I've only read the first response and it already sound contradictory. It says all Duke does is standard for the genre, yet it has more variaty and interaction than most shooters today. Why are games like CoD scoring so high when all they allow you to do is run down the corridor and shoot the gun? You don't get to do anything else except drive a boat down a river and ride down some slope on a snowmobile. Everything they described about what a FPS requires to be good, is not found in 90% of them.
(Now I've actually read the whole thing)
I don't understand what's so bad about the platforming sections. Some parts I actually had to stand back and say "How do I get there?" where other FPSes just have you follow the NPC until it says game over. There's nothing done to mask that crap. It's a lot nicer to have some damn variaty for once.
Then they go to criticize the interactivity. Would men go around throwing a piece of **** around IRL? No. Would they in a game? It was funny just throwing it around and making splatters and throwing it at people. Would I microwave a rat? No because then everything I cook in there would taste and smell bad. Would I in a video game? Yes, because it's funny. It's no more childish than thinking shooting people is fun. Then they bag on how Duke represents the unrestricted American spirit. So what? That makes him predictable? How about all the super-serious-military-men that never utter a damn word and follow orders like an android? They never question themselves and neither does Duke. Duke does though with reason though.
It's their job to do a quality review. That's what they're paid for and that's why we visit the website. If they don't want to do that, then piss on them. Get new reviewers who can do their job.
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