How do we PC gamers define a "generation" in gaming?

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The_Capitalist

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#1 The_Capitalist
Member since 2004 • 10838 Posts

Console gamers have it easy when they mark the beginning and end of a "generation" in gaming. The console producers define it for them, by releasing new consoles and retiring old ones.

But, given the open-ended nature of PC gaming, it is not so easy to define a generation in PC gaming as succinctly as a console gamer can.

So, do we use the generations defined by the consoles, or should we define our generations using some other metric?

Personally, in my mind, we should use new releases in Direct-X as a metric. For example, Direct-X 7 and 8 games should represent one generation, and so on. Direct-X 9 and 10 games another one, etc.

How do we define a generation of PC gaming? Let's debate!

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XaosII

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#2 XaosII
Member since 2003 • 16705 Posts
Start of the the first next generation console. It makes comparisons much easier.
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PcGamingRig

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#3 PcGamingRig
Member since 2009 • 7386 Posts

it doesn't have a generation, just a constant evolution. :)

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Diablo-B

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#4 Diablo-B
Member since 2009 • 4063 Posts

You mark it from every time the minimum hardware requirements to play PC games as a whole makes a substantial leap.

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lundy86_4

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#5 lundy86_4
Member since 2003 • 62017 Posts

In System Wars it starts upon the release of the first "next-gen" console. In this isntance, it was upon the release of the 360.

Outside of here, the PC does not keep standard generations.

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mo0ksi

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#6 mo0ksi
Member since 2007 • 12337 Posts
Start of the the first next generation console. It makes comparisons much easier.XaosII
Yeah. Doing it this way makes it the least messy.
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-Red-Cell-

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#7 -Red-Cell-
Member since 2007 • 255 Posts

About a year before the console gen starts, too when the regular console gen stops.

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Raymundo_Manuel

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#8 Raymundo_Manuel
Member since 2010 • 4641 Posts

I don't consider the PC as having any generations because in all actuality it doesn't.

No reason to strain your brain trying to define anything.

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Doom_HellKnight

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#9 Doom_HellKnight
Member since 2005 • 12217 Posts
[QUOTE="XaosII"]Start of the the first next generation console. It makes comparisons much easier.mo0ksi
Yeah. Doing it this way makes it the least messy.

I agree. I do it this way.
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Kinthalis

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#10 Kinthalis
Member since 2002 • 5503 Posts

The problem with defining it along side the console, is that the PC is ALWAYS ahead of them. We were playing rich multi-player games at HD resolutions and "next gen" console level graphics YEARS before the first next gen console hit the shelfs.

Same thing will happen again. PC gamers are by and large a digital distribution crowd. We're playing games at full 1080p or higher (instead of sub 720p like most console games) with much more advanced lighting and other rendering technology and in 3D stereoscopic and/or multi-monitor setups.

Guess what the next generation of consoles will look like? You guessed it, like a modern PC. Of course by the time the next gen consoles actually hit shelfs, PC's will be a generation of video cards and CPU's ahead of the consoles, probably completely digital, and god knows what else (it looks like kinect-like tech is coming to PC soon).

I would agree with the poster above who said we should define them by when most of the games begin making a significant push in system requirements. That would mean that this generation started around the time of Crysis, stalled a bit thanks to consoles and their outdated tech + multi-platform gaming, and will end probably around end of year next, when games begin to move forward toward DX11, multi-core CPU's and modern OS's.

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Flanker15

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#11 Flanker15
Member since 2004 • 1526 Posts

You could define it by graphics adaptors:

CGA -> EGA -> VGA -> SVGA ->Early 3d acellerators like glide ->Late 3d acellerators like opengl/DirectX7-11

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i5750at4Ghz

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#12 i5750at4Ghz
Member since 2010 • 5839 Posts
I don't. As regardless of the timeframe I can play damn near every PC game ever made.
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osan0

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#13 osan0
Member since 2004 • 18248 Posts
in SW its when the first gen console releases. so when the 360 was launched thats when this whole gen started. so when making comparisons games released on the PC before the 360 was launched dont count. outside of SW....well its based on new versions of things..whether it be a new OS or the next gens of a GPU (eg the HD 6000 series) or whatever. you can look at it as a PC having lots of small gens in different areas (its highly modular so seperating all the different bits is kinda necessary if you want to think of PCs in gens) or it has no gens..its just constantly evolving.
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110million

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#14 110million
Member since 2008 • 14910 Posts
Consoles are taking too long, next-gen PC can start with Witcher 2 next year, a game that can very obviously not be done on consoles in its current state makes sense/ "Oh but its multiplat" but it won't be nearly as good on consoles. :wink:
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slimjimbadboy

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#15 slimjimbadboy
Member since 2006 • 1731 Posts

The future is now. The future is now. The future is now. The future is now. The future is now.

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mitu123

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#16 mitu123
Member since 2006 • 155290 Posts

Start of the the first next generation console. It makes comparisons much easier.XaosII
This is right.

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SakusEnvoy

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#17 SakusEnvoy
Member since 2009 • 4764 Posts

The problem with defining it along side the console, is that the PC is ALWAYS ahead of them. We were playing rich multi-player games at HD resolutions and "next gen" console level graphics YEARS before the first next gen console hit the shelfs.

Same thing will happen again. PC gamers are by and large a digital distribution crowd. We're playing games at full 1080p or higher (instead of sub 720p like most console games) with much more advanced lighting and other rendering technology and in 3D stereoscopic and/or multi-monitor setups.

Guess what the next generation of consoles will look like? You guessed it, like a modern PC. Of course by the time the next gen consoles actually hit shelfs, PC's will be a generation of video cards and CPU's ahead of the consoles, probably completely digital, and god knows what else (it looks like kinect-like tech is coming to PC soon).

I would agree with the poster above who said we should define them by when most of the games begin making a significant push in system requirements. That would mean that this generation started around the time of Crysis, stalled a bit thanks to consoles and their outdated tech + multi-platform gaming, and will end probably around end of year next, when games begin to move forward toward DX11, multi-core CPU's and modern OS's.

Kinthalis

Well, the most common OS of PC gamers on Steam is XP 32-bit.

Only a quarter of Steam users have quad-core CPUs, most have Intel Pentium Ds or Core 2 Duos running at speeds lower than 2.67 Ghz.

The ATI Radeon 4800 series is the most common card, with the 8800, 9800, 9600 and 8600 rounding out the Top 5.

Their most common display resolution is 1280x1024 (!), with less than 18% reporting resolutions of 1080p or higher.

This is according to the most recent survey, July 2010. [link] Why do we always define PC gaming according to what high-end gaming rigs are capable of, rather than what most PC gamers actually have?

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Led_poison

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#18 Led_poison
Member since 2004 • 10146 Posts
release of new DX
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NVIDIATI

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#20 NVIDIATI
Member since 2010 • 8463 Posts

[QUOTE="XaosII"]Start of the the first next generation console. It makes comparisons much easier.AnaleFaust

This.

Agreed. That's the best way to go.

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shaneras

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#21 shaneras
Member since 2003 • 1346 Posts

[QUOTE="XaosII"]Start of the the first next generation console. It makes comparisons much easier.AnaleFaust

This.

I love your sig. Captain Hammer FTW!

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deactivated-5ef52b89b6fd0

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#22 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="AnaleFaust"]

[QUOTE="XaosII"]Start of the the first next generation console. It makes comparisons much easier.NVIDIATI

This.

Agreed. That's the best way to go.

It is the only way to go, otherwise the PC does not even belong in SW, its like having a 6"7 300 pound linbacker on a 4th grade football team. I also dont think when comparing AAA it is "fair" for the PC to reach back 15 years into its library because it dosent have a gen. IN the real world none of this matters but in SW The PC seems to have a unfair avantage and to me dosent even belong here much like the 300lb linebacker.
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SakusEnvoy

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#23 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="NVIDIATI"]

[QUOTE="AnaleFaust"]

This.

Advid-Gamer

Agreed. That's the best way to go.

It is the only way to go, otherwise the PC does not even belong in SW, its like having a 6"7 300 pound linbacker on a 4th grade football team. I also dont think when comparing AAA it is "fair" for the PC to reach back 15 years into its library because it dosent have a gen. IN the real world none of this matters but in SW The PC seems to have a unfair avantage and to me dosent even belong here much like the 300lb linebacker.

For a while it looked like consoles were heading in the direction of a PC-like backwards compatability model, with the PS3 having launch compatability with all Playstation titles dating back to '95. But that idea seems to be dying now, which is too bad I guess. The PS2's game library was a great asset to the PS3's total value.

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X360PS3AMD05

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#24 X360PS3AMD05
Member since 2005 • 36320 Posts
Release of new graphics cards?
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NVIDIATI

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#25 NVIDIATI
Member since 2010 • 8463 Posts
Release of new graphics cards?X360PS3AMD05
That happens way to often. Also sometimes new cards arn't a big enough jump to call for a new genereation. Example the 9800GT is just a rebranded 8800GT.
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Blade8Aus

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#26 Blade8Aus
Member since 2006 • 1819 Posts

Just the way games are made. IMO they happen roughly every 3 years.
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