Uncharted is hailed as the graphics king by most, and while I don't explicitly disagree I would like to point out a glaring flaw.
The canopy trees. Yes the shadow-casting foliage is impressive when you're watching its shadow on the ground, but have you ever looked up at what's casting that shadow? I did. I was propelled into a fit of laughter and then of tears.
I have no screen-shots to show because I don't have my Capture Card set up but let me just describe it for you. A green flat gyrating mass that stretched and skewed around in an oval like pattern. It looked absolutely awful. It made my little bro cry and killed my cat, if Uncharted's horrific dialogue hadn't done that already.
And this killed the game for me. What ever immersiveness had existed was drained and tossed out of the window. The experience was akin to playing Oblivion and having the beggars suddenly switch voice actors on you mid conversation. It kills the atmosphere and for a game that banks on atmosphere it is a fatal blow.
I know that no game is perfect, but allowing players to see the innards of your game is like watching a movie being filmed, it just doesn't feel real.
I know I should have blogged but no one reads those! Thanks!
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