How could there ever be a hardcore Natal game??.

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Clank-PS-Snake

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#1 Clank-PS-Snake
Member since 2010 • 699 Posts

MS keep saying that core Natal games are coming but I don't see how, There's no way an FPS, TPS, RPG, or sports game could ever be done without a controller. How would Halo work?, running on the spot to move and then using you hand as a gun to aim??, I just don't see it, Natal was created solely for casuals and I thank Sony for making Move with the core in mind.

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KevinButlerVP

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#2 KevinButlerVP
Member since 2010 • 2378 Posts
there can't be any hardcore, or at least we havn't seen any
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deactivated-5d6e91f5c147a

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#3 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Closest thing we've seen so far is FM3.
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FlamesOfGrey

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#4 FlamesOfGrey
Member since 2009 • 7511 Posts
IMO there will not be any Halo or Gears games that could be of the quality they have now with Kinect.
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Nohtnym

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#5 Nohtnym
Member since 2010 • 1552 Posts

Why I have a feeling next halo will be on rail shooter requiring kinect, but I don't care, since it's made by 343 industries. Not the quality of bungie anyway.

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N30F3N1X

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#6 N30F3N1X
Member since 2009 • 8923 Posts

hardcoreThread Title

any Halo or Gears gamesFlamesOfGrey

wat

Indeed there can't be right now. In the near future, when improvements to 3D technology are made, we may be very well able to interact personally with in-game things.

Think of something like seeing a virtual menu like the one on the Mass Effect omni-tools.

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Nintendo_Ownes7

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#7 Nintendo_Ownes7
Member since 2005 • 30973 Posts

there can't be any hardcore, or at least we havn't seen anyKevinButlerVP
Yes you have Child of Eden is a hardcore title it is in a hardcore genre Rail Shooter which is a sub-genre of SHMUPs.

Edit* But that game is multiplatform and can also be played with a normal controller if you wanted to play that way.

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FlamesOfGrey

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#8 FlamesOfGrey
Member since 2009 • 7511 Posts

[quote="Thread Title"]hardcoreN30F3N1X

any Halo or Gears gamesFlamesOfGrey

wat

Indeed there can't be right now. In the near future, when improvements to 3D technology are made, we may be very well able to interact personally with in-game things.

Think of something like seeing a virtual menu like the one on the Mass Effect omni-tools.

Halo & Gears thrive on multiplayer I just don't see Kinect ever being able to do that well.

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ianuilliam

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#9 ianuilliam
Member since 2006 • 4955 Posts

Closest thing we've seen so far is FM3.siLVURcross
Doesn't Forza with kinect do the gas/brakes automatically and all you do is steer with your imaginary steering wheel? Most casualfied/least hardcore racer ever am confirmed...

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shinrabanshou

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#10 shinrabanshou
Member since 2009 • 8458 Posts

Treadmill accessory included?

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88mphSlayer

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#11 88mphSlayer
Member since 2010 • 3201 Posts

Dance Central on extreme difficulty?

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WhenCicadasCry

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#12 WhenCicadasCry
Member since 2010 • 2727 Posts

You can use the standard Xbox 360 controller with it I believe.

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FlamesOfGrey

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#13 FlamesOfGrey
Member since 2009 • 7511 Posts

You can use the standard Xbox 360 controller with it I believe.

WhenCicadasCry
Then what's the point of kinect really?
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R3FURBISHED

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#14 R3FURBISHED
Member since 2008 • 12408 Posts

There's no way an FPS, TPS, RPG, or sports game could ever be done without a controller.

Clank-PS-Snake

Creatively

There is enormous possibility with Kinect in terms of what it can/cannot do. For instance, a game like Lifeline could be made to utilize Kinects voice recognition. How about integrating both controller and controller-less controls. You move/shoot/drive/jump with the controller, but could say box or push or lean with Kinect.

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WhenCicadasCry

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#15 WhenCicadasCry
Member since 2010 • 2727 Posts

[QUOTE="WhenCicadasCry"]

You can use the standard Xbox 360 controller with it I believe.

FlamesOfGrey

Then what's the point of kinect really?

Dunno. :P Maybe for headtracking, hybrid motion / standard control scheme?

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88mphSlayer

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#16 88mphSlayer
Member since 2010 • 3201 Posts

You can use the standard Xbox 360 controller with it I believe.

WhenCicadasCry

nah they should just come out with a nunchuck-type device, i mean Kinect already does all the motion tracking work that the wiimote/wand do, and without the nunchuck those two would have the exact same limitations that Kinect has

so inevitably the final part that would give devs a little more freedom is a nunchuck for Kinect

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FlamesOfGrey

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#17 FlamesOfGrey
Member since 2009 • 7511 Posts
[QUOTE="WhenCicadasCry"]

[QUOTE="FlamesOfGrey"][QUOTE="WhenCicadasCry"]

You can use the standard Xbox 360 controller with it I believe.

Then what's the point of kinect really?

Dunno. :P Maybe for headtracking, hybrid motion / standard control scheme?

Yeah, I was thinking about hybrid controls. Maybe they will surprise us because there is no way I could see Halo being done on kinect since it's so multiplayer driven. It would get alot of hardcore gamers to pick it up if it's done well.
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LP4EVA2005

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#18 LP4EVA2005
Member since 2004 • 8585 Posts

You can use the standard Xbox 360 controller with it I believe.

WhenCicadasCry
then that would defeat the whole purpose for what Kinact was made for, dont ya think?
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shinrabanshou

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#19 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="WhenCicadasCry"]

You can use the standard Xbox 360 controller with it I believe.

88mphSlayer

nah they should just come out with a nunchuck-type device, i mean Kinect already does all the motion tracking work that the wiimote/wand do, and without the nunchuck those two would have the exact same limitations that Kinect has

so inevitably the final part that would give devs a little more freedom is a nunchuck for Kinect

That would be the better thing to do in terms of allowing core software development...

But then You are (not) the controller! anymore.

And if you're going to have a nunchuck for movement, then why not release an accessory with some buttons on it for things like shooting...

Congratulations, your Kinect evolved into a Wii.

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88mphSlayer

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#20 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="88mphSlayer"]

[QUOTE="WhenCicadasCry"]

You can use the standard Xbox 360 controller with it I believe.

shinrabanshou

nah they should just come out with a nunchuck-type device, i mean Kinect already does all the motion tracking work that the wiimote/wand do, and without the nunchuck those two would have the exact same limitations that Kinect has

so inevitably the final part that would give devs a little more freedom is a nunchuck for Kinect

That would be the better thing to do in terms of allowing core software development...

But then You are (not) the controller! anymore.

And if you're going to have a nunchuck for movement, then why not release an accessory with some buttons on it for things like shooting...

Congratulations, your Kinect evolved into a Wii.

what's the point of coming out with a wiimote/wand for Kinect for rail shooters when you can just use your hands like in Child of Eden? it would be kinda funny to be playing a rail shooter where your fingers are shooting bullets at enemies

besides that, i thought of the idea of moving a character without a nunchuck anyways... why not just establish that your left hand is the left stick and right hand the right stick? to move forward you push your hand forward like you're pushing the character around, and by moving your left hand right or left you're telling the character to go right or left, while your right hand controls camera, and if you had a nunhuck-esque device even with just 1 or 2 buttons that would act as your firing mechanism unless you wanted to be a little more creative and make firing a "timed" based action sort of like when you select something on the dashboard, you just hold your hand over something and wait a second and your guy shoots a 1-hit kill laser beam or something

anyways, i think if people really want something interesting on a new controls scheme then somebody will make something, i mean this is the same industry that worked out how to play a 3d game where you don't control the camera

edit: you could also translate games like Jet Grind Radio or Katamari Damacy over to Kinect pretty easily imo, point is i think it's possible that these kind of games can exist on that platform... which is why i was disappointed in Microsoft's E3 so much

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gamer-adam1

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#21 gamer-adam1
Member since 2008 • 4188 Posts

they could make a epic space game, where your the captian, and you give commands through voice, not rly kinect but it would be awesome

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Bread_or_Decide

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#22 Bread_or_Decide
Member since 2007 • 29761 Posts
I can imagine a hardcore RTS game using just ur hands.
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shinrabanshou

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#23 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="shinrabanshou"]

[QUOTE="88mphSlayer"]

nah they should just come out with a nunchuck-type device, i mean Kinect already does all the motion tracking work that the wiimote/wand do, and without the nunchuck those two would have the exact same limitations that Kinect has

so inevitably the final part that would give devs a little more freedom is a nunchuck for Kinect

88mphSlayer

That would be the better thing to do in terms of allowing core software development...

But then You are (not) the controller! anymore.

And if you're going to have a nunchuck for movement, then why not release an accessory with some buttons on it for things like shooting...

Congratulations, your Kinect evolved into a Wii.

what's the point of coming out with a wiimote/wand for Kinect for rail shooters when you can just use your hands like in Child of Eden? it would be kinda funny to be playing a rail shooter where your fingers are shooting bullets at enemies

The problem I see even for rail shooters is that Kinect can't recognise fingers and ergo can't recognise actual hand gestures, just gross hand movement - that would let you aim, but I'm not sure how one would trigger.

I'm not sure how Child of Eden circumvents this issue. The crappy Deca Sports game apparently has you jerk your hand upwards quickly in order to fire in paintball.

Using your left hand as a virtual D-pad sounds rather cumbersome.

Katamari could work though, leaning to steer I guess.

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88mphSlayer

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#24 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="88mphSlayer"]

[QUOTE="shinrabanshou"]That would be the better thing to do in terms of allowing core software development...

But then You are (not) the controller! anymore.

And if you're going to have a nunchuck for movement, then why not release an accessory with some buttons on it for things like shooting...

Congratulations, your Kinect evolved into a Wii.

shinrabanshou

what's the point of coming out with a wiimote/wand for Kinect for rail shooters when you can just use your hands like in Child of Eden? it would be kinda funny to be playing a rail shooter where your fingers are shooting bullets at enemies

The problem I see even for rail shooters is that Kinect can't recognise fingers and ergo can't recognise actual hand gestures, just gross hand movement - that would let you aim, but I'm not sure how one would trigger.

I'm not sure how Child of Eden circumvents this issue. The crappy Deca Sports game apparently has you jerk your hand upwards quickly in order to fire in paintball.

Child of Eden circumvents that by pushing your hand forward, but obviously this would only really work for abstract games like Child of Eden since having to push your hand forward everytime you fired a pistol would get really old

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deactivated-586249e1b64ba

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#25 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

The problem I see even for rail shooters is that Kinect can't recognise fingers and ergo can't recognise actual hand gestures, just gross hand movement - that would let you aim, but I'm not sure how one would trigger.

I'm not sure how Child of Eden circumvents this issue. The crappy Deca Sports game apparently has you jerk your hand upwards quickly in order to fire in paintball.

shinrabanshou

My guess? Aim with one hand, other hand pulls the trigger. Internet's pretty slow for me today for some reason, so I'll just post the E3 demonstration so you can try to look for it yourself.

Edit: Slayer already found out how.

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siddhu33

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#26 siddhu33
Member since 2008 • 3264 Posts

Starcraft 2 Kinect.

I can see it happening.

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deactivated-5b78379493e12

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#27 deactivated-5b78379493e12
Member since 2005 • 15625 Posts

I don't think it will happen right, since there will be a lot of trial and error on the part of the developers to find what works and what doesn't. I really feel that there's a lot of potential in this kind of technology, but it will take time before it's fully realized.

Just remember that it's taken some time for the Wii Motion control to be used well.

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tomarlyn

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#28 tomarlyn
Member since 2005 • 20148 Posts
Closest thing we've seen so far is FM3.siLVURcross
Which is a really crap example of Kinect. Nobody wants a sim racer that only lets you steer. Kinect will forever be for kids and your mom.
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Nohtnym

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#29 Nohtnym
Member since 2010 • 1552 Posts

Starcraft 2 Kinect.

I can see it happening.

siddhu33

Tell your vision.

Kinect rts would be more casual and simple than with controller.

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Clank-PS-Snake

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#30 Clank-PS-Snake
Member since 2010 • 699 Posts

Yea I guess I was right there is no way really, which is a shame because it is an impressive piece of tech but really it's just a way of stealing the Nintendo crowd. I hope it fails.

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93soccer

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#31 93soccer
Member since 2009 • 4602 Posts
Move was created with the Wiimote in mind, it's not hardcore. Non of the motion controllers are hardcore :|
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R3FURBISHED

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#32 R3FURBISHED
Member since 2008 • 12408 Posts

Yea I guess I was right there is no way really, which is a shame because it is an impressive piece of tech but really it's just a way of stealing the Nintendo crowd. I hope it fails.

Clank-PS-Snake

I still stand by what I said:

[QUOTE="Clank-PS-Snake"]

There's no way an FPS, TPS, RPG, or sports game could ever be done without a controller.

R3FURBISHED

Creatively

There is enormous possibility with Kinect in terms of what it can/cannot do. For instance, a game like Lifeline could be made to utilize Kinects voice recognition. How about integrating both controller and controller-less controls. You move/shoot/drive/jump with the controller, but could say box or push or lean with Kinect.

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kiko1

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#33 kiko1
Member since 2007 • 187 Posts

i cant see a full hardcore game being used with kinect but maybe sections in the story game play or chapters. like how the sixaxis was used in games like heavenly sword on ps3

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haziqonfire

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#34 haziqonfire
Member since 2005 • 36392 Posts
I still don't know why a point and click game hasn't been thought up for it. It works well with a Wiimote (Zack and Wiki), I'm pretty sure it can work well with Natal too. It's not the 'hardcore' most people would think about but it'd definitely be interesting.
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Oonga

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#35 Oonga
Member since 2010 • 633 Posts

Early days.

Besides, i dont think MS made Natal with the thought of how it would work with existing genres.

Me personally, id like to see some new genres invented with it.

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heretrix

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#36 heretrix
Member since 2004 • 37881 Posts

I can't believe how criminally shortsighted some of you are. Kinect would be an excellent supplemental control device used for things like head tracking, gesture commands and voice recognition. I think that there are quite a few crafty developers that can implement that into a core game. RPGs for one could become radically different with Kinect support.

Sure the launch games are idiotic for the most part, but launch games are almost always subpar until the tech is mastered. No one said core games must be Kinect only. But who knows what the future brings?

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siddhu33

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#37 siddhu33
Member since 2008 • 3264 Posts

[QUOTE="siddhu33"]

Starcraft 2 Kinect.

I can see it happening.

Nohtnym

Tell your vision.

Kinect rts would be more casual and simple than with controller.

Not really...

Units can be controlled and moved with your hands, and complex commands can be used with voice.

In fact, it would probably be on par with Mouse and Keyboard, if implemented correctly.

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MetroidPrimePwn

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#38 MetroidPrimePwn
Member since 2007 • 12399 Posts

Well, Kinect is going to be compatible with PC, right?

I'm sure once the online community figures out how to develop for it, we're going to be seeing some VERY hardcore porn games...

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HavocV3

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#39 HavocV3
Member since 2009 • 8068 Posts

what's with the rule saying the use of Natal can't be in conjunction with a gamepad?

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WilliamRLBaker

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#40 WilliamRLBaker
Member since 2006 • 28915 Posts

I'm confused as to why you care..you've all ready admited you will do your best convince anyone you know not to buy Kinect. So why would it be important to you to find out how there could ever be a hardwaore kinect game?

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Sp4rtan_3

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#41 Sp4rtan_3
Member since 2010 • 3495 Posts
The most hardcore titles your going to see out of Kinect involves a cub named skittles and a jump rope :lol: Kinect = casual junk
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Clank-PS-Snake

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#42 Clank-PS-Snake
Member since 2010 • 699 Posts

I'm confused as to why you care..you've all ready admited you will do your best convince anyone you know not to buy Kinect. So why would it be important to you to find out how there could ever be a hardwaore kinect game?

WilliamRLBaker
Yea that's because the launch is casual crap, I'm wondering if people think somewhere down the line we're going to see some core games. Also how the hell did you remember I said that, you make me feel like a System Wars celebrity.
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a_simple_gamer

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#43 a_simple_gamer
Member since 2010 • 1338 Posts

MS keep saying that core Natal games are coming but I don't see how, There's no way an FPS, TPS, RPG, or sports game could ever be done without a controller. How would Halo work?, running on the spot to move and then using you hand as a gun to aim??, I just don't see it, Natal was created solely for casuals and I thank Sony for making Move with the core in mind.

Clank-PS-Snake

Given Kinect can be used with a controller, all games couild be easilly done that way, pad + Kinect for immersion and interaction

On PS3 you dont need the Nac controller, you can use the pad, same for Kinect

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oldkingallant

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#44 oldkingallant
Member since 2010 • 4958 Posts

It's much too difficult considering everything has to be on-rails pretty much. If it involved some method of movement it would get confusing with the controls.

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a_simple_gamer

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#45 a_simple_gamer
Member since 2010 • 1338 Posts

It's much too difficult considering everything has to be on-rails pretty much. If it involved some method of movement it would get confusing with the controls.

oldkingallant

Exactly as you use the PS3 pad (or Nav) for movement with Move, you can use the 360 pad

No difference there, so nothing has to be on rails

With MOve on the other hand, to use full body tracking you have to be in a 2D plane, so only static camera or on rails games can be done that way, with Kinect you can have full 3D body mapping and interaction with the game world at all times

The difgerence is vast actually, in Kinect favour

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WilliamRLBaker

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#46 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="WilliamRLBaker"]

I'm confused as to why you care..you've all ready admited you will do your best convince anyone you know not to buy Kinect. So why would it be important to you to find out how there could ever be a hardwaore kinect game?

Clank-PS-Snake
Yea that's because the launch is casual crap, I'm wondering if people think somewhere down the line we're going to see some core games. Also how the hell did you remember I said that, you make me feel like a System Wars celebrity.

because you said it yesterday and I don't have a 2 day memory, you were called out on it, and never came back into the thread after being called out on it, by 3 people one a mod no less. you just seem very concerned about kinect matters, even so far as to continually call it natal when its not called that anymore officially. yet you admit you will do every thing in your power to make sure people you know don't buy it...the same wont be said of move.
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anshul89

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#47 anshul89
Member since 2006 • 5705 Posts

How could there ever be a hardcore console game??.

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Thefatness16

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#48 Thefatness16
Member since 2010 • 4673 Posts

There's been rumors about a infinity ward kinect shooter.

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#49 Megaman5364
Member since 2009 • 2912 Posts

Dance Central on extreme difficulty?

88mphSlayer
I'm going out to buy a Xbox 360 right now :D
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-Ninja_Dog-

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#50 -Ninja_Dog-
Member since 2005 • 4197 Posts

[QUOTE="siLVURcross"]Closest thing we've seen so far is FM3.ianuilliam

Doesn't Forza with kinect do the gas/brakes automatically and all you do is steer with your imaginary steering wheel? Most casualfied/least hardcore racer ever am confirmed...

No, you have to put your foot in front for gas and then put your foot back to break and just steer with your arms out in front.