Game

Halo 3 (Bungie/Microsoft Games Studio for Xbox 360)

Best Action/Adventure Game

Bioshock (Irrational Games/2K Games for PC, Xbox 360

Best Role Playing Game

Mass Effect (BioWare/Microsoft Games Studio for Xbox 360)


Best Original Game

Little Big Planet (Media Molecule/Sony Computer Entertainment Europe for PS3)

Best Racing Game

Burnout Paradise Criterion Games/EA for PlayStation 3, Xbox 360)


Best Fighting Game

Virtua Fighter 5(Sega for Xbox 360)

Best Strategy Game

World in Conflict

Special Commendation for Graphics

Killzone 2 (Guerilla Games/Sony Computer Entertainment Europe for PS3)

Avatar image for ISA_Scum
ISA_Scum

350

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 ISA_Scum
Member since 2007 • 350 Posts
I wonder what TC's opinion of God of WAr, X-Play's 3rd greatest game of all time and probably the best game on the PS2 is?
Avatar image for NAPK1NS
NAPK1NS

14870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#41 NAPK1NS
Member since 2004 • 14870 Posts
I wonder what TC's opinion of God of WAr, X-Play's 3rd greatest game of all time and probably the best game on the PS2 is?ISA_Scum
Great graphics, great enviorments, great bosses, good story. However, I highly dislike the combat system, button mashing play too big a role. It's a good game though.
Avatar image for Koalakommander
Koalakommander

5462

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 Koalakommander
Member since 2006 • 5462 Posts

Although I didn't purchase a PS3 for this game, Heavenly Sword was just the icing for my new console. I was super stoked to play the new demo, and my impressions are...not so good.

The game has the best lip syncing...probably ever. The voice acting is excellent, too. Although the game looks nice, it's hardly as nice as I wanted it to look. The comabt is (sadly enough) where the game falls flat. The blocking system while unique, really isn't as intuitive as a regular ol' block button. The stances are pretty neat, but again, nothing to write home about. Little things like thrusting the controller up in the air was just weird, too. Luckily you are about to change that. The Ai is overall fairly stupid, waiting for their turn to get sliced up. Teh camera was also very frustraiting. The sheer volume of enemies on screen can blot out the view of you character, and you can't slide a camera around to change this.

Heavenly Sword has the overtone of needed game polish. Even in the short seven minute demo I experienced multiple glitches and techical oddities. Bodies bouncing aboud, frame-rate and physics problems. Also, the animations and combos just don't flow as nicely as I would have liked.

It's all opinion, but I was really hoping for my next Ninja Gaiden Sigma! :(

NAPK1NS

dood, every fighting or action game i've ever played, i've wanted to do my own uppercut with the controller. I haven't played the HS demo, but it sounds sweet, and most reactions are good considering it's so short and shows so little.

Avatar image for Finale-
Finale-

981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 Finale-
Member since 2007 • 981 Posts

You can switch the Sixaxis controls to do air combos. Just switch them to X, even though both of them worked fine for me. As for the A.I, I would assume that NT would dumb down the A.I just for a demo and they have said that Hell mode will be unlocked as soon as your start the game. The combat for me felt refreshing because it is deeper than GoW's but not as deep as NGS, which is fine for me because I want the game to stand out on it's own. I also like the way the block system works because it forces you to think and actually takes some skill to use.

It's just a demo though. The technical problems have been fixed according to someone who is playing the review build of the game. Like you said the voice acting and lip syncing is top notch, some of the best ever and we still haven't got to play as Kai which will change up the gameplay and there are also puzzles to add some difference into the mix.

To me, Heavenly Sword feels like Heavenly Sword, it feels different than all action games out there.

Avatar image for E_x_i_l_e
E_x_i_l_e

1908

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#44 E_x_i_l_e
Member since 2007 • 1908 Posts

[QUOTE="elite_ferns1"]hs was awesome. But nothing, in my opinion, will ever beat the three great Action-adventure games: prince of persia, God of war, and Ninja gaiden.jrpgliker

but why hs didin't receive any awards at e3

:D

2007 The Game Critics Awards Winners

Best of Show

Rock Band (Harmonix/MTV Games/EAP for PlayStation 3, Xbox 360)

Best Console Game

Mass Effect (Bioware/Microsoft Games Studio for Xbox 360)

Best PC Game

Crysis

Best Handheld Game

The Legend of Zelda: Phantom Hourglass (Nintendo for Nintendo DS)

Best Hardware

Rock Band Instruments(Harmonix/MTV Games/EAP for PlayStation 3, Xbox 360

Best Action Game

Call of Duty 4 (Infinity Ward/Activision for PC, PlayStation 3, Xbox 360)

Best Online Multiplayer Game

Halo 3 (Bungie/Microsoft Games Studio for Xbox 360)

Best Action/Adventure Game

Bioshock (Irrational Games/2K Games for PC, Xbox 360

Best Role Playing Game

Mass Effect (BioWare/Microsoft Games Studio for Xbox 360)


Best Original Game

Little Big Planet (Media Molecule/Sony Computer Entertainment Europe for PS3)

Best Racing Game

Burnout Paradise Criterion Games/EA for PlayStation 3, Xbox 360)


Best Fighting Game

Virtua Fighter 5(Sega for Xbox 360)

Best Strategy Game

World in Conflict

Special Commendation for Graphics

Killzone 2 (Guerilla Games/Sony Computer Entertainment Europe for PS3)

You realize how many awards it recieved in 06? This E3 wasn't as big of a showing for it. and how does an FPS get best action? that makes sense o_O

Avatar image for da1on2
da1on2

4885

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#45 da1on2
Member since 2006 • 4885 Posts
Did anyone else right the axeman? Just dont press square when you jump off thr rope, he almost killed me there first time