How do you believe Metal Gear Rising and Metal Gear Solid 5 will work on PSVita?

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wakefulness

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#1 wakefulness
Member since 2010 • 3989 Posts

With the Fox Engine's flexiblity and Kojima Production push for PS Vita being pivotal for the cloud gaming future, the upcoming Metal Gear Solid 5 and (Metal Gear Solid: Rising**) title is sure to be an impressionable experience between both the PS3 and PS Vita.

However, the PS Vita also has unique things such as "Party" (text/voice chat), remoteplay, multi-touch panels and, "Near" which seperate it from many console experiences. How do you believe Metal Gear Solid 5 will work on the PS Vita?

**http://thegamingliberty.com/index.php/2011/09/15/metal-gear-solid-rising-coming-to-vita-utilizes-kp-fox-engine/

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bonesawisready5

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#2 bonesawisready5
Member since 2011 • 4971 Posts

Plz no MGS5. Leave Solid Snake alone, Kojima.

And I couldn't care less about any Vita version so long as I can play it on my 360 or PS3. Especially since MGO is one of my favorite online titles and I will prefer it on my big screen.

Also, won't they have to cut a significant amount of features for the Vita version? If I'm not mistaken, aren't Vita cards limited to 4GB? (the game cards) and if Rising is on one dvd, or two DVDs on Xbox (and a single BluRay on PS3) wouldn't they have to cut stuff down? Like no in game cut scenes but comic based scenes?

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GiveMeSomething

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#3 GiveMeSomething
Member since 2007 • 1323 Posts

MGS5 hasnt been confirmed, let alone asigned to a specific console/handheld. Also, I beg you Kojima, either make this one the last AND kill Snake. Or just dont do it. ENough is enough. Snake's dead should be a proper ending (some will cry I know, but he will always live in our hearts)

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joel_c17

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#4 joel_c17
Member since 2005 • 3206 Posts

Plz no MGS5. Leave Solid Snake alone, Kojima.

And I couldn't care less about any Vita version so long as I can play it on my 360 or PS3. Especially since MGO is one of my favorite online titles and I will prefer it on my big screen.

Also, won't they have to cut a significant amount of features for the Vita version? If I'm not mistaken, aren't Vita cards limited to 4GB? (the game cards) and if Rising is on one dvd, or two DVDs on Xbox (and a single BluRay on PS3) wouldn't they have to cut stuff down? Like no in game cut scenes but comic based scenes?

bonesawisready5

I dont agree with you, i would like some kinda vita game however i do appreciate your use of the correct phrase. Hate when people say the could care less... really grates my cheese.

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WTaekoW

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#5 WTaekoW
Member since 2011 • 47 Posts

Plz no MGS5. Leave Solid Snake alone, Kojima.

And I couldn't care less about any Vita version so long as I can play it on my 360 or PS3. Especially since MGO is one of my favorite online titles and I will prefer it on my big screen.

Also, won't they have to cut a significant amount of features for the Vita version? If I'm not mistaken, aren't Vita cards limited to 4GB? (the game cards) and if Rising is on one dvd, or two DVDs on Xbox (and a single BluRay on PS3) wouldn't they have to cut stuff down? Like no in game cut scenes but comic based scenes?

bonesawisready5

Posted this in other thread, but i ll post this again. Snake would probably won't be in the next MGS, could be a new character

http://www.1up.com/news/kojima-share-metal-gear-solid-5-details-soon

Also in 2008, (now former) Kojima Productions assistant producer Ryan Payton said MGS5 could take the form of a prequel. "I'm happy we could wrap up Snake's story in MGS4," Payton stated, "because it gets to the point where if we continue on with Metal Gear Solid 5 with more Solid Snake adventures, we'll get to the point where the game has absolutely no basis in reality. I do like the idea that this character has had four or five big missions and then that's when it ended, rather than have 20 missions where there's no chance in hell a secret agent could ever survive. He's had four or five really big missions, and that seems a little more realistic to me."

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wakefulness

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#6 wakefulness
Member since 2010 • 3989 Posts

. . . won't they have to cut a significant amount of features for the Vita version? If I'm not mistaken, aren't Vita cards limited to 4GB? (the game cards) and if Rising is on one dvd, or two DVDs on Xbox (and a single BluRay on PS3) wouldn't they have to cut stuff down? Like no in game cut scenes but comic based scenes?

bonesawisready5

Not really, the assets and certain things will need to be fitted to work on the PS Vita anyways. Many of the past Metal Gear titles for the PSP had multiple hours of playable content while being limited to a maximum of approx. 1.8GB.

If the Xbox 360 version is on one disc, than the game may be able to fit on one PS Vita game card with little to no subtration of content. If they are on two discs than there is a chance they will be in two game cards (and in one large file on the Playstation Store).

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wakefulness

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#7 wakefulness
Member since 2010 • 3989 Posts

MGS5 hasnt been confirmed, let alone asigned to a specific console/handheld. Also, I beg you Kojima, either make this one the last AND kill Snake. Or just dont do it. ENough is enough. Snake's dead should be a proper ending (some will cry I know, but he will always live in our hearts)

GiveMeSomething

Metal Gear Solid 5 has already been announced on Playstation Magazine and Hideo Kojima has already stated PS Vita will be utilitezed as a cloud gaming device between all future console releases.

http://www.joystiq.com/2011/06/14/kojima-using-transfarring-cloud-data-for-all-future-games/

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GiveMeSomething

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#8 GiveMeSomething
Member since 2007 • 1323 Posts

[QUOTE="GiveMeSomething"]

MGS5 hasnt been confirmed, let alone asigned to a specific console/handheld. Also, I beg you Kojima, either make this one the last AND kill Snake. Or just dont do it. ENough is enough. Snake's dead should be a proper ending (some will cry I know, but he will always live in our hearts)

wakefulness

Metal Gear Solid 5 has already been announced on Playstation Magazine and Hideo Kojima has already stated PS Vita will be utilitezed as a cloud gaming device between all future console releases.

http://www.joystiq.com/2011/06/14/kojima-using-transfarring-cloud-data-for-all-future-games/

Omfg. They are gonna make me a PSVita. >_> I cant resist playing MGS games =_=

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wakefulness

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#9 wakefulness
Member since 2010 • 3989 Posts

[QUOTE="wakefulness"]

[QUOTE="GiveMeSomething"]

MGS5 hasnt been confirmed, let alone asigned to a specific console/handheld. Also, I beg you Kojima, either make this one the last AND kill Snake. Or just dont do it. ENough is enough. Snake's dead should be a proper ending (some will cry I know, but he will always live in our hearts)

GiveMeSomething

Metal Gear Solid 5 has already been announced on Playstation Magazine and Hideo Kojima has already stated PS Vita will be utilitezed as a cloud gaming device between all future console releases.

http://www.joystiq.com/2011/06/14/kojima-using-transfarring-cloud-data-for-all-future-games/

Omfg. They are gonna make me a PSVita. >_> I cant resist playing MGS games =_=

It seems worthy of the investments, especially if the PS Vita versions of the games can be downloaded for free. Ruin is a game that is already going to have both the PS3 and PS Vita in an all-in-one package so, future titles from Kojima could very well have the same thing.

http://playstationlifestyle.net/2011/08/24/sony-plans-to-bundle-ps3-and-vita-versions-of-ruin-in-one-package/

One thing Sony are doing really well is pushing for the game related technology on the PS Vita (i.e. cloud saves) so, a program could be put in place for these PS3-PS Vita 'continuation play' titles and similar technology. We shall see.

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deactivated-5b69bebd1b0b6

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#10 deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

Well MGS5 sure will be nice on my PS3.. This whole transfarring idea though is just one big lazy excuse not to make exclusive titles for the PS Vita.

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bonesawisready5

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#11 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

. . . won't they have to cut a significant amount of features for the Vita version? If I'm not mistaken, aren't Vita cards limited to 4GB? (the game cards) and if Rising is on one dvd, or two DVDs on Xbox (and a single BluRay on PS3) wouldn't they have to cut stuff down? Like no in game cut scenes but comic based scenes?

wakefulness

Not really, the assets and certain things will need to be fitted to work on the PS Vita anyways. Many of the past Metal Gear titles for the PSP had multiple hours of playable content while being limited to a maximum of approx. 1.8GB.

If the Xbox 360 version is on one disc, than the game may be able to fit on one PS Vita game card with little to no subtration of content. If they are on two discs than there is a chance they will be in two game cards (and in one large file on the Playstation Store).

Oh no of course I'm sure there would be loads of content and hours of replayability

I just wonder if the game is 15GB-25GB if they'd have to cut a lot to make it work on the Vita. It would seem like not the version to get if so.

Like I said, if the game was, I dunno two DVDs, I could see them cutting out the cutscenes and replacing them with comic book-esque still images with text. Doesn't Peace Walker do this a little bit? Then again they can fit the whole MGS3 with all cut scenes in 3D on a 4GB Card on the 3DS, so no doubt they can pull it off on the Vita's Cart size as well.

I sincerely doubt they will ship dual game card games. That's not something done for portables, and would seem just silly. A download, perhaps yes. Installation, yes. But then you run into the issue that most of the target consumers who want a Vita aren't of age to pay for high speed internet and aren't always near WiFi, and ATT is not going to let people download 4GB+ on the 3G version.

And then if parts of the game is downloadable I'm sure there would be piracy risks.

I guess I'd prefer an original MG game for the Vita over a port anyway. I never got a chance to play PW, but I loved Portable Ops and I liked the direction they were going with tailoring it to a handheld.

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bonesawisready5

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#12 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

Plz no MGS5. Leave Solid Snake alone, Kojima.

And I couldn't care less about any Vita version so long as I can play it on my 360 or PS3. Especially since MGO is one of my favorite online titles and I will prefer it on my big screen.

Also, won't they have to cut a significant amount of features for the Vita version? If I'm not mistaken, aren't Vita cards limited to 4GB? (the game cards) and if Rising is on one dvd, or two DVDs on Xbox (and a single BluRay on PS3) wouldn't they have to cut stuff down? Like no in game cut scenes but comic based scenes?

WTaekoW

Posted this in other thread, but i ll post this again. Snake would probably won't be in the next MGS, could be a new character

http://www.1up.com/news/kojima-share-metal-gear-solid-5-details-soon

Also in 2008, (now former) Kojima Productions assistant producer Ryan Payton said MGS5 could take the form of a prequel. "I'm happy we could wrap up Snake's story in MGS4," Payton stated, "because it gets to the point where if we continue on with Metal Gear Solid 5 with more Solid Snake adventures, we'll get to the point where the game has absolutely no basis in reality. I do like the idea that this character has had four or five big missions and then that's when it ended, rather than have 20 missions where there's no chance in hell a secret agent could ever survive. He's had four or five really big missions, and that seems a little more realistic to me."

I hope solid snake isn't in it coz if he is I give up on Kojima. Ok, I'm being dramatic but I enjoyed Snake's convaluted end in the story, and as a long time MGS fan I'm fearful Kojima will make the plot less tolerable IMO. Doesn't Ryan Payton work somewhere else now?

If its about Young Solid Snake, I'll give it a try. If for nothing else, I'll buy it for Metal Gear Online.

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wakefulness

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#13 wakefulness
Member since 2010 • 3989 Posts

Well MGS5 sure will be nice on my PS3.. This whole transfarring idea though is just one big lazy excuse not to make exclusive titles for the PS Vita.

Crossel777

It is hard to interepret things in such a manner. Most of the Metal Gear titles for the PSP where notseen as a large deviation from their console counter-parts yet, they sold well and Metal Gear Solid: Peace Walker was the biggest selling and one of the best rated PSP titles of all time.

A full title with a good story, the best level design possible and adjusted mechanics does and continuation play does seem like a very good deal (if that is that case).

If you do not mind me asking, what exclusive PS Vita titles would you like to see Kojima Productions make?

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wakefulness

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#14 wakefulness
Member since 2010 • 3989 Posts

[QUOTE="wakefulness"]

[QUOTE="bonesawisready5"]

. . . won't they have to cut a significant amount of features for the Vita version? If I'm not mistaken, aren't Vita cards limited to 4GB? (the game cards) and if Rising is on one dvd, or two DVDs on Xbox (and a single BluRay on PS3) wouldn't they have to cut stuff down? Like no in game cut scenes but comic based scenes?

bonesawisready5

Not really, the assets and certain things will need to be fitted to work on the PS Vita anyways. Many of the past Metal Gear titles for the PSP had multiple hours of playable content while being limited to a maximum of approx. 1.8GB.

If the Xbox 360 version is on one disc, than the game may be able to fit on one PS Vita game card with little to no subtration of content. If they are on two discs than there is a chance they will be in two game cards (and in one large file on the Playstation Store).

Oh no of course I'm sure there would be loads of content and hours of replayability

I just wonder if the game is 15GB-25GB if they'd have to cut a lot to make it work on the Vita. It would seem like not the version to get if so.

Like I said, if the game was, I dunno two DVDs, I could see them cutting out the cutscenes and replacing them with comic book-esque still images with text. Doesn't Peace Walker do this a little bit? Then again they can fit the whole MGS3 with all cut scenes in 3D on a 4GB Card on the 3DS, so no doubt they can pull it off on the Vita's Cart size as well.

I sincerely doubt they will ship dual game card games. That's not something done for portables, and would seem just silly. A download, perhaps yes. Installation, yes. But then you run into the issue that most of the target consumers who want a Vita aren't of age to pay for high speed internet and aren't always near WiFi, and ATT is not going to let people download 4GB+ on the 3G version.

And then if parts of the game is downloadable I'm sure there would be piracy risks.

I guess I'd prefer an original MG game for the Vita over a port anyway. I never got a chance to play PW, but I loved Portable Ops and I liked the direction they were going with tailoring it to a handheld.

*There is plenty of ways to port a game's assets and 3D modelsfrom console to Vita quality, unique file compression technology to the PS Vita to about 50% less (obviously, this is an approximation) while keeping the exact same content. After all that technology is done translating the games, the same 16GB two disc 360 title would be an around 4-8GB for the Vita.

**Kojima Productions could certainly cut out things but, it would be more for the reasons of making the gaming better on the go but (as was written in my previous post), there would be a little bit of that. Metal Gear on the PSP was always more like a console experience so, the same philosophy would apply to the PS Vita versions of Metal Gear. Also, I have honestly not seen a lot of Metal Gear Solid: Peace Walker(to the point of knowing if certain comic book cut-scenes exist) but, most of the cut to scenes I have seen where in-game rendered movies.

***The PSP had its share of two disc games but, the UMD was a strange format because it was optical and Sony could mass product them. They where cheap to mass manufacture so, that made the two disc games quite common for the PSP. The new flash format for the PS Vita is basically in the same position because flash is the cheapest commercially available form of user memory.

There is a chance of that 4GB restriction being lifted at any given time but, not as soon as these games being released so, ony and Konami might come to some agreement. The PSP and consoles have established the two disc era and there were many gaming platforms previously to go that route so, it is not completetly ridiculous. Regarding the download matter, I am not quite sure you understand how the Playstation Store and the 3G works. Sony already stated there will be caps at launch preventing people from going over 20MB (per file size) and these are legitimate means. No piracy is involved in this because Sony is using a special encryption per file for these games. Unlike Android apps, an encryption backed PS Store game will not work on any other device.

Those games where always rated as being good for handhelds but, they did use a lot of the console controls and things as a reference to build upon.

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wakefulness

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#16 wakefulness
Member since 2010 • 3989 Posts

The more "portable" genre of the Metal Gear titles for the PSP was actual Metal Gear Ac!d.Metal Gear Ac!dhad small missions, brain teasing strategies, could be saved very easily, frequently and had mini-strategies within the small game. Regardless ofMetal Gear Ac!dbeing a much more "portable"Metal Gear (for the PSP), it was actually also the least best selling and Hideo Kojima himself did not enjoy creating the Metal Gear Ac!d games!

All indications seem to point that what fans truelly do want from aMetal Gear series for the PS Vita is a more console-like experience.

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#17 hippiesanta
Member since 2005 • 10301 Posts
IMO..... MGS5 will include installation software extra-games for vita via ps3/4 ....with additional trophies to collect ..... marketing strategy
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#18 LustForSoul
Member since 2011 • 6404 Posts
Rising on the Vita? Not happening IMO.
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#19 me2002
Member since 2002 • 3115 Posts
Rising on the Vita? Not happening IMO.LustForSoul
it's confirmed
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#20 LustForSoul
Member since 2011 • 6404 Posts
[QUOTE="LustForSoul"]Rising on the Vita? Not happening IMO.me2002
it's confirmed

Cool. Honestly I think it will fail. I need to see the Vita in action first though. Uncharted probably didn't take Vita's full potential. I don't want an ugly game like Peace Walker on the Vita.
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#21 r12qi
Member since 2010 • 1018 Posts

[QUOTE="LustForSoul"]Rising on the Vita? Not happening IMO.me2002
it's confirmed

it is? :?

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#22 Elann2008
Member since 2007 • 33028 Posts
MGS5? I was just talking about MGS4 with a friend today.. Damn haha. MGS4 should have ended the series.. all and all.. and I was disappointed to hear about Metal Gear Rising.. I mean that's suppose to be the spin-off follow-up to the four MGS games? please... At least, we'll get MGS5 which will be better than Rising at least. Still should have ended at MGS4..
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wakefulness

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#23 wakefulness
Member since 2010 • 3989 Posts

MGS5? I was just talking about MGS4 with a friend today.. Damn haha. MGS4 should have ended the series.. all and all.. and I was disappointed to hear about Metal Gear Rising.. I mean that's suppose to be the spin-off follow-up to the four MGS games? please... At least, we'll get MGS5 which will be better than Rising at least. Still should have ended at MGS4..Elann2008

Really? Is that an emotional reaction or do you have substantial evidence to support that sentiment? Not to say it is correct or inncorrect, just a lot of people are posting their are either really happy or depressed about this news, without specifically explaining their reasoning (story, gameplay, character, etc) to novices or casual "looker on's" (such as myself).

So, what do you believe is so "incorrect" about continuing Metal Gear?

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#24 cainetao11
Member since 2006 • 38074 Posts

Well MGS5 sure will be nice on my PS3.. This whole transfarring idea though is just one big lazy excuse not to make exclusive titles for the PS Vita.

Crossel777
see your point, but I think it proves again, these companies don't define exclusive like we in sw do. As long as Sony has something that ms or ninty do not, they probably feel it's exclusive.
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#25 cainetao11
Member since 2006 • 38074 Posts
MGS5? I was just talking about MGS4 with a friend today.. Damn haha. MGS4 should have ended the series.. all and all.. and I was disappointed to hear about Metal Gear Rising.. I mean that's suppose to be the spin-off follow-up to the four MGS games? please... At least, we'll get MGS5 which will be better than Rising at least. Still should have ended at MGS4..Elann2008
so mgs5 will be better than rising? Based on what? At least I have seen something of rising and it looked great. What's the point of concluding your mind before seeing or playing anything?
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#26 p4s2p0
Member since 2010 • 4167 Posts
Metal Gear Solid: Peace Walker was the biggest selling and one of the best rated PSP titles of all time.wakefulness
Actually gta was the biggest seller followed by MH, pw was 19th in sales
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wakefulness

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#27 wakefulness
Member since 2010 • 3989 Posts

[QUOTE="wakefulness"] Metal Gear Solid: Peace Walker was the biggest selling and one of the best rated PSP titles of all time.p4s2p0
Actually gta was the biggest seller followed by MH, pw was 19th in sales

Yeah, that was a spelling error on my behalf. I do not know where you got your facts from but, I just went off of the great rating and good avertising fromMetal Gear Solid: Peace Walker.

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wakefulness

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#28 wakefulness
Member since 2010 • 3989 Posts

Um. Anymore oppinions or related thoughts on the subject? I am here to (probably) respond.