is it as repetitive as everyone is saying? interrogate, chase scene, drive pint A-B? is it like GTA games? is the world completely open, interactive?
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is it as repetitive as everyone is saying? interrogate, chase scene, drive pint A-B? is it like GTA games? is the world completely open, interactive?
I liked it a lot. Great story, great atmosphere. And the interrogations and crime scenes is fun and unique. It's not perfect, however, the side quests are mostly all the same with little variety and clearly not much thought. The gunplay is bland. And I think the graphics are just not that great except for the facial animations. Also not much replay value. But themajority of gameplay, and the atmosphere does enough for me.8.5 game IMO.
the facial animations and performances work really well. interrogating suspects and turning them on each other is some of the most exciting gaming ive had in a while. the crime scenes have a grim ponderous quality that balances it off just right. chase scenes and gunfights work because they are quick although there are some really good ones. running around on foot for pointless collectables is flat, but driving with radio on is great way to take in the city (and yes, you can go anywhere you want. its just that the city is more of a context than anything else). my only complaint is the ending. obviously i wont spoil what it is, but the game forgets what made the rest of it so good.LoG-SacramentThis pretty much sums up what I was going to say - although I'd like to say that it's only the last couple of cutscenes that bugged me. The last few hours in general were definitely the highlight of the entire game, since they captured the film noir atmosphere much more strongly than the previous 20 hours combined. Also, the game drags a bit during the homicide squad section, since some of the murders are very similar (so it feels fairy repetitive there). Also, weird out-of-the-blue plot twist at one point...eh, point is, the game isn't perfect, but if you're looking for an adventure game with high production values, it's worth checking out.
It's a complete mess of a game.
It's intriguing at first: the ability to search for clues that may tie into a murder, interrogating someone, etc. But after an hour or so you'll realize how simple the game is, and how your actions literally mean nothing to the narrative, no matter how much the game wants you to think so. The interrogation rooms give you the ability to judge the scenario for yourself, but it ultimately doesn't matter, as the outcome will be the same by the end of the segment/game. I was hoping the game would take a noir approach in storytelling - mainly having a narrative that stretches out over the entire game, one that deals with all the tropes of the genre - but that wasn't the case at all. You'll do numerous small, uninteresting cases that are rehashed constantly. None of it adds up to a cohesive story.
The big set pieces feel like something out of a Michael Bay film, not the 40s noir films the game is channeling. For a game that's open world - and one that has Rockstar's name attached to it - the game feels incredibly linear. There is very little to do outside of the main storyline. Whenever the main storyline takes its way on the street, out in the open, it still feels linear. The cars will drive in the exact same pattern every single time, the people will climb that one ladder every single time, etc. It gets tedious.
In short: don't buy it.
I was hoping the game would take a noir approach in storytelling - mainly having a narrative that stretches out over the entire game, one that deals with all the tropes of the genre - but that wasn't the case at all. You'll do numerous small, uninteresting cases that are rehashed constantly. None of it adds up to a cohesive story.sammyjenkis898That's not entirely true - the game is littered with cutscenes, characters and the occasional crime that only become relevant in the final few hours, when 'everything comes together and the big plot is revealed'. It just takes too long to get there - pretty much nothing happens to the main plot for the first half of the game, besides those sketchy minute-long flashbacks. It almost felt as if they'd written a 2-5 hour noir-ish story, and decided to tack a 15-20 hour police procedural game on the front end of it. Having said that, I still liked it.
If you're getting the PC version, think again. Frame rate locked @ 30fps, with no signs of a fix for it. So unless you're the type that doesn't mind 30fps all the time, then you might as well settle for any version. The game itself is good. I like it. But it's not as good as Rockstar's other games like Red Dead Redemption, or Episodes from Liberty City.. despite them being different kinds of games. Elann2008higher framerate isnt the only reason to go for a pc version of a game, although the game seems a bit messed up for amd users at the moment (workarounds exist). Biggest thing with the pc version, you cant have .net 4.0 installed or it will give you performance issues.Id say get the game on any platform you like if you are interested in a modern day adventure game with a huge budget.
been playing it on PC
besides it being a crappy port, its actually a good movie
seriously tho, they should of just made it a movie, its not really a good game
Barely any action.
Crime scenes have no challenge to them since all you have to do is walk around the area and press A (or X if PS3) when your controller rumbles.
Gets boring by the time you get to the Homicide desk.
I finished it and sold it the next day. No replay value.
If you can rent or borrow from a friend.
[QUOTE="LoG-Sacrament"]the facial animations and performances work really well. interrogating suspects and turning them on each other is some of the most exciting gaming ive had in a while. the crime scenes have a grim ponderous quality that balances it off just right. chase scenes and gunfights work because they are quick although there are some really good ones. running around on foot for pointless collectables is flat, but driving with radio on is great way to take in the city (and yes, you can go anywhere you want. its just that the city is more of a context than anything else). my only complaint is the ending. obviously i wont spoil what it is, but the game forgets what made the rest of it so good.PlaneforgerThis pretty much sums up what I was going to say - although I'd like to say that it's only the last couple of cutscenes that bugged me. The last few hours in general were definitely the highlight of the entire game, since they captured the film noir atmosphere much more strongly than the previous 20 hours combined. Also, the game drags a bit during the homicide squad section, since some of the murders are very similar (so it feels fairy repetitive there). Also, weird out-of-the-blue plot twist at one point...eh, point is, the game isn't perfect, but if you're looking for an adventure game with high production values, it's worth checking out. thats the thing. they were a few cutscenes. id rather they did more with the gameplay systems. i agree with sammy that there isnt a ton of player influence on the plot in terms of what happens. however, at least with the interrogations and player discretion with following up on clues theres input on how the player gets to the end (theres a certain noir-ish defeatism built into that which i kind of like). a cutscene just feels forced even if its a good cutscene.
I didn't get the hype at first but its one game I'm glad I didn't miss out on now. Someone needs to be fired for the ending though.tomarlynthe entire studio was fired :P
At least the PS3 version was polished, so if you like an alternative take on open world gaming, then LA Noire is a good choice for you. Certainly ain't no GTA, though (which is actually a good thing, at least when looking at GTA4).
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