I don't understand why there is so much hate for Twilight Princess

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deactivated-5f4694ac412a8

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#1 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

I don't understand how people felt so disappointed by it. The open field in Hyrule was so beautiful, and the horse combat added something new to the series. I admit that the arching on the horse could've been so much better if they left Link in third person, but it still wasn't bad.

The game was more action oriented, and the Cave of Ordeals gave a good challenge. Fighting the three Dark Nuts was easily the hardest combat part in all of the 3D games. On top of that, some of the moves were really useful and added something to the combat. Fighting the moblins in the rundown town was a memorable moment. I loved the arching in the game.

The locations/areas/places/levels in the game were all wonderful. It really gave a cinematic field. The world was much bigger than Ocarina of Time, and the design seemed more... inspired. Ocarina of Time had some pretty awesome towns, but I felt some of them crammed together compared to Twilight Princess.

Twilight Princess had easy bosses and easy puzzles, but they were still fun. The game was long, and some of the wolf parts were repetitive. But the game was also more cinematic, and Zelda wasn't a total ditz in this one.

Twilight Princess definitely had its flaws, but I thought it was an overall solid experienc that gets more hate than it deserves. I admit that I was not really anticipating it as much as some other people here because I wasn't a big Zelda fan at the time, but I still don't see how anyone could possibly mark it as the worst 3D game. That award clearly goes to Phantom Hourglass. Twilight Princess was a fun-filled adventure, and when you get done to it, it was a glorified version of Ocarina of Time, which was good enough for me. It had tons of variety in its locations, and there were plenty of sidequests to do after you were done with the game.

Why is there so much hate for such an excellent game?

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VendettaRed07

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#2 VendettaRed07
Member since 2007 • 14012 Posts
it is a very good game, but its problem is that it just isnt as good as the others like Windwaker, and Ocarina, and Alttp. When reggie basically said its basically going to be the greatest zelda game ever by far, which it wasnt even close
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osan0

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#3 osan0
Member since 2004 • 18241 Posts
i agree with gamespots score. the game was not top notch material. but 8.8 is not exactly a piece of trash. i agree that TP is a great game and well worth a play. i enjoyed it very much anyway.
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haziqonfire

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#4 haziqonfire
Member since 2005 • 36392 Posts

It was the weakest zelda title I've played -- also a lot of things they promised were not delivered. Things like animal interaction -- talking with animals when your a wolf.

Also remember the "going across hyrule will take you around 40mins from one end to another"? Not that I care about it, but thats what nintendo said. Also the TP Downloadable content, where was that?

It honestly felt like a spirtual successor to OoT -- I was not impressed.

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deactivated-5f4694ac412a8

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#5 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

it is a very good game, but its problem is that it just isnt as good as the others like Windwaker, and Ocarina, and Alttp. When reggie basically said its basically going to be the greatest zelda game ever by far, which it wasnt even closeVendettaRed07

Did you really expect Reggie to say, "Twilight Princess won't be as good as Ocarina of Time, Majora's Mask, or even Wind Waker for that matter, despite all these delays and extra years to work on it. But, uh, you know, it's still fun."

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demon790

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#6 demon790
Member since 2005 • 297 Posts
it was my first wii game and I thought it was amazing, the combat and motion controls were super fluid
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VendettaRed07

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#7 VendettaRed07
Member since 2007 • 14012 Posts

[QUOTE="VendettaRed07"]it is a very good game, but its problem is that it just isnt as good as the others like Windwaker, and Ocarina, and Alttp. When reggie basically said its basically going to be the greatest zelda game ever by far, which it wasnt even closeDeathScape666

Did you really expect Reggie to say, "Twilight Princess won't be as good as Ocarina of Time, Majora's Mask, or even Wind Waker for that matter, despite all these delays and extra years to work on it. But, uh, you know, it's still fun."

yup :D

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stkr

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#8 stkr
Member since 2006 • 6118 Posts
Amazing game imo. I hate how the end was, though. Nothing happened after you beat Ganon.
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deactivated-5f4694ac412a8

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#9 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

Amazing game imo. I hate how the end was, though. Nothing happened after you beat Ganon.stkr

Midna turned into a hottie.

That alone makes it the best ending in gaming history.

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GunSmith1_basic

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#10 GunSmith1_basic
Member since 2002 • 10548 Posts

the problem with twilight princess is that it really is a gamecube game and we wanted a real wii game. There were a lot of third parties who slapped together some motion sensing for a quick buck, and it's kind of weird that zelda had to be the game that ushered in that tendancy.

If you do count it as current gen, then I would consider it to be the best adventure game of this gen so far.

Btw, the cave of ordeals was the only real challenge in the game outside of the puzzles. I would have appreciated some difficulty levels. Like, in harder difficulty levels midna doesn't solve anything for you. That was frustrating I must admit. I would make a mental connection only to have midna later just make the connection for me, making me wonder why i even bother in the first place.

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web966

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#11 web966
Member since 2005 • 11654 Posts
I loved it, it just wasnt as good as some of the past Zelda games.
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killerfist

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#12 killerfist
Member since 2005 • 20155 Posts
yeah I'm currently playing the game again. The game is awesome. Though I'm now in the water temple (lake Hylia) and that one blows lol
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jg4xchamp

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#13 jg4xchamp
Member since 2006 • 64054 Posts
Its a good game, Its a great action adventure game, but it is only a solid Zelda game. Zelda is expected to be better. There are higher standards for the franchise.

-The game was too much of the same
-Too much of an OOT ripoff
-No evolution to combat
-No evolution to the story telling

It was a polished game, a good example of excellent(and I mean excellent) game design overall. It just didn't improve on the zelda formula in any productive way. It basically pulled a Halo 3(SP), Ratchet and CLank Tools of Destruction, or Unreal Tournament 3

Sure there are some minor improvements done, but at the end of the day it was too much of the same game that came before it.
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deactivated-5b1e62582e305

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#14 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

I loved it alot. It is probably my third favourite Zelda title.

The dungeon design was flawless. The only bad thing is that the game was way to easy. Almost as easy as Wind Waker.

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kenshinhimura16

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#15 kenshinhimura16
Member since 2005 • 7009 Posts
The only problem I had was that enemies were made into little girls just to make it easier for wii users.
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Cali3350

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#16 Cali3350
Member since 2003 • 16134 Posts

If i had to guess id say the game was way to easy, and offered nothing new. Im not entirely sure though.

I remember the game being good, but i also know for a fact i remember nothing specific about it once i beat it. Every other Zelda game has very specific memories in my head This one - nada. Thats the ultimate test for me.

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Tony-Harrison

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#17 Tony-Harrison
Member since 2008 • 1884 Posts

I haven't played it. Should I?

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MoldOnHold

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#18 MoldOnHold
Member since 2005 • 11760 Posts
I thought it was amazing. High AAA imo.
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#19 ChrnoTrigger
Member since 2008 • 2155 Posts

It was a great and fun game, just didn't live up to my expectations :(

But hey, in the end fun is what matters.

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#20 thegoldenpoo
Member since 2005 • 5136 Posts

The real reason is that people were expecting Nintendo to move forward, the main issue i had was that it felt like it was always paying homage to OOT inseted of being a cutting edge realisation of what a zelda game could be, ita also a port which makes it kinda sucky for those who wanted something that would seperate the Wii's games for the GC's.

it was outshone my okami (a ps2 game recently ported) which didn't help my veiw of it, it felt like a thing of the past and you couldn't shake the feeling that you could just go and play soming identicale on the N64 (surley they could have added some voice acting?!)

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mistervengeance

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#21 mistervengeance
Member since 2006 • 6769 Posts
it's a good game, but it was far too similar to Oot. i felt like i was playing the same game again. plus the wii version has extremely gimmicky controls.
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King_Dodongo

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#22 King_Dodongo
Member since 2006 • 3759 Posts
the only problem I see is the combat. Most enemies are pretty easy and the other ones didn't do that much damage. Takes me back to OOT where Iron knucles dealt more damage than one heart. In TP ther isn' really a reason to say "OMG i have to get some fairies and blue potions for that boss/fight" But that aside, I loved the game
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PC360Wii

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#23 PC360Wii
Member since 2007 • 4658 Posts
I dont understand why people make these "I dont understand the hate for game X" threads when it seems all you do is lok at the negative opinions and forget the massive ammount of good ones :roll:
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#24 VendettaRed07
Member since 2007 • 14012 Posts

Its a good game, Its a great action adventure game, but it is only a solid Zelda game. Zelda is expected to be better. There are higher standards for the franchise.

-The game was too much of the same
-Too much of an OOT ripoff
-No evolution to combat
-No evolution to the story telling

It was a polished game, a good example of excellent(and I mean excellent) game design overall. It just didn't improve on the zelda formula in any productive way. It basically pulled a Halo 3(SP), Ratchet and CLank Tools of Destruction, or Unreal Tournament 3

Sure there are some minor improvements done, but at the end of the day it was too much of the same game that came before it. jg4xchamp

Basically every other zelda has had some new mechanic, or evolution that many people loved,OoT in 3d with the ocarina that you played different songs to make certain things happen, and revolutionized the combat, and well pretty much everything. Majoras mask had an interesting concept with the masks and was just an all around completely different, And windwaker was just cool lol and the whole water landscape and cell shaded art s t y le i just loved the changes to it. Except i found the changes in TP to be annoying, The Wolf for example, i hated it so much, I probably wont ever play through it again because playing as the wolf in the beginning levels was so boring, and just felt like a chore to play, It was like Sonic adventure all over again. Never take me away from my main character in a game and make me play as someone else, ive never once enjoyed character switching in a game and its just one of my least favorite things that game designers keep choosing to do. Among other things the dungeons were just, idk, i was not a fan of them again they felt like more of a chore than actually fun

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deactivated-5f4694ac412a8

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#25 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

I dont understand why people make these "I dont understand the hate for game X" threads when it seems all you do is lok at the negative opinions and forget the massive ammount of good ones :roll:PC360Wii

Good to hear.

I still don't know why you bother coming into my threads.

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Zero5000X

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#26 Zero5000X
Member since 2004 • 8314 Posts

Hate?

A Link to the Past 94%: http://www.gamerankings.com/htmlpages2/588436.asp?q=zelda

Ocarina of Time 98%: http://www.gamerankings.com/htmlpages2/197771.asp?q=zelda

Majora's Mask 92%: http://www.gamerankings.com/htmlpages2/197770.asp?q=zelda

Link's Awakening DX 91%: http://www.gamerankings.com/htmlpages2/197769.asp?q=zelda

Oracle of Seasons 92%: http://www.gamerankings.com/htmlpages2/198972.asp?q=zelda

Oracle of Ages 92%: http://www.gamerankings.com/htmlpages2/472313.asp?q=zelda

Wind Waker 95%: http://www.gamerankings.com/htmlpages2/469050.asp?q=zelda

The Minish Cap 91%: http://www.gamerankings.com/htmlpages2/920670.asp?q=zelda

Twilight Princess (GCN) 95%: http://www.gamerankings.com/htmlpages2/920769.asp?q=twilight%20princess

Twilight Princess (Wii) 94%: http://www.gamerankings.com/htmlpages2/928519.asp?q=twilight%20princess

Phantom Hourglass 89%: http://www.gamerankings.com/htmlpages2/932377.asp?q=zelda

Ocarina of Time s the only Zelda game that outranked Twilight Princess forthe Gamecube and Wind Waker outranked the Wii Version. If anything Phantom Hourglass is the weakest in the series. I agree with this as Phantom Hourglas was prtty boring I didn't even finish it.

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NoLimitJay1

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#27 NoLimitJay1
Member since 2003 • 580 Posts

It was fun but it was the worst of the 3d Zeldas

-Too easy. This has been the case in the last couple Zelda games, but now its getting really old how easy it is. The bosses look dramatic but you know there wont be a challenge. Its the same formula, use the item you found in the temple you are in to attack the boss weakpoint.

-The style and graphics of WW were far superior

-Going from one palace straight to another palace got old

-The whole light world/dark world theme is played out in Nintendo games. N, PLEASE think of a new plot device!

-Other parts of the story are tired. Like when I first saw the palace under the lake, I instantly knew that I would need Iron boots and that it would be a water temple. Its just too obvious if you have played the last couple Zeldas.

-I thought the story was too all-over the place. Zelda and Gannon were thrown in just because, they didnt really have much affect on the story. And there was no real involvement of the Triforce. In fact if you had never played a Zelda game, you would have no idea what the Triforce is, or what it does, or why there are some glowing triangles on people's hands because none of this was explained.

-I would love to know why N wont use the main Zelda theme in a Zelda game unless its the intro (WW) or the end (TP). Yes I know it was in MM but that was a loooooong time ago.

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PC360Wii

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#28 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"]I dont understand why people make these "I dont understand the hate for game X" threads when it seems all you do is lok at the negative opinions and forget the massive ammount of good ones :roll:DeathScape666

Good to hear.

I still don't know why you bother coming into my threads.

Why not? Is there a rule now? :D , I dont beleive ive been interacting with you much anyway :S.

But my point stands... the hate is minimal... so why make a thread about it?

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789shadow

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#29 789shadow
Member since 2006 • 20195 Posts
TP wasn't bad,it just wasn't good enough.Or unique enough.
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Shinobishyguy

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#30 Shinobishyguy
Member since 2006 • 22928 Posts

IMO as an action adventure game it was awesome.

As a zelda title it was average.

Not the best but certainly not the worst. I'd definitely rank it above Minish cap and Zelda 2.

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deactivated-5967f36c08c33

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#31 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
The general consensus (from what I've seen,at least) is that Twilight Princess was too similar to its predecessors without doing anything fresh or new.That's pretty much the biggest thing held against it.
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helium_flash

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#32 helium_flash
Member since 2007 • 9244 Posts
I think it is a great game. One of my highest rated games actually. Took me 45 hours to beat it, including some side quests.
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#33 Stevo_the_gamer  Moderator
Member since 2004 • 50074 Posts
What? I haven't seen any hate for this game since... I don't know, forever? The only negative thing I ever heard was that people would call it a "Gamecube" game, which in essence, it actually was.
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Zero5000X

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#34 Zero5000X
Member since 2004 • 8314 Posts
yea I guess turning into a wolf has gotten pretty old since its been in every Zelda game prior.
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nitekids2004

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#35 nitekids2004
Member since 2005 • 2981 Posts
It was too easy for the "darkest" Zelda of all time.
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deactivated-63f6895020e66

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#36 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

I don't understand how people felt so disappointed by it. The open field in Hyrule was so beautiful, and the horse combat added something new to the series. I admit that the arching on the horse could've been so much better if they left Link in third person, but it still wasn't bad.

The game was more action oriented, and the Cave of Ordeals gave a good challenge. Fighting the three Dark Nuts was easily the hardest combat part in all of the 3D games. On top of that, some of the moves were really useful and added something to the combat. Fighting the moblins in the rundown town was a memorable moment. I loved the arching in the game.

The locations/areas/places/levels in the game were all wonderful. It really gave a cinematic field. The world was much bigger than Ocarina of Time, and the design seemed more... inspired. Ocarina of Time had some pretty awesome towns, but I felt some of them crammed together compared to Twilight Princess.

Twilight Princess had easy bosses and easy puzzles, but they were still fun. The game was long, and some of the wolf parts were repetitive. But the game was also more cinematic, and Zelda wasn't a total ditz in this one.

Twilight Princess definitely had its flaws, but I thought it was an overall solid experienc that gets more hate than it deserves. I admit that I was not really anticipating it as much as some other people here because I wasn't a big Zelda fan at the time, but I still don't see how anyone could possibly mark it as the worst 3D game. That award clearly goes to Phantom Hourglass. Twilight Princess was a fun-filled adventure, and when you get done to it, it was a glorified version of Ocarina of Time, which was good enough for me. It had tons of variety in its locations, and there were plenty of sidequests to do after you were done with the game.

Why is there so much hate for such an excellent game?

DeathScape666

In gamerankings it was the highest ranked game of 2006, surpassing games like Gears of War and Oblivion. It also sold a lot (about 4.5 millions), so I'd say is more a System Wars phenomenom.

It is an outstanding game.

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naruto7777

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#37 naruto7777
Member since 2007 • 8059 Posts
its overrated
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project343

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#38 project343
Member since 2005 • 14106 Posts

Since I've done this rant at least 10 times, I'm just going to give it to you in point-form:
- among the worst puzzles in the series
- rehashed boss fights
- rehashed tunes
- rehashed locations
- repetitive filler content
- rehashed story, essentially cloning A Link to the Past
- the wolf was a punishment, not added variety

That about sums up why Twilight Princess is the worst 3D Zelda game. And yes, I've played (and completed) them all.

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dissonantblack

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#39 dissonantblack
Member since 2005 • 34009 Posts
i don't either. it's an amazing game. dunno guess people are just used to zelda games never being as good as ocarina
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nintendoman562

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#40 nintendoman562
Member since 2007 • 5593 Posts

I don't understand why people think TP is the easiest zelda game. Sure, the 2d ones and MM were harder. But WW was infinitely easier and OoT was about the same difficulty as TP. Also, all the complaints about TP are much worse in WW.

-Easy. Don't get me started on this. WW was a cake walk

-Too similar to OoT. So was WW. They just threw away all the exploration, added a new instrument with similar abilities as before, and added cell-shading.

-Large, but empty. Do i need to explain this one?

-Filler content. Triforce shards and 4000 rupees. 'Nuff said.

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Wanderer5

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#41 Wanderer5
Member since 2006 • 25727 Posts
It was a good game, but was very disappointing. The wolf parts weren't great, the soundtrack was disappointing, the wii controls felt tacked on, and Ganondorf felt like he was put in the game at the last minute IMO.
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lolkie_81

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#42 lolkie_81
Member since 2008 • 2004 Posts
I have played and beaten every zelda game ever made. TP was the only one I had to force myself to play, I dont know what it was about it. The game just seemed boring to me. Also using waggle for the sword ruined it even more. I preferred the GC version as I owned both at one point.
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project343

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#43 project343
Member since 2005 • 14106 Posts

-Too similar to OoT. So was WW. They just threw away all the exploration, added a new instrument with similar abilities as before, and added cell-shading.nintendoman562

You thought Wind Waker was too similar to OoT? You know, many would argue that it was the opposite. Some of the differences smacked you in the face (the art style), while others were very subtle (such as the organic take on puzzle design).You mention that Wind Waker threw away all exploration, but I don't see this. It's a unique take on exploration, that's what it is. Rather than looking for nooks and crannies, you're looking for entire islands. It wasn't about the pixel-perfect eye, but the will to devote the sailing time. Another major addition to Wind Waker was the counter system, which was shockingly absent (or arguably altered) in Twilight Princess.

-Large, but empty. Do i need to explain this one?nintendoman562

I do agree with you on this one. It's one of Wind Waker's faults.

-Filler content. Triforce shards and 4000 rupees. 'Nuff said.nintendoman562

Wind Waker put the player in a position where exploration, a key component of the game, was the focus. However, above all, that part of the game was there to establish pacing--a relaxed pacing that Nintendo suggested from the first moment you turned on the game, and were greeted by the calm art style. On the other hand, Twilight Princess' filler content was just filler for filler sake. The only thing it established was the proper greeting of repetition--something that accompanied Link throughout the rest of the journey.

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DanteSuikoden

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#44 DanteSuikoden
Member since 2008 • 3427 Posts

it was my first wii game and I thought it was amazing, the combat and motion controls were super fluiddemon790

This right here

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Alley-Cat

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#45 Alley-Cat
Member since 2008 • 383 Posts
It just could've been better, anyone who hates on it that much is missing out on what is still a good game.
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deactivated-5f4694ac412a8

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#46 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

Project343, regarding filler:

The quest for those freaking Triforce shards in The Wind Waker. That wasn't the biggest problem, though. The sailing was boring as hell, and they could've done something to make it less time consuming. It simply took longer than it had to. You weren't really doing anything, either.

The freaking Temple of the Ocean King in Phantom Hourglass. You had to constantly go back there simply to artificially lengthen the game. Oh, and there was even more sailing in this one. Yeah, the islands were closer together, but I had to leave the islands more often than I had to in The Wind Waker.

Majora's Mask, while my second favorite Zelda game right after Twilight Princess, I must say had some serious problems... Yes, I realize that you can slow the days down and all, but when you want to do sidequest, or sometimes other parts, you'll have to go back and do things YOU'VE ALREADY DONE! Seriously, I fought the same bosses quite a few times. This made things longer than they had to be. I remember if you messed up one sidequest near the end, you had to restart it from the very beginning. Frustrating as hell.

Ocarina of Time... I got nothing.

Seriously, the things I named for Majora's Mask, Phantom Hourglass, and The Wind Waker were a hell of a lot more frustrating, boring, and longer than the wolf parts in Twilight Princess.

Yes, Twilight Princess is my favorite Zelda game, but I didn't have as high expectations as you guys. On top of that, I played Ocarina of Time for the first time in late October 2006, Majora's Mask in the middle of November 2006, and Twilight Princess on December 26, 2006. I played Phantom Hourglass in the middle of October 2007, and The Wind Waker on February 9, 2008.

Sorry for telling you all that crap. I was just stating that it was only my third Zelda game, and I was new to the series.

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bass_4431

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#47 bass_4431
Member since 2006 • 25 Posts
It was just more of the same, really. Not that there's anything bad with that...but it really didn't build on the Zelda groundwork like the others did.
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armen925

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#48 armen925
Member since 2006 • 245 Posts
i think the problem was no voice overs. It wasn't cinematic enough and didnt feel like a story was playing out. It was much of the same thing from dungeon to dungeon. This is the next gen and nintendo still doesn't have any voice overs for many first party titles.
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AvIdGaMeR444

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#49 AvIdGaMeR444
Member since 2004 • 7031 Posts
Twilight Princess was a great game. There is a lack of challenge though. And for anyone who says you can make the game more difficult on your own by not getting any heart containers, that is a cop out. In Metroid Prime games you have a choice of whether or not to grab energy tanks, but there are also difficulty settings.