I like both.
My monitor gives me a better desk for the mouse and keyboard, a wider aspect ratio and sharper details. The monitor's gentle 2500R curve keeps the image appearing flat when sitting at the proper distance, whereas the flat TV bulges out at me slightly. No one makes curved TVs, sadly.
But I prefer the TV for several reasons.
1. A monitor actually lets you see TOO much. I first noticed it with TV shows and movies. The imperfections of compression are more obvious up close. The funky digital grain and macroblocks stand out more. Likewise, imperfections in games, such as aliasing, are easier to spot when you're two feet from the screen.
2. Sitting on a sofa or upholstered chair without a desk in the way means your hands with the controller in them will never bump against one. Normally, I rest my palms on the desk as I play with a controller. I do have a solution for mouse and keyboard as well: a small desk on wheels that I can roll to the side when not playing.
3. Nice tower speakers and bookshelf surrounds with a subwoofer. I don't have to wear headphones for good sound. If I wanted to use speakers with a monitor, I would need to move the monitor and desk farther from the wall, to give the speakers the space they need, and the monitor will still block the sound. On the other hand, headphones are more detailed without raising the volume to dangerous levels. But you lose both the sense of space and low frequency.
4. The size. It really does add to the immersion.
My Sony TV is OLED and my Dell monitor only IPS Black. Blacks look much better on the TV, but I won't count that in favor of TVs, since you can obviously buy a good OLED monitor. I just didn't want burn-in with all the static UI elements on my screen. I don't bother with the monitor's crappy HDR.
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