According to IGN, Xbox One and PlayStation 4 are practically online-only consoles because of the "the broken state of unpatched games".
IGN's Dan Stapleton's complains that consoles stopped being hassle-free:
Here’s what’s changed: years ago, when a game “went gold” and was sent off to be pressed onto discs and shipped to stores (a process that takes roughly a month), it used to mean developers, publishers, and platform owners had signed off on the quality of the shipping version as ready to play, right out of the box. Today, a “ship it now and patch it later” attitude from publishers means that a game installed onto an offline console has a high likelihood of arriving in an unacceptably unfinished and buggy state. These never would’ve made it past QA testing five years ago.
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