Improvents that need to made on both Xbox Live AND Playstation Network

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ShadowMoses900

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#1 ShadowMoses900
Member since 2010 • 17081 Posts

I notice that fanboys like to point fingers at each others online console ervices, but they never look at ways to improve their own. So I decided to make a list of areas where both services can benfefit from and changes that I would like to see. It hurts you from a consumer point-of-view if you pretend that you have the "best" online service available because you stop demanding improvements and you just accept whatever is thrown at you.

Please be aware that this list is just MY OWN OPINION and these are changes that I would like to see. If you disagree please feel free to say so, but don't attack me ok. Also I have used both services extensively so I know what I'm talking about (I notice that fanboys have only used one service and lie about both). So here we go

Xbox Live:

1: Drop the fee to play online COMPLETELY and allow silver accounts (oh I'm sorry, I mean "FREE" accounts) to access the multiplayer part of their game that they paid full price for. There is NO REASON for MS to charge for online play, there are NO SERVERS (gameplay wise) and the games just use your internet as bandwith. let Gold account be an option and let it be used for likebonus stuff like exclusive demo's, market discounts etc. If all the other serices offer free online that are even better in some cases (Steam) than why do they charge? Just to milk people that's why.

2: Let the dashboard ACTUALLY be customisable. You can't really have much customisation due to those huge squares that block the view even with the new update. I say let allow people to have multiple options of menu's rather than just one type of boxes. I would actually like to see my background without obstructions.

3: No more ads! Why would there be ads on something I'm paying for? MS is making a HUGE profit off of these ads alone and that should be more than enough to cover any "charge" in the 1st place. It's an online service NOT a cable company cable has offsets to pay for. Xbox Live does not. And these are not game ads either these are ads from deodarant to facial products and fast-food. It's kinda annoying

4: Get rid of the ranking reputationsystem for other players. Now I know this makes sense in theory, guy/girl online is really helpful in game so you rate them high for others to notice, or conversly guy/girl is jerk so you rate them low so others know to avoid. But in practice it's abused, so if you are really good at a game and you win the match the other players are jealous and angry so they rate you down for no reason. And jerks often have high ratings due to friends just rating them event higher.

5: Dedicated servers for exclusive games. If PS3 can offer up dedi's, than surly can Xbox Live. You would think that the online fee and ads alone would be going towards this, but it's not. And it ends up just being more milkage for nothing. Come on let's have a 40-60 player match on Xbox Live for once.

Playstation Network:

1: Faster system updates. This actually has to do with the fact that Sony's main headquarters is located in Japan so the updates are actually downloaded from there. And those of us who live elswhere have to wait longer while MS headquarters are located in Washington. This is only of system updates however as my game updates are just as quick as Live's.

2: Universal join/cross invites. On Live it's quite easy to join somebody elses game you just press the middle button and go to friends and press "join". On PSN you have to send the invite to friend or ask other player to invite you. It's not that big of an issue but the setup does vary form game to game however, so on game A you just press the select button and press X to invite friend. But on game B it could be going to menu and sending invite, it needs to be more universal.

3: Add in ability to "hide" from certain friends online. Let's say I have a friend who I like to play game A with, but I don't like to play game B with. Well let me "hide" from that friend so I appear offline to them, it's not that I don't like my friend, it's just that they take game Btoo seriously and can ruin other peoples fun.

4: Make reporting cheaters/offensive players easier. On the PSN only some games have an option to report cheaters/offensive players (I'll call them "bad"), but not so on others. Often you will have to fill out a complaint form on Sony's main website and without notification of any action being taken. "Bad" players arn't very common but they do happen and it's a shame that Sony hasn't offered up any way as to improve this feature and make it universal.

5: Party Chat. And by Party Chat I mean Party VOICE chat and not text party chats (seriously what is this high school? I'm an adult not a kid). I don't understand why this would be so hard to implement into PSN, but apparently it is. I think that this isa feature that has been asked for quite-some time. And I'm NOT talking about cross-game-chat, that is a feature that I deem as useless and I seriously doubt that anyone actually uses it, despite what fanboys say. What I'm talking about is just a universal way to have a party voice chat in a game together instead of texting, that's all.

Other than this list everything else is the same, they both get the same amount of lag (anyone that says otherwise is a liar) and they both have friends lists that show you who is playing what, both have acheivements/trophfies (and virtually ALL ps3 games have trophies, only the 1st gen ones don't), both have markets/stores etc.. I know there are some other differences like MS points for market and cross chat (Live) and Web browser/DLC sharing(PSN). But those features I don't care about.

Again this is just MY OPINION so if you don't like it, hey it's your God-given right to express your opinion. But don't bash me just because you disagree with something, instead discuss it like an adult.

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savetehhaloz

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#2 savetehhaloz
Member since 2007 • 2373 Posts

[QUOTE=Drop the fee to play online COMPLETELY and allow silver accounts (oh I'm sorry, I mean "FREE" accounts) to access the multiplayer part of their game that they paid full price for. There is NO REASON for MS to charge for online play, there are NO SERVERS (gameplay wise) and the games just use your internet as bandwith. let Gold account be an option and let it be used for likebonus stuff like exclusive demo's, market discounts etc. If all the other serices offer free online that are even better in some cases (Steam) than why do they charge? Just to milk people that's why.

Totally agree with this one. I paid $60 for a game, why should I have a portion of it uplayable?

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R3FURBISHED

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#3 R3FURBISHED
Member since 2008 • 12408 Posts

Xbox Live:

1: Drop the fee to play online COMPLETELY and allow silver accounts (oh I'm sorry, I mean "FREE" accounts) to access the multiplayer part of their game that they paid full price for. There is NO REASON for MS to charge for online play, there are NO SERVERS (gameplay wise) and the games just use your internet as bandwith. let Gold account be an option and let it be used for likebonus stuff like exclusive demo's, market discounts etc. If all the other serices offer free online that are even better in some cases (Steam) than why do they charge? Just to milk people that's why.

2: Let the dashboard ACTUALLY be customisable. You can't really have much customisation due to those huge squares that block the view even with the new update. I say let allow people to have multiple options of menu's rather than just one type of boxes. I would actually like to see my background without obstructions.

3: No more ads! Why would there be ads on something I'm paying for? MS is making a HUGE profit off of these ads alone and that should be more than enough to cover any "charge" in the 1st place. It's an online service NOT a cable company cable has offsets to pay for. Xbox Live does not. And these are not game ads either these are ads from deodarant to facial products and fast-food. It's kinda annoying

4: Get rid of the ranking reputation system for other players. Now I know this makes sense in theory, guy/girl online is really helpful in game so you rate them high for others to notice, or conversly guy/girl is jerk so you rate them low so others know to avoid. But in practice it's abused, so if you are really good at a game and you win the match the other players are jealous and angry so they rate you down for no reason. And jerks often have high ratings due to friends just rating them event higher.

5: Dedicated servers for exclusive games. If PS3 can offer up dedi's, than surly can Xbox Live. You would think that the online fee and ads alone would be going towards this, but it's not. And it ends up just being more milkage for nothing. Come on let's have a 40-60 player match on Xbox Live for once.

ShadowMoses900

  1. Live costs money. Get over it.
  2. It should be, there is not getting around this. None at all.
  3. #2
  4. No. No. No. No.
  5. It would be nice, but unnecessary. And as far as 40-60 player matches go, if the game isn't designed for numbers like that than it shouldn't be incorporated, simple as that.
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Tokeism

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#4 Tokeism
Member since 2006 • 2365 Posts

Well I supose their is one good thing about living in Australia in relation to Xbox live, we get no adds

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ShadowMoses900

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#5 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

Xbox Live:

1: Drop the fee to play online COMPLETELY and allow silver accounts (oh I'm sorry, I mean "FREE" accounts) to access the multiplayer part of their game that they paid full price for. There is NO REASON for MS to charge for online play, there are NO SERVERS (gameplay wise) and the games just use your internet as bandwith. let Gold account be an option and let it be used for likebonus stuff like exclusive demo's, market discounts etc. If all the other serices offer free online that are even better in some cases (Steam) than why do they charge? Just to milk people that's why.

2: Let the dashboard ACTUALLY be customisable. You can't really have much customisation due to those huge squares that block the view even with the new update. I say let allow people to have multiple options of menu's rather than just one type of boxes. I would actually like to see my background without obstructions.

3: No more ads! Why would there be ads on something I'm paying for? MS is making a HUGE profit off of these ads alone and that should be more than enough to cover any "charge" in the 1st place. It's an online service NOT a cable company cable has offsets to pay for. Xbox Live does not. And these are not game ads either these are ads from deodarant to facial products and fast-food. It's kinda annoying

4: Get rid of the ranking reputation system for other players. Now I know this makes sense in theory, guy/girl online is really helpful in game so you rate them high for others to notice, or conversly guy/girl is jerk so you rate them low so others know to avoid. But in practice it's abused, so if you are really good at a game and you win the match the other players are jealous and angry so they rate you down for no reason. And jerks often have high ratings due to friends just rating them event higher.

5: Dedicated servers for exclusive games. If PS3 can offer up dedi's, than surly can Xbox Live. You would think that the online fee and ads alone would be going towards this, but it's not. And it ends up just being more milkage for nothing. Come on let's have a 40-60 player match on Xbox Live for once.

R3FURBISHED

  1. Live costs money. Get over it.
  2. It should be, there is not getting around this. None at all.
  3. #2
  4. No. No. No. No.
  5. It would be nice, but unnecessary. And as far as 40-60 player matches go, if the game isn't designed for numbers like that than it shouldn't be incorporated, simple as that.

Except that's exactly why they charge in the 1st place. If you don't demand something different then it will never change, look at the Games for Windows Live incident. MS triedd to charge PC gamers for that but they said screw them and went to other services and guess what happened? MS changed Games for Windows Live to become free. If you changed your positionand demanded it something would change. You allow this to happen because you just "get over it".

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worldsworstgame

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#6 worldsworstgame
Member since 2010 • 180 Posts

Gears 3 will have dedicated servers, a step in the right direction

What I would like to see improved on PSN are the patching times, it took 25 minutes to download an MGO patch then 20 minutes to install, all on Comcast cable....

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dotWithShoes

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#7 dotWithShoes
Member since 2006 • 5596 Posts

[QUOTE="R3FURBISHED"]

[QUOTE="ShadowMoses900"]

Xbox Live:

1: Drop the fee to play online COMPLETELY and allow silver accounts (oh I'm sorry, I mean "FREE" accounts) to access the multiplayer part of their game that they paid full price for. There is NO REASON for MS to charge for online play, there are NO SERVERS (gameplay wise) and the games just use your internet as bandwith. let Gold account be an option and let it be used for likebonus stuff like exclusive demo's, market discounts etc. If all the other serices offer free online that are even better in some cases (Steam) than why do they charge? Just to milk people that's why.

2: Let the dashboard ACTUALLY be customisable. You can't really have much customisation due to those huge squares that block the view even with the new update. I say let allow people to have multiple options of menu's rather than just one type of boxes. I would actually like to see my background without obstructions.

3: No more ads! Why would there be ads on something I'm paying for? MS is making a HUGE profit off of these ads alone and that should be more than enough to cover any "charge" in the 1st place. It's an online service NOT a cable company cable has offsets to pay for. Xbox Live does not. And these are not game ads either these are ads from deodarant to facial products and fast-food. It's kinda annoying

4: Get rid of the ranking reputation system for other players. Now I know this makes sense in theory, guy/girl online is really helpful in game so you rate them high for others to notice, or conversly guy/girl is jerk so you rate them low so others know to avoid. But in practice it's abused, so if you are really good at a game and you win the match the other players are jealous and angry so they rate you down for no reason. And jerks often have high ratings due to friends just rating them event higher.

5: Dedicated servers for exclusive games. If PS3 can offer up dedi's, than surly can Xbox Live. You would think that the online fee and ads alone would be going towards this, but it's not. And it ends up just being more milkage for nothing. Come on let's have a 40-60 player match on Xbox Live for once.

ShadowMoses900

  1. Live costs money. Get over it.
  2. It should be, there is not getting around this. None at all.
  3. #2
  4. No. No. No. No.
  5. It would be nice, but unnecessary. And as far as 40-60 player matches go, if the game isn't designed for numbers like that than it shouldn't be incorporated, simple as that.

Except that's exactly why they charge in the 1st place. If you don't demand something different then it will never change, look at the Games for Windows Live incident. MS triedd to charge PC gamers for that but they said screw them and went to other services and guess what happened? MS changed Games for Windows Live to become free. If you changed your positionand demanded it something would change. You allow this to happen because you just "get over it".

Comparing live to the cable company doesn't exactly work. You pay for Live and get ads(which, honestly, if they bother you.. oh well, get over it) and then of course, you pay the cable company and then well, you get ads too.
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ShadowMoses900

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#8 ShadowMoses900
Member since 2010 • 17081 Posts

Gears 3 will have dedicated servers, a step in the right direction

What I would like to see improved on PSN are the patching times, it took 25 minutes to download an MGO patch then 20 minutes to install, all on Comcast cable....

worldsworstgame

Well MGS was made in Japan and when you download the update it's downloading from Japan. It varies from developer to developer because that is where the game update comes from, but most werstern developers updates are very quick. But again system updates are definately slower, I wish they would jsut have one system update for Japan and the other for Sony of America. That would make those quicker.

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dotWithShoes

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#9 dotWithShoes
Member since 2006 • 5596 Posts

[QUOTE="worldsworstgame"]

Gears 3 will have dedicated servers, a step in the right direction

What I would like to see improved on PSN are the patching times, it took 25 minutes to download an MGO patch then 20 minutes to install, all on Comcast cable....

ShadowMoses900

Well MGS was made in Japan and when you download the update it's downloading from Japan. It varies from developer to developer because that is where the game update comes from, but most werstern developers updates are very quick. But again system updates are definately slower, I wish they would jsut have one system update for Japan and the other for Sony of America. That would make those quicker.

So you're saying Cony Computer Entertainment of AMERICA doesn't have ANY servers in the US at all? That Every last bit of our information that goes over PSN goes to Japan and then back here? I highly doubt that, Sony isn't that small of a company to do that.
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ShadowMoses900

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#10 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="worldsworstgame"]

Gears 3 will have dedicated servers, a step in the right direction

What I would like to see improved on PSN are the patching times, it took 25 minutes to download an MGO patch then 20 minutes to install, all on Comcast cable....

dotWithShoes

Well MGS was made in Japan and when you download the update it's downloading from Japan. It varies from developer to developer because that is where the game update comes from, but most werstern developers updates are very quick. But again system updates are definately slower, I wish they would jsut have one system update for Japan and the other for Sony of America. That would make those quicker.

So you're saying Cony Computer Entertainment of AMERICA doesn't have ANY servers in the US at all? That Every last bit of our information that goes over PSN goes to Japan and then back here? I highly doubt that, Sony isn't that small of a company to do that.

Sony has servers in alot of different places including the U.S, but for some reason they just relase their system updates on the Japanese servers and everyone has to download from there. They definately could do it from America too, but for some reason they don't.

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dotWithShoes

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#11 dotWithShoes
Member since 2006 • 5596 Posts

[QUOTE="dotWithShoes"][QUOTE="ShadowMoses900"]

Well MGS was made in Japan and when you download the update it's downloading from Japan. It varies from developer to developer because that is where the game update comes from, but most werstern developers updates are very quick. But again system updates are definately slower, I wish they would jsut have one system update for Japan and the other for Sony of America. That would make those quicker.

ShadowMoses900

So you're saying Cony Computer Entertainment of AMERICA doesn't have ANY servers in the US at all? That Every last bit of our information that goes over PSN goes to Japan and then back here? I highly doubt that, Sony isn't that small of a company to do that.

Sony has servers in alot of different places including the U.S, but for some reason they just relase their system updates on the Japanese servers and everyone has to download from there. They definately could do it from America too, but for some reason they don't.

Not that I doubt people, but got proof?
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ShadowMoses900

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#12 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="dotWithShoes"] So you're saying Cony Computer Entertainment of AMERICA doesn't have ANY servers in the US at all? That Every last bit of our information that goes over PSN goes to Japan and then back here? I highly doubt that, Sony isn't that small of a company to do that.dotWithShoes

Sony has servers in alot of different places including the U.S, but for some reason they just relase their system updates on the Japanese servers and everyone has to download from there. They definately could do it from America too, but for some reason they don't.

Not that I doubt people, but got proof?

If you read the region manual/list on ps3 it states that some regions may recive updates slower than others depending on location. It's not that they don't have other servers for each region, they do. Like when you sync a trophy or download a demo or DLC it goes to the region server (you can test this if you change your region setting and you can download games in the store from other countries that arn't in America) , but for system updates it downloads right out of Japan and goes to everyone else. I'm not sure why it's this way, it doesn't make sense to me.

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Stevo_the_gamer

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#13 Stevo_the_gamer  Moderator
Member since 2004 • 50077 Posts
I want cross platform play.
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Mrmccormo

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#14 Mrmccormo
Member since 2011 • 870 Posts
I know people complain about Xbox Live fees, but my #1 complaint is the "strictness" of Xbox Live. When you download a game or DLC from Xbox Live, it is linked to your harddrive (not to your XBL account). It didn't used to be this way, but Microsoft changed it to prevent people from popping out their hard drive and playing their DLC and games on a friend's system. Now, you can't do that anymore. However, this is a HUGE flaw: the new model of 360 has a built-in harddrive. So, if/when your system bites the dust, or if you upgrade from a 4 Gig to a bigger system, say bye bye to all of that DLC. Xbox Live has other "strictness" problems that countless developers have complained about in the past.
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antifanboyftw

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#15 antifanboyftw
Member since 2007 • 2214 Posts

[QUOTE="ShadowMoses900"]

Xbox Live:

1: Drop the fee to play online COMPLETELY and allow silver accounts (oh I'm sorry, I mean "FREE" accounts) to access the multiplayer part of their game that they paid full price for. There is NO REASON for MS to charge for online play, there are NO SERVERS (gameplay wise) and the games just use your internet as bandwith. let Gold account be an option and let it be used for likebonus stuff like exclusive demo's, market discounts etc. If all the other serices offer free online that are even better in some cases (Steam) than why do they charge? Just to milk people that's why.

2: Let the dashboard ACTUALLY be customisable. You can't really have much customisation due to those huge squares that block the view even with the new update. I say let allow people to have multiple options of menu's rather than just one type of boxes. I would actually like to see my background without obstructions.

3: No more ads! Why would there be ads on something I'm paying for? MS is making a HUGE profit off of these ads alone and that should be more than enough to cover any "charge" in the 1st place. It's an online service NOT a cable company cable has offsets to pay for. Xbox Live does not. And these are not game ads either these are ads from deodarant to facial products and fast-food. It's kinda annoying

4: Get rid of the ranking reputation system for other players. Now I know this makes sense in theory, guy/girl online is really helpful in game so you rate them high for others to notice, or conversly guy/girl is jerk so you rate them low so others know to avoid. But in practice it's abused, so if you are really good at a game and you win the match the other players are jealous and angry so they rate you down for no reason. And jerks often have high ratings due to friends just rating them event higher.

5: Dedicated servers for exclusive games. If PS3 can offer up dedi's, than surly can Xbox Live. You would think that the online fee and ads alone would be going towards this, but it's not. And it ends up just being more milkage for nothing. Come on let's have a 40-60 player match on Xbox Live for once.

R3FURBISHED

  1. Live costs money. Get over it.
  2. It should be, there is not getting around this. None at all.
  3. #2
  4. No. No. No. No.
  5. It would be nice, but unnecessary. And as far as 40-60 player matches go, if the game isn't designed for numbers like that than it shouldn't be incorporated, simple as that.

^^^ i agree with Mr. Ben Dover here. We should just accept that Xbox is is huge ripoff and the only gaming system that costs money to play a portion of the game that you've already bought despite already forcing us to endure lame ads.

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Luxen90

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#16 Luxen90
Member since 2006 • 7427 Posts
I wish PSN and XBL would let you gift games like Wii and Steam.
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dotWithShoes

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#17 dotWithShoes
Member since 2006 • 5596 Posts

[QUOTE="dotWithShoes"][QUOTE="ShadowMoses900"]

Sony has servers in alot of different places including the U.S, but for some reason they just relase their system updates on the Japanese servers and everyone has to download from there. They definately could do it from America too, but for some reason they don't.

ShadowMoses900

Not that I doubt people, but got proof?

If you read the region manual/list on ps3 it states that some regions may recive updates slower than others depending on location. It's not that they don't have other servers for each region, they do. Like when you sync a trophy or download a demo or DLC it goes to the region server (you can test this if you change your region setting and you can download games in the store from other countries that arn't in America) , but for system updates it downloads right out of Japan and goes to everyone else. I'm not sure why it's this way, it doesn't make sense to me.

Unless they have changed from when PSN first started, They use a third party company for both PSN content and updates.. said company that has over 25k servers world wide. Would be retarded for them to that from one central location, would cause more than just slow downloads but would honestly cause a overload on the servers having so many systems trying to update at the same time.
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antifanboyftw

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#18 antifanboyftw
Member since 2007 • 2214 Posts
I wish PSN and XBL would let you gift games like Wii and Steam. Luxen90
well if it is a downloadable game, you can just go to gamestop and buy a code card for that game. they also have code cards for all the DLC to big games like Mass Effect, Killzone, Cod, RDR, etc. my gamestop has a huge wall full of these cards.
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ShadowMoses900

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#19 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="dotWithShoes"] Not that I doubt people, but got proof?dotWithShoes

If you read the region manual/list on ps3 it states that some regions may recive updates slower than others depending on location. It's not that they don't have other servers for each region, they do. Like when you sync a trophy or download a demo or DLC it goes to the region server (you can test this if you change your region setting and you can download games in the store from other countries that arn't in America) , but for system updates it downloads right out of Japan and goes to everyone else. I'm not sure why it's this way, it doesn't make sense to me.

Unless they have changed from when PSN first started, They use a third party company for both PSN content and updates.. said company that has over 25k servers world wide. Would be retarded for them to that from one central location, would cause more than just slow downloads but would honestly cause a overload on the servers having so many systems trying to update at the same time.

I'm not doubting you, I'm just going off of my understanding of what I read, and from my understanding it appears to multiple different servers that are all located in Japan. Mabey my understanding is wrong, but again this is just from wha I gathered . Mabey you can find something different, I don't know. One thing for sure is that it's primairly the system updates that are slow, but my game updates are always pretty quick.

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R3FURBISHED

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#20 R3FURBISHED
Member since 2008 • 12408 Posts

^^^ i agree with Mr. Ben Dover here. We should just accept that Xbox is is huge ripoff and the only gaming system that costs money to play a portion of the game that you've already bought despite already forcing us to endure lame ads.

antifanboyftw

Cute

Live is a service, one that you have to pay for.

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#21 Luxen90
Member since 2006 • 7427 Posts
[QUOTE="Luxen90"]I wish PSN and XBL would let you gift games like Wii and Steam. antifanboyftw
well if it is a downloadable game, you can just go to gamestop and buy a code card for that game. they also have code cards for all the DLC to big games like Mass Effect, Killzone, Cod, RDR, etc. my gamestop has a huge wall full of these cards.

That's cool and all, but what if you just want to buy a game for someone that's 4.99 instead of giving them a full 20 dollar gift card? In some cases I wouldn't mind buying a card from gamestop. I just think it a gift system would be awesome. I don't see how it could hurt anyone.
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Ryan_Som

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#22 Ryan_Som
Member since 2009 • 2474 Posts

[QUOTE="antifanboyftw"]

^^^ i agree with Mr. Ben Dover here. We should just accept that Xbox is is huge ripoff and the only gaming system that costs money to play a portion of the game that you've already bought despite already forcing us to endure lame ads.

R3FURBISHED

Cute

Live is a service, one that you have to pay for.

Seriously dude? We're all in this thread to admit and talk about the shortcomings of the services we use. Aside from some obvious features mentioned, Live and PSN are pretty damn comparable. If I suddenly start paying for PSN it doesn't automatically make it better. I'm just sayin', I love PSN, but it has plenty of flaws...and so does Live. And, as has been previously stated, if you quietly accept mediocrity then you can expect more of the same. No need to be so defensive. ;)

No one's arguing the superiority of one service over another (yet). We're just saying they both have flaws. There's an old saying that goes, "If you choose not to decide, you still have made a choice." By accepting that Live is a service that needs to be paid for you're accepting anything else MS chooses to do, be it price changes (already happened), feature changes, or otherwise. I'm pretty sure MS didn't add Facebook and Twitter support because fans petitioned for Facebook and Twitter support.

All I'm trying to say is the first step is admitting that there's a problem. :D

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Sword-Demon

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#23 Sword-Demon
Member since 2008 • 7007 Posts

Live is a service, one that you have to pay for.

R3FURBISHED

while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

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Ryan_Som

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#24 Ryan_Som
Member since 2009 • 2474 Posts

[QUOTE="antifanboyftw"][QUOTE="Luxen90"]I wish PSN and XBL would let you gift games like Wii and Steam. Luxen90
well if it is a downloadable game, you can just go to gamestop and buy a code card for that game. they also have code cards for all the DLC to big games like Mass Effect, Killzone, Cod, RDR, etc. my gamestop has a huge wall full of these cards.

That's cool and all, but what if you just want to buy a game for someone that's 4.99 instead of giving them a full 20 dollar gift card? In some cases I wouldn't mind buying a card from gamestop. I just think it a gift system would be awesome. I don't see how it could hurt anyone.

Umm, that's what he said. I noticed these at GameStop just the other day. For XBL they had cards with codes for individual games like Scott Pilgrim Vs. The World, Limbo, and Super Meat Boy. Sony has similar cards that I saw at Wal-Mart but they appear to only be for PSP games.

EDIT: Oh, sorry. I get what you're saying now. I think you can gift codes via Amazon if I'm not mistaken. That's the closest thing you could do though. Nothing directly through the system or anything.

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Skilltrocity

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#25 Skilltrocity
Member since 2011 • 67 Posts

I want to change my name on PSN without creating a new account. I don't care if I have to pay or not. I would rather keep all my progress + DLC and pay a small fee.

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Luxen90

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#26 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="Luxen90"][QUOTE="antifanboyftw"] well if it is a downloadable game, you can just go to gamestop and buy a code card for that game. they also have code cards for all the DLC to big games like Mass Effect, Killzone, Cod, RDR, etc. my gamestop has a huge wall full of these cards.Ryan_Som

That's cool and all, but what if you just want to buy a game for someone that's 4.99 instead of giving them a full 20 dollar gift card? In some cases I wouldn't mind buying a card from gamestop. I just think it a gift system would be awesome. I don't see how it could hurt anyone.

Umm, that's what he said. I noticed these at GameStop just the other day. For XBL they had cards with codes for individual games like Scott Pilgrim Vs. The World, Limbo, and Super Meat Boy. Sony has similar cards that I saw at Wal-Mart but they appear to only be for PSP games.

EDIT: Oh, sorry. I get what you're saying now. I think you can gift codes via Amazon if I'm not mistaken. That's the closest thing you could do though. Nothing directly through the system or anything.


Yeah I know about the Amazon thing and I know what he's talking about when you buy cards for individual games. Just that it's not ALL games, those codes on amazon or at gamestop are usually well known DL games or big publishers.

Sorry for the confusion.

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gamer-adam1

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#27 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="R3FURBISHED"]Live is a service, one that you have to pay for.

Sword-Demon

while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

theres only 1 competitor and XboxLive is doing better than them

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gamer-adam1

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#28 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="antifanboyftw"]

^^^ i agree with Mr. Ben Dover here. We should just accept that Xbox is is huge ripoff and the only gaming system that costs money to play a portion of the game that you've already bought despite already forcing us to endure lame ads.

R3FURBISHED

Cute

Live is a service, one that you have to pay for.

The people in the youtube videos are complete noobs, I hope they know all the ADs they showed are giving you something, like 90% of ads give you something in return, or are for ads that have to do with a game, movie or tv shows

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Sword-Demon

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#29 Sword-Demon
Member since 2008 • 7007 Posts

[QUOTE="Sword-Demon"]

[QUOTE="R3FURBISHED"]Live is a service, one that you have to pay for.

gamer-adam1

while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

theres only 1 competitor and XboxLive is doing better than them

last time I checked, the wii's online was free, PSN is free, and of course, PC online is free. now if you want to take the word "competitor" and use it to not include the wii and PC, go ahead. but the fact remains that no other gaming platform charges for use of the online aspects of their games. so I stand by my point. Why accept it, and why defend it? and you could at least try going into some level of detail when you make a claim :?
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Riverwolf007

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#30 Riverwolf007
Member since 2005 • 26023 Posts

sorry to just pick at one little part of this scab but what is the problem with ads?

if it was not for ads i would not have known it was $30 to renew my gold account a few months back and that sometimes games i want are half price.

ads serve a purpose why would i want those to go away? it seems a bit silly.

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Mrmccormo

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#31 Mrmccormo
Member since 2011 • 870 Posts

[QUOTE="Sword-Demon"]

[QUOTE="R3FURBISHED"]Live is a service, one that you have to pay for.

gamer-adam1

while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

theres only 1 competitor and XboxLive is doing better than them

Define "doing better than them". Is XBox Live making more money than PSN? Well, of course. Is that your criteria for "doing better", and why should that be defended?
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gamer-adam1

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#32 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="gamer-adam1"]

[QUOTE="Sword-Demon"] while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

Mrmccormo

theres only 1 competitor and XboxLive is doing better than them

Define "doing better than them". Is XBox Live making more money than PSN? Well, of course. Is that your criteria for "doing better", and why should that be defended?

did I mention profit? no I didnt, Xboxlive is a better service. prove me wrong, being free doesnt make it better

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gamer-adam1

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#33 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="gamer-adam1"]

[QUOTE="Sword-Demon"] while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

Sword-Demon

theres only 1 competitor and XboxLive is doing better than them

last time I checked, the wii's online was free, PSN is free, and of course, PC online is free. now if you want to take the word "competitor" and use it to not include the wii and PC, go ahead. but the fact remains that no other gaming platform charges for use of the online aspects of their games. so I stand by my point. Why accept it, and why defend it? and you could at least try going into some level of detail when you make a claim :?

totally forgot about the Wii

But the consoles are not in competition with the PC, just because the PC has games doesnt mean its in competition,

its Xbox 360, PS3, and Wii, than theres handhelds which is DS and PSP, PC is on its on, if anything its PC vs Mac

XboxLive is a different service than Steam, and PSN is not close.

PC online is just too different, they don't have mods 24.7, there isnt a set of rules for online gaming, it depends on the people who run the servers

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Mrmccormo

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#34 Mrmccormo
Member since 2011 • 870 Posts

[QUOTE="Mrmccormo"][QUOTE="gamer-adam1"]

theres only 1 competitor and XboxLive is doing better than them

gamer-adam1

Define "doing better than them". Is XBox Live making more money than PSN? Well, of course. Is that your criteria for "doing better", and why should that be defended?

did I mention profit? no I didnt, Xboxlive is a better service. prove me wrong, being free doesnt make it better

"Better" is a term of opinion. Not paying $60 a year is "better" in my own opinion.
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Pug-Nasty

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#35 Pug-Nasty
Member since 2009 • 8508 Posts

Gears 3 will have dedicated servers, a step in the right direction

What I would like to see improved on PSN are the patching times, it took 25 minutes to download an MGO patch then 20 minutes to install, all on Comcast cable....

worldsworstgame

MGO has nothing to do with the PSN.

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dotWithShoes

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#36 dotWithShoes
Member since 2006 • 5596 Posts

[QUOTE="dotWithShoes"][QUOTE="ShadowMoses900"]

If you read the region manual/list on ps3 it states that some regions may recive updates slower than others depending on location. It's not that they don't have other servers for each region, they do. Like when you sync a trophy or download a demo or DLC it goes to the region server (you can test this if you change your region setting and you can download games in the store from other countries that arn't in America) , but for system updates it downloads right out of Japan and goes to everyone else. I'm not sure why it's this way, it doesn't make sense to me.

ShadowMoses900

Unless they have changed from when PSN first started, They use a third party company for both PSN content and updates.. said company that has over 25k servers world wide. Would be retarded for them to that from one central location, would cause more than just slow downloads but would honestly cause a overload on the servers having so many systems trying to update at the same time.

I'm not doubting you, I'm just going off of my understanding of what I read, and from my understanding it appears to multiple different servers that are all located in Japan. Mabey my understanding is wrong, but again this is just from wha I gathered . Mabey you can find something different, I don't know. One thing for sure is that it's primairly the system updates that are slow, but my game updates are always pretty quick.

The press release I read(from 2006/2007, whenever the ps3 launched) says the company that handles the psn & updates is a Japan based company that has servers globally. Its not just the updates that are slow for me, its ANY download, Painfully slow sometimes.
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dotWithShoes

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#37 dotWithShoes
Member since 2006 • 5596 Posts

[QUOTE="worldsworstgame"]

Gears 3 will have dedicated servers, a step in the right direction

What I would like to see improved on PSN are the patching times, it took 25 minutes to download an MGO patch then 20 minutes to install, all on Comcast cable....

Pug-Nasty

MGO has nothing to do with the PSN.

MGO has nothing to do with PSN? You have to have a PSN acct to play online on Playstation... but MGO(I'm gona guess a ps3 game?) has nothing to do with PSN?
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DroidPhysX

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#38 DroidPhysX
Member since 2010 • 17098 Posts

[QUOTE="R3FURBISHED"]Live is a service, one that you have to pay for.

Sword-Demon

while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

Uhhh, Live is free?;)

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antifanboyftw

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#39 antifanboyftw
Member since 2007 • 2214 Posts
[QUOTE="DroidPhysX"]

[QUOTE="Sword-Demon"]

[QUOTE="R3FURBISHED"]Live is a service, one that you have to pay for.

while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

Uhhh, Live is free?;)

Ughh? No its not? Nobody counts Silver because that doesn't let you play online. It doesn't even let you chat online. All it does it let you send basic messages to someone. That isn't a service that lets you play games online. for that, you need to pay $60 per year. that's the only reason why anyone pays for xbox live. no choice.
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DroidPhysX

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#40 DroidPhysX
Member since 2010 • 17098 Posts

[QUOTE="DroidPhysX"]

[QUOTE="Sword-Demon"] while every single one of its competitors gives essentially the same thing for free. why simply accept that? even defend it?

antifanboyftw

Uhhh, Live is free?;)

Ughh? No its not? Nobody counts Silver because that doesn't let you play online. It doesn't even let you chat online. All it does it let you send basic messages to someone. That isn't a service that lets you play games online. for that, you need to pay $60 per year. that's the only reason why anyone pays for xbox live. no choice.

You can use party chat. The Party leader has to be gold. Lolz? Plus i wasnt even serious:|

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antifanboyftw

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#41 antifanboyftw
Member since 2007 • 2214 Posts
[QUOTE="gamer-adam1"]

[QUOTE="R3FURBISHED"]

[QUOTE="antifanboyftw"]

^^^ i agree with Mr. Ben Dover here. We should just accept that Xbox is is huge ripoff and the only gaming system that costs money to play a portion of the game that you've already bought despite already forcing us to endure lame ads.

Cute

Live is a service, one that you have to pay for.

The people in the youtube videos are complete noobs, I hope they know all the ADs they showed are giving you something, like 90% of ads give you something in return, or are for ads that have to do with a game, movie or tv shows

a gamerpic or a theme (both having nothing to do with games) are a justifiable excuse for having ads AND having to pay to play online? I'm glad I don't see the world like you people do. oh and why would a gamer WANT to see an ad for something that is not a game? I don't care for seeing an ad of the latest chick flick when I am scrolling through the dash to get onto the game marketplace. Ads are for billboards and TV. NOT VIDEOGAMES! on youtube, ads are there to make partners and corporations money since the videos themselves are free to watch, but the people should get money for their hard work. and at least they make sense in ps3 where they pop up in home (assuming anyone actually uses it) its a free service. therefore somebody has to get paid and they do it through ads. MS doesn't need the money since the service costs the users money. or on websites where accessing the website itself costs no money.
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antifanboyftw

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#42 antifanboyftw
Member since 2007 • 2214 Posts
[QUOTE="DroidPhysX"]

[QUOTE="antifanboyftw"][QUOTE="DroidPhysX"] Uhhh, Live is free?;)

Ughh? No its not? Nobody counts Silver because that doesn't let you play online. It doesn't even let you chat online. All it does it let you send basic messages to someone. That isn't a service that lets you play games online. for that, you need to pay $60 per year. that's the only reason why anyone pays for xbox live. no choice.

You can use party chat. The Party leader has to be gold. Lolz? Plus i wasnt even serious:|

pretty sure you can't join party chat if you are silver. at least i couldn't when I was messing with an old (joke) account to screw with a friend a few months ago. but hey, according to a chart i just looked at, i forgot to mention that you can download certain objects, use zune, and can still create avatars. of course, downloading any thing for those will still cost money (avatar clothes, videos, etc) whatever, all i know is i'm sick of it. there is no way to overpower MS like PC gamers did with Games for Windows Live as A. Xbox gamers won't stop paying and B. There are no real alternative solutions for gamers except for XBL on 360 where, again, PC gamers just laughed at GFWL and played and paid for games using other services. Unfortunately for me, as I like playing certain xbox exclusive games online and I play with friends who do not own any other systems and do not want to, i'm not going to stop paying anytime soon myself.
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jg4xchamp

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#43 jg4xchamp
Member since 2006 • 64054 Posts
XBL: Let silver accounts play multiplayer games with no fees. PSN: I don't know. I guess that Party Chat stuff would be nice, oh and the messaging system annoys me. Having a quick delete all options would be nice.
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Pug-Nasty

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#44 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="Pug-Nasty"]

[QUOTE="worldsworstgame"]

Gears 3 will have dedicated servers, a step in the right direction

What I would like to see improved on PSN are the patching times, it took 25 minutes to download an MGO patch then 20 minutes to install, all on Comcast cable....

dotWithShoes

MGO has nothing to do with the PSN.

MGO has nothing to do with PSN? You have to have a PSN acct to play online on Playstation... but MGO(I'm gona guess a ps3 game?) has nothing to do with PSN?

I don't know if you even need to be signed into PSN to play MGO, but the game is not hosted on PSN, nor is any of the content. It all goes through Konami's crap network, which is why the setup just to play is a pain, and the downloads take ages.

It helps to change the download from P2P *torrent* to HTTP *direct* because there's not enough people on MGO for the torrent to work well.

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FIipMode

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#45 FIipMode
Member since 2009 • 10850 Posts
Just make XBL have free online play, it would be nice even though it has a 100% chance of not happening. And apparently the price won't get lower either like I thought it would 6 months ago.
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Infinite_Access

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#46 Infinite_Access
Member since 2007 • 2483 Posts

This thread was instantly derailed by LIVE fanboys... good grief.

I would like to see no ads in my XBL. I do pay for it. It should have ads... If there are going to be ads... take off some (if not all) of the fee.

Dedicated servers for Halo Reach would have been amazing.

PSN a better interface with some things. most of the points the OP said are write with my opinion.

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catfishmoon23

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#47 catfishmoon23
Member since 2005 • 5197 Posts

XBL: Let silver accounts play multiplayer games with no fees. PSN: I don't know. I guess that Party Chat stuff would be nice, oh and the messaging system annoys me. Having a quick delete all options would be nice. jg4xchamp

While you can't delete all messages at once, you can quickly delete all recieved messages by pressing triangle and selecting delete. Same goes for sent messages as well. Unless you're talking about deleting all messages from a specific user, in which case I would also like that ability.

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DarkBalta_basic

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#48 DarkBalta_basic
Member since 2002 • 3861 Posts

[QUOTE="ShadowMoses900"]

Xbox Live:

1: Drop the fee to play online COMPLETELY and allow silver accounts (oh I'm sorry, I mean "FREE" accounts) to access the multiplayer part of their game that they paid full price for. There is NO REASON for MS to charge for online play, there are NO SERVERS (gameplay wise) and the games just use your internet as bandwith. let Gold account be an option and let it be used for likebonus stuff like exclusive demo's, market discounts etc. If all the other serices offer free online that are even better in some cases (Steam) than why do they charge? Just to milk people that's why.

2: Let the dashboard ACTUALLY be customisable. You can't really have much customisation due to those huge squares that block the view even with the new update. I say let allow people to have multiple options of menu's rather than just one type of boxes. I would actually like to see my background without obstructions.

3: No more ads! Why would there be ads on something I'm paying for? MS is making a HUGE profit off of these ads alone and that should be more than enough to cover any "charge" in the 1st place. It's an online service NOT a cable company cable has offsets to pay for. Xbox Live does not. And these are not game ads either these are ads from deodarant to facial products and fast-food. It's kinda annoying

4: Get rid of the ranking reputation system for other players. Now I know this makes sense in theory, guy/girl online is really helpful in game so you rate them high for others to notice, or conversly guy/girl is jerk so you rate them low so others know to avoid. But in practice it's abused, so if you are really good at a game and you win the match the other players are jealous and angry so they rate you down for no reason. And jerks often have high ratings due to friends just rating them event higher.

5: Dedicated servers for exclusive games. If PS3 can offer up dedi's, than surly can Xbox Live. You would think that the online fee and ads alone would be going towards this, but it's not. And it ends up just being more milkage for nothing. Come on let's have a 40-60 player match on Xbox Live for once.

R3FURBISHED

  1. Live costs money. Get over it.
  2. It should be, there is not getting around this. None at all.
  3. #2
  4. No. No. No. No.
  5. It would be nice, but unnecessary. And as far as 40-60 player matches go, if the game isn't designed for numbers like that than it shouldn't be incorporated, simple as that.

Okay, R3FURBISHED... I guess i can follow you with 1-4... But #5.. dedicated servers, unnecessary? Why would you defend a massive corporation, when youre PAYING for online service, and they dont offer dedicated servers? PC games, back in the day, that sold as little as 50-100k copies would STILL HAVE DEDICATED SERVERS!!! And yet, here we are, in the age of Cable modems and more, and dealing with lag? Its BS. I used to play Unreal on 56k and there was essentially no lag.. then i play CoD or Gears of War and we ALL have cable connections and you SEE THE BULLET LAG. There is no reason to defend these companies for not giving us dedicated servers.. you make no sense. That is all.
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HuusAsking

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#49 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="R3FURBISHED"]

[QUOTE="ShadowMoses900"]

Xbox Live:

1: Drop the fee to play online COMPLETELY and allow silver accounts (oh I'm sorry, I mean "FREE" accounts) to access the multiplayer part of their game that they paid full price for. There is NO REASON for MS to charge for online play, there are NO SERVERS (gameplay wise) and the games just use your internet as bandwith. let Gold account be an option and let it be used for likebonus stuff like exclusive demo's, market discounts etc. If all the other serices offer free online that are even better in some cases (Steam) than why do they charge? Just to milk people that's why.

2: Let the dashboard ACTUALLY be customisable. You can't really have much customisation due to those huge squares that block the view even with the new update. I say let allow people to have multiple options of menu's rather than just one type of boxes. I would actually like to see my background without obstructions.

3: No more ads! Why would there be ads on something I'm paying for? MS is making a HUGE profit off of these ads alone and that should be more than enough to cover any "charge" in the 1st place. It's an online service NOT a cable company cable has offsets to pay for. Xbox Live does not. And these are not game ads either these are ads from deodarant to facial products and fast-food. It's kinda annoying

4: Get rid of the ranking reputation system for other players. Now I know this makes sense in theory, guy/girl online is really helpful in game so you rate them high for others to notice, or conversly guy/girl is jerk so you rate them low so others know to avoid. But in practice it's abused, so if you are really good at a game and you win the match the other players are jealous and angry so they rate you down for no reason. And jerks often have high ratings due to friends just rating them event higher.

5: Dedicated servers for exclusive games. If PS3 can offer up dedi's, than surly can Xbox Live. You would think that the online fee and ads alone would be going towards this, but it's not. And it ends up just being more milkage for nothing. Come on let's have a 40-60 player match on Xbox Live for once.

DarkBalta_basic

  1. Live costs money. Get over it.
  2. It should be, there is not getting around this. None at all.
  3. #2
  4. No. No. No. No.
  5. It would be nice, but unnecessary. And as far as 40-60 player matches go, if the game isn't designed for numbers like that than it shouldn't be incorporated, simple as that.

Okay, R3FURBISHED... I guess i can follow you with 1-4... But #5.. dedicated servers, unnecessary? Why would you defend a massive corporation, when youre PAYING for online service, and they dont offer dedicated servers? PC games, back in the day, that sold as little as 50-100k copies would STILL HAVE DEDICATED SERVERS!!! And yet, here we are, in the age of Cable modems and more, and dealing with lag? Its BS. I used to play Unreal on 56k and there was essentially no lag.. then i play CoD or Gears of War and we ALL have cable connections and you SEE THE BULLET LAG. There is no reason to defend these companies for not giving us dedicated servers.. you make no sense. That is all.

Thing is, most PC dedicated servers are in fact userland, either set up by dedicated gamers or rented by clans out of their pocket. Most PC servers aren't actually owned and operated by the publisher. If you want #5, then you'll need userland servers. Thing is, that scares Microsoft and Sony because userland machines represent a potential threat to their walled gardens. Ordinarily, I would counter that authenticated server apps or machines might alleviate the concern, but recent key attacks may make them skittish anyway.
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gamer-adam1

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#50 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="gamer-adam1"]

[QUOTE="R3FURBISHED"]

Cute

Live is a service, one that you have to pay for.

antifanboyftw

The people in the youtube videos are complete noobs, I hope they know all the ADs they showed are giving you something, like 90% of ads give you something in return, or are for ads that have to do with a game, movie or tv shows

a gamerpic or a theme (both having nothing to do with games) are a justifiable excuse for having ads AND having to pay to play online? I'm glad I don't see the world like you people do. oh and why would a gamer WANT to see an ad for something that is not a game? I don't care for seeing an ad of the latest chick flick when I am scrolling through the dash to get onto the game marketplace. Ads are for billboards and TV. NOT VIDEOGAMES! on youtube, ads are there to make partners and corporations money since the videos themselves are free to watch, but the people should get money for their hard work. and at least they make sense in ps3 where they pop up in home (assuming anyone actually uses it) its a free service. therefore somebody has to get paid and they do it through ads. MS doesn't need the money since the service costs the users money. or on websites where accessing the website itself costs no money.

80% of the NXE are ads

lots of ads, have had contests to win real prizes, MS points, and games.

ADs are everywhere, news paper, mags, even buying a game or a movie, it usually has ads with it.

and they worked very had on xboxlive, its not tacked on like sonys