Every developer updates thier controller from gen to gen. Nintendo went from the nes pad, to the more curved and ergonomic snes pad, to the very odd but molded N64 controller, to the gamecube controller (probably the best controller of last gen due to a lack of effort from Sony, and Microsoft's overly large entry)
Microsoft entered with a rather bad design... they later refined it during the same gen, and released a totally different controller this gen. Probably the best standard controllerof this gen seeing as again, Sonyeffectivly re-used a 3 generation old design, and Nintendo took a completely different rout. I'd say the 360 pad is even better then the GC pad thanks to nicer (and more) shoulder buttons and a more comfortable and textured shell.
Meanwhile, Sony is still using exactly the same design as they have from the beginning, with no ergonomic updates. They basically added a control stick to the PS1 to cover a feature the N64 had, and then later added2 extra trigger buttons. The shape and old-style ergonomics remain the same.
The largest issue in my opinion is the control sticks.Ignoring the fact thatthe XBox controller has an indented design for extra grip, look at where the buttons for your right thumb lie on the PS3 controller. They're positioned where your thumb will naturally fall in order to make it easy to work with those buttons. Now look at your left thumb. The d-pad has been placed in the primary position rather then the thumb stick. Sony is the only manufacturer to have ever done this since the N64/PS1 era. Both Microsoft and Nintendo realised the thumb stick would be the main method of control. Sony didn't originally have a thumb stick, when they incorporated one, rather then modifying the design, they simply tacked it on underneath. They've not gone back to the drawing board since. The current design of the playstation controller can be seen as a resultresult ofthis oversight 3 generations ago.
There are many brilliant games on Sony's consoles, I've recently bought myself a PS2 (skiped the PS1), but I can't help but think they really need to update the controller to today's standards. If the Playstation range was never developed, and they came out now with those controllers, they'd seem very old fashioned compared to the current trend in ergonomics by the other brands on the market. The trouble is, a number of gamers have become so used to the design, they'll no doubt be adverse to change. This is no doubt Sony's fault for never upgrading in the first place, however as the generations go on, and Nintendo and Microsoft continue to innovate, I can't help but think Sony is going to be left behind.
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