http://wii.ign.com/articles/119/1191484p1.html
Anyway, i disagree that graphics was the major reason why hardcore gamers didnt like the Wii. I thought that the motion controls were the biggest factor why core gamers didnt like the system. I personally thought the Wii mote controls were horrible and innacurate and really ruined my enjoyment of games like Mario and Zelda.
360 and PS3 dont have amazing graphics. I bought each of those systems because of the games and not because of average graphics. The graphics of the Wii were irrelevent and the controller was the biggest stumbling block for me. It's why I plan to ignore the Wii U.
Fizzman
I disagree. I am probably in the category of "core" gamer as I've been gaming for roughly 30 years. I was very excited about the prospect of motion controls when Nintendo first announced the wii. When I finally was able to get past the shortages of the console and get one home with Zelda, Twilight Princess, I thought it was great. Games like Super Mario Galaxy and Metroid Prime 3 were also amazing. I didn't care that the graphics were not HD.
But now I think the Wii is garbage and if it wasn't for my 3 year old son loving Wii Sports Resort, it probably wouldn't get played at all. Sure, there is a couple games I've missed out on that I could play, but I also have a PS3 with a backlog of games I haven't beaten and I would much rather play Infamous 2 or Killzone 3 than Kirby or...what? What else is there to care about?
The games are the problem, not the graphics. Nintendo seems to have given up on games. Hell, even Twilight Princess was techically a GameCube title that took so long to get out they just delayed it for the Wii release. But the vast majority of games SUCKED or were rehashes from last gen. And while games like Twilight Princess, Metroid Prime 3 and Mario Galaxy showed that motion contol can be great if used properly and in moderation...too many developers thought that was ALL that mattered resulting in games with lots of crap control and zero gameplay. Motion control was more of a distraction for developers than an innovation. This meant shoddy games with tacked on motion controls that just didn't work on any level.
That is why the Wii U will be the first Nintendo console I don't buy. I'm done with Nintendo. I still love Mario and Zelda, etc, but I still have all the old games and I would much rather plug those in and replay them than buy a new console for a game that isn't going to be one bit different than the older version. And instead of being distracted by motion controls, other developers are just going to be distracted by the Wii screen. Hell, even the demo reel from E3 seemed to show little more than more Wii sports looking games, rehashes, or cutesy mini game collections. And only one controller? that tells me it is a guarantee developers will be distracted at finding ways to use it as well as the wii controller since you can't play multiplayer with more than one Wii U controller.
I have no doubt the games are still going to be Wii Sports, mini game collections, baby titles, etc. So the core will continue to stay away. And I wouldn't be surprised if the casual stay away this time too because I don't believe those "non gamers" have any interest in continuing with the trend. Their only interest was a short term fad. They got what they wanted and likely won't see the need for another console to play the same games.
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