How did Final Fantasy become popular? (FF7, FF8 discussion)

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JangoWuzHere

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#1 JangoWuzHere
Member since 2007 • 19032 Posts

Really I don't get it. Even for its time their just not a very good games if you ask me. The majority of the games are just you flipping through text boxes and traveling from point A to B.

I guess FF7 for its time had good graphics and a nice story. But IMO that does not excuse it for terrible gameplay IMO. The turn based combat is very simple and their is no real challenge to it. if you understand how the game works then you can pretty much beat the game easily without dieing once. I just really find it BORING and I don't see how anyone ca get into this game besides motivation form the story I mean 9.5 from GS is just....to much IMHO

Now I also picked but FF8 and decided to try that game out and see if it was slightly better. No infact its much much worse. the combat is 3x as slow and just has annoying gameplay design choices. The Junctioning system is overly complex and I did not understand it at all at first(even with the tutorials). and you have to constantly draw magic to keep your stats good. But it also means you can pretty much become insanely overpowered at the start and make the entire game a cake walk. The Junction system is broken and completely unneeded if you ask me.

FF8 also has a pointless card battling game but I won't go into to much detail about that. But most likely my most hated fact about this game is that the plot is stupid and at times makes no logical sense. The characters are wimps and I find them all to be very weird overall:/(but thats just my opinion). I feel like they made this plot and were not thinking properly about it. Alot of things do not make sense at all at times. 9.5 from GS is a freaking joke.

I just cannot see how this game became popular. I guess if you are a real big fan anime you would eat it up. But can someone really tell me how these 2 games became popular?

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Couth_

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#2 Couth_
Member since 2008 • 10369 Posts
You can replace FFVII and FVIII with ANY game and genre and make the exact same argument. It's all an opinion, and Final Fantasy is one of the highest selling IPs of all time because of it's production values.
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hakanakumono

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#3 hakanakumono
Member since 2008 • 27455 Posts

You obviously don't understand VIII at all.

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

Edit: The card battle was extremely useful, too useful. You could make items out of cards, and if you got character cards you could create 100+ invincibilty items and more.

P.S. I dislike anime. :/

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Republican11

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#4 Republican11
Member since 2008 • 1029 Posts
I don't know how they got to the popularity they are at, but I do enjoy a jrpg every now and then, just to play something different and a nice change of pace. Like right now, I am playing through FF IX, and I am loving it.
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jeffwulf

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#5 jeffwulf
Member since 2004 • 1569 Posts
The junctioning system was complex? Really? Learn how to play video games before your next post please.
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Velocitas8

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#6 Velocitas8
Member since 2006 • 10748 Posts

The terms "Final Fantasy" and "good" only belong in the same sentence when one is referring to either IX, VI, or Tactics.

X was alright, I guess.

You obviously don't understand VIII at all.hakanakumono

Squall: "Whatever..."

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hakanakumono

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#7 hakanakumono
Member since 2008 • 27455 Posts

The terms "Final Fantasy" and "good" only belong in the same sentence when one is referring to either IX, VI, or Tactics.

X was alright, I guess.

[QUOTE="hakanakumono"]You obviously don't understand VIII at all.Velocitas8

Squall: "Whatever..."

Edit: Sure.:roll:

I really need to play the Japanse ver (to see what "whatever" was translated from).

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Bigboi500

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#8 Bigboi500
Member since 2007 • 35550 Posts
First of all FF was popular before FFVII. You think JRPGs are a boring genre, I think shooters are a boring genre. Viva opinions!
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JangoWuzHere

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#9 JangoWuzHere
Member since 2007 • 19032 Posts

You obviously don't understand VIII at all.

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

Edit: The card battle was extremely useful, too useful. You could make items out of cards, and if you got character cards you could create 100+ invincibilty items and more.

I don't like Anime either. VII is more Anime, considering ... thats the basis of the art style.

hakanakumono

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.


I said I did not understand it at all at FIRST. I get it now but when I first say this I felt overwhelmed.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

No it dosen't. For a game that wants to try to be more realistic is sure dosen't do a very good job. Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

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Menalque2

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#10 Menalque2
Member since 2007 • 2630 Posts
I think the lack of challenge was somewhat part of its appeal. FFVII isn't the most complex RPG ever made, but it was extremely enjoyable, even for those (such as myself) with little interest in RPG's. Even today, it is still a very immersive and involving game and the graphics, for their time, were really something to shout about.
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JangoWuzHere

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#11 JangoWuzHere
Member since 2007 • 19032 Posts

First of all FF was popular before FFVII. You think JRPGs are a boring genre, I think shooters are a boring genre. Viva opinions!Bigboi500
I know that. But none of them before were as popular as FF7 and up.

EDIT: looking at your game tag it seems that you enjoy shooters with games like Gears of war and Halo 3 in their:/

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Couth_

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#12 Couth_
Member since 2008 • 10369 Posts
Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

JangoWuzHere
Did you play the game through? Several characters carry guns, including one of the main playable characters, the main characters father, and pretty much all enemy soldiers
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Velocitas8

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#13 Velocitas8
Member since 2006 • 10748 Posts
[QUOTE="Velocitas8"]

The terms "Final Fantasy" and "good" only belong in the same sentence when one is referring to either IX, VI, or Tactics.

X was alright, I guess.

[QUOTE="hakanakumono"]You obviously don't understand VIII at all.hakanakumono

Squall: "Whatever..."

Edit: Sure.:roll:

I really need to play the Japanse ver (to see what "whatever" was translated from).

Opinions.

I've seriously played every FF there is, with the exception of some of the portable spin-offs/remakes, and X-2 (though I hear I didn't miss out on much.) Final Fantasy IX, VI, and Tactics were all god-tier as far as JRPGs go..but I really couldn't bring myself to enjoy any of the other games in the franchise.

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hakanakumono

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#14 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="hakanakumono"]

You obviously don't understand VIII at all.

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

Edit: The card battle was extremely useful, too useful. You could make items out of cards, and if you got character cards you could create 100+ invincibilty items and more.

I don't like Anime either. VII is more Anime, considering ... thats the basis of the art style.

JangoWuzHere

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.


I said I did not understand it at all at FIRST. I get it now but when I first say this I felt overwhelmed.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

No it dosen't. For a game that wants to try to be more realistic is sure dosen't do a very good job. Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

Good games are like that sometimes. Complexity may be difficult at first, but you get used to it and benefit from it in the end.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Irvine and multiple enemies charried guns, WHAT are you talking about?

The whole broadcast thing? Why not? The broadcast moment signified many different things in VIII. It was a major turning point. Squall and Rinoa's immaturity seeped through and caused a conflict. Seifer's inability to handle situations without letting his emotions get in the way did as well, and resulted in Ultemecia noticing his weakness and manipulating him. What could have been a notion of peace ended up in a further complicated world scene.

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hakanakumono

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#15 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="hakanakumono"][QUOTE="Velocitas8"]

Squall: "Whatever..."

Velocitas8

Edit: Sure.:roll:

I really need to play the Japanse ver (to see what "whatever" was translated from).

Opinions.

I've seriously played every FF there is, with the exception of some of the portable spin-offs/remakes, and X-2 (though I hear I didn't miss out on much.) Final Fantasy IX, VI, and Tactics were all god-tier as far as JRPGs go..but I really couldn't bring myself to enjoy any of the other games in the franchise.

So are yours, believe it or not.

I felt IX was good quality, but its plot was silly (the memoria aspect especially). I'm sorry you didn't enjoy the other games. Btw, X-2 is trash you really aren't. And to top it off, although I don't really group it in with the other Final Fantasies, yes Tactics is a VERY good game and I like VI as well.

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JangoWuzHere

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#16 JangoWuzHere
Member since 2007 • 19032 Posts
[QUOTE="JangoWuzHere"] Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

Couth_
Did you play the game through? Several characters carry guns, including one of the main playable characters, the main characters father, and pretty much all enemy soldiers

Yes I know. but i am saying for a future like setting you would expect more people to carry guns. Not Harpoons and gun blades.
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hakanakumono

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#17 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="Couth_"][QUOTE="JangoWuzHere"] Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

JangoWuzHere

Did you play the game through? Several characters carry guns, including one of the main playable characters, the main characters father, and pretty much all enemy soldiers

Yes I know. but i am saying for a future like setting you would expect more people to carry guns. Not Harpoons and gun blades.

It would be boring if they all carried guns. Variety is better.

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Velocitas8

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#18 Velocitas8
Member since 2006 • 10748 Posts

So are yours, believe it or not.hakanakumono

With that line, I was actually referring more to my own opinionated statements, and your opinionated response to my opinion :P

Edit: Whoops, misread the thing about X-2, lol.

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Bigboi500

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#19 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="Bigboi500"]First of all FF was popular before FFVII. You think JRPGs are a boring genre, I think shooters are a boring genre. Viva opinions!JangoWuzHere

I know that. But none of them before were as popular as FF7 and up.

EDIT: looking at your game tag it seems that you enjoy shooters with games like Gears of war and Halo 3 in their:/

Yeah it's true, I have enjoyed a few shooters. Just said that for dramatic effect. :P Ok I think stealth games are boring. Ha!
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jeffwulf

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#21 jeffwulf
Member since 2004 • 1569 Posts
[QUOTE="Couth_"][QUOTE="JangoWuzHere"] Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

JangoWuzHere
Did you play the game through? Several characters carry guns, including one of the main playable characters, the main characters father, and pretty much all enemy soldiers

Yes I know. but i am saying for a future like setting you would expect more people to carry guns. Not Harpoons and gun blades.

In World War 2, Jack Churchill took out a German mortar pit and captured 42 German soldiers using only a Scottish Claymore.
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JangoWuzHere

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#22 JangoWuzHere
Member since 2007 • 19032 Posts
[QUOTE="JangoWuzHere"][QUOTE="hakanakumono"]

You obviously don't understand VIII at all.

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

Edit: The card battle was extremely useful, too useful. You could make items out of cards, and if you got character cards you could create 100+ invincibilty items and more.

I don't like Anime either. VII is more Anime, considering ... thats the basis of the art style.

hakanakumono

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.


I said I did not understand it at all at FIRST. I get it now but when I first say this I felt overwhelmed.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

No it dosen't. For a game that wants to try to be more realistic is sure dosen't do a very good job. Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

Good games are like that sometimes. Complexity may be difficult at first, but you get used to it and benefit from it in the end.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Irvine and multiple enemies charried guns, WHAT are you talking about?

The whole broadcast thing? Why not? The broadcast moment signified many different things in VIII. It was a major turning point. Squall and Rinoa's immaturity seeped through and caused a conflict. Seifer's inability to handle situations without letting his emotions get in the way did as well, and resulted in Ultemecia noticing his weakness and manipulating him. What could have been a notion of peace ended up in a further complicated world scene.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Not really. If anything I feel like they are all somewhat childish at times.

Irvine and multiple enemies charried guns, WHAT are you talking about?

"sigh" for a future like setting you would expect more people to carry guns. Not sowards. This isn't the medieval ages we have sniper rifles and machine guns.

And The broadcast tower thing was stupid. I mean think for a moment. For a tower that has been out for so many years why NOW do they decide to repair it? and if they do broadcast how would the people know? If Television has not been possible for so many years then people most likely would not know about this. And theirs also they TV screen that was on the side of that building. Has that been their for years? why not take it down? I don't know the whole plot is odd to me.

And when Irvine is about to assinate the evil queen why does all of the sudden turn into a big wimp like hes never killed before when he was killing stuff about 10mins ago with me? Really him screwing up that shot was the only thing to extend the plot for much longer. Its dumb.

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JangoWuzHere

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#23 JangoWuzHere
Member since 2007 • 19032 Posts
[QUOTE="JangoWuzHere"][QUOTE="Couth_"]Did you play the game through? Several characters carry guns, including one of the main playable characters, the main characters father, and pretty much all enemy soldiershakanakumono
Yes I know. but i am saying for a future like setting you would expect more people to carry guns. Not Harpoons and gun blades.

It would be boring if they all carried guns. Variety is better.

Sorry but it does not make logical sense. I also don't get the gun blade. How the hell does it work? do you have to reload it? Why does it hurt more when I pull the trigger?
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hakanakumono

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#24 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="hakanakumono"][QUOTE="JangoWuzHere"]

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.


I said I did not understand it at all at FIRST. I get it now but when I first say this I felt overwhelmed.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

No it dosen't. For a game that wants to try to be more realistic is sure dosen't do a very good job. Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

JangoWuzHere

Good games are like that sometimes. Complexity may be difficult at first, but you get used to it and benefit from it in the end.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Irvine and multiple enemies charried guns, WHAT are you talking about?

The whole broadcast thing? Why not? The broadcast moment signified many different things in VIII. It was a major turning point. Squall and Rinoa's immaturity seeped through and caused a conflict. Seifer's inability to handle situations without letting his emotions get in the way did as well, and resulted in Ultemecia noticing his weakness and manipulating him. What could have been a notion of peace ended up in a further complicated world scene.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Not really. If anything I feel like they are all somewhat childish at times.

Irvine and multiple enemies charried guns, WHAT are you talking about?

"sigh" for a future like setting you would expect more people to carry guns. Not sowards. This isn't the medieval ages we have sniper rifles and machine guns.

And The broadcast tower thing was stupid. I mean think for a moment. For a tower that has been out for so many years why NOW do they decide to repair it? and if they do broadcast how would the people know? If Television has not been possible for so many years then people most likely would not know about this. And theirs also they TV screen that was on the side of that building. Has that been their for years? why not take it down? I don't know the whole plot is odd to me.

And when Irvine is about to assinate the evil queen why does all of the sudden turn into a big wimp like hes never killed before when he was killing stuff about 10mins ago with me? Really him screwing up that shot was the only thing to extend the plot for much longer. Its dumb.

YES, they ARE. That's the POINT. ;)

They repaired it to make the broadcast, obviously. They couldn't do it without it. I don't remember the reasons the game gave for the broadcast, but I assume it was so that all nations could recieve the broadcast, and not just ones in the home countries' cable network. Why wouldn't telivision be possibel without broadcast? Have you ever heard of cable or satalite? A better question would be, why take it down in the first place? It would be unecessary labor.

The plot is a bit odd, but thats part of what makes it interesting and unique. It all works out anyways, although I can understand why some people find the whole GF memory bit (a fragment of the game) pointless, although I think it is useful to the game's suggestions that Rinoa could end up like Ultemecia.

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LordQuorthon

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#25 LordQuorthon
Member since 2008 • 5803 Posts
I really need to play the Japanse ver (to see what "whatever" was translated from).hakanakumono
Probably something like "wateviru".
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#26 Dahaka-UK
Member since 2005 • 6915 Posts
[QUOTE="hakanakumono"][QUOTE="JangoWuzHere"] Yes I know. but i am saying for a future like setting you would expect more people to carry guns. Not Harpoons and gun blades.JangoWuzHere

It would be boring if they all carried guns. Variety is better.

Sorry but it does not make logical sense. I also don't get the gun blade. How the hell does it work? do you have to reload it? Why does it hurt more when I pull the trigger?

The game is called Final Fantasy VIII for a reason. Not everything has to be consistent. Why wouldn't it do more damage anyway? Where talkin explosive ammo here.

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hakanakumono

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#27 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]I really need to play the Japanse ver (to see what "whatever" was translated from).LordQuorthon
Probably something like "wateviru".

Uh, Japanese consists of more than just Japanized English.

Probably something more like

"dou demo ii" which can have multiple meanings depending on the context or some other phrase involving "betsu ni" i'm not familiar with.Or it could be something completely different. I'm really interested, especially if it's the same word thats translated into "whatever" every time.

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LordQuorthon

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#28 LordQuorthon
Member since 2008 • 5803 Posts
Uh, Japanese consists of more than just Japanized English.hakanakumono


Indeed. Still, they seem to like to add English words to their vocabulary a little bit too much.
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hakanakumono

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#29 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]Uh, Japanese consists of more than just Japanized English.LordQuorthon


Indeed. Still, they seem to like to add English words to their vocabulary a little bit too much.

English is basically a mix of german, french, etc so I guess we could call this a case of the pot calling the kettle black? They incorporated Chinese into their language hundreds of years ago and now its English (as well as a few other languages) that are taking a turn.

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#30 jeffwulf
Member since 2004 • 1569 Posts

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Not really. If anything I feel like they are all somewhat childish at times.

Irvine and multiple enemies charried guns, WHAT are you talking about?

"sigh" for a future like setting you would expect more people to carry guns. Not sowards. This isn't the medieval ages we have sniper rifles and machine guns.

And The broadcast tower thing was stupid. I mean think for a moment. For a tower that has been out for so many years why NOW do they decide to repair it? and if they do broadcast how would the people know? If Television has not been possible for so many years then people most likely would not know about this. And theirs also they TV screen that was on the side of that building. Has that been their for years? why not take it down? I don't know the whole plot is odd to me.

And when Irvine is about to assinate the evil queen why does all of the sudden turn into a big wimp like hes never killed before when he was killing stuff about 10mins ago with me? Really him screwing up that shot was the only thing to extend the plot for much longer. Its dumb.

JangoWuzHere

They were all children. Squall and Rinoa were something like 16 and 17 years old.

Also, Jack Churchill was a commander in the British army in WW2 and took out a whole mortar group and took 30 German prisoners using only a Scottish Claymore. In World War 2 against guys with guns. It's not that farfetched.

And the reason the broadcast dish wasn't repaired was because there was a jamming signal caused something like three years prior to the start of the game which had only recently been lifted. This was explained only a couple hours into the game.

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BBwlovers

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#31 BBwlovers
Member since 2008 • 126 Posts

After reading this thread i will not play FF8. Thanks for ruining the story :P
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hakanakumono

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#32 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="JangoWuzHere"]

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Not really. If anything I feel like they are all somewhat childish at times.

Irvine and multiple enemies charried guns, WHAT are you talking about?

"sigh" for a future like setting you would expect more people to carry guns. Not sowards. This isn't the medieval ages we have sniper rifles and machine guns.

And The broadcast tower thing was stupid. I mean think for a moment. For a tower that has been out for so many years why NOW do they decide to repair it? and if they do broadcast how would the people know? If Television has not been possible for so many years then people most likely would not know about this. And theirs also they TV screen that was on the side of that building. Has that been their for years? why not take it down? I don't know the whole plot is odd to me.

And when Irvine is about to assinate the evil queen why does all of the sudden turn into a big wimp like hes never killed before when he was killing stuff about 10mins ago with me? Really him screwing up that shot was the only thing to extend the plot for much longer. Its dumb.

jeffwulf

They were all children. Squall and Rinoa were something like 16 and 17 years old.

Also, Jack Churchill was a commander in the British army in WW2 and took out a whole mortar group and took 30 German prisoners using only a Scottish Claymore. In World War 2 against guys with guns. It's not that farfetched.

And the reason the broadcast dish wasn't repaired was because there was a jamming signal caused something like three years prior to the start of the game which had only recently been lifted. This was explained only a couple hours into the game.

Thank you, I forgot what it was. ^^;

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hakanakumono

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#33 hakanakumono
Member since 2008 • 27455 Posts

After reading this thread i will not play FF8. Thanks for ruining the story :PBBwlovers

Noooo ... go play it and just stop going into this thread. I promise we haven't spoiled too much and if we have you probably wont' remember it anyways.

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kaealy

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#34 kaealy
Member since 2004 • 2179 Posts
[QUOTE="hakanakumono"][QUOTE="JangoWuzHere"]

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.


I said I did not understand it at all at FIRST. I get it now but when I first say this I felt overwhelmed.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

No it dosen't. For a game that wants to try to be more realistic is sure dosen't do a very good job. Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

JangoWuzHere

Good games are like that sometimes. Complexity may be difficult at first, but you get used to it and benefit from it in the end.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Irvine and multiple enemies charried guns, WHAT are you talking about?

The whole broadcast thing? Why not? The broadcast moment signified many different things in VIII. It was a major turning point. Squall and Rinoa's immaturity seeped through and caused a conflict. Seifer's inability to handle situations without letting his emotions get in the way did as well, and resulted in Ultemecia noticing his weakness and manipulating him. What could have been a notion of peace ended up in a further complicated world scene.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Not really. If anything I feel like they are all somewhat childish at times.

Irvine and multiple enemies charried guns, WHAT are you talking about?

"sigh" for a future like setting you would expect more people to carry guns. Not sowards. This isn't the medieval ages we have sniper rifles and machine guns.

And The broadcast tower thing was stupid. I mean think for a moment. For a tower that has been out for so many years why NOW do they decide to repair it? and if they do broadcast how would the people know? If Television has not been possible for so many years then people most likely would not know about this. And theirs also they TV screen that was on the side of that building. Has that been their for years? why not take it down? I don't know the whole plot is odd to me.

And when Irvine is about to assinate the evil queen why does all of the sudden turn into a big wimp like hes never killed before when he was killing stuff about 10mins ago with me? Really him screwing up that shot was the only thing to extend the plot for much longer. Its dumb.

I guess youve seen Final Fantasy 8 review made by the spoony experiment homesite? Because you complain about the same things as him on the letter and use the same arguments. Nice try thou.
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AirGuitarist87

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#35 AirGuitarist87
Member since 2006 • 9499 Posts
I first got into Final Fantasy when I was about 11-12, through VII. I actually had the game since I was 8 but I couldn't understand the battle system thanks to my childhood short attention span. Once I gave it a proper go and got into it, it was like opening a blister pack to a delicious cake. The game has so much depth it's unbelievable, I have yet to find a game that has this much content whilst still keeping the fun intact. VIII was another fantastic game, with more developed (albeit less likable) characters, and the card games were optional but I found them inherently addictive. The junction system works just fine, you just need to get used to it first. Yes, drawing 100 spells from all the monsters in the area then junctioning them to Strength (Ifrit's ability, I think) then you were essentially a killing machine from the start, but that's if you put the effort into it. It isn't like 5 mins of grinding.

The PSone's Final Fantasy's were and still are the epitome of good JRPGs. They were well thought out, balancing hardcore depth with the accessibility for newcomers to the genre. The stories were immaculate, the gameplay was fantastic and the characters were incredibly well rounded. How VII and VIII got 9.5 whilst games like Halo and GTA IV get 10 is the real joke, in my opinion.

If you find the battle system boring and think that it's just getting from A to B whilst skipping text, then there really isn't much else the traditional RPG genre can offer you.
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hakanakumono

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#36 hakanakumono
Member since 2008 • 27455 Posts

I first got into Final Fantasy when I was about 11-12, through VII. I actually had the game since I was 8 but I couldn't understand the battle system thanks to my childhood short attention span. Once I gave it a proper go and got into it, it was like opening a blister pack to a delicious cake. The game has so much depth it's unbelievable, I have yet to find a game that has this much content whilst still keeping the fun intact. VIII was another fantastic game, with more developed (albeit less likable) characters, and the card games were optional but I found them inherently addictive. The junction system works just fine, you just need to get used to it first. Yes, drawing 100 spells from all the monsters in the area then junctioning them to Strength (Ifrit's ability, I think) then you were essentially a killing machine from the start, but that's if you put the effort into it. It isn't like 5 mins of grinding.

The PSone's Final Fantasy's were and still are the epitome of good JRPGs. They were well thought out, balancing hardcore depth with the accessibility for newcomers to the genre. The stories were immaculate, the gameplay was fantastic and the characters were incredibly well rounded. How VII and VIII got 9.5 whilst games like Halo and GTA IV get 10 is the real joke, in my opinion.

If you find the battle system boring and think that it's just getting from A to B whilst skipping text, then there really isn't much else the traditional RPG genre can offer you.AirGuitarist87

Good post (although I liked the characters of VIII even with their imperfections XD).

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RStar9

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#37 RStar9
Member since 2007 • 181 Posts

I tried reading all the posts but just couldnt make myself do it after the 90th time I read "but why all the swords and not all guns?".

Its a JRPG, you dont use all guns in JRPG's. Its standard formula. You either like JRPG's or you dont. FF6 and FF7 are considered by most JRPG fans to be the two best of all time. If you want guns, play a FPS. If you want swords, leveling, magic, ect, play a JRPG. I didnt go into Gears 2 expecting to see sword battles, dont go into a Final Fantasy game expecting to run and gun. Its pretty simple.

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unknown37

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#38 unknown37
Member since 2006 • 5135 Posts
I guess Halo for its time had good graphics, but IMO that doesn't make up for its terrible gameplay IMO. the first person combat is very simple and there is no challenge to it. If you understand how the game works you can pretty much beat the game easily without dying once. I just really find it BORING and I dont see how anyone can get into this game besides motivation from there friends. I mean 9.7 from GS is just... too much imho. you see wut i did there, you can take any game ever made and do the same thing (BTW I love halo :D)
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deactivated-5d6e91f5c147a

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#39 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Correction, you should start from Final Fantasy 1. Which pretty much saved Square from bankruptcy, ask how THAT became popular.
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deactivated-5b78379493e12

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#40 deactivated-5b78379493e12
Member since 2005 • 15625 Posts

Really I don't get it. Even for its time their just not a very good games if you ask me. The majority of the games are just you flipping through text boxes and traveling from point A to B.

I guess FF7 for its time had good graphics and a nice story. But IMO that does not excuse it for terrible gameplay IMO. The turn based combat is very simple and their is no real challenge to it. if you understand how the game works then you can pretty much beat the game easily without dieing once. I just really find it BORING and I don't see how anyone ca get into this game besides motivation form the story I mean 9.5 from GS is just....to much IMHO

Now I also picked but FF8 and decided to try that game out and see if it was slightly better. No infact its much much worse. the combat is 3x as slow and just has annoying gameplay design choices. The Junctioning system is overly complex and I did not understand it at all at first(even with the tutorials). and you have to constantly draw magic to keep your stats good. But it also means you can pretty much become insanely overpowered at the start and make the entire game a cake walk. The Junction system is broken and completely unneeded if you ask me.

FF8 also has a pointless card battling game but I won't go into to much detail about that. But most likely my most hated fact about this game is that the plot is stupid and at times makes no logical sense. The characters are wimps and I find them all to be very weird overall:/(but thats just my opinion). I feel like they made this plot and were not thinking properly about it. Alot of things do not make sense at all at times. 9.5 from GS is a freaking joke.

I just cannot see how this game became popular. I guess if you are a real big fan anime you would eat it up. But can someone really tell me how these 2 games became popular?

JangoWuzHere

It's you your opinion. You are welcome to it. But the sales figures were very good, so a lot of people disagreed with you. I played through FFVIII quite a few times, and will do so again. I happen to like turn-based RPGs, but not everyone does.

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CubanBlunt

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#41 CubanBlunt
Member since 2005 • 2025 Posts
The story telling is why I like Final Fantasy, for me its like playing a game while watching a movie.
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MasterDefender3

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#42 MasterDefender3
Member since 2009 • 264 Posts

Really I don't get it. Even for its time their just not a very good games if you ask me. The majority of the games are just you flipping through text boxes and traveling from point A to B.

I guess FF7 for its time had good graphics and a nice story. But IMO that does not excuse it for terrible gameplay IMO. The turn based combat is very simple and their is no real challenge to it. if you understand how the game works then you can pretty much beat the game easily without dieing once. I just really find it BORING and I don't see how anyone ca get into this game besides motivation form the story I mean 9.5 from GS is just....to much IMHO

Now I also picked but FF8 and decided to try that game out and see if it was slightly better. No infact its much much worse. the combat is 3x as slow and just has annoying gameplay design choices. The Junctioning system is overly complex and I did not understand it at all at first(even with the tutorials). and you have to constantly draw magic to keep your stats good. But it also means you can pretty much become insanely overpowered at the start and make the entire game a cake walk. The Junction system is broken and completely unneeded if you ask me.

FF8 also has a pointless card battling game but I won't go into to much detail about that. But most likely my most hated fact about this game is that the plot is stupid and at times makes no logical sense. The characters are wimps and I find them all to be very weird overall:/(but thats just my opinion). I feel like they made this plot and were not thinking properly about it. Alot of things do not make sense at all at times. 9.5 from GS is a freaking joke.

I just cannot see how this game became popular. I guess if you are a real big fan anime you would eat it up. But can someone really tell me how these 2 games became popular?

JangoWuzHere
You clearly have a lack of taste for games. Maybe because you're new to gaming, but when those game came out it was special. Graphics, sounds, story, action, emotions. All of that was amazing at the time and it still is. Even FF3 on SNES was amazing. It's sad to see the new generation of gamers that missed out on the gems that built gaming as it is today.
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deactivated-5dd711115e664

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#43 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

Really I don't get it. Even for its time their just not a very good games if you ask me. The majority of the games are just you flipping through text boxes and traveling from point A to B.

I guess FF7 for its time had good graphics and a nice story. But IMO that does not excuse it for terrible gameplay IMO. The turn based combat is very simple and their is no real challenge to it. if you understand how the game works then you can pretty much beat the game easily without dieing once. I just really find it BORING and I don't see how anyone ca get into this game besides motivation form the story I mean 9.5 from GS is just....to much IMHO

Now I also picked but FF8 and decided to try that game out and see if it was slightly better. No infact its much much worse. the combat is 3x as slow and just has annoying gameplay design choices. The Junctioning system is overly complex and I did not understand it at all at first(even with the tutorials). and you have to constantly draw magic to keep your stats good. But it also means you can pretty much become insanely overpowered at the start and make the entire game a cake walk. The Junction system is broken and completely unneeded if you ask me.

FF8 also has a pointless card battling game but I won't go into to much detail about that. But most likely my most hated fact about this game is that the plot is stupid and at times makes no logical sense. The characters are wimps and I find them all to be very weird overall:/(but thats just my opinion). I feel like they made this plot and were not thinking properly about it. Alot of things do not make sense at all at times. 9.5 from GS is a freaking joke.

I just cannot see how this game became popular. I guess if you are a real big fan anime you would eat it up. But can someone really tell me how these 2 games became popular?

JangoWuzHere

Translation: Wah! I can't understand that my opinion and gaming preferences are not factual or logical or shared by everyone else on earth. PLease explain to me why people like games that I don't instead of basing all their opinions off of mine.

p.s. Logic would dictate that since the two games you talk about are the 7th and 8th versions...they were popular LONG before you ever played them.

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Warobb

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#44 Warobb
Member since 2009 • 25 Posts
''The majority of the games are just you flipping through text boxes and traveling from point A to B.'' By saying these words. I can clearly understand why YOU don't like these games. To actually feel the awesomeness that FF games have (wich other games dont) you have to be able to feel what the characters feel... Playing FF games are like reading books. They have awesome storys, but you have to make a picture of some things by yourself too (at least for first ones without any cutscenes). But all gamers are different, so no offence :D
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#45 110million
Member since 2008 • 14910 Posts
FF is one of those series I've liked pretty much all throughout, with the exception of FFX, RPGs are in my blood, literally, almost. The stories might not be epic, but they are good enough to keep me interested and play through the games, story is most important for an RPG, past a point at least, obviously the very first ones didn't have much. Also while FF7 wasn't hard by any definition, there is more thinking evolved in a battle system like that then most other genres. Sure I like some series more then the FF series, but with little exception, they have been awesome titles.
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#46 Lionheart08
Member since 2005 • 15814 Posts
Correction, you should start from Final Fantasy 1. Which pretty much saved Square from bankruptcy, ask how THAT became popular.siLVURcross
In Japan anyway. Final Fantasy VII was their first worldwide hit. And from there, VIII, X, (and to a lesser degree) IX were also major hits.
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#47 game_masta14
Member since 2005 • 3251 Posts
[QUOTE="hakanakumono"][QUOTE="JangoWuzHere"]

The junctioning system was simple: You choose a GF for yourself, you level up your GF instead of your character to get stronger, you tell it what to learn, and then you junction magic you draw to your stats.


I said I did not understand it at all at FIRST. I get it now but when I first say this I felt overwhelmed.

The story also made plenty of sense and it's characters were more realistic than most other Final Fantasies. Ironically, VII had a somewhat muddled story (probably mostly due to translation).

No it dosen't. For a game that wants to try to be more realistic is sure dosen't do a very good job. Can also someone tell me why no one carrys a gun? I mean this is pretty much the furture right? instead we get gunblades, nunchunks, fist fighters, and people with big harpoons. And the plot does not make sense at times. I felt like the whole broadcast tower thing was very odd and was not very well thought out if you ask me.

JangoWuzHere

Good games are like that sometimes. Complexity may be difficult at first, but you get used to it and benefit from it in the end.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Irvine and multiple enemies charried guns, WHAT are you talking about?

The whole broadcast thing? Why not? The broadcast moment signified many different things in VIII. It was a major turning point. Squall and Rinoa's immaturity seeped through and caused a conflict. Seifer's inability to handle situations without letting his emotions get in the way did as well, and resulted in Ultemecia noticing his weakness and manipulating him. What could have been a notion of peace ended up in a further complicated world scene.

How does it not do a very good job? The characters were given real world personalites (well, maybe not Selphie), with real world problems.

Not really. If anything I feel like they are all somewhat childish at times.

Irvine and multiple enemies charried guns, WHAT are you talking about?

"sigh" for a future like setting you would expect more people to carry guns. Not sowards. This isn't the medieval ages we have sniper rifles and machine guns.

And The broadcast tower thing was stupid. I mean think for a moment. For a tower that has been out for so many years why NOW do they decide to repair it? and if they do broadcast how would the people know? If Television has not been possible for so many years then people most likely would not know about this. And theirs also they TV screen that was on the side of that building. Has that been their for years? why not take it down? I don't know the whole plot is odd to me.

And when Irvine is about to assinate the evil queen why does all of the sudden turn into a big wimp like hes never killed before when he was killing stuff about 10mins ago with me? Really him screwing up that shot was the only thing to extend the plot for much longer. Its dumb.

First off, it would be boring if all the characters you used had only guns. There wouldn't be much variety except for which gun to use but it's a JRPG, not a shooter. If you want an RPG with guns then look at Fallout 3. Plus most of the soldiers you fight in the game are armed with guns but does it really matter? Now for the Irvine part, how's it dumb? How about we put you and that same situation. You have to assassinate a sorceress who just became ambassador for the entire region. You only have one shot to do it and if you screw up it's all over. Plus, you're killing the ambassador which means if you succeed or not you'll be hunted for this with the penalty being death. Also you would being changing history by doing this. Now take all of that, add tons of pressure to it, and tell me you would not crap yourself in that situation.

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#48 bearbones
Member since 2006 • 1332 Posts
The game is called Final Fantasy VIII for a reason. Not everything has to be consistent.Dahaka-UK
Thank you. There's magic spells, summons, monsters etc. and you're wondering why more people don't carry guns?! :lol:
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z4twenny

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#49 z4twenny
Member since 2006 • 4898 Posts

Correction, you should start from Final Fantasy 1. Which pretty much saved Square from bankruptcy, ask how THAT became popular.siLVURcross

i thought final fantasy 1 was awesome. in fact i still dig it and am playing it through currently on the GBA iteration. but thats not the issue, it sounds like the TS just doesn't like RPG's and has issues with his suspension of disbelief by this rationale he probably has issues watching anything other than love movies or war movies, since any horror or fantasy based flick has very unrealistic aspects of it. i think the TS should just go back to his gears of halo or whatever.

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river_rat3117

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#50 river_rat3117
Member since 2003 • 3474 Posts
FF8 was my fist and still my favorite rpg i played. loved the story the characters, and i really liked the card game in it. it was very simple yet complex. they made cards in japan for it and i really wish they made them here