Seems to be less watered down then what I thought it would have been looks quite nice:
Scans
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I really don't understand how it will even compare to the 360 version. Even if they can get 250 zombies on screen at a time it just won't be the same.foxhound_foxAgreed! :x :evil: omg if they release this on the wii I'll castrate myself and kill my family!!!!!!! :x :evil: omg capcom I hate you!!!!!!!!! omg omg just look at that it looks so ****ing ugly and lame, how many zombies will it have on the screen? 5? this is so pathetic omg capcom how could you do this to your best franchise? :evil: :cry:
Agreed! :x :evil: omg if they release this on the wii I'll castrate myself and kill my family!!!!!!! :x :evil: omg capcom I hate you!!!!!!!!! omg omg just look at that it looks so ****ing ugly and lame, how many zombies will it have on the screen? 5? this is so pathetic omg capcom how could you do this to your best franchise? :evil: :cry:club-sandwich
I don't want DR on any other platform, it would kill me to see it becomemulti-platform. :( That's my most loved X360 game, omg this can't be happening. :( :cry:
I would have messed myself if they had announced a PC port. DR with mods? Instant pant creaming.foxhound_fox
I don't understand it, they are fully aware that the essence of DR was lost when they saw the BARREN corridors in the mall. Why take away what made DR so loved? Not tryna be stingy but if your going to do it then why not find a way to do it right or not at all.Pro_wrestler
I don't want DR on any other platform, it would kill me to see it becomemulti-platform. :( That's my most loved X360 game, omg this can't be happening. :( :cry:club-sandwich
[QUOTE="foxhound_fox"]I don't want DR on any other platform, it would kill me to see it becomemulti-platform. :( That's my most loved X360 game, omg this can't be happening. :( :cry:
I would have messed myself if they had announced a PC port. DR with mods? Instant pant creaming.club-sandwich
well i think if the gamecube can handle the huge draw distances of the wind waker, and if it can handle dozens of Resident Evil 4 enemys on screen, and dozens of people playing an MMO on the ps2 i'm pretty sure the wii verison will have at least 20 zombies maybe even 40 per camera angle
the good thing is maybe they'll fix the terrible aiming in the 360 version
that ruined it for me. the shooting controls were clunky.
why do you care so much if someone else can play your game? is it that your afraid all these people who said third parties will eventually make the Wii the software king like the PS2 this generation after a few years of development might be right?
you realise capcom prolly starting porting this late last year in 2007. so i can't imagine what they and other 3rd parties have planned for 2009 and 2010 and if monster hunter 3, eternal darkness 2, fatal frame 4 are any indicator then i'm going to be very happy with my Wii over the next 3 or 4 years.
[QUOTE="Pro_wrestler"]I don't understand it, they are fully aware that the essence of DR was lost when they saw the BARREN corridors in the mall. Why take away what made DR so loved? Not tryna be stingy but if your going to do it then why not find a way to do it right or not at all.foxhound_fox
I don't want DR on any other platform, it would kill me to see it becomemulti-platform. :( That's my most loved X360 game, omg this can't be happening. :( :cry:club-sandwich
dude the xbox can handle physics and A.I. in half life 2 which is far more advanced than deadrising
the A.I. in deadrising, at least the zombies is pathetic. someone gets near them and they lunge towards and bite.
thats resident evil 1 stuff right there.
besides resident evil 4 had intelligent enemies, dozens on the screen at a time.
and i really don't care about 200 zombies on the screen at once.
mind you also the PS2 had some dynsasty warrior games that actually had 100 enemies on the screen at once and they were about the same A.I. level as these zombies. these zombies are stupid dude, they aren't the covenant or the ganados.
so 100 people jumping with swords and each having their own combos in a DW game on PS2 on the PS2's lowly 290mhz CPU should be no problem for the Wii's 729mhz CPU.
im just saying dude deadrising may not be compromised at all, if only very little
its impressive how close the Wii pics are to the 360 pics, but as some have said deadrising wasn't a stunning 360 game either
well i think if the gamecube can handle the huge draw distances of the wind waker, and if it can handle dozens of Resident Evil 4 enemys on screen, and dozens of people playing an MMO on the ps2 i'm pretty sure the wii verison will have at least 20 zombies maybe even 40 per camera angle
darth-pyschosis
[QUOTE="darth-pyschosis"]well i think if the gamecube can handle the huge draw distances of the wind waker, and if it can handle dozens of Resident Evil 4 enemys on screen, and dozens of people playing an MMO on the ps2 i'm pretty sure the wii verison will have at least 20 zombies maybe even 40 per camera angle
Teufelhuhn
and like i said a PS2 dynasty warriors had 100 enemies on the screen at once too.
you're point being??????
dude the xbox can handle physics and A.I. in half life 2 which is far more advanced than deadrisingthe A.I. in deadrising, at least the zombies is pathetic. someone gets near them and they lunge towards and bite.
thats resident evil 1 stuff right there.
besides resident evil 4 had intelligent enemies, dozens on the screen at a time.
and i really don't care about 200 zombies on the screen at once.
mind you also the PS2 had some dynsasty warrior games that actually had 100 enemies on the screen at once and they were about the same A.I. level as these zombies. these zombies are stupid dude, they aren't the covenant or the ganados.
so 100 people jumping with swords and each having their own combos in a DW game on PS2 on the PS2's lowly 290mhz CPU should be no problem for the Wii's 729mhz CPU.
im just saying dude deadrising may not be compromised at all, if only very little
its impressive how close the Wii pics are to the 360 pics, but as some have said deadrising wasn't a stunning 360 game either
darth-pyschosis
I have to agree on the PC port.
Make it happen, Capcom.
Actually, bad Lost Planet memories just got conjured...
..
FamiBox
Very impressed by what my wii is able to accomplish. It looks almost as good as the 360 version just the 360 version has more zombies on screen and maybe little bit better lighting and textures on the 360 version but very suprised how good the wii version looks. Should be even funner if they add the wii mote into the gameplay. :)
[QUOTE="darth-pyschosis"]dude the xbox can handle physics and A.I. in half life 2 which is far more advanced than deadrisingthe A.I. in deadrising, at least the zombies is pathetic. someone gets near them and they lunge towards and bite.
thats resident evil 1 stuff right there.
besides resident evil 4 had intelligent enemies, dozens on the screen at a time.
and i really don't care about 200 zombies on the screen at once.
mind you also the PS2 had some dynsasty warrior games that actually had 100 enemies on the screen at once and they were about the same A.I. level as these zombies. these zombies are stupid dude, they aren't the covenant or the ganados.
so 100 people jumping with swords and each having their own combos in a DW game on PS2 on the PS2's lowly 290mhz CPU should be no problem for the Wii's 729mhz CPU.
im just saying dude deadrising may not be compromised at all, if only very little
its impressive how close the Wii pics are to the 360 pics, but as some have said deadrising wasn't a stunning 360 game either
foxhound_fox
i used to own a 360 and deadrising
it was a good game i didn't beat however the save system frustrated me but i liked the idea behind it
the aiming was horrible most ppl agreed on this at least i thought
comparing the physics and AI in deadrising to HL2 is a lose lose.
and like i said 100 enemis on the PS2.
honestly, i never encountered any intelligent zombie in deadrising. its the number of zombies that makes you get hurt coz there are too many to avoid
the bosses, i don't remember any of them having complex AI i mean i just kept rolling to avoid the clown and such.
although running across the field while those guys on the truck (can't remember their names) were gunning me down was brutal. i always had trouble getting across the field to the other side of the mall during that.
come on dude, besides i really think deadrising isn't more advanced than half life 2. if you can provide proof than thats cool either way its a good game that more people can now enjoy and even if i never touch the wii verision it makes me happy that more people can see a good game like this.
it should make you happy too.
i mean i'm sure killing 56 zombies on a screen will be pretty satisfying even though it isn't 100 zombies ok?
and this always leaves the possiblity of frank chopping down zombie chumps with a hammer, or better yet,... the master sword!
[QUOTE="FamiBox"]..
clintos59
Very impressed by what my wii is able to accomplish. It looks almost as good as the 360 version just the 360 version has more zombies on screen and maybe little bit better lighting and textures on the 360 version but very suprised how good the wii version looks. Should be even funner if they add the wii mote into the gameplay. :)
whats the point of this port? its not gonna be any better.
[QUOTE="clintos59"][QUOTE="FamiBox"]..
punkrocker163
Very impressed by what my wii is able to accomplish. It looks almost as good as the 360 version just the 360 version has more zombies on screen and maybe little bit better lighting and textures on the 360 version but very suprised how good the wii version looks. Should be even funner if they add the wii mote into the gameplay. :)
whats the point of this port? its not gonna be any better.
maybe it has extra missions, extra content, i mean taking out HD programming prolly leaves alot of empty space on that DVD.
and it will be better
firing a gun in deadrising was horrid, with the Wii's IR function it should be seamless and easy just like in any other 3rd person Wii action game like Godfather and Bully where the aiming worked pretty well
Those scans are obviously fake seeing as nintendo dosent care about core gamers anymore.Gh0st_Of_0nyx
i know fatal frame 4, monster hunter 3, final fantasy crystal chronicles, de blob, and little kings story were all cancelled on the wii and are being made for the hardest of the hardcore gamers system.....
THE DREAMCAST!
seriously the dreamcast is what happens when publishers focus on hardcore gamers, and what happens is failure.
[QUOTE="punkrocker163"][QUOTE="clintos59"][QUOTE="FamiBox"]..
darth-pyschosis
Very impressed by what my wii is able to accomplish. It looks almost as good as the 360 version just the 360 version has more zombies on screen and maybe little bit better lighting and textures on the 360 version but very suprised how good the wii version looks. Should be even funner if they add the wii mote into the gameplay. :)
whats the point of this port? its not gonna be any better.
maybe it has extra missions, extra content, i mean taking out HD programming prolly leaves alot of empty space on that DVD.
and it will be better
firing a gun in deadrising was horrid, with the Wii's IR function it should be seamless and easy just like in any other 3rd person Wii action game like Godfather and Bully where the aiming worked pretty well
I prefer 200+ zombies on screen then better controls.
shooting controls werent that good but game was still playable
i used to own a 360 and deadrisingit was a good game i didn't beat however the save system frustrated me but i liked the idea behind it
the aiming was horrible most ppl agreed on this at least i thought
comparing the physics and AI in deadrising to HL2 is a lose lose.
and like i said 100 enemis on the PS2.
honestly, i never encountered any intelligent zombie in deadrising. its the number of zombies that makes you get hurt coz there are too many to avoid
the bosses, i don't remember any of them having complex AI i mean i just kept rolling to avoid the clown and such.
although running across the field while those guys on the truck (can't remember their names) were gunning me down was brutal. i always had trouble getting across the field to the other side of the mall during that.
come on dude, besides i really think deadrising isn't more advanced than half life 2. if you can provide proof than thats cool either way its a good game that more people can now enjoy and even if i never touch the wii verision it makes me happy that more people can see a good game like this.
it should make you happy too.
i mean i'm sure killing 56 zombies on a screen will be pretty satisfying even though it isn't 100 zombies ok?
and this always leaves the possiblity of frank chopping down zombie chumps with a hammer, or better yet,... the master sword!
darth-pyschosis
[QUOTE="foxhound_fox"]I don't want DR on any other platform, it would kill me to see it becomemulti-platform. :( That's my most loved X360 game, omg this can't be happening. :( :cry:
I would have messed myself if they had announced a PC port. DR with mods? Instant pant creaming.club-sandwich
I see what you did there...
Personally I can't wait to play that PS3 "exclusive" on my 360..... lol... poor poor cows.
[QUOTE="darth-pyschosis"]i used to own a 360 and deadrisingit was a good game i didn't beat however the save system frustrated me but i liked the idea behind it
the aiming was horrible most ppl agreed on this at least i thought
comparing the physics and AI in deadrising to HL2 is a lose lose.
and like i said 100 enemis on the PS2.
honestly, i never encountered any intelligent zombie in deadrising. its the number of zombies that makes you get hurt coz there are too many to avoid
the bosses, i don't remember any of them having complex AI i mean i just kept rolling to avoid the clown and such.
although running across the field while those guys on the truck (can't remember their names) were gunning me down was brutal. i always had trouble getting across the field to the other side of the mall during that.
come on dude, besides i really think deadrising isn't more advanced than half life 2. if you can provide proof than thats cool either way its a good game that more people can now enjoy and even if i never touch the wii verision it makes me happy that more people can see a good game like this.
it should make you happy too.
i mean i'm sure killing 56 zombies on a screen will be pretty satisfying even though it isn't 100 zombies ok?
and this always leaves the possiblity of frank chopping down zombie chumps with a hammer, or better yet,... the master sword!
foxhound_fox
if third person shooting controls aren't suppose to work any differently from deadrising with dual analog sticks why do MGS4, GTA4,Warhawk, controls respond better? but i suppose thats opinion.
why would it matter if there are more zombies on the screen yea thats cool but i mean, what makes the game cool is the funny ways you kill all of them and the big enviroment. i can't see any of that being compromised on Wii.
and besides, someone would take more enemies on screen over better controls? even if it was better controls on a 360 controller? lame
i mean this guy has real complaints about the wii version. fair complaints.
but no one should ever sacrifice good controls for something like more enemies, or better AI, coz controls can break the game. i've never seen a lack of enemies on the screen make someone say, "oh what a fail!"
i mean LAIR had plenty of enemies, what killed it? terrible controls
besides like i said if im wrong about everything i've said at least more ppl get to enjoy this game
[QUOTE="darth-pyschosis"]i used to own a 360 and deadrisingit was a good game i didn't beat however the save system frustrated me but i liked the idea behind it
the aiming was horrible most ppl agreed on this at least i thought
comparing the physics and AI in deadrising to HL2 is a lose lose.
and like i said 100 enemis on the PS2.
honestly, i never encountered any intelligent zombie in deadrising. its the number of zombies that makes you get hurt coz there are too many to avoid
the bosses, i don't remember any of them having complex AI i mean i just kept rolling to avoid the clown and such.
although running across the field while those guys on the truck (can't remember their names) were gunning me down was brutal. i always had trouble getting across the field to the other side of the mall during that.
come on dude, besides i really think deadrising isn't more advanced than half life 2. if you can provide proof than thats cool either way its a good game that more people can now enjoy and even if i never touch the wii verision it makes me happy that more people can see a good game like this.
it should make you happy too.
i mean i'm sure killing 56 zombies on a screen will be pretty satisfying even though it isn't 100 zombies ok?
and this always leaves the possiblity of frank chopping down zombie chumps with a hammer, or better yet,... the master sword!
foxhound_fox
I approve this post, I see you enjoyed DR just as much as I did. :) Did you got 1000/1000?club-sandwich
[QUOTE="club-sandwich"]I approve this post, I see you enjoyed DR just as much as I did. :) Did you got 1000/1000?foxhound_fox
i will make a bet.
i bet the Wii version will get a 8.0 or a 8.5 review score in janurary when it is released. ok?
the original scored 8.4.
here on gamespot only.
if third person shooting controls aren't suppose to work any differently from deadrising with dual analog sticks why do MGS4, GTA4,Warhawk, controls respond better? but i suppose thats opinion.why would it matter if there are more zombies on the screen yea thats cool but i mean, what makes the game cool is the funny ways you kill all of them and the big enviroment. i can't see any of that being compromised on Wii.
and besides, someone would take more enemies on screen over better controls? even if it was better controls on a 360 controller? lame
i mean this guy has real complaints about the wii version. fair complaints.
but no one should ever sacrifice good controls for something like more enemies, or better AI, coz controls can break the game. i've never seen a lack of enemies on the screen make someone say, "oh what a fail!"
i mean LAIR had plenty of enemies, what killed it? terrible controls
besides like i said if im wrong about everything i've said at least more ppl get to enjoy this game
darth-pyschosis
i will make a bet.i bet the Wii version will get a 8.0 or a 8.5 review score in janurary when it is released. ok?
the original scored 8.4.
here on gamespot only.
darth-pyschosis
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