Has anyone bought any of them lately? :?
And what was the last game you bought?
I've haven't brought a game in about 2 years.
Mostly just rented.
Why do people put up with 6-8 hours of gameplay for 65$?
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Has anyone bought any of them lately? :?
And what was the last game you bought?
I've haven't brought a game in about 2 years.
Mostly just rented.
Why do people put up with 6-8 hours of gameplay for 65$?
the last game i bought was halo3
i havent bought anything since cause gaming is to expensive to warrent a 60 dollar price tag unless the game has alot of replay value
You're only including Single Player in your analysis, which I commend you for because I'm first and foremost a Singple Player gamer, but Multiplayer accounts for much of the package as well.
You're only including Single Player in your analysis, which I commend you for because I'm first and foremost a Singple Player gamer, but Multiplayer accounts for much of the package as well.
Cerberus_Legion
honestly IMO I've haven't played a good single player game since RE2, Kotor, and MGS1.
Maybe Mass effect will be the first game I buy in 2 years.
I mean somegames have to be that quick because sometimes they just drag on. its all about paceing. If its not paced right it get repetitive and dull and you want to beat it already. Thats not the feeling I want from a game.
I never really considered renting until now. I always had a philosophy of buying my games to help dev's out. But I have been having second thoughts. I'm just tired of getting 5 hour games... I don't have online so there is less replay for me.
Some games are worth it, likeCOD4 and Halo 3. I played COD4 3 times over now and Halo 3at least 6 or 7.
The trend is 5-6 hour games. Not 8-10,which is quite annoying.
Looks like RPG's and RTS are out the window for you hehe.I'd gladly pay $60 for 8-12 hours of gameplay if those 8-12 hours are awesome. Too long gets boring.
Quality over quantity.
Bgrngod
Welcome to the gen that MS and Sony have created.
All the development money is being spent on those shiny graphics rather than on the gameplay. No surprises here.
Zhengi
No wonder it feels like I've been playing the same games over and over again with a fresh coat of 70$ paint on them/
One reason why I like the Wii. People say that the system only has shallow, low attention-span style games.. yet if you look at the system's best games, they almost all have deep, usually 15-20 hour single player modes. Zelda, Super Paper Mario, Metroid Prime, Mario Galaxy, Zack & Wiki. Yes please.
Post 8000? Fantastic.
[QUOTE="Bgrngod"]Looks like RPG's and RTS are out the window for you hehe.I'd gladly pay $60 for 8-12 hours of gameplay if those 8-12 hours are awesome. Too long gets boring.
Quality over quantity.
Unforgiven2870
Sometimes they tend to drag on, but I usually like RPG's. I haven't played a good RTS since Warcraft III.
You're only including Single Player in your analysis, which I commend you for because I'm first and foremost a Singple Player gamer, but Multiplayer accounts for much of the package as well.
Cerberus_Legion
My concern with stuff like COD 4 is that it's virtually only multiplayer, and it pains me to think I'm paying $60 for some maps and playing against real people, not only that, but people who have to PAY to play it against you. We're paying to be their A.I.
Which is why I don't get all the love for ANY of these games.. They're great, but for single player gamers, we're singled out because of the demands of an ever-growing online community. The only replay value I get from these 8-10 hour games is changing difficulty, and that's not enough. People are becoming far too spoiled when it comes to Online Multiplayer, and because Online Multiplayer gaming is still in its infancy, it's become far too spoiled. Great single player games that last you for as much as you paid for your dollar are far and few..
[QUOTE="Cerberus_Legion"]You're only including Single Player in your analysis, which I commend you for because I'm first and foremost a Singple Player gamer, but Multiplayer accounts for much of the package as well.
bretthorror
My concern with stuff like COD 4 is that it's virtually only multiplayer, and it pains me to think I'm paying $60 for some maps and playing against real people, not only that, but people who have to PAY to play it against you. We're paying to be their A.I.
There's always Americas Army.[QUOTE="bretthorror"][QUOTE="Cerberus_Legion"]You're only including Single Player in your analysis, which I commend you for because I'm first and foremost a Singple Player gamer, but Multiplayer accounts for much of the package as well.
Unforgiven2870
My concern with stuff like COD 4 is that it's virtually only multiplayer, and it pains me to think I'm paying $60 for some maps and playing against real people, not only that, but people who have to PAY to play it against you. We're paying to be their A.I.
There's always Americas Army.or flashpoint
greatest war sim ever made
pc of course
Even worse trend present... online multiplayer oriented games 65-75$ dominating the market... in one to two years after their release no one will be playing it online ever again making the game worthless.
the last game i bought was halo3
i havent bought anything since cause gaming is to expensive to warrent a 60 dollar price tag unless the game has alot of replay value
ParadiddleFill
same here ^
Even worse trend present... online multiplayer oriented games 65-75$ dominating the market... in one to two years after their release no one will be playing it online ever again making the game worthless.
henry_the_horse
Look at Ghost Recon 2 and Summit Strike.
You know what an even worse trend emmerging is? Microtransactions. Pay $1 for a new car in a game? No thanks. Pay $10 for multiplayer maps? No thanks.
I can just see companies trying to sell their 8-10 single player only games in the future, and then "add on" multiplayer through MT's but make you pay even more money. Hooray!
i just get the feeling the way things are going in 10 years we all might be playing 2 hour cgi movies on our xbox1000 or psxtremeParadiddleFill
next gen and towards the end of this one i can honestly see 5-6 hour or less games becoming common place, but thats where i draw the line and stop buying games with or without MP
i actually blame multiplayer for this trend
Would you prefer they double the length of every single player game and making it dull and a chore to get through. Depending on the game a 8-10 for single player is perfect IMO.
Although I do think that £50 for an amazing Single player experience is much better than paying £50 for a decent single player component with near broken multiplayer. **CoughGearsofWarCough*
Gears of War PC (12 hours - thanks PC-exclusive new content) - $39.99
Warhammer 40,000: Dawn of War Plantium Edition (25+ hours ) - $29.99
Battlefield 2142 (42 hours - thus far) - $29.99
Viva Pinata PC (6 hours - thus far) - $29.99
Bioshock Special Edition (5 hours - stopped playing in disgust) - $69.99
-
There you have it, it seems to me that the tightly closed systems of the PS3 and 360, combined with their higher development costs, lower returns (licensing fees, retail costs, advertising costs, et cetera) are limiting how much actual "game" winds up in your game. See the last title on my recent purchases list (Bioshock) for the details... however games that offer a value do still exist, and certainly aren't going anywhere.
With how many great games the 360 has and the fact that I have to play every single one of them, I'm kind of glad that they aren't all 20-30 hour games. It give me more time to play multiplayer games like CoD4 and VF5.
Money for me isn't really an issue. Gaming is my obsession and I don't care how much I pay to enjoy it. I feel I'm getting value for money and that's all that counts.
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