I can't take your argument seriously with such half-assed criticism that just screams "LOOK AT ME, I HATE POPULAR TITLES". And please don't take that personally, it's just how I'm interpreting your argument here.
I'm all for indie games and most of the games I play regularly are from smaller studios, but I also understand where the big publisher backed games fit into the scene. There is a reason why Assassin's Creed, Mass Effect, Call of Duty, and others keep selling over and over. It's not because they are advertised to hell, it's because people actually enjoy them. People don't just buy a sequel to a game they didn't like just because the sequel was advertised a lot. Even your average consumer isn't that thick. These franchises have all established themselves with some great games and many are still doing very well today. The newest Assassin's Creed is scoring very well and fans of the series apparently really enjoy it while Destiny continues to expand its playerbase despite all of the hate people give it.
Lumping together AAA budget titles and giving them very vague criticisms without even giving them a fair chance is just as bad ignoring indie games because they don't advertise on TV. It's being narrow minded and sheltered. Making threads like this just comes off as pretentious as well.
There is no reason to hate. AAA budget and indie games can live side by side and both keep the other in check.
I'm playing Angels Fall First right now and it's a buggy, unopitmized, unbalanced, and kind of poorly made mess. It's got a ton of potential but it's extremely rough right now and will be for the considerable future. Compare that to a game like Star Wars Battlefront which I know will be polished and fun to play the day it comes out with much higher production values. Sure AFF has more depth, but that won't be realized for months if not years while I can pay my money and start having fun with Battlefront the day it comes out. You can't just ignore that.
Small budget games and indie games are great, don't get me wrong, but there is a lot there that isn't great. Don't gloss over the fact that the majority of indie games suck while shitting on AAA games that are scoring decently well and are continuing to sell a lot to people who enjoy playing them. We may be in a golden age of independent developers but it's only because the volume of indie games being developed is so much higher that we are seeing so many good ones. The ratio of good to bad indie games is still the same but the numbers have increased. Just take a look at the weekly Steam releases to see that there are still volumes of poor indie games.
Also Cossacks 3 is a remake of the original. Let's not be bashing games for being a rehash and then use Cossacks 3 as evidence that indie games don't remake/rehash ever.
CD Project Red is also not what I would call "indie", neither is Cloud Imperium Games or even Warhorse, at least not when compared to a lot of the other indie devs out there. These devs are technically independent, but they are in the realm of AAA budget games. These devs have big (even massive) budgets and are catering to a much larger group of people than your typical indie dev has too.
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