If you were asked to design a AAA title for a next gen console of your choice..

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Mystery_Writer

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#1 Mystery_Writer
Member since 2004 • 8351 Posts

.. what would the main theme of that title be, given the following rules:

1) No sequels (the title should be a new IP)
2) The title should target people sharing the same taste as yours.
3) Money / time is no issue

 

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Mystery_Writer

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#2 Mystery_Writer
Member since 2004 • 8351 Posts

My pick would be:
A 3rd person Space Opera (a la Mass Effect style) with the theme of a bounty hunter for hire sharing a space ship with an associate / friend of yours who gets you most of the job contracts.

Similar to Cowboy Bebop but without the wild west theme. I.e. you and your associate get to roam galaxies doing jobs / missions and picking up couple more (female or male depending on your preference) companions along the way of your journey to be part of your crew who get to join you in missions.

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madsnakehhh

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#3 madsnakehhh
Member since 2007 • 18368 Posts

A fantasy adventure game, more in tone with Zelda.

Or perhaps a figthing game...who knows :P

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Basinboy

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#4 Basinboy
Member since 2003 • 14558 Posts

Open-world exploration game ala Myst meets Dark Souls & Skyrim

EDIT: Best on Oculus Rift.

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Master_ShakeXXX

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#5 Master_ShakeXXX
Member since 2008 • 13361 Posts

First person shooter role playing porno game.

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bobcheeseball

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#6 bobcheeseball
Member since 2007 • 9315 Posts
priority #1 would be moving fish technology everything after that is just schematics
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tagyhag

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#7 tagyhag
Member since 2007 • 15874 Posts
Dwarf Fortress...IN SPACE
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deactivated-66e3137ab3ad5

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#8 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts
A spiritual sequel to the Chrono games- technically not a sequel. :P I loved Chrono Trigger and Chrono Cross.
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BeardMaster

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#9 BeardMaster
Member since 2012 • 1686 Posts

If kinect 2.0 is as good of an upgrade as it looks (low lag, being able to determine individual muscle exertion etc)... i would like to make a realistic boxing simulator for kinect. I like to do boxing routines as part of my regular workout ... so being able to workout and pwn nubs online over kinect would be awesome.

Was always hoping there would be a game like that on the original kinect, but the tech wasnt nearly advanced enough.

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MonsieurX

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#10 MonsieurX
Member since 2008 • 39858 Posts

First person shooter role playing porno game.

Master_ShakeXXX
About your sig...
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zassimick

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#11 zassimick  Moderator
Member since 2004 • 10471 Posts

A Redwall video game that functions much like The Legend of Zelda in terms of action and puzzles. This game would have grand set pieces and vistas, serving as the pivotal action game of the IP. 

To build upon this franchise, we'd also build a Redwall: Battlefront game that operates much like Star Wars: Battlefront and Lord of the Rings: Conquest. You can choose to be a Long Patrol Hare, Badger Lord, or just a regular churchmouse hoping to save the Abbey from the oncoming threat. Could also fight at Salamandastron and other big areas. 

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Tessellation

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#12 Tessellation
Member since 2009 • 9297 Posts
why do you make no sw related threads? post this in the general gaming discussion.
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beefalo

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#13 beefalo
Member since 2003 • 302 Posts
3rd person cover based shooter that focused on position and flanking in firefights....everyone would use pistols...ammo would be unlimited...health would regen....ai would be intelligent but inaccurate.....difficulty would scale based on ai enemies....focus would be coop play across city landscapes...especially in large buildings etc.....no grabbing items or crap like that...all about strategic cover fire and positioning
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homeboylizard

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#14 homeboylizard
Member since 2010 • 1289 Posts

A colonalization simulator set in space. You start of with one ship and need to get allies, other ships and make an army to colonize other star sytems and galaxies and then with further development of the colonies you grow stronger and stronger.

On the journey you meet other colonizatiors and fight them...or ally with them. A lot of room for action, story, gameplay and diplomacy.

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navyguy21

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#15 navyguy21
Member since 2003 • 17908 Posts
An open world RPG set on an island - Made by Naughty Dog Open world cross between GTA and the sims - Made by Rockstar Space RPG - Made by CD Projekt
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silversix_

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#16 silversix_
Member since 2010 • 26347 Posts
I would make STALKER 2.
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m_machine024

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#17 m_machine024
Member since 2006 • 15874 Posts

Hmm would be cool a 3rd person fantasy freeroaming platformer, with anti gravity controls, slick character movement and would be very fast pace. With the clean artstyle of Mirror Edge, but less realistic.

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Mystery_Writer

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#18 Mystery_Writer
Member since 2004 • 8351 Posts

3rd person cover based shooter that focused on position and flanking in firefights....everyone would use pistols...ammo would be unlimited...health would regen....ai would be intelligent but inaccurate.....difficulty would scale based on ai enemies....focus would be coop play across city landscapes...especially in large buildings etc.....no grabbing items or crap like that...all about strategic cover fire and positioningbeefalo

wow, I actually would love to play this!

I honestly like every single element you mentioned!

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Michael0134567

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#19 Michael0134567
Member since 2008 • 28651 Posts

Bikini third person shooter.

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ArisShadows

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#20 ArisShadows
Member since 2004 • 22784 Posts
An isometric roleplaying game, with full customization of classes, races, feats, skills, and such. Maybe themed with a Dragonstar-esque theme, with tons of dialouge and choices that matter; not only to your character, your story, but everything around you. I want to use an alightment system similiar to that any modern D&D system, heck not just that but just general mechanics.
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SwagSurf

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#22 SwagSurf
Member since 2009 • 3022 Posts

[QUOTE="Master_ShakeXXX"]

First person shooter role playing porno game.

MonsieurX

About your sig...

The things I would eat out of her private areas; you guys have no idea..

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Ballroompirate

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#23 Ballroompirate
Member since 2005 • 26695 Posts

I would personally love to make a medieval fantasy game in an open world where you can build your own castle, have your own maidens or save them, build your own knightly court/bannermen, you can ether siege the land and become a dark lord/sorcerer or save the land. You would rank up from a squire-sell sword-knight-baron/regional lord ect ect.

It would have no regenerating health, the only health items would be something like Ale,wine (would probably be a mana regen item),bread and meat. For questing you could ether do it yourself, yourself/a few knights/bannermen or send only your knights/banner men. The game would have perma death, if you as in your character would die one of your knights will be crowned lord of your castle, then you would play as him/her. If you're not into perma death there would be an item you could get from a quest from a dazzling smoking half naked sorceress which can grant you "immortality" but it will cost you something greatly....

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bobbetybob

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#24 bobbetybob
Member since 2005 • 19370 Posts

Sanitary Towel Simulator 2013

 

Quotes for the box:

 

"A bloody good time"

 

"It's a moist have"

 

"The best ever simulator, period."

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nameless12345

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#25 nameless12345
Member since 2010 • 15125 Posts

I'd make an awesome Godzilla game with next-gen graphics and physics and (optional) motion-control where you got to destroy towns and everything and battle with the humans' army and other monsters with a deep combat system. ;)

 

3146012-8651535292-Godzi.jpg

 

Other options are:

- a survival horror Jurassic Park game where you would have to try to survive and escape the island using your survival skills and get to play as both, human and dinosaur

- a god game in the style of Black & White where you could decide to do whatever you want - build and create stuff or pillage and destroy stuff

- an epic action Star Wars game that would feature the best parts of the movies culminated into a one whole game

- a MMO military shooter in the vein of Arma featuring a persistent, massive online world where battles for land and resource would be taking place

- a fantasy action adventure in the vein of Legend of Zelda where you got to explore a massive world, fight tough bosses, solve puzzles, deep combat system, epic storyline, ect.

- a racing game in the vein of Need For Speed that would have emphasis on realism but talking place on diverse world roads, bets, car improvements, speeding in the traffic, ect. (illegal racing)

- an action strategy game in the vein of Sacrifice that would allow multiple characters, choices, building of vast armies to command, fantastic worlds and visuals, large battles, mission editor, ect.

- a futuristic (FP/TP) shooter with amazing graphics, AI, levels, weapons, enemies, bosses, multi-player, ect.

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MLBknights58

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#26 MLBknights58
Member since 2006 • 5016 Posts

A 2D action game with art as lovely as that found in Dust: An Elysian Tail.  Recminiscent of Castlevania III, or perhaps maybe a faster paced title like Megaman X.  One of those.

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edwardecl

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#27 edwardecl
Member since 2005 • 2240 Posts

A fururistic RPG game set in a city where you can enter any house/apartment in the city, drive cars, use self drive cars. Control and upgrade robots and use them for anything and have split screen camara control when desired. Use them to commit crimes such as robbing houses, banks, shops and killing people.

Fully randomised world so no two playthroughs are the same, dynamic missions. Maybe if possible have cities randomly generated too, maybe even almost infinite cities to visit.

Ablitiy to purchase and use space craft and have epic space battles freelancer style and dynamic realtime trading thats effects the world X style.

Build your own property and use or sell them. Own businesses and use the cash for whatever you want. Buy private armies, own cities and have massive wars, maybe even own planets.

Design and build your own space craft with research and development, conquer alien worlds and space.

Then make it optional multiplayer...

Might dreaming too big though :/

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deactivated-5cd08b1605da1

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#28 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

I'd make a game about a demon hunter with hack'n'slash gameplay

the concept of DMC always apealed to me

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ConanTheStoner

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#29 ConanTheStoner
Member since 2011 • 23831 Posts

I'd make this game called Kung Fu Side Story about the epic adventures of Byu Ryahussa.  I'd hire Itagaki as the director.  Would be so cool and super original.

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Chris_Williams

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#30 Chris_Williams
Member since 2009 • 14882 Posts

nice try sony/microsft execs

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FoxbatAlpha

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#31 FoxbatAlpha
Member since 2009 • 10669 Posts
My game would be called "Insane War Machine 5000" A pay to win side scroller that is about 100 hrs of gameplay over 3 levels. Of course it would be Cloud powered with Kinect integration only on X1.
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ConanTheStoner

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#32 ConanTheStoner
Member since 2011 • 23831 Posts

nice try sony/microsft execs

Chris_Williams

lol

Sony - "catch is, it has to be an interactive movie with awesome graphics and meh gameplay"

Microsoft - "catch is, it has to be Halo, Forza, Fable or a Kinect game."

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navyguy21

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#33 navyguy21
Member since 2003 • 17908 Posts

nice try sony/microsft execs

Chris_Williams
lol, that would make sense after seeing the awful first partiy titles from both at E3 :P
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uninspiredcup

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#34 uninspiredcup
Member since 2013 • 62640 Posts

I'd ripoff Call of Duty and make shit tons of money.

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ConanTheStoner

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#36 ConanTheStoner
Member since 2011 • 23831 Posts

I'd ripoff Call of Duty and make shit tons of money.

uninspiredcup

So many have tried and failed, it seems only CoD is allowed to be CoD.  Its become more like buying into a brand now than anything else.

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gamecubepad

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#37 gamecubepad
Member since 2003 • 7214 Posts

Great topic.

Well being a wolf myself, I'd make a game about a wolf that chills in the forest. It would be a mix of the standard 3d action adventure fare and puzzle solving with lots of great foliage and beautiful music maybe on the harp like Oblivion style

Yeah, you'd get to attack and eat humans if you wanted to. Eat mushrooms and lie down in the clover for a quick nap.

Gameplay would be focused on wolf movement, and not just spamming an attack button. It has to feel right.

Budget: $1 million 
Target platform: WiiU and PC
 

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uninspiredcup

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#38 uninspiredcup
Member since 2013 • 62640 Posts

[QUOTE="uninspiredcup"]

I'd ripoff Call of Duty and make shit tons of money.

ConanTheStoner

So many have tried and failed, it seems only CoD is allowed to be CoD.  Its become more like buying into a brand now than anything else.

 

Homefront and MOH was a shitfest and they sold millions. Because good is dumb.

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parkurtommo

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#39 parkurtommo
Member since 2009 • 28295 Posts

A Rogue like RPG with an emphasis on exploration. No dialogue or text is to be used aside from the expected prompts for controls and in menus. A painterly 3D artstyle with a lot of deep atmosphere, very little light, as light is what draws you towards loot and ways to continue in the path. :D

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NaveedLife

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#40 NaveedLife
Member since 2010 • 17179 Posts

Console?  PS4 no doubt

System?  PC 

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CJ_ofCamelot

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#41 CJ_ofCamelot
Member since 2013 • 2072 Posts
kinect-fail-o.gif.
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CJ_ofCamelot

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#42 CJ_ofCamelot
Member since 2013 • 2072 Posts
kinect-fail-o.gif.CJ_ofCamelot
The problem here is it wasn't in the basement. player-considerations.gif . badlighting.gif
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Sweenix

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#43 Sweenix
Member since 2013 • 5957 Posts

a romantic medevil japanese jrpg

Where the lonely pheasant falls in love with the princess at the end <3

 

OMG! i just described Final Fantasy ix :p

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gamecubepad

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#44 gamecubepad
Member since 2003 • 7214 Posts

A Rogue like RPG with an emphasis on exploration. No dialogue or text is to be used aside from the expected prompts for controls and in menus. A painterly 3D artstyle with a lot of deep atmosphere, very little light, as light is what draws you towards loot and ways to continue in the path. :D

parkurtommo

I like your game. 

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SexyJazzCat

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#45 SexyJazzCat
Member since 2013 • 2796 Posts

A semi fast paced FPS set in the far future where only one nation rules. Think of a beatuiful bastard child between Mirrors Edge and Far Cry.

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deactivated-5d78760d7d740

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#46 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

I have two games I would absolutely love to make, both are fantasy adventures:

In my first game, you would start off in darkness. Soon, you'd find yourself awake in this beautiful cave and see an elf next to you. You don't remember who you are, where you're from, and know nothing of the world. You're in a cave high above the sky overlooking a grand valley where there are multiple cities. In the middle there's a massive tree with blue leaves reaching the clouds. This tree is said to contain all the souls, spirits, and nutrients of all life on the continent. Not just that, but the world would be huge, including harsh winter lands, elvish cities akin to the homes of the hobbits in LOTR, and at some point I'd love to include a part of the game where a player is taken to this massive area which looks something like Ash Lake from Dark Souls. They would find the ruins of a massive city that was burned down by dragons and slowly fell down to ruin. Eventually they'd be met with this ghost who is the gatekeeper, after conversation the keeper, with the tap of his staff, would make the area surrounding the player slowly expand in white (like Assassin's Creed how the cities form when you first enter them) and eventually this dead city flourishes again. The gatekeeper allows the player to traverse the city as it was 10,000 years ago and see what was once one of the best cities every made. The only problem is that the player is only seeing a vision of the past, so it would really have this ancient and bittersweet feel to it. The combat would be varied and look something like Dark Souls combat, the map would be huge and the story would be the main focus of the game. 

Another game I'd like to make is one where you're a child mage living in a nice city. Life is well, you're learning to be an apprentice of fire when all hell breaks loose. Suddenly, giant dragons approach from the mountains, dark wizards fire meteors, lightning bolts, magic arrows, and hexes all over the city, and legions of hellish armies march on the city gates. The attack is too sudden and the city was not prepared. Their only hope is in the use of a special wand that was once forbidden because of blood magic. The caster who learns to master this wand can be insanely powerful, but eventually when his body turns frail his blood will turn black and the wand can corrupt his body. The only problem is, this wand is only compatible with some wizards. Of course, the main character is the one who can use this wand and so the city musters up all the magic it has and uses a special ritual to send the child 80 years into the past. Of course, they include evidence of the events that will occur in 80 years. In this time, the child must train growing up, get all of the surrounding people to ally together and create a defense from the apocalypse. There would be a huge emphasis on magic and there'd be all sorts of elemental magic available for the player to play around with. I'd emphasize the feel of each spell and the difference of each element, and I definitely wouldn't hold back the scale of attacks. Obviously the map would be huge (bigger than Skyrim) and there'd be a big emphasis on story.

I have a lot of ideas like that, it may sound silly to some of you guys, but some day I really do want to take these ideas and present them in some way. I've been a dreamer ever since I could remember :).

I loved what games like Morrowind did, they made lots of creative cities and didn't care how out of world or how odd they may be. The cities just had to make sense, look beautiful, and have a special feel to it. I don't see any games doing that this gen, which is a huge disappointment.

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NaveedLife

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#47 NaveedLife
Member since 2010 • 17179 Posts

a romantic medevil japanese jrpg

Where the lonely pheasant falls in love with the princess at the end <3

 

OMG! i just described Final Fantasy ix :p

Sweenix

Now I am not sure what you meant, but I THINK you meant peasant, not pheasant.  

7128468505_2d0d954d99_z.jpg

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Big_Pecks

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#48 Big_Pecks
Member since 2010 • 5973 Posts

An open-world Pokemon RPG akin to Skyrim.

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gamecubepad

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#49 gamecubepad
Member since 2003 • 7214 Posts

I have two games I would absolutely love to make, both are fantasy adventures:

In my first game, you would start off in darkness. [spoiler] Soon, you'd find yourself awake in this beautiful cave and see an elf next to you. You don't remember who you are, where you're from, and know nothing of the world. You're in a cave high above the sky overlooking a grand valley where there are multiple cities. In the middle there's a massive tree with blue leaves reaching the clouds. This tree is said to contain all the souls, spirits, and nutrients of all life on the continent. Not just that, but the world would be huge, including harsh winter lands, elvish cities akin to the homes of the hobbits in LOTR, and at some point I'd love to include a part of the game where a player is taken to this massive area which looks something like Ash Lake from Dark Souls. They would find the ruins of a massive city that was burned down by dragons and slowly fell down to ruin. Eventually they'd be met with this ghost who is the gatekeeper, after conversation the keeper, with the tap of his staff, would make the area surrounding the player slowly expand in white (like Assassin's Creed how the cities form when you first enter them) and eventually this dead city flourishes again. The gatekeeper allows the player to traverse the city as it was 10,000 years ago and see what was once one of the best cities every made. The only problem is that the player is only seeing a vision of the past, so it would really have this ancient and bittersweet feel to it. The combat would be varied and look something like Dark Souls combat, the map would be huge and the story would be the main focus of the game. [/spoiler]

XVision84

At first I couldn't read this because it was a huge wall of text and scarified my eyes, but then I did and it sounds really good. Well done.

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CrownedClownAg

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#50 CrownedClownAg
Member since 2013 • 54 Posts
Space Opera in the Vein of James S.A. Corey's "The Expanse" or Alistair Reynold's Space Opera "Revelation Space". These are the some of the very best in the genre and make very compelling backgrounds for a video game. The Expanse deals with a lot of the political intrigue between the governments of Earth, Mars,and the Asteroid Colonies. Revelation Space deals a lot more with aliens wiping out the galaxy ala Mass Effect and vast separations in time among usually 3 major arcs in each novel.