Gears of War is like Halo for Xbox. The Halo sequal look the same and was hardly a jump in graphics at all.
Considering that X360 is suppose to be easy to program for..its a give Epic already push X360 to its limits. It makes sense cause in Gears of War, the textures are of low resolutions and the enemy bodies disappear into a blood splot. That just shows that X360 doesnt have the power to handle such extra features like higher textures and dont have adequate memory for retaining enemy corpses.
I dont expect Gears of War 2 to be a graphical leap at all..but it will be better in a sense the dev will have more time with story, and design better levels than what was in Gears of War. Now its time to milk the franchise just like Halo did it Xbox.
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