That is the functional purpose of all this hardware debate, right? People here want machines that can push the fanciest amounts of polygons. Years ago, fanboys compared God of War with Resident Evil 4 with Ninja Gaiden. This generation, they compared Gears of War with Metal Gear Solid 4. Now, they compare Uncharted 2 and Alan Wake. Or whatever.
Do any of you truly, honestly care?
I can understand being upset about a game running at a low framerate, or whining about screen tearing. But are you really one of those people that values those wonderful characteristics that you can only get from screenshots? Are those enormous vistas, normal-mapped textures, soft shadows, and pretty explosions the things that draw you to your favorite games?
I don't understand it, and though I may have participated in this sort of debate occasionally in the distant past, I never really have. Screenshot comparisons are dumb. The games I like most this generation are great due to things that have little to do with technical graphical quality. Look matters, but far less than fun gameplay or interesting writing. Do people overlook that?
I'd rather play Bayonetta on a PS3 than play Killzone 2. I may have greatly enjoyed Uncharted 2, but at its best moments, the technical mastery Naughty Dog demonstrated had nothing to do with it. Their dynamic cast of characters and acrobatic mix of platforming and gunplay was the key. Deadly Premonition is one of my favorite games this year, and it probably could be running on a Dreamcast emulator for all I know. None of that takes away from its charms.
I know people here want to debate the merits of their respective consoles, but the graphics war has to be the least important aspect of that debate. Who cares? If you want all your games running above 1080p with better framerates and nicer effects, buy a PC. The games and the features are what count. In that respect, every console has something to offer.
How can people equate game or console quality with graphical shininess?
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