[QUOTE="The_SandRock"][QUOTE="Bansheesdie"][QUOTE="The_SandRock"] [QUOTE="Bansheesdie"]I don't understand why people don't like the campaign from Halo 2, it stupifies me.Bansheesdie
Because you can't end a story at the climax, that's why people hate it.
I'm guessing you meant to say something there?
Well since you're not saying anything, and I was all ready to explain dramatic structure and why you can't end with a climax, so I'll do it anyway.
Dramatic structure is divided into five parts, exposition, rising action, climax, falling action, and denouement; which varies depending on whether the story is a comedy or tragedy, and I'll probaly have to explain that as well.
Exposition is where the story introduces setting characters and gives background, for a lot of games I guess this would be the manual, or opening cutscene. The exposition ends with an inciting moment, and leads into the rising action. The inciting moment sets the pace for the rest of the story.
Rising action is when the primary conflict is complicated by minor secondary conflicts, internal or external. Secondary conflicts can include baddies of less importance than the story's main antagonist, who may work with the antagonist or separately, by themselves.
In the climax, the situation varies depending on whether it is a comedy or tragedy. If it is a comedy, this is the point when things start going good for the protagonist, if it is a tragedy, the opposite will happen, and things will start to go bad for the protagonist.
The falling action is when the primary conflict unfolds with the protagonist winning or losing against the antagonist. This is when plot twists occur.
There are two different types of denouement, resolution or catastrophe, resolution occurs in comedies while catastrophes occur in tragedies, such as Julius Caesar. Resolutions end with the protagonist in a better situation than at the start and catastrophe is the opposite.
Now I'm positive the Halo series is a comedy, because I'm pretty sure Bungie won't end it with the Covenant winning. And you can't end with the climax because it is the central point in dramatic structure, and it isn't a complete story without the other three acts.
You can't split a story into multiple parts without it still following the dramatic structure, see the Lord of the Rings. The first two are tragedies while the last is a comedy.
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