In this thread, I tell you the only reason the Wii(mote) was created.

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StrongDeadlift

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#1 StrongDeadlift
Member since 2010 • 6073 Posts

Nintendo did not create the Wii with the intention of trying to be jesus and ressurect the industry, or revolutionize gaming, or anything like that. That is nothing more than PR talk. The Wii exists because Nintendo lost money on the gamecube after getting a mighty fine pimp hand from the PS2 and Xbox last gen, and they wanted to focus on profit this gen. So nintendo higher ups sat down and thought of a way to essentially take a gamecube, repackage it as something else, and sell it for a higher price tag, while manufacturing costs stay roughly the same.

Developers have gone on record saying that the Wii is basically 2 gamecubes taped together. But how would they accomplish a task like this? How would they market last gen hardware to people and convince them to buy it without raising red flags? Well, they came up with a gimick to set it apart from everything else.

The Wiimote was their way to get people to pay next gen prices for last gen hardware, while keeping manufacturing costs dirt cheap, and keeping a high profit margin right out the gate. That way it was pure profit for them. They needed a new revenue stream, and the Wii was a godsend to them.

As far as Kinect and PSmove, those are Microsoft and Sony realizing what nintendo was doing and simply capitalizing. Kinect and Move were not trying to revolutionize anything either, they exist because Microsoft and Sony wanted a new revenue stream as well.

A better example that I can come up with is Sony and the PSPgo. I used to laugh at people who bash the PSPgo and call it a failure because they just dont get it. The PSPgo was not meant to kill the ipod touch, or break sales records or cure cancer or anything. The PSPgo was meant to create another revenue stream for sony. They basically took the PSP which was selling for $160 at the time, cut the manufacturing costs roughtly in half (made up figure for the sake of arguement, but it was alot cheaper), yet at the same time adding $90 dollars to the price.

So lets recap. Sony released a STRIPPED DOWN system that cost them ALOT less to make than the original PSP, yet it had a $90 higher pricetag. How would they ever convince people to buy this? Well, they tacked on a gimick to market it of course. That gimick being that the games were download only. The only difference between the Wii and the PSPgo is that Nintendo was more serious about it than Sony was. Nintendo made the Wii their #1 priority and showered it with marketing dollars, whilst Sony just wanted whatever extra scraps of revenue they could get.

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super600

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#2 super600  Moderator
Member since 2007 • 33160 Posts

Wow! This has already been discussed in the last five years.

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BPoole96

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#3 BPoole96
Member since 2008 • 22818 Posts

I came into this thread thinking I was about to read some of the most foolish sentences I have ever read, but that actually is a pretty good observation :P

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deactivated-63f6895020e66

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#4 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
So it was created because of the same reason every product is created (to make money)... amazing.
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ScottMescudi

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#5 ScottMescudi
Member since 2011 • 1550 Posts

So it was created because of the same reason every product is created (to make money)... amazing.IronBass

Off topic, but I love that ME2 badge. It makes me feel great that I managed to get the platinum :P

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madsnakehhh

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#6 madsnakehhh
Member since 2007 • 18368 Posts

Why was this thread created? are we suppose to discuss something? is there something here that we didn't know by now? is TC some sort of a wise man with infinite knowledge that has come to open our eyes???

:?

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Willy105

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#7 Willy105
Member since 2005 • 26209 Posts

Nintendo did not lose money on the Gamecube. You were wrong before you even started.

Moving on....

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Mitazaki

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#8 Mitazaki
Member since 2005 • 1501 Posts

but Nintendo did make money of the Gamecube though, while they did come 3rd in worldwide sales, they still made a profit but most likely no where near where they would have liked

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super600

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#9 super600  Moderator
Member since 2007 • 33160 Posts

Why was this thread created? are we suppose to discuss something? is there something here that we didn't know by now? is TC some sort of a wise man with infinite knowledge that has come to open our eyes???

:?

madsnakehhh

He created it in response to an arguement I had with him in another ninty related thread.

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StrongDeadlift

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#10 StrongDeadlift
Member since 2010 • 6073 Posts

Why was this thread created? are we suppose to discuss something? is there something here that we didn't know by now? is TC some sort of a wise man with infinite knowledge that has come to open our eyes???

:?

madsnakehhh
yes, I am a wise man. You'd be supurised, but there are people here who think nintendo is trying to be teh savior of the industry with their "innovations" (read: gimmicks). They only make these gimmicks because they couldnt feassibly compete in the core market otherwise. Now that they made their quick buck off the Wii, they can afford to get back into the core market.
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deactivated-57ad0e5285d73

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#11 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Nintendo did not create the Wii with the intention of trying to be jesus and ressurect the industry, or revolutionize gaming, or anything like that. That is nothing more than PR talk. The Wii exists because Nintendo lost money on the gamecube after getting a mighty fine pimp hand from the PS2 and Xbox last gen, and they wanted to focus on profit this gen. So nintendo higher ups sat down and thought of a way to essentially take a gamecube, repackage it as something else, and sell it for a higher price tag, while manufacturing costs stay roughly the same.

Developers have gone on record saying that the Wii is basically 2 gamecubes taped together. But how would they accomplish a task like this? How would they market last gen hardware to people and convince them to buy it without raising red flags? Well, they came up with a gimick to set it apart from everything else.

The Wiimote was their way to get people to pay next gen prices for last gen hardware, while keeping manufacturing costs dirt cheap, and keeping a high profit margin right out the gate. That way it was pure profit for them. They needed a new revenue stream, and the Wii was a godsend to them.

As far as Kinect and PSmove, those are Microsoft and Sony realizing what nintendo was doing and simply capitalizing. Kinect and Move were not trying to revolutionize anything either, they exist because Microsoft and Sony wanted a new revenue stream as well.

A better example that I can come up with is Sony and the PSPgo. I used to laugh at people who bash the PSPgo and call it a failure because they just dont get it. The PSPgo was not meant to kill the ipod touch, or break sales records or cure cancer or anything. The PSPgo was meant to create another revenue stream for sony. They basically took the PSP which was selling for $160 at the time, cut the manufacturing costs roughtly in half (made up figure for the sake of arguement, but it was alot cheaper), yet at the same time adding $90 dollars to the price.

So lets recap. Sony released a STRIPPED DOWN system that cost them ALOT less to make than the original PSP, yet it had a $90 higher pricetag. How would they ever convince people to buy this? Well, they tacked on a gimick to market it of course. That gimick being that the games were download only. The only difference between the Wii and the PSPgo is that Nintendo was more serious about it than Sony was. Nintendo made the Wii their #1 priority and showered it with marketing dollars, whilst Sony just wanted whatever extra scraps of revenue they could get.

StrongDeadlift

And you are bringing this up, why? Perhaps Nintendo needed some R&D money for a new handheld/console? It is business. I don't own a wii but I'm glad Nintendo did well. They are the last true game company out there that also produces their own hardware.

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Mitazaki

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#12 Mitazaki
Member since 2005 • 1501 Posts

[QUOTE="madsnakehhh"]

Why was this thread created? are we suppose to discuss something? is there something here that we didn't know by now? is TC some sort of a wise man with infinite knowledge that has come to open our eyes???

:?

StrongDeadlift

yes, I am a wise man. You'd be supurised, but there are people here who think nintendo is trying to be teh savior of the industry with their "innovations" (read: gimmicks). They only make these gimmicks because they couldnt feassibly compete in the core market otherwise. Now that they made their quick buck off the Wii, they can afford to get back into the core market.

try this http://www.youtube.com/watch?v=DDZZj5S7o-w

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StrongDeadlift

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#13 StrongDeadlift
Member since 2010 • 6073 Posts

Nintendo did not lose money on the Gamecube. You were wrong before you even started.

Moving on....

Willy105

The Gamecube hardware sold at a loss. They made that up with everything else they had on the market, IE. software sales, licencing fees, along with the dozen different itterations(re-releases) of the Gameboy advance (gameboy advance SP, gameboy advance micro, etc). All you did was post the entire companys operating income. :?

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Willy105

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#14 Willy105
Member since 2005 • 26209 Posts
[QUOTE="madsnakehhh"]

Why was this thread created? are we suppose to discuss something? is there something here that we didn't know by now? is TC some sort of a wise man with infinite knowledge that has come to open our eyes???

:?

StrongDeadlift
yes, I am a wise man. You'd be supurised, but there are people here who think nintendo is trying to be teh savior of the industry with their "innovations" (read: gimmicks). They only make these gimmicks because they couldnt feassibly compete in the core market otherwise. Now that they made their quick buck off the Wii, they can afford to get back into the core market.

It is not a matter of "affording" to, because they could have done it with better monetary backing than both Sony and Microsoft combined. They chose not to (assuming we are going by the narrative that they did not) because they could not win in that sector. They tried it repeatedly with the N64 and Gamecube, but Sony was doing a much better job at attracting the very influential market of the early 2000's, while Nintendo had to fight a kiddy image that Sony gave them with their marketing back in the 90's. It had nothing to do with money or affordability.
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funsohng

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#15 funsohng
Member since 2005 • 29976 Posts
Oh it's you and your rant about Wii. And how is PSP Go a gimmick?
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madsnakehhh

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#16 madsnakehhh
Member since 2007 • 18368 Posts

[QUOTE="madsnakehhh"]

Why was this thread created? are we suppose to discuss something? is there something here that we didn't know by now? is TC some sort of a wise man with infinite knowledge that has come to open our eyes???

:?

StrongDeadlift

yes, I am a wise man. You'd be supurised, but there are people here who think nintendo is trying to be teh savior of the industry with their "innovations" (read: gimmicks). They only make these gimmicks because they couldnt feassibly compete in the core market otherwise. Now that they made their quick buck off the Wii, they can afford to get back into the core market.

They make consoles to make profit :o Madness!!!!!

Thank God companies like Sony and MS are in the business for the love to create new experiences...right???

At least Nintendo games are fun and original.

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Willy105

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#17 Willy105
Member since 2005 • 26209 Posts

[QUOTE="Willy105"]

Nintendo did not lose money on the Gamecube. You were wrong before you even started.

Moving on....

StrongDeadlift

The Gamecube hardware sold at a loss. They made that up with everything else they had on the market, IE. software sales, licencing fees, along with the dozen different itterations(re-releases) of the Gameboy advance (gameboy advance SP, gameboy advance micro, etc). All you did was post the entire companys operating income. :?

Nintendo is a game only company, unlike Sony and Microsoft. The chart shows the videogame operating income of the three, which shows Nintendo was in no way suffering financially in that generation.

The Gamecube began to be sold at a loss when they cut the price to $99. As you can see, that did not matter.

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deactivated-63f6895020e66

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#19 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Off topic, but I love that ME2 badge. It makes me feel great that I managed to get the platinum :PScottMescudi
Yeah, it's quite cool :O I found it by accident since the 360 version doesn't have it =P
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StrongDeadlift

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#20 StrongDeadlift
Member since 2010 • 6073 Posts

For the people whining about "why was this topic made"..... yes im sure this is thread took so much time out of your life that you could have spent reading the dozens of "Graffix king", "Gears vs Uncharted", and "Xbox live subscribtion fee" and "ZOMG we got so many exclusives" threads that fill up the front page every day :roll:

[QUOTE="StrongDeadlift"][QUOTE="madsnakehhh"]

Why was this thread created? are we suppose to discuss something? is there something here that we didn't know by now? is TC some sort of a wise man with infinite knowledge that has come to open our eyes???

:?

Willy105

yes, I am a wise man. You'd be supurised, but there are people here who think nintendo is trying to be teh savior of the industry with their "innovations" (read: gimmicks). They only make these gimmicks because they couldnt feassibly compete in the core market otherwise. Now that they made their quick buck off the Wii, they can afford to get back into the core market.

It is not a matter of "affording" to, because they could have done it with better monetary backing than both Sony and Microsoft combined. They chose not to (assuming we are going by the narrative that they did not) because they could not win in that sector. They tried it repeatedly with the N64 and Gamecube, but Sony was doing a much better job at attracting the very influential market of the early 2000's, while Nintendo had to fight a kiddy image that Sony gave them with their marketing back in the 90's. It had nothing to do with money or affordability.

I admit that is a better explanation of what I meant than I could give.

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Yo-gan

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#21 Yo-gan
Member since 2006 • 1878 Posts

The Wii exists because Nintendo lost money on the gamecube after getting a mighty fine pimp hand from the PS2 and Xbox last gen,.

StrongDeadlift
Yes the Gamecube got beaten hard buy the PS2, but the original Xbox only sold about 2 million more than the Gamecube, which I would hardly consider a "mighty fine pimp hand". also as others have stated above me, Nintendo, despite still coming in last place, made some money from the Gamecube.
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super600

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#22 super600  Moderator
Member since 2007 • 33160 Posts

For the people whining about "why was this topic made"..... yes im sure this is thread took so much time out of your life that you could have spent reading the dozens of "Graffix king", "Gears vs Uncharted", and "Xbox live subscribtion fee" and "ZOMG we got so many exclusives" threads that fill up the front page every day :roll:

[QUOTE="Willy105"][QUOTE="StrongDeadlift"] yes, I am a wise man. You'd be supurised, but there are people here who think nintendo is trying to be teh savior of the industry with their "innovations" (read: gimmicks). They only make these gimmicks because they couldnt feassibly compete in the core market otherwise. Now that they made their quick buck off the Wii, they can afford to get back into the core market.StrongDeadlift

It is not a matter of "affording" to, because they could have done it with better monetary backing than both Sony and Microsoft combined. They chose not to (assuming we are going by the narrative that they did not) because they could not win in that sector. They tried it repeatedly with the N64 and Gamecube, but Sony was doing a much better job at attracting the very influential market of the early 2000's, while Nintendo had to fight a kiddy image that Sony gave them with their marketing back in the 90's. It had nothing to do with money or affordability.

I admit that is a better explanation of what I meant than I could give.

The reason why people are complaining is that this type of topic is useless to dicussbecause we aready kow the exact reason why ninty chose the route theychose with the Wii.

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deactivated-57ad0e5285d73

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#23 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

The ONLY reason the Wiimote was created was to make money? Wait, how teh f*** are people playing games on wiis then only gamecube controllers work and what about Mario Sunshine why not make that as pack in for wii if it is only two gamecube systems made into a smaller box. Personally if you were to use the controller classic style like how NES ones are used the wiimote is not much necessary now is it? TC is this what you mean to say?

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WreckEm711

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#24 WreckEm711
Member since 2010 • 7362 Posts

To make money, as is the same with every single company. Welcome to planet earth :P

Who cares, it has a lot of fun games on it, I have over 30 Wii games which is by far the most I've ever owned for a system, so it's served me very well :)

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SuperFlakeman

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#25 SuperFlakeman
Member since 2011 • 7411 Posts

Here's the thinking pattern behind Wii:

  • They had to design the controller in a way that non gamers would feel welcoming rather than off putting and simple rather than complex looking.

The idea to split the controller in two parts was genius as the Wiimote by itself accomplishes aforementioned goals, yet at the same time the controller offers the depth required to pull off games designed for a traditional controller. It works because the pointer acts like a second analog stick, for most games at least.

  • Iwata insisted that the console itself should be the size of either 2 or 3 DVD cases, most likely because it's a great marketing term as everyone knows how big a DVD case is. This actually limited what they could put inside the box and the engineers had big trouble to make it work.
  • The motion sensor, gyro and the IR pointer truly changed the way how we play games and revolutionized some genres while enhancing other. I'm not gonna spend an hour discussing this but let's just say that some types of games are not possible to do with a traditional controller. This in itself is a selling point, and simultaneously benefits gaming.

This is what I gathered from interviews, Iwata asks and so on. Now what is missing is the fact that the system is relatively underpowered, this is the decision that was made for the purpose of printing money. The motion controls aspect was a win/win situation, as it was both a selling point and revolutionized gaming in a good way.

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mariokart64fan

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#26 mariokart64fan
Member since 2003 • 20828 Posts

hahaha but see thats the thing wii motes did revolutionize gaming ,

are you a blind person not seeing move and kenict coming 3 yrs after wiis success or how about the joy stick and rumble feature in ps1 those didnt come into play until after nintendo did that with n64

and the vita , ds did all that stuff vita does first thus -revolution

moving the market forward

and thats nintendo for you

nintendo has be the main key player in the industry thus far besides sega with online,

sony only cared for mass mediums -such as dvd and bluray

microsoft just extended somthing sega did before it

so

that said

nintendos intention was always about moving the industry forward!

if it wasnt for nintendo for bringing the nes out this industry and wii would not exist to begin with thanks for atari killing it off ,had they actually succeeded , wed still be playing out side games such as croquet volley ball hide and seek etc

and the next time you slam nintendo saying they didnt revolutionize somthing better start reading history!

because four out of the 5 gens nintendo has actually brought somthing new to the console market/handheld market

the only gen they didnt do much is the gamecube gen they kind of laid back that gen which was probably the reason they lost sells,

but ya they will continue to revolutionize where its needed

and wiiu looks to continue that with that impressive touch screen controller

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KBFloYd

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#27 KBFloYd
Member since 2009 • 22714 Posts

playstation fajita pita is a gimmick too.

when sony copied the wiimote that was enough...but now they make their new handheld a gimmick too?

kinect is tring to become the next thing since sliced bread..

nintendo revolutionized the industry.

nintendo took the biggest chance this gen and won...admit it.

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deactivated-57ad0e5285d73

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#28 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Tired of this 3D graphics and high resolution display crap too. Don't even ask about pc gaming. Starcraft is a gimmick. Steam sucks. Sick to death of videogames they should stop making them. Moving your character! Are you effing kidding me!!! lol.!