I enjoyed 1 and 2 but both were seriously flawed games. I liked the concept of the first one, but couldn't quite grasp the story as to 'why' war was bad/accidentally called upon. Also, the gameplay was really inconsistent, like the devs didn't know what direction to take the level design in. It got a lot more fun once you unlocked Ruin (the horse), but you'd have some dungeons that were like zelda with good design, and others that were straight forward with no interesting aspects to them.
Then the second one came out and I was glad to see the changes they made. More consistent level design, better fighting mechanics, world design was pretty good for it's time. Then as I played through it I found that the world was literally 99% empty, with so few enemies and large empty spaces to walk through unchallenged. Everything felt fairly linear for an open-world concept. I really wanted to like it more, but it was very average.
This one, I'll wait and see. If the reviews say it's good, i'll get it, if not, i'll pick it up from the cheap bin years later (not like it hasn't been years already since the last one).
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