How Would You Change Halo?

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ms555

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#1 ms555
Member since 2007 • 2665 Posts

The developers for Halo Reach were talking about changing the Halo experience to be fresher, more polished, and more original than other halo titles. they also said something about trying to get back that amazement many felt when playing Halo 1.

I am a halo fan (notice my profile picture!) but even the deelopers had to admit the Halo franchise needs some polish, thatsome things are getting stale.

In what way do you want Halo polished or changed in order to get a better experience. How do you wish Halo Reach to modify the Halo experience?

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lawlessx

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#2 lawlessx
Member since 2004 • 48753 Posts
halo with a battlefield 2 gameplay twist would really be nice.
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CDUB316

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#3 CDUB316
Member since 2009 • 6589 Posts

well i would have added a sprint, but bungie got smart and did that this time :)

idk about aiming down the sights...i think it'd be ok...but maybe a bit off in halo, so that one a toss up

everything else though...the lore, the world, the characters...it's all fine to me and i love it all

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SpiritOfFire117

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#4 SpiritOfFire117
Member since 2009 • 8537 Posts
I miss the sticky already.
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TheGrat1

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#5 TheGrat1
Member since 2008 • 4330 Posts

More focus on the Arbiter. He is the best character they've got. No more backtracking, nearly killed H3 for me. Squad commands.And real boss fights this time around please.

Edit: And it does'nt even have to be the Arbiter specifically. I'd like to see a game with a fulll covenant campaign focusing on Half-jaw or another elite rising through the ranks. The humans are boring to me.

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xPhantom63

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#6 xPhantom63
Member since 2010 • 25 Posts

I would try to make it as good as KZ2

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deactivated-5e0e425ee91d8

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#7 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts
Halo desperatly needs change, and not more into a modern warfare clone. i don't know how, but Halo needs an identity other than the king of "Run of the mill" Uncharted 2 does an exelent job of having its own identity. i'm not saying turn Halo into a cover based shooter with a parcore element, but they do need to do more than turn the stale series into another series with the originals mytholigy
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ms555

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#8 ms555
Member since 2007 • 2665 Posts
More focus on the Arbiter. He is the best character they've got. No more backtracking, nearly killed H3 for me. And real boss fights this time around please.TheGrat1
yeah, i am surprised how Halo games take the games to an almost cinematic level but then throw in very mediocre and bland boss battles. A real one would be very interesting!!!!
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88mphSlayer

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#9 88mphSlayer
Member since 2010 • 3201 Posts

less focus on vehicle sections, more focus on combat

you gotta still have the vehicle sections of course, but by Halo 3 i think 1/3 of the entire game is vehicle sections

also the flood, while still fun, was getting stale in halo 3, so i'd take them out and maybe throw in a different enemy to surprise players

and as big in scale as the story was in Halo 2/Halo 3, i thought Halo: CE's strength was the mystery

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SpiritOfFire117

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#10 SpiritOfFire117
Member since 2009 • 8537 Posts

[QUOTE="TheGrat1"]More focus on the Arbiter. He is the best character they've got. No more backtracking, nearly killed H3 for me. And real boss fights this time around please.ms555
yeah, i am surprised how Halo games take the games to an almost cinematic level but then throw in very mediocre and bland boss battles. A real one would be very interesting!!!!

If by boss battles you mean that fight with Guilty Spark, I wouldn't call that a "boss battle" but more as an interactive cutscene.

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randomwiiplayer

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#11 randomwiiplayer
Member since 2009 • 1804 Posts

I'd make it go into 3rd person view.

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dragonfly110

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#12 dragonfly110
Member since 2008 • 27955 Posts

definetly needs more guns, also needs more missions on earth (and I mean actual major cities, not all this New Monbasa stuff, even if that was amazing in 2 and ODST.)

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istreakforfood

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#13 istreakforfood
Member since 2004 • 7781 Posts

Bring back boss battles like the ones in Halo 2.

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TheGrat1

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#14 TheGrat1
Member since 2008 • 4330 Posts
A few more things: Make the Flood and the Brutes as threatening as they were in Halo 2. The were pathetic in 3. A single punch to the head could discintegrate them and when a brute berserks it should be cause for concern, not relief. Make friendly AI at least competent behind the wheel of a vehicle. I remember them driving me in circles in Halo 3...

definetly needs more guns, also needs more missions on earth (and I mean actual major cities, not all this New Monbasa stuff, even if that was amazing in 2 and ODST.)

dragonfly110
Even if it was a in New York or something, the cities would be extremely different. Its 500 years in the future the cities would be unrecognizeable. I'd rather they build cities from the ground up. Outskirts and Metropolis were some of the best parts of Halo 2.
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#15 rolo107
Member since 2007 • 5469 Posts
[QUOTE="darkspineslayer"]Halo desperatly needs change, and not more into a modern warfare clone. i don't know how, but Halo needs an identity other than the king of "Run of the mill" Uncharted 2 does an exelent job of having its own identity. i'm not saying turn Halo into a cover based shooter with a parcore element, but they do need to do more than turn the stale series into another series with the originals mytholigy

Halo is not the definition of "run of the mill." With every entrant into the franchise there has been MASSIVE improvements and changes. Call of Duty is more along what you are referencing, and Uncharted 2 is the opposite of what you are saying. It has an identity, that is only as unique as those it copies. It is still an excellent title, but not an original title.
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ms555

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#16 ms555
Member since 2007 • 2665 Posts

definetly needs more guns, also needs more missions on earth (and I mean actual major cities, not all this New Monbasa stuff, even if that was amazing in 2 and ODST.)

dragonfly110
i dont know if they need more guns but rather to maybe improve the ones they have like how they are improving the assualt rifle for Halo Reach. Halo already has 10-15 different guns and like 5-10 different grenades and equipment.
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W1NGMAN-

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#17 W1NGMAN-
Member since 2008 • 10109 Posts

I can't stand Halo so I would change a ton, but removing those annoying little enemies that throw out stupid one liners would be a great start.

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MellowMighty

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#18 MellowMighty
Member since 2008 • 691 Posts

Halo desperatly needs change, and not more into a modern warfare clone. i don't know how, but Halo needs an identity other than the king of "Run of the mill" Uncharted 2 does an exelent job of having its own identity. i'm not saying turn Halo into a cover based shooter with a parcore element, but they do need to do more than turn the stale series into another series with the originals mytholigydarkspineslayer

Im not sure Halo should be taking lessons from UC2's MP when Halo 3 has about 3 times the people online, 3 years after the release. Don't get me wrong, UC2 is a superb game. But I dont think MP is its strongest aspect. And MP is really the reason Halo is such a great game, i mean the campaign is fun but MP is where the games staying power comes from. and anyways, UC2 is pretty different, Halo isnt exactly (not at all) a cover shooter.

And Halo actually seems to stand out for me from other MP shooters. Games like BFBC2 (demo ofc only so far), MW2, etc etc all seem to blend in. Halo seems to standout from them in a lot of ways. The combat is a bit slower, as in it simply takes longer to kill somebody, which i think is part of the fun. You can ofc 1 hit sniper and missile launcher them or whatever, but still, if you take a basic assault rifle or battle rifle, you need to rreally lay some shots into em before their down, unlike most other shooters where hold down the trigger for the insta kill (whoever sees/aims fastest auto wins). Halo's weapons also feel a bit different, in MW2, they have like 20 different guns that are the exact same "Hold down the trigger and they die super fast", while like in halo, nearly all the guns feel truly different. There are similar ones, but not nearly on the level of other games.

So I think Halo does stand out from other shooters. What other shooters have similar mechanics such as super high/floaty jumps, it takes that many shots to kill somebody, that much difference in weapons, etc.

But i imagine some similarity might leave. They are implementing sprint, which set it apart, which is good. It'll be nice to not have to feel so sluggish trying to just get from point A-point B. I do really wonder about ADS. The vast majority of shooters these days have it, Halo is probably the only major holdout on that trend (though Halo 3 aint so new anymore lol).that would affect the game quite a bit

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93soccer

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#19 93soccer
Member since 2009 • 4602 Posts

I would try to make it as good as KZ2

xPhantom63
But all the Halo's were better than it so...
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#20 jetslalom
Member since 2010 • 574 Posts

I miss the sticky already.SpiritOfFire117

wait, theres no more sticky bombs? woahhh woahh waohh, thats one thing i wud have neverrrr changed about halo,

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deactivated-5d6e91f5c147a

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#21 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
I'd add the song Halo from Beyonce just cause.
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HavocV3

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#22 HavocV3
Member since 2009 • 8068 Posts

[QUOTE="xPhantom63"]

I would try to make it as good as KZ2

93soccer

But all the Halo's were better than it so...

agreed, we're here to suggest improvements, not downgrades.

all the features of H3/ODST whatl I want to see, along with an awesome story and good multiplayer.

pretty sure all of that is guaranteed, SP is the only thing it has left to live up to.

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deactivated-5e0e425ee91d8

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#23 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts

Halo is not the definition of "run of the mill." With every entrant into the franchise there has been MASSIVE improvements and changes. Call of Duty is more along what you are referencing, and Uncharted 2 is the opposite of what you are saying. It has an identity, that is only as unique as those it copies. It is still an excellent title, but not an original title. rolo107

Halo: CE- Nuff said

Halo 2- Online play and dual weilding

Halo 3- equipment?

lets not confuse small evolutions in a working formula with massive improvements. i will admit that Halo has tried to do more than some other shooters (picking on CoD again), but its changed little since its inseption. and Halo CE was developed to bring a previously PC dominated genre to consoles and have it work. i would call little about the games original save for the story.

IW has been milking the same teet for years and its been paying off, but lets not open that can of worms and get off topic.

i agree that there is little in the big mixing pot that can be called fresh in the delicious soup that is uncharted 2. but i defy you to find me a video game with a similer blend of cover based third person shooter and Assassins Creed esque freerunning. (single game, not a list that the series has crammed into itself)

its one of those "Greater than the sum of its parts" instances

Im not sure Halo should be taking lessons from UC2's MP when Halo 3 has about 3 times the people online, 3 years after the release. Don't get me wrong, UC2 is a superb game. But I dont think MP is its strongest aspect. And MP is really the reason Halo is such a great game, i mean the campaign is fun but MP is where the games staying power comes from. and anyways, UC2 is pretty different, Halo isnt exactly (not at all) a cover shooter. and Halo actually seems to stand out for me from other MP shooters. Games like BFBC2 (demo ofc only so far), MW2, etc etc all seem to blend in. Halo seems to standout from them in a lot of ways. The combat is a bit slower, as in it simply takes longer to kill somebody, which i think is part of the fun. You can ofc 1 hit sniper and missile launcher them or whatever, but still, if you take a basic assault rifle or battle rifle, you need to rreally lay some shots into em before their down, unlike most other shooters where hold down the trigger for the insta kill (whoever sees/aims fastest auto wins). Halo's weapons also feel a bit different, in MW2, they have like 20 different guns that are the exact same "Hold down the trigger and they die super fast", while like in halo, nearly all the guns feel truly different. There are similar ones, but not nearly on the level of other games.

So I think Halo does stand out from other shooters. What other shooters have similar mechanics such as super high/floaty jumps, it takes that many shots to kill somebody, that much difference in weapons, etc.

But i imagine some similarity might leave. They are implementing sprint, which set it apart, which is good. It'll be nice to not have to feel so sluggish trying to just get from point A-point B. I do really wonder about ADS. The vast majority of shooters these days have it, Halo is probably the only major holdout on that trend (though Halo 3 aint so new anymore lol).that would affect the game quite a bit

MellowMighty

And i'm not sure that the traffic numbers on such a mainstream title so ingrained into todays pop-culture means a whole lot. Bungie has obviously found a winning formula and planted a money tree in it. its definatly had some time to get polished up and get to the level where the weapons all feel truly different from each other (though i personaly still think more than a few of them are next to worthless and a couple interchangable)

i'm not sure what your trying to get at when you say slower combat either. i have spent countless nights with both games, and my fair share of time with the CoD games. the difference between Halo and Uncharted 2, or hell lets say gears of war isen't exponataly different to me. they start shooting me, i don't get out of the line of fire, i die. Halo might be slightly more forgiving in this fact, but the nature of the game is so different it should be expected. Halo doesen't have a "hide behind chest high wall" button.

either way, were arguing Mcintoch apples to granny smith. there both shooters, slightly different and maybe one has had more time to ripen, but at the end of the day both are compleatly different beasts. i said "the king of run of the mill" and not simply "run of the mill" because of the diamond shine the Halo series has gotten to, but i stand by the fact that its formulabeen overdone and the series needs a major overhaul and an identity of its own.

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LegatoSkyheart

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#24 LegatoSkyheart
Member since 2009 • 29733 Posts

Add a Sprint.....oh wait.

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#25 monkeytoes61
Member since 2005 • 8399 Posts
I would change nothing, because it is a fantastic game already. Maybe some extra "flash" like new guns or maps, but keep the gameplay the same.