how big is the halo multiplayer?

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pminooei

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#1 pminooei
Member since 2003 • 1076 Posts
i just want to know how many players does halo allow (max # of players) in the game, cause the way i see halo 3 graphics aren't amazing they are good, not amazing so i would guess that the multiplayer would be larger, just a guess.
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Logan832

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#2 Logan832
Member since 2006 • 2168 Posts
Not sure probably 16, unlike Battlefiled/Resistance fall of man it's just not a game you would really want more than 16 player matches on. (Unless your playing that blood gulch level)
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Bansheesdie

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#3 Bansheesdie
Member since 2004 • 15057 Posts

16 players on the bigger maps, its pretty much the same layout as Halo 2.

The Alpha screens look hot, I was very impressed by the reflection of the armor. Especially when you fire a weapon, I loved that the light from the guns reflects off the rifle, and the Spartan.

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hockeyruler12

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#4 hockeyruler12
Member since 2005 • 8114 Posts

16 players on the bigger maps, its pretty much the same layout as Halo 2.

The Alpha screens look hot, I was very impressed by the reflection of the armor. Especially when you fire a weapon, I loved that the light from the guns reflects off the rifle, and the Spartan.

Bansheesdie

the only problem i had in the entire Vidoc was that the gunfire looked like yellow lines

im positive they will fix it though 

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KAS3Y_JAM3Z

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#5 KAS3Y_JAM3Z
Member since 2006 • 1699 Posts

i just want to know how many players does halo allow (max # of players) in the game, cause the way i see halo 3 graphics aren't amazing they are good, not amazing so i would guess that the multiplayer would be larger, just a guess. pminooei

 

So you're basing everything off of the pre alpha build? Oh, smart choice.

 

They are still working out how many players they will max out at. 

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zero9167

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#6 zero9167
Member since 2005 • 14554 Posts
[QUOTE="Bansheesdie"]

16 players on the bigger maps, its pretty much the same layout as Halo 2.

The Alpha screens look hot, I was very impressed by the reflection of the armor. Especially when you fire a weapon, I loved that the light from the guns reflects off the rifle, and the Spartan.

hockeyruler12

the only problem i had in the entire Vidoc was that the gunfire looked like yellow lines

im positive they will fix it though

yeah mostly all the effects and texture aren't final. but it should be pretty close to how it look since beta is almost open
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zero9167

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#7 zero9167
Member since 2005 • 14554 Posts

[QUOTE="pminooei"]i just want to know how many players does halo allow (max # of players) in the game, cause the way i see halo 3 graphics aren't amazing they are good, not amazing so i would guess that the multiplayer would be larger, just a guess. KAS3Y_JAM3Z

 

So you're basing everything off of the pre alpha build? Oh, smart choice.

 

They are still working out how many players they will max out at.

i thnk people can stop calling it pre alpha since beta is coming out next month ;)