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I'm glad Crysis was not tained by the 360 and PS3 so we can get the game it was meant to be and not some dumbed down port.
See, I can do it too.
[QUOTE="princeofshapeir"]This thread gets locked in 3...ZoomZoom2490
he didnt brake any rules, its just his opinion
Obvious trolling and obvious flamebait = obvious lock.I'm Glad Gears 2 and Forza 2 weren't tainted by the PS3. See what I did there?nervmeisterI don't understand.
[QUOTE="KGB32"]question..... how ignorant are you?Hockey_SlayerAnswer.... Very. Hey ... he's right :| My developing for just one console then can play to it;s distinct strengths. When creating a multi-platform game. they have both the consoles strengths and weaknesses to think about, and go or the lowest common specification
[QUOTE="Hockey_Slayer"][QUOTE="KGB32"]question..... how ignorant are you?cuddlesofwarAnswer.... Very. Hey ... he's right :| My developing for just one console then can play to it;s distinct strengths. When creating a multi-platform game. they have both the consoles strengths and weaknesses to think about, and go or the lowest common specification
That's not always the case. Many multiplats have been better than exclusives in the graphics and gameplay department on both systems.
[QUOTE="nervmeister"]I'm Glad Gears 2 and Forza 2 weren't tainted by the PS3. See what I did there?BananaNutsI don't understand. I don't understand why you don't understand.
[QUOTE="BananaNuts"][QUOTE="nervmeister"]I'm Glad Gears 2 and Forza 2 weren't tainted by the PS3. See what I did there?nervmeisterI don't understand.Well, that's because the argument I just made makes about as much sense as your opening argument. I'm pretty sure a 360 version of KZ2/MGS4 would've had all kinds of problems with textures popping in, polygons popping in, frame rate issues and loading times (though possibly cut down when you load the game onto your HDD).
Yeah, I'm glad Haze was only designed for PS3, too. That way get got the best and most spanktastic experience possible.BioShockOwnz
:lol: don't forget lair, heavenly sword, motorstorm, jak and daxter, uncharted...
i'm glad duke nukem forever never came out on any console. that way it's awesome won't get dumbed down.
Hey ... he's right :| My developing for just one console then can play to it;s distinct strengths. When creating a multi-platform game. they have both the consoles strengths and weaknesses to think about, and go or the lowest common specification[QUOTE="cuddlesofwar"][QUOTE="Hockey_Slayer"] Answer.... Very.BioShockOwnz
That's not always the case. Many multiplats have been better than exclusives in the graphics and gameplay department on both systems.
Well the fact is, playing to one consoles strength will yield better results, some multi-plats better looking then some exclusives don't make my point less valid.[QUOTE="nervmeister"][QUOTE="BananaNuts"] I don't understand.BananaNutsWell, that's because the argument I just made makes about as much sense as your opening argument. I'm pretty sure a 360 version of KZ2/MGS4 would've had all kinds of problems with textures popping in, polygons popping in, frame rate issues and loading times (though possibly cut down when you load the game onto your HDD).Kind of like the PS3 versions of Fallout 3 and The Orange Box?
Hey ... he's right :| My developing for just one console then can play to it;s distinct strengths. When creating a multi-platform game. they have both the consoles strengths and weaknesses to think about, and go or the lowest common specification[QUOTE="cuddlesofwar"][QUOTE="Hockey_Slayer"] Answer.... Very.BioShockOwnz
That's not always the case. Many multiplats have been better than exclusives in the graphics and gameplay department on both systems.
Are you serious show me one game with better graphicss than Gran Turismo 5: Prolouge or MLB 09: The Show which if you remember are ps3 exclusives which run1080p at 60fps.[QUOTE="BananaNuts"][QUOTE="nervmeister"]Well, that's because the argument I just made makes about as much sense as your opening argument.nervmeisterI'm pretty sure a 360 version of KZ2/MGS4 would've had all kinds of problems with textures popping in, polygons popping in, frame rate issues and loading times (though possibly cut down when you load the game onto your HDD).Kind of like the PS3 versions of Fallout 3 and The Orange Box?
FO3 and Orange Box are not exclusives, that was his point from beggining. Did you even read what he said?
[QUOTE="nervmeister"][QUOTE="BananaNuts"] I don't understand.BananaNutsWell, that's because the argument I just made makes about as much sense as your opening argument. I'm pretty sure a 360 version of KZ2/MGS4 would've had all kinds of problems with textures popping in, polygons popping in, frame rate issues and loading times (though possibly cut down when you load the game onto your HDD).
??? what? i'll give you texture pop-ins but polygon pop in's? that never happens for any game on any system. frame-rate issues and slow/long loading times? how long have you had your ps3? the 360 loads faster than the ps3. hell just look at sf4. the 360 loads in half the time than the ps3. looks like someone doesn't someone has no argument or a clue.
[QUOTE="BioShockOwnz"][QUOTE="cuddlesofwar"] Hey ... he's right :| My developing for just one console then can play to it;s distinct strengths. When creating a multi-platform game. they have both the consoles strengths and weaknesses to think about, and go or the lowest common specificationda_iceman017
That's not always the case. Many multiplats have been better than exclusives in the graphics and gameplay department on both systems.
Are you serious show me one game with better graphicss than Gran Turismo 5: Prolouge or MLB 09: The Show which if you remember are ps3 exclusives which run1080p at 60fps. MLB the show renders like what, 3 characters on the screen at once, and some dodgy looking crowd.. GT prologue has renders 8 cars .... woooo[QUOTE="BioShockOwnz"][QUOTE="cuddlesofwar"] Hey ... he's right :| My developing for just one console then can play to it;s distinct strengths. When creating a multi-platform game. they have both the consoles strengths and weaknesses to think about, and go or the lowest common specificationda_iceman017
That's not always the case. Many multiplats have been better than exclusives in the graphics and gameplay department on both systems.
Are you serious show me one game with better graphicss than Gran Turismo 5: Prolouge or MLB 09: The Show which if you remember are ps3 exclusives which run1080p at 60fps. I can show you games that play better on the 360. Would that work?Kind of like the PS3 versions of Fallout 3 and The Orange Box?[QUOTE="nervmeister"][QUOTE="BananaNuts"] I'm pretty sure a 360 version of KZ2/MGS4 would've had all kinds of problems with textures popping in, polygons popping in, frame rate issues and loading times (though possibly cut down when you load the game onto your HDD).ZoomZoom2490
FO3 and Orange Box are not exclusives, that was his point from beggining. Did you even read what he said?
Yes I did. And in that case, I can say that the PS3 versions of Gears2 and Forza 2 would suffer the problems TC just listed.[QUOTE="BananaNuts"][QUOTE="nervmeister"]Well, that's because the argument I just made makes about as much sense as your opening argument.nervmeisterI'm pretty sure a 360 version of KZ2/MGS4 would've had all kinds of problems with textures popping in, polygons popping in, frame rate issues and loading times (though possibly cut down when you load the game onto your HDD).Kind of like the PS3 versions of Fallout 3 and The Orange Box? Fallout 3 and The Orange Box are PC games that were ported to consoles in order to prevent massive consolites from QQing. Don't even use those.
[QUOTE="nervmeister"][QUOTE="BananaNuts"] I'm pretty sure a 360 version of KZ2/MGS4 would've had all kinds of problems with textures popping in, polygons popping in, frame rate issues and loading times (though possibly cut down when you load the game onto your HDD).princeofshapeirKind of like the PS3 versions of Fallout 3 and The Orange Box? Fallout 3 and The Orange Box are PC games that were ported to consoles in order to prevent massive consolites from QQing. Don't even use those.Yet the 360 versions didn't have the problems the PS3 versions had. Am I right?
Yeah, I'm glad Haze was only designed for PS3, too. That way get got the best and most spanktastic experience possible.BioShockOwnzXD you are killing me dude. that was too funny.
[QUOTE="BioShockOwnz"]Yeah, I'm glad Haze was only designed for PS3, too. That way get got the best and most spanktastic experience possible.Great_RagnarokXD you are killing me dude. that was too funny. Really?
I sure am glad Gears of War 2 and Lost Planet weren't tainted by the PS3.EzioTheAssassinI'd hold off on one of those if I were you.
Yeah, I'm glad Haze was only designed for PS3, too. That way get got the best and most spanktastic experience possible.BioShockOwnzToo Human? Halo Wars? Bikini Sumarai Squad? Just sayin.
[QUOTE="Trigger_Hppy"]I'm in complete agreement with the TC.BananaNutsThank you! Someone who understands. Judging from his sig, I'm almost positive he's being sarcastic, or that he thought you said "I'm glad the 360 aren't tainted by MGS4 and KZ2".
I'm glad Viva Pinata wasn't tainted by the Xbox 360. This way we get the true version of what the game was meant to be, not some dumbed down port version that's designed for both systems. Anyone else feel the same way?
Amidoinitrite?
[QUOTE="BioShockOwnz"]Yeah, I'm glad Haze was only designed for PS3, too. That way get got the best and most spanktastic experience possible.GodofBigMacsToo Human? Halo Wars? Bikini Sumarai Squad? Just sayin. I'll give you Too Human. Halo Wars is actually a good game according to Metacritic. BSS is shovelware. Who hypes shovelware?
[QUOTE="Trigger_Hppy"]I'm in complete agreement with the TC.BananaNutsThank you! Someone who understands. well maybe alot more would understand if you didnt state your original post in such an ignorant snobby style. [QUOTE="cuddlesofwar"] Hey ... he's right :| My developing for just one console then can play to it;s distinct strengths. When creating a multi-platform game. they have both the consoles strengths and weaknesses to think about, and go or the lowest common specification see this post??? now the way he talked about this very subject in a respectable manner helped me understand that YES you are indeed correct, ports of Exclusives PERIOD wouldn't perform that well.
[QUOTE="GodofBigMacs"][QUOTE="BioShockOwnz"]Yeah, I'm glad Haze was only designed for PS3, too. That way get got the best and most spanktastic experience possible.pyromaniac223Too Human? Halo Wars? Bikini Sumarai Squad? Just sayin. I'll give you Too Human. Halo Wars is actually a good game according to Metacritic. BSS is shovelware. Who hypes shovelware? Well Bioshock talked about exclusives in general... not hyped games... considering the way he talked about garbage. Because we didn't get BSS, we got "the best and most spanktastic experience possible"...
[QUOTE="GodofBigMacs"][QUOTE="BioShockOwnz"]Yeah, I'm glad Haze was only designed for PS3, too. That way get got the best and most spanktastic experience possible.pyromaniac223Too Human? Halo Wars? Bikini Sumarai Squad? Just sayin. I'll give you Too Human. Halo Wars is actually a good game according to Metacritic. BSS is shovelware. Who hypes shovelware?
umm....pfft....wii fanboy's??? i could be wrong though.
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