Why is the score so high when there is no voice acting? and for ps3/360 games, the score will be lowered for bad voice acting 0.0.
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Actually, the game was marked down in alot of places because it has no voice acting.
The fact that it still has such a high score despite this shows how good the game is.
*cough* CDI *cough*[QUOTE="Mario2007"][QUOTE="-PuLse"]
When have we ever had a Zelda game with voice-acting? It just wouldn't feel right.
Irick_cb
THAT
NEVER
HAPPENED.
I'm going to eat an octorock.Because any voice acting would = bad voice acting. I guess you like Half Life from your avatar, well imagine if Gordon Freeman started talking after 4 games of silence, it'd seem wrong and out of place. Any voices for Zelda would be the same.bobbetybob
what about mario? he didnt do any speaking until mario rpg if im not mistaken and now he wont shut the hell up. gordon freeman barely qualifies as a character in any sense, anyway. hes just effectively a camera.
i would like to see voice acting in a zelda game. im not afraid of change, especially one like that. imo it could be a really nice addition. voice acting can add a great deal to a game if handled well.
[QUOTE="bobbetybob"]Because any voice acting would = bad voice acting. I guess you like Half Life from your avatar, well imagine if Gordon Freeman started talking after 4 games of silence, it'd seem wrong and out of place. Any voices for Zelda would be the same.CaptainHarley
what about mario? he didnt do any speaking until mario rpg if im not mistaken and now he wont shut the hell up. gordon freeman barely qualifies as a character in any sense, anyway. hes just effectively a camera.
i would like to see voice acting in a zelda game. im not afraid of change, especially one like that. imo it could be a really nice addition. voice acting can add a great deal to a game if handled well.
exactly. more features will make a game better. why would voice acting make a game bad i dont get that.
[QUOTE="bobbetybob"]Because any voice acting would = bad voice acting. I guess you like Half Life from your avatar, well imagine if Gordon Freeman started talking after 4 games of silence, it'd seem wrong and out of place. Any voices for Zelda would be the same.CaptainHarley
what about mario? he didnt do any speaking until mario rpg if im not mistaken and now he wont shut the hell up. gordon freeman barely qualifies as a character in any sense, anyway. hes just effectively a camera.
i would like to see voice acting in a zelda game. im not afraid of change, especially one like that. imo it could be a really nice addition. voice acting can add a great deal to a game if handled well.
I agree it would be good for zelda. But no link talking.[QUOTE="Irick_cb"]
[QUOTE="Mario2007"]*cough* CDI *cough*Indigga
THAT
NEVER
HAPPENED.
whats cdi
http://www.youtube.com/watch?v=9mHw5g55oC4
And now i would kindly like to ask you to burn your eyes out.
Okami is one of the best games from last gen and has no VA either.
If done right, it would. Ppl need to stop bringing the crappy CD-I VA that didn't even have anything to do with Nintendo as an argument against Zelda ever having VA.When have we ever had a Zelda game with voice-acting? It just wouldn't feel right.
-PuLse
this basicly /thread, but we could go onActually, the game was marked down in alot of places because it has no voice acting.
The fact that it still has such a high score despite this shows how good the game is.
shutdown_202
If done right, it would. Ppl need to stop bringing the crappy CD-I VA that didn't even have anything to do with Nintendo as an argument against Zelda ever having VA.The reason that I think it wouldn't be good is because everyone has a different "vision" on how Link should sound and regardless if that voice acting is done well it would take out that aspect of the character. Link is basically a vessel for the character and in reality, you are Link, that's why he never talks or anything. This can apply to Gordon Freeman also. This is just what I think.Okami is one of the best games from last gen and has no VA either. [QUOTE="-PuLse"]
When have we ever had a Zelda game with voice-acting? It just wouldn't feel right.
Dystopian-X
[QUOTE="bobbetybob"]Because any voice acting would = bad voice acting. I guess you like Half Life from your avatar, well imagine if Gordon Freeman started talking after 4 games of silence, it'd seem wrong and out of place. Any voices for Zelda would be the same.CaptainHarley
what about mario? he didnt do any speaking until mario rpg if im not mistaken and now he wont shut the hell up. gordon freeman barely qualifies as a character in any sense, anyway. hes just effectively a camera.
i would like to see voice acting in a zelda game. im not afraid of change, especially one like that. imo it could be a really nice addition. voice acting can add a great deal to a game if handled well.
Mario says short snippets, he doesn't say sentences, just little catchphrases if you will. I'm not afraid of change either, It's just that Zelda games work well with no voice acting, it's like a book, you imagine how they sound and it's more fun like that IMO. Personally (not saying you are one of them) I think a lot of people these days have very little imagination, and see the text, and just skip it which is quite sad to me.The reason that I think it wouldn't be good is because everyone has a different "vision" on how Link should sound and regardless if that voice acting is done well it would take out that aspect of the character. Link is basically a vessel for the character and in reality, you are Link, that's why he never talks or anything. This can apply to Gordon Freeman also. This is just what I think.
-PuLse
If Link is the issue then they can at least give VA to the secondary characters, I mean HL has always included that even if Gordon never talks.
judging by the series, i don't think that Link was ever intended to be a mute. That's just how video game characters were back then. If the zelda series wants to move forward, nintendo is going to have to think of a way to address that. Link should say things and have character.
edit: ....and it's possible that all the other characters talk in text because it would highlight this point
I still think Link is a Mute he is just like Gordon Freeman the other characters say what he says if Link talks it takes away from the player believing they are Link. Well Link does have two things you can make him say Yes and No. Which could be shown easily by Head movement. For Yes Link nods his head, for No Link shakes his head.judging by the series, i don't think that Link was ever intended to be a mute. That's just how video game characters were back then. If the zelda series wants to move forward, nintendo is going to have to think of a way to address that. Link should say things and have character.
edit: ....and it's possible that all the other characters talk in text because it would highlight this point
GunSmith1_basic
there's a huge difference between leaving out voice acting and doing it badly. i don't think a game should be penalised for leaving it out but it should be penalised if it was done really awfully
[QUOTE="GunSmith1_basic"]
judging by the series, i don't think that Link was ever intended to be a mute. That's just how video game characters were back then. If the zelda series wants to move forward, nintendo is going to have to think of a way to address that. Link should say things and have character.
edit: ....and it's possible that all the other characters talk in text because it would highlight this point
I still think Link is a Mute he is just like Gordon Freeman the other characters say what he says if Link talks it takes away from the player believing they are Link. Well Link does have two things you can make him say Yes and No. Which could be shown easily by Head movement. For Yes Link nods his head, for No Link shakes his head. I definitely sympathize with that, and too much characterization kind of ruined master chief imo, but I still think he could say something. He can be a very solitary, quiet guy instead of a mute elf who has a fairy who talks for him.Because no VO > bad VO.
Legendaryscmt
Still, medicore VO > no VC. Though chances are the voice acting would have sucked. Adding voice acting if they hired decent actors wouldn't be that bad, but you would still have to keep Link mute. When games are this big though they generally don't have alot of voice acting anyway, and it's usually mince.
True. I am totally fine with reading dialogue as long as they dont make the characters sound high pitched and girly like they did with Pit in SSBB.
BTW: I still have nightmares about those CD-I games.
[QUOTE="bobbetybob"]Because any voice acting would = bad voice acting. I guess you like Half Life from your avatar, well imagine if Gordon Freeman started talking after 4 games of silence, it'd seem wrong and out of place. Any voices for Zelda would be the same.CaptainHarley
what about mario? he didnt do any speaking until mario rpg if im not mistaken and now he wont shut the hell up. gordon freeman barely qualifies as a character in any sense, anyway. hes just effectively a camera.
i would like to see voice acting in a zelda game. im not afraid of change, especially one like that. imo it could be a really nice addition. voice acting can add a great deal to a game if handled well.
Gordon is more then a camera. He's a big part of the story, especailly when characters interact with you. Link is the same as Gorden, it just so happens that you control Link in third person rather then first person.I just realized Twilight Princess doesn't have online either! :o If it was a 360/PS3 game it would've been lower, I mean look at games like Assassin's Creed and Prototype. They certainly were perfect games but their score was lowered because they didn't have online! I guess that explains why all of 360's JRPGs are rated so low.
I'm still annoyed by that review anyway, not the score, but the outright lies that were told in the body of the review. While most reviewers noted the solid controls, Mr. Gerstmann said you wave the remote around like a "maniac" and most of the time when you attempted to do a shield bash, you did a spin attack. I play-tested this assumption after reading this, since I had not noticed it while playing, and my results were 99 correct shield bashes and 1 spin attack. Mr. Gerstmann was seriously drunk, seriously high, or seriously bad at playing this game. Maybe instead of waving the remote like a maniac, he could have done his job and actually played the game properly.
As for V/O, if they picked the right voice for midna, it would have made the game spectacular, if they picked the wrong voice for midna, it might have ended the franchise. Nintendo's a conservative company, the game was fantastic, probably better to leave well enough alone.
Because its a gamecube game ported to the Wii. The wii has yet to get it's own ground up Zelda.Why is the score so high when there is no voice acting? and for ps3/360 games, the score will be lowered for bad voice acting 0.0.
Indigga
I think it has to do with the age of a franchise. Zelda and Mario have had minimal voice acting over the years. Giving them full blown scripts doesn't feel right. On the other hand, if Gears of War launched and Marcus Fenix didn't talk, that wouldn't feel right. I guess it has to do with the type of game somewhat too.
If done right, it would. Ppl need to stop bringing the crappy CD-I VA that didn't even have anything to do with Nintendo as an argument against Zelda ever having VA.The reason that I think it wouldn't be good is because everyone has a different "vision" on how Link should sound and regardless if that voice acting is done well it would take out that aspect of the character. Link is basically a vessel for the character and in reality, you are Link, that's why he never talks or anything. This can apply to Gordon Freeman also. This is just what I think.[QUOTE="Dystopian-X"]
Okami is one of the best games from last gen and has no VA either. [QUOTE="-PuLse"]
When have we ever had a Zelda game with voice-acting? It just wouldn't feel right.
-PuLse
Couldn't have said it better myself. Any voice acting would create distance between the player and game character. I think this depends on the type of game it is though, as voice acting has been shown to be very effective in other instances.
He did take off points for that. It was a big complaint in his review. From my experience, I would prefer it if the character I'm playing atleast said a little bit here and there. It hardly feels like you're playing a character at all when you're so-called character says absolutely nothing throughout the entire game. Gordan Freeman is another example.
Link doesn't say anything anyway. But it might be nice to get to listen to those lengthly dialogues instead of reading them. It would at very least let me know how to prounouce some of the made up Zelda names. (I thought Samus' last name was Uh-Ran, like Iran, until MP3 when I found it was pronounced Aaron). But as long as I could turn the voiceovers off just in case they picked some bad voice actors for the parts. We'll probably see VO is Zelda Wii. Will we see online? I certainly hope not, online IMO has no place in Zelda, it is one player only. No co-op, no multi, no online. Online and multi should not be a requirement for highly rated game. FPS yeah they should do online, Zelda-Action Adventure, absolutely not.
[QUOTE="Indigga"]
[QUOTE="Irick_cb"]
THAT
NEVER
HAPPENED.
shutdown_202
whats cdi
http://www.youtube.com/watch?v=9mHw5g55oC4
And now i would kindly like to ask you to burn your eyes out.
It was funnier than it was pathetic... well actually, that's debatable.Please Log In to post.
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