I now understand why Mass Effect fit in one disc with lots of space left.

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Ilived

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#1 Ilived
Member since 2007 • 5516 Posts
The planets in the game are complete wastelands with absolutely nothing...NOTHING! What was the point of that Bioware? Lazy developing?
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def_mode

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#2 def_mode
Member since 2005 • 4237 Posts

hhahaha. wastelands.

now tell me the reason why the game is having technical problems

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adastos

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#3 adastos
Member since 2007 • 465 Posts
I was a little upset about that also the fact you can't land on most of them. Honestly I thought this game was epic, but it is just good.
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Cedmln

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#4 Cedmln
Member since 2006 • 8802 Posts

Well. It is not true that there is absolutely nothing in most of them, but they are pathetically almost empty.

Its pretty sad they wasted all that space for some really unimportant stuff the game has the offer.

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SkullboyX

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#5 SkullboyX
Member since 2004 • 6407 Posts

Well. It is not true that there is absolutely nothing in most of them, but they are pathetically almost empty.

Its pretty sad they wasted all that space for some really unimportant stuff the game has the offer.

Cedmln
If you were to go to outter space, I think that most planets would be like that.
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sexy_chimp

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#6 sexy_chimp
Member since 2007 • 6457 Posts

Lemmings got triple-owned by Mass Effect.

First it flopped in score. Then it flopped in sales. Now it makes Blu ray look useful!

:P

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Ilived

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#7 Ilived
Member since 2007 • 5516 Posts

hhahaha. wastelands.

now tell me the reason why the game is having technical problems

def_mode

Poor optimization? I don't know. The only time I noticed lots of framerate issues was in that one snowy planet where it was almost impossible, and when I fought those weird crab-like sorta creatures in Noveria.

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sexy_chimp

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#8 sexy_chimp
Member since 2007 • 6457 Posts
[QUOTE="Cedmln"]

Well. It is not true that there is absolutely nothing in most of them, but they are pathetically almost empty.

Its pretty sad they wasted all that space for some really unimportant stuff the game has the offer.

SkullboyX

If you were to go to outter space, I think that most planets would be like that.

So the excuse is that it's supposed to be "realistic?" -.-

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Ilived

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#9 Ilived
Member since 2007 • 5516 Posts
[QUOTE="Cedmln"]

Well. It is not true that there is absolutely nothing in most of them, but they are pathetically almost empty.

Its pretty sad they wasted all that space for some really unimportant stuff the game has the offer.

SkullboyX

If you were to go to outter space, I think that most planets would be like that.

Oh I'm sorry, was this a game based on a real galaxy? For godsake we couldn't even visit the Turian planet or whatever. There is no substance in this game.

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mjarantilla

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#10 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="Cedmln"]

Well. It is not true that there is absolutely nothing in most of them, but they are pathetically almost empty.

Its pretty sad they wasted all that space for some really unimportant stuff the game has the offer.

SkullboyX

If you were to go to outter space, I think that most planets would be like that.

So? Would you make a shooter set in the sahara desert with no features other than an occasional camel?

Environments in games should never be empty. Unless it's part of the designer's artistic vision, like in Shadow of the Colossus.

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niall077

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#11 niall077
Member since 2006 • 1729 Posts

hhahaha. wastelands.

now tell me the reason why the game is having technical problems

def_mode

no HDD install maybe?

a game like ME needs a Hard Drive

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Cedmln

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#12 Cedmln
Member since 2006 • 8802 Posts

[QUOTE="Cedmln"] SkullboyX
If you were to go to outter space, I think that most planets would be like that.

Um... Hello? This game isn't based on a true story or real life for that matter.

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Big_player

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#13 Big_player
Member since 2004 • 6187 Posts
the way you people talk about it you expect a city the size of new york on every single planet in the milky way, the point is to explore these planets, find rare metals, find old war memoribilia, downed spacecrafts,mecernary camps, enemies etc.
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Cali3350

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#14 Cali3350
Member since 2003 • 16134 Posts
You do realize that populating those levels would add minimally to the overall size of the game right? The models and textures to model them are in the game elsewhere, and thus on the disk already.
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-platy-

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#15 -platy-
Member since 2007 • 593 Posts
i enjoyed the missions where u just jumped on a spaceship rather then on planets
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Vandalvideo

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#16 Vandalvideo
Member since 2003 • 39655 Posts
There needs to be more towns like in KOTOR. The Citadel and the sad excuse for a town that is Noveria ain't cuttin it.
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Ilived

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#17 Ilived
Member since 2007 • 5516 Posts

the way you people talk about it you expect a city the size of new york on every single planet in the milky way, the point is to explore these planets, find rare metals, find old war memoribilia, downed spacecrafts,mecernary camps, enemies etc.Big_player

Clearly that's boring and nobody would want to do that.

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Legendaryscmt

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#18 Legendaryscmt
Member since 2005 • 12532 Posts
I'd rather play for 10 hours on barren planets than play 4 hours as a female Kratos in populated environments.
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-Tretiak

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#19 -Tretiak
Member since 2007 • 2416 Posts
The biggest thing Mass Effect is missing is more cities. The Citadel is sweet, but I can't recall there even being another city in the game.
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Sir-Marwin105

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#20 Sir-Marwin105
Member since 2007 • 3785 Posts
I just want more cities. No city in Mass Effect beats Manaan or the Imperial City.
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Ilived

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#21 Ilived
Member since 2007 • 5516 Posts

I'd rather play for 10 hours on barren planets than play 4 hours as a female Kratos in populated environments.Legendaryscmt

What game are you referring to, I can't understand.

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Vandalvideo

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#22 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="Legendaryscmt"]I'd rather play for 10 hours on barren planets than play 4 hours as a female Kratos in populated environments.Ilived

What game are you referring to, I can't understand.

Heavenly sword.....
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adastos

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#23 adastos
Member since 2007 • 465 Posts
There needs to be more towns like in KOTOR. The Citadel and the sad excuse for a town that is Noveria ain't cuttin it.Vandalvideo
Exactly what I was thinking. I would have gladly waitied another year if they added cities on all planets and polished the game more.
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Ilived

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#24 Ilived
Member since 2007 • 5516 Posts
[QUOTE="Ilived"]

[QUOTE="Legendaryscmt"]I'd rather play for 10 hours on barren planets than play 4 hours as a female Kratos in populated environments.Vandalvideo

What game are you referring to, I can't understand.

Heavenly sword.....

What was the point of mentioning that game? It's not like its an rpg...

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-Serpahim-

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#25 -Serpahim-
Member since 2007 • 1627 Posts
So is Mass Effect shadow of the colossus with a story minus the colossi?
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GoodkupoBan

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#26 GoodkupoBan
Member since 2006 • 646 Posts
The biggest problem would be the lack of large cities for me. The Citadel was fun to explore and gather many side quests but that was it.
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Sir-Marwin105

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#27 Sir-Marwin105
Member since 2007 • 3785 Posts
So is Mass Effect shadow of the colossus with a story minus the colossi?-Serpahim-
No.
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BioShockOwnz

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#28 BioShockOwnz
Member since 2006 • 52901 Posts
Omg, you don't like it, the game must lack in substance for all of us.:roll: I love people who try to force their opinions on others.:?
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Vorserider2

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#29 Vorserider2
Member since 2007 • 202 Posts

lly, extra disk space IS NEEDED.

Let's take a look here. Remember Oblivion? The dungeons? The same dungeons, same trees, same everything basically? You know how there would be like 3 people in a town at once barely being able to do anything? How buildings all looked alike?

And now Mass Effect. Lots of baren planets, and planets don't have much form of life. If all planets were completely different, had many different forms of life, and different architecutre, I guarantee the game would be about 15GBs minimum.

Yeah, they had some space left. It's because they didn't want to make one planet extremely diverse and the others left baren because the DVD space has run out. But whatever lemmings, its ok!!!!

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thirstychainsaw

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#30 thirstychainsaw
Member since 2007 • 3761 Posts
Humanity only started colonizing for 26 years, maybe in Mass Effect 2.
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Ilived

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#31 Ilived
Member since 2007 • 5516 Posts

Omg, you don't like it, the game must lack in substance for all of us.:roll: I love people who try to force their opinions on others.:?BioShockOwnz

You kidding? I LOVE THIS GAME! You haven't seen me defending it in threads that bash it? I'm just pointing out that this could have been the best game ever if it had many races and their home planets to go in and many big cities etc.

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michael098

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#32 michael098
Member since 2006 • 3441 Posts
So are there planets in the game for the purpose to full up the universe, with nothing on them? Oh well, people saying the game sucks for that reason are idiots.
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BioShockOwnz

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#33 BioShockOwnz
Member since 2006 • 52901 Posts

lly, extra disk space IS NEEDED.

Let's take a look here. Remember Oblivion? The dungeons? The same dungeons, same trees, same everything basically? You know how there would be like 3 people in a town at once barely being able to do anything? How buildings all looked alike?

And now Mass Effect. Lots of baren planets, and planets don't have much form of life. If all planets were completely different, had many different forms of life, and different architecutre, I guarantee the game would be about 15GBs minimum.

Yeah, they had some space left. It's because they didn't want to make one planet extremely diverse and the others left baren because the DVD space has run out. But whatever lemmings, its ok!!!!

Vorserider2

Have you played PS3 games? Do you know how linear and short the majority of them are? Blu-ray may be a positive down the line, but it's yet to prove itself.

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cecx

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#34 cecx
Member since 2004 • 10568 Posts

Lemmings got triple-owned by Mass Effect.

First it flopped in score. Then it flopped in sales. Now it makes Blu ray look useful!

:P

sexy_chimp
How? He said there was a lot of space left not that they needed more.
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-RPGamer-

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#35 -RPGamer-
Member since 2002 • 34283 Posts

I agree the planets are pretty much empty in terms of detail and what not. There are some occassions where life does exist (other than enemies), but it's so few and far between it's hardly worth mentioning. I think I really got this awe inspiring feeling when I came up over mountains and hills and saw some of the cool sky setting more than anything I found on land itself.

There is also a issue of reuse. I travel light years and yet the blue prints for these places are like carbon copies.

Love the game but I could nit pick a lot about it.

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-Serpahim-

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#36 -Serpahim-
Member since 2007 • 1627 Posts

[QUOTE="-Serpahim-"]So is Mass Effect shadow of the colossus with a story minus the colossi?Sir-Marwin105
No.

Im sorry i wanst more specific with my question, and this is an honest question because im on the fence about buying this game since i have never liked Bioware games. I know that there are alot of NPCs with alot of enemies, but my question is in these "wasteland" areas, does mass effect feel as barren as SotC? This is ok, if the scenery makes up for it such as in SotC (which happens to be one of my favorite games :) )

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Panzer_Zwei

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#37 Panzer_Zwei
Member since 2006 • 15498 Posts

I agree the planets are pretty much empty in terms of detail and what not. There are some occassions where life does exist (other than enemies), but it's so few and far between it's hardly worth mentioning. I think I really got this awe inspiring feeling when I came up over mountains and hills and saw some of the cool sky setting more than anything I found on land itself.

There is also a issue of reuse. I travel light years and yet the blue prints for these places are like carbon copies.

Love the game but I could nit pick a lot about it.

-RPGamer-
It's not nitpicking they do look the same, outside and inside.
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Cali3350

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#38 Cali3350
Member since 2003 • 16134 Posts

POPULATING THE PLANETS WITH MODELS AND GEOMTETRY WOULD HAVE MINIMAL EFFECT ON GAMESPACE.

Its amazing how poeple that dont know things presume. Putting models already in your game in another level from the one there already in is simple and easy. The actual level data itself is quite small, its the textures and such that take up space. Since those textures and models are already on the disk it would have been pretty painless. For whatever reason Bioware wanted them barren.

As for the argument theyd all "look the same", thats stretching it a bit, cause theres lots of textures and plenty of ways to mix them up, but yes, theyd all look a little similiar. Ofcourse, NO game offers that kind of diversity right now, so blaming it on DVD is pretty childish.

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Brutal_Elitegs

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#39 Brutal_Elitegs
Member since 2004 • 16426 Posts

[QUOTE="BioShockOwnz"]Omg, you don't like it, the game must lack in substance for all of us.:roll: I love people who try to force their opinions on others.:?Ilived

You kidding? I LOVE THIS GAME! You haven't seen me defending it in threads that bash it? I'm just pointing out that this could have been the best game ever if it had many races and their home planets to go in and many big cities etc.

I agree, it's one of the best games to come out in years but still doesn't match KOTOR in my books. It's flawed and Bioware needs to know this so they can inprove on the second game. I swear the only 3 buildings on any planet was the T-junction base, the mine, and the two floored base. I also agree on the cities, KOTOR had IIRC 5 unique cities, which each had their own sidequests and fun ones at that (like the murder trial) .
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michael098

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#40 michael098
Member since 2006 • 3441 Posts

lly, extra disk space IS NEEDED.

Let's take a look here. Remember Oblivion? The dungeons? The same dungeons, same trees, same everything basically? You know how there would be like 3 people in a town at once barely being able to do anything? How buildings all looked alike?

And now Mass Effect. Lots of baren planets, and planets don't have much form of life. If all planets were completely different, had many different forms of life, and different architecutre, I guarantee the game would be about 15GBs minimum.

Yeah, they had some space left. It's because they didn't want to make one planet extremely diverse and the others left baren because the DVD space has run out. But whatever lemmings, its ok!!!!

Vorserider2

Yea, because the 360 and ps3 have huge amounts of ram that can fit thousands of different tree models :roll:

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Vorserider2

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#41 Vorserider2
Member since 2007 • 202 Posts
[QUOTE="Vorserider2"]

lly, extra disk space IS NEEDED.

Let's take a look here. Remember Oblivion? The dungeons? The same dungeons, same trees, same everything basically? You know how there would be like 3 people in a town at once barely being able to do anything? How buildings all looked alike?

And now Mass Effect. Lots of baren planets, and planets don't have much form of life. If all planets were completely different, had many different forms of life, and different architecutre, I guarantee the game would be about 15GBs minimum.

Yeah, they had some space left. It's because they didn't want to make one planet extremely diverse and the others left baren because the DVD space has run out. But whatever lemmings, its ok!!!!

BioShockOwnz

Have you played PS3 games? Do you know how linear and short the majority of them are? Blu-ray may be a positive down the line, but it's yet to prove itself.

I own a Playstation 3. Length has nothing to do with it. It's the vastness of the game itself. I know Lair was a huge flop (Heck I still like it), but imagine games LIKE that. That game couldn't have fit on a standard DVD. No way.

Same with Heavenly Sword. Remember the one scene where you are protecting the Heavenly Sword and there are TONS of enemies actually moving in the background? Yeah, try that with a DVD. It's not necessary, but it's cool.

Plus the entire game throughout shows different architecture. Level design is amazing, it really is.

Lots of games are starting to show the need for BD.

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Brutal_Elitegs

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#42 Brutal_Elitegs
Member since 2004 • 16426 Posts

I agree the planets are pretty much empty in terms of detail and what not. There are some occassions where life does exist (other than enemies), but it's so few and far between it's hardly worth mentioning. I think I really got this awe inspiring feeling when I came up over mountains and hills and saw some of the cool sky setting more than anything I found on land itself.

There is also a issue of reuse. I travel light years and yet the blue prints for these places are like carbon copies.

Love the game but I could nit pick a lot about it.

-RPGamer-
Was it that comet planet because I had the same feeling.
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-RPGamer-

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#43 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"]

I agree the planets are pretty much empty in terms of detail and what not. There are some occassions where life does exist (other than enemies), but it's so few and far between it's hardly worth mentioning. I think I really got this awe inspiring feeling when I came up over mountains and hills and saw some of the cool sky setting more than anything I found on land itself.

There is also a issue of reuse. I travel light years and yet the blue prints for these places are like carbon copies.

Love the game but I could nit pick a lot about it.

Brutal_Elitegs

Was it that comet planet because I had the same feeling.

There is reuse in that area too, since there is more than one planet with comets falling.

However, I did like that, plus I enjoyed Luna (the moon), and one of the plents which was a moon to a gas giant. It was really close to it's respective start and you could see the stars surface shifting.

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GunSmith1_basic

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#45 GunSmith1_basic
Member since 2002 • 10548 Posts

lly, extra disk space IS NEEDED.

Let's take a look here. Remember Oblivion? The dungeons? The same dungeons, same trees, same everything basically? You know how there would be like 3 people in a town at once barely being able to do anything? How buildings all looked alike?

And now Mass Effect. Lots of baren planets, and planets don't have much form of life. If all planets were completely different, had many different forms of life, and different architecutre, I guarantee the game would be about 15GBs minimum.

Yeah, they had some space left. It's because they didn't want to make one planet extremely diverse and the others left baren because the DVD space has run out. But whatever lemmings, its ok!!!!

Vorserider2
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rhaigun

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#46 rhaigun
Member since 2005 • 3019 Posts

I notice reuse as well. However, I don't have a gripe with the planets. Most of the ones you travel to are nigh inhabitible anyway. They make up for it with locations like Noveria and Virion (Can't remember the spelling. It's the tropical planet with tons of water and thunderstorms. You know, the nuke level.) though.

Really, there's just so much to do, and the complaints are minimal.It's my favorite game this year by far.

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blazinpuertoroc

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#47 blazinpuertoroc
Member since 2004 • 12245 Posts

Lemmings got triple-owned by Mass Effect.

First it flopped in score. Then it flopped in sales. Now it makes Blu ray look useful!

:P

sexy_chimp
the game flopped in sales? link please...thats hilarious if true...it was suppose to be microsoft's last big game before 08
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clone01

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#48 clone01
Member since 2003 • 29843 Posts

Lemmings got triple-owned by Mass Effect.

First it flopped in score. Then it flopped in sales. Now it makes Blu ray look useful!

:P

sexy_chimp

i bet you haven't even played it.

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rocktimusprime

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#49 rocktimusprime
Member since 2006 • 3721 Posts

because every planet in the universe has highly evoled society and isn't just wastelands.....

i mean in our galaxy alone......only a few planets are landable......and the ones that are, they are just barren wastelands.

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rocktimusprime

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#50 rocktimusprime
Member since 2006 • 3721 Posts

because every planet in the universe has highly evoled society and isn't just wastelands.....

i mean in our galaxy alone......only a few planets are landable......and the ones that are, they are just barren wastelands.

rocktimusprime

it sold a quarter million...compared to uncharteds 25k?

he selfowned himself.