Indies vs big budget games, which have better gameplay?

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Skelly34

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Poll Indies vs big budget games, which have better gameplay? (42 votes)

Indies (I have taste) 57%
Big budget (I have just recently started gaming) 40%

Indies vs AAA games, which would you say have had better gameplay in generation 7 and 8? In a world where AAA titles are quickly becoming asscreed clones, generic shooters and/or movies? Which of the two do you think a gamer with a shred of taste would bother himself to play?

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lostrib

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#1 lostrib
Member since 2009 • 49999 Posts

Depends on the title on a case by case basis, not just the budget. It would seem silly to generalize

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jsmoke03

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#2 jsmoke03
Member since 2004 • 13719 Posts

at least we know op opinion on the matter lol....

honestly if we are dealing with generalities here (which you seem to be) . neither because you are making it seem as if indies arent copying old genres or just mixing genres just like AAA games are. its a game by game basis.

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Blabadon

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#3 Blabadon
Member since 2008 • 33030 Posts

Depends on the title.

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Ant_17

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#4 Ant_17
Member since 2005 • 13634 Posts

Pretty stupid question.

Red Dead Redemption is AAA , yet it has lots of gameplay.

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Legend002

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#5  Edited By Legend002
Member since 2007 • 13405 Posts

Indies rely on gameplay because they don't have the money to fund high end graphic fidelity. AAA titles does both... usually. That said, thousands of indies gameplay are also rubbish.

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deactivated-5cd08b1605da1

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#6 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

Big budget games, definitely. And no, I have not started gaming recently. In fact I've probably played more indies than you. You can check my PSN account and Steam ID: Vatusus

Seriously, only a very restrict few indie games managed to hold me for more than 2 hours straight. They become boring and tedious pretty fast

Indies are overrated

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Big_Red_Button

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#7  Edited By Big_Red_Button
Member since 2005 • 6094 Posts

Big budget games are ruining the industry. It's a dead ringer that somebody has bad taste when they cite something like The Las of Us or that shitty new Tomb Raider game as something good. These are games built out of cliches. They're polished and have slick production values, but they're so totally devoid of anything new or interesting that they just blend together into the sludge that is modern triple-A gaming.

There are exceptions, of course. The Witcher 3 was a masterpiece, and MGSV is shaping up to be one of the greatest games ever. The vast, vast majority of big budget games, though, are too afraid of alienating anyone that they take 0 risks, and as a result they don't do anything interesting. Too often when I watch a trailer for an upcoming big budget game I think "wow, I've already played this game 100 times."

One of the worst trends in gaming right now is the combat system we see in games like Assassins Creed, Batman: Arkham games, Shadows of Mordor or Sleeping dogs. This combat system is garbage, and more and more games are starting to copy it. You can literally turn off your screen and spam buttons without thought and you'll win most fights in these games. A combat system should take skill and be deep, but this is a step backwards.

The good indie games that come out are gameplay focused, high quality, and original. Games like Rocket League or Darkest Dungeon take a risk on something new and pull it off extremely well. The other day a game called Big Pharma came out, which is a game about running a pharmaceutical tycoon, unto itself a really cool idea and the game is great.

The indie scene has stuff like Dwarf Fortress and Nitronic Rush, which are freeware games that are some of my favorite games of the last couple years. Dwarf Fortress in particular is one of the most mind bending, creative and technically impressive games I've ever played, but most casual gamers wouldn't be able to look past the ASCII graphics.

Of course, 95% of indie games come to PC and PC only, so I wouldn't expect the console kiddos here to appreciate just how good the indie market is.

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zassimick

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#9 zassimick  Moderator
Member since 2004 • 10471 Posts

It's definitely a case-by-case scenario. Just looking at "indie" games and "big budget" games as a blanket statement though, I have found more enjoyment and a preference for big budget games for whatever reason.

I mean, I literally did just start playing games a month ago after about 10 years of research here in System Wars so take that as you will.

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raugutcon

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#10  Edited By raugutcon
Member since 2014 • 5576 Posts

I am alive ( which is pretty much an Indie/Arcade game ) is 100 times better than that pos big budget game called -----> The Order.

So your poll is flawed with only two options, I´m with Lostrib, comparison is only possible on a case to case basis.

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deactivated-5cd08b1605da1

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#11 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

@skelly34 said:
@Vatusus said:

Big budget games, definitely. And no, I have not started gaming recently. In fact I've probably played more indies than you. You can check my PSN account and Steam ID: Vatusus

Seriously, only a very restrict few indie games managed to hold me for more than 2 hours straight. They become boring and tedious pretty fast

Indies are overrated

I checked your PSN and Steam ID.

No.

Even so, you can't say I havent played more than enough indie games.

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deactivated-5b0367b217732

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#12 deactivated-5b0367b217732
Member since 2014 • 1697 Posts

You know, when you put your own opinion in the options, you're just inviting people to vote "against" you...

On-topic: Depends on the developer.

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Wasdie

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#14 Wasdie  Moderator
Member since 2003 • 53622 Posts

That's way too broad. Great gameplay can come from anywhere. It's not about the money you throw at the game but rather the talent of the developers. There are great indie and great AAA budget games as well as terrible indie and terrible AAA budget games.

Generally an AAA budget game is less likely to be flat out bad. Money can buy a certain level of quality. A "bad" AAA game is usually not fundamentally flawed or just completely unfun. Even the AAA games the internet skewers for being "bad" (stuff like Watch_Dogs, Assassin's Creed Unity, Desinty) aren't actually terrible games. They just didn't live up to expectations or had some technical issues we expect an AAA game to not have. It's pretty rare a game like Resident Evil 6 comes along which is just flat out bad in every way.

Since the explosion of digital distribution, the volume of indie games releasing is far higher. I find that indie games are the ones that end up being straight up bad games. We're talking the unplayable, broken, or just downright unfun game in every way. Without any real money or quality standards placed on indie devs, there is a greater chance of a real turd being released. We also don't have expectations for indie games so we're often surprised when one is good. ,

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oflow

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#15 oflow
Member since 2003 • 5185 Posts

I think your poll question needs to be more biased.

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#16 jg4xchamp
Member since 2006 • 64054 Posts

Depends on the game.

But lets not front, recently, it's been the indie side. Be it the 2d stuff the graphics whores hate on as archaic games, or kickstarter stuff like Divinity Original Sin for instance. Never mind gems like Xenonauts, Legend of Grimrock 2, or what have you.

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ReadingRainbow4

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#17 ReadingRainbow4
Member since 2012 • 18733 Posts

Big budget when it's done by a competent studio. Just look at MGS V.

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Lucianu

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#19 Lucianu
Member since 2007 • 10347 Posts

Depends on the game.

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#20 -God-
Member since 2004 • 3627 Posts

@magicalclick said:

Indies with stupid gameplay appears to get much more praise than AAA games with ok gameplay.

or AAA games with no gameplay (Ps4)

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Cloud_imperium

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#21 Cloud_imperium
Member since 2013 • 15146 Posts

None... AA games are where it's at. Best of both worlds.

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clyde46

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#22 clyde46
Member since 2005 • 49061 Posts

I've played games from AAA devs with great gameplay, I've also played games from Indie devs with shocking gameplay. As the rest have said, budget does not = quailty.

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deactivated-583e460ca986b

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#23 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

Based on your biased poll, I think I am able to conclude a few things about you,

A - You're a hipster
B - You only drink craft beer
C - You hate anything on the radio
D - You are a liberal


Let me know how I did. :)

P.S. I'm just poking fun.

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naz99

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#24  Edited By naz99
Member since 2002 • 2941 Posts

Umm it depends on the game, budget does not dictate quality of gameplay...what a ridiculous question.

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illmatic87

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#25 illmatic87
Member since 2008 • 17935 Posts

Indies seem more mechanically focused on a few mechanics and strive to do them well. Big budgets deliver on an overall package that's enjoyable when combined as a whole with its sum of parts.

It's just that I'm finding the big budget stuff not entire delivering on what they have a leg up on compared to indie games. Indie games have just been consistently strong and reliable in what they deliver in terms of gameplay.

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Skelly34

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#26 Skelly34
Member since 2015 • 2353 Posts

@GoldenElementXL said:

Based on your biased poll, I think I am able to conclude a few things about you,

A - You're a hipster

B - You only drink craft beer

C - You hate anything on the radio

D - You are a liberal

Let me know how I did. :)

P.S. I'm just poking fun.

3/4

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deactivated-583e460ca986b

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#27 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

@skelly34: damn. Which did I miss on?

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clone01

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#28 clone01
Member since 2003 • 29843 Posts

No one cares what you think, jankarop.

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#29 jg4xchamp
Member since 2006 • 64054 Posts

@GoldenElementXL said:

@skelly34: damn. Which did I miss on?

Liberal.

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GameboyTroy

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#30  Edited By GameboyTroy
Member since 2011 • 9855 Posts

What do you think of this indie game?

Loading Video...

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#32 hrt_rulz01
Member since 2006 • 22678 Posts

@lostrib said:

Depends on the title on a case by case basis, not just the budget. It would seem silly to generalize

Yep.

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TheEroica

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#33  Edited By TheEroica  Moderator
Member since 2009 • 24427 Posts

Tough to compare two massive genres only separated by money, but I can tell you that for the past couple years I have been far more satisfied with indie offerings in terms of gameplay than retail AAA offerings... As a matter of fact I can't tell you the last AAA game that made me feel anything new in terms of gameplay. They're conceived to be safe and to sell as to recoup massive budgets... Its not a shot at them, it's just what I've observed.

Bouncing around indies of the past few years, you can find a treasure trove of indie gameplay that does make it tough to look at the next "fill in the blank" AAA franchise. They seem most often either out of fresh ideas or tired all together...

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nini200

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#35 nini200
Member since 2005 • 11484 Posts

Indies as of late

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#36 MonkeyDot
Member since 2015 • 106 Posts

Budget doesn't dictate that at all.

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#37  Edited By uninspiredcup
Member since 2013 • 62638 Posts

In the old days (the 90's, when gaming was good) it was a creative effort by a small group of people in an office.

Unfortunately it is now it is dictated by corporate shills looking at demographics deciding what goes in and out of a game, and specifically what type of game it is.

Sadly as well (even more sadder), indie games have been invaded by hipster pinky haired mutton chop tosspots.

At this point, things look bleak.

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#38  Edited By rollermint
Member since 2010 • 632 Posts

Can i have a mix of both?

But if i have to choose one only, ill go with indies anytime and everytime.

Other than a select few, i feel like i can watch a few movies and it will be like playing a triple A console centric game. With better acting too!

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#39 deactivated-58ce94803a170
Member since 2015 • 8822 Posts

The answer is Nintendo.

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deactivated-5920bf77daa85

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#40 deactivated-5920bf77daa85
Member since 2004 • 3270 Posts

@mesome713: Captain Toad!

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#41 quatoe
Member since 2005 • 7242 Posts

@Cobra_nVidia: That picture is too adorable. Damn you Nintendo and your ability to make me love your games! Captain Toad is a motherfucking beast. So much fun.

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#42 Darkhorse-Gamer
Member since 2012 • 277 Posts

Voted for creative Devs.

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#43 Maroxad
Member since 2007 • 25265 Posts

I prefer AA studios overall.

Indies are hit and miss with some games being utter crap whereas other games end up being played for hundreds of hours. Whereas AAA games are usually good, but at the same time, they usually fail to amaze, a decent but banal and forgettable experience.

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deactivated-5ebea105efb64

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#44 deactivated-5ebea105efb64
Member since 2013 • 7262 Posts

@Blabadon said:

Depends on the title.

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#45 RossRichard
Member since 2007 • 3738 Posts

I go with indies. But to be fair, 90% of indies are flat-out garbage. You really only hear about the good indie games.

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#46  Edited By j2zon2591
Member since 2005 • 3571 Posts

AAA. I have bad taste.

I think the only indie I really enjoyed was hotline miami but I admit I haven't been paying a lot of attention to indies.

I'd rather play older non indie games on older consoles.

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#47  Edited By Boddicker
Member since 2012 • 4458 Posts

As others have said it really depends on the dev (indie or big budget established studio).

Thing is most I consider most indies to be shovelware and big studio games to be too dumbed down for the unwashed masses.

I mostly enjoy games that come from small studios like House Marque.