inFamous will be "about quality", not length, says creative director

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jakarai

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#1 jakarai
Member since 2008 • 4289 Posts

Sucker Punch creative director Nate Fox has said developers should focus on quality, not quantity - suggesting inFamous is being produced with the former firmly in mind.

"Look at God of War - it is an excellent game, an instant classic, and it's only like seven hours long," he said in our Live Text interview. "GTA IV is 30 hours long, and people wanted more? That just tells you how excellent that game is.

"It seems to me that it's not about length, but about quality," Fox continued. "And because I love both of those games, I hope that developers never try to shoot for a long game, but instead for the most fun they can pack onto the disc - at any length. That's what we're doing for inFamous."

Sucker Punch is best-known for producing the Sly Raccoon series on PS2. However, their new game is a PS3 exclusive with a much darker tone. There's no word on when it'll be released yet, but Fox hinted that a downloadable demo could be in the works.

"You can expect to see some downloads from PlayStation Network closer to our release date," he said. What about downloadable content following the game's launch? "You'll have to wait and see."

Fox did confirm the game will feature Trophies, however. "We'd be complete and total jackasses not to support them," he observed. "They are videogame crack and everybody knows it."

Source

I'd rather have a quality game then a long and boring one like GTA IV.

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Eltroz

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#2 Eltroz
Member since 2007 • 5238 Posts
AKA its a short game and thats their excuse
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Nike_Air

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#3 Nike_Air
Member since 2006 • 19737 Posts

After playing the "filler" type sandbox games , I think this is a good direction. Cut out all of the fluff and get us to the action and fun stuff.

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SpruceCaboose

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#4 SpruceCaboose
Member since 2005 • 24589 Posts

After playing the "filler" type sandbox games , I think this is a good direction. Cut out all of the fluff and get us to the action and fun stuff.

 

Nike_Air
This is still a sandbox game, isn't it?
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AdmiralDan

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#5 AdmiralDan
Member since 2003 • 1231 Posts
And yet Fox points to GTA IV as a game to look up to. Let's hope not. ugh that game was boring.
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BioShockOwnz

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#6 BioShockOwnz
Member since 2006 • 52901 Posts
Good! Rarely do I replay very large open world games, but I always like to go back through shorter games, mainly because you don't have to dedicate so much time, yet you still get a very structured quality experience. Right on, Suckerpunch!
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ironcreed

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#7 ironcreed
Member since 2005 • 14195 Posts
Hmm, as long as it lasts at least 10 hours I will be satisfied. However, if it ends up being a 6 hour game then I think I will just rent or pass.
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dark-warmachine

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#8 dark-warmachine
Member since 2007 • 3476 Posts

After playing the "filler" type sandbox games , I think this is a good direction. Cut out all of the fluff and get us to the action and fun stuff.

Nike_Air

I agree, which is why I find alot of sandbox game boring.

And from the trailers I've seen, it seems like they really are following this direction.

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Koalakommander

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#9 Koalakommander
Member since 2006 • 5462 Posts
Ok so rent.
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EmperorSupreme

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#10 EmperorSupreme
Member since 2006 • 7686 Posts

Uncharted for PS3 was pretty short, but it's also one of my favorite games this gen. If they do it right I don't think it's necessarily a negative.

 

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finalfantasy94

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#11 finalfantasy94
Member since 2004 • 27442 Posts
Long game doesint equal good game.
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lkjsdfjlk

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#12 lkjsdfjlk
Member since 2008 • 116 Posts

another AAA hype by cows now is at A hype

 

Bluray+cell ot the rescue!!!

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shadow_hosi

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#13 shadow_hosi
Member since 2006 • 9543 Posts
Why cant we have a game that is "about quality" and be long? i dont see whast so hard about that mr infamous devs.
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#14 Dreams-Visions
Member since 2006 • 26578 Posts

Sucker Punch creative director Nate Fox has said developers should focus on quality, not quantity - suggesting inFamous is being produced with the former firmly in mind.

"Look at God of War - it is an excellent game, an instant classic, and it's only like seven hours long," he said in our Live Text interview. "GTA IV is 30 hours long, and people wanted more? That just tells you how excellent that game is.

"It seems to me that it's not about length, but about quality," Fox continued. "And because I love both of those games, I hope that developers never try to shoot for a long game, but instead for the most fun they can pack onto the disc - at any length. That's what we're doing for inFamous."

Sucker Punch is best-known for producing the Sly Raccoon series on PS2. However, their new game is a PS3 exclusive with a much darker tone. There's no word on when it'll be released yet, but Fox hinted that a downloadable demo could be in the works.

"You can expect to see some downloads from PlayStation Network closer to our release date," he said. What about downloadable content following the game's launch? "You'll have to wait and see."

Fox did confirm the game will feature Trophies, however. "We'd be complete and total jackasses not to support them," he observed. "They are videogame crack and everybody knows it."

Source

I'd rather have a quality game then a long and boring one like GTA IV.

jakarai
famous last words.
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Chutebox

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#15 Chutebox
Member since 2007 • 51583 Posts
This man speaks the truth.
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Blackification

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#16 Blackification
Member since 2006 • 1275 Posts
I can't wait for this game and I am laughing at fanboys trying to use anything to hate on this game.
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vashkey

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#17 vashkey
Member since 2005 • 33781 Posts

SOunds about like what 85% of games are going for now a day.

What happened to the days when you could have a fun game that also happened to be longer than ten hours?

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KiddSushi

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#18 KiddSushi
Member since 2008 • 118 Posts

SOunds about like what 85% of games are going for now a day.

What happened to the days when you could have a fun game that also happened to be longer than ten hours?

vashkey

Companies put it in consumers' heads that you can't have both quantity and quality. Now when a developer makes a short game and they say "Quality of quantity.", people just nod and say "Yeah! I'd rather have a short great game than a long boring one!". It's a shame that we don't realize that we can have both. Metroid Prime series, Legend of Zelda series, and Ninja Gaiden (took me over 15 hours) prove you can have both.

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W1NGMAN-

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#19 W1NGMAN-
Member since 2008 • 10109 Posts

SOunds about like what 85% of games are going for now a day.

What happened to the days when you could have a fun game that also happened to be longer than ten hours?

vashkey

What days are you talking about?

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Eltroz

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#20 Eltroz
Member since 2007 • 5238 Posts

I think short games suck. $60 for a couple hours of game is not good at all. It blows my mind how people defend developers doing this. For games I always prefer the single player campaign over online unless it is a game like WoW or something. I think though if a game is 6-9 hours long it better at least have online and not some throw together online either. I just do not understand why so many are happy with short $60 games. Maybe it is just gaming has been so infested with fanboys that are more afraid of saying anything bad about their console instead of wanting a good value product.

A game does not have to be short to be good. It is just developers are allowed to get away with it.

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KiddSushi

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#21 KiddSushi
Member since 2008 • 118 Posts
[QUOTE="vashkey"]

SOunds about like what 85% of games are going for now a day.

What happened to the days when you could have a fun game that also happened to be longer than ten hours?

W1NGMAN-

What days are you talking about?

Probably the PlayStation days. Games like Catleviania, Soul Reaver, the Oddworld games were all awesome and took at least 15 hour to complete.
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diped

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#22 diped
Member since 2008 • 2005 Posts
aanother short single player only gamm,yay? I hope the quality really makes up for the length.
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Blackification

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#23 Blackification
Member since 2006 • 1275 Posts

aanother short single player only gamm,yay? I hope the quality really makes up for the length.diped

Not confirmed to be single player only.

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ReverseCycology

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#24 ReverseCycology
Member since 2006 • 9717 Posts

Why can't they do both? :|

 

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TheGrat1

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#25 TheGrat1
Member since 2008 • 4330 Posts

?

God of War is at least a 10 hour game if you play it on normal or higher. Whats he talking about? :?

And sandbox games only take as long to finish as you want them to.

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whocares4peace

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#26 whocares4peace
Member since 2005 • 4971 Posts
Translation Our game will be 6-8 hours in length
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Pariah_001

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#27 Pariah_001
Member since 2003 • 4850 Posts
Quality and length walk hand in hand as far as I'm concerned. That was not a wise thing for him to say.
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Thewbacca

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#28 Thewbacca
Member since 2006 • 3197 Posts

Quality and length walk hand in hand as far as I'm concerned. That was not a wise thing for him to say.Pariah_001
One word - Portal.

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aflakian

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#29 aflakian
Member since 2008 • 1557 Posts
If the quality is there (and it's FUN), the length should be no deteriment to the experience.
This is the same (albeit the inverse) as people complaining about the length of a film or an album.
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ReverseCycology

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#30 ReverseCycology
Member since 2006 • 9717 Posts

Sounds like predamage control, why can't they do both, oh well, I just hope they'll be enough replay value and lots of things to do, I like openworld sandbox type of games.

 

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xxThyLordxx

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#31 xxThyLordxx
Member since 2007 • 3200 Posts

how long was God of War, Dead Space, Devil May Cry, Ninja Gaiden?

I agree, its all about quality, I've put over 300hours on DMC 3 and NGS each. its quality.

these days, devs are really lazy, thats why most of them tkae the 'easy' way. make an online shooter, because thats guaranteed to have high replay value. their single player is always short, Gears 1, CoD4, etc 

God of War 3 will be no longer than 10 hours and it will be a better game than all these crap released today. 

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Blue-Sky

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#32 Blue-Sky
Member since 2005 • 10381 Posts
I don't remember "game length" and "quality" being the fork in the road. Suckerpunch is full of it.
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TheOwnerOner

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#33 TheOwnerOner
Member since 2007 • 2921 Posts

AKA its a short game and thats their excuseEltroz

LOL,

aka, this damn PS3 is a pain to work with.

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jg4xchamp

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#34 jg4xchamp
Member since 2006 • 64054 Posts

I think he making excuses to be quite honest.

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spinecaton

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#35 spinecaton
Member since 2003 • 8986 Posts

[QUOTE="Pariah_001"]Quality and length walk hand in hand as far as I'm concerned. That was not a wise thing for him to say.Thewbacca

One word - Portal.

Portal wasn't a good game, it was a good experience. Atleast in my eyes.

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darthogre

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#36 darthogre
Member since 2006 • 5082 Posts

Sounds like a 10hr sandbox game......how does that work exactly?

He kind of made a mistake talking about GTA4....saying it was a great game and long with high quality, which was good for the consumer. Then goes on to say how it's not important to him to replicate that? I'm kind of confused.

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Krigon

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#37 Krigon
Member since 2005 • 5591 Posts
I hope inFamous has co-op and multiplayer.
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#38 Floppy_Jim
Member since 2007 • 25933 Posts
This isn't necessarily a bad thing. I don't like it when sandbox games have a lot of pointless, boring filler stuff eg, Far Cry 2.
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#39 Lionheart08
Member since 2005 • 15814 Posts

another AAA hype by cows now is at A hype

Bluray+cell ot the rescue!!!

lkjsdfjlk

Care to explain when it was AAA hyped? :lol:

Considering this is Suckerpunch I'm pretty confident this will be a quality game. They went with quality over length with the Sly Cooper franchise and those games were fun as hell.

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#40 joopyme
Member since 2008 • 2598 Posts

[QUOTE="Eltroz"]AKA its a short game and thats their excuseTheOwnerOner

LOL,

aka, this damn PS3 is a pain to work with.

i really do hate to agree with you, but it's true, unfortunately. :?

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#41 BZSIN
Member since 2005 • 7889 Posts
I hope it's longer than Crackdown. That game was fun but WAY too short. Anyway, I'll more than likely buy this but they'd better start making a new Sly Cooper when they're done!
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#42 POJO_MOFO
Member since 2004 • 5525 Posts
[QUOTE="W1NGMAN-"][QUOTE="vashkey"]

SOunds about like what 85% of games are going for now a day.

What happened to the days when you could have a fun game that also happened to be longer than ten hours?

What days are you talking about?

Agreed, when have games in general been 10+ hours long. Obviously some genre's have a longer playthrough time then others, RPG's have always been long, but platformers and action games have always been about the same length they are now. Think back to say RE1, it could be beaten in a lot less time than RE4.
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killab2oo5

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#43 killab2oo5
Member since 2005 • 13621 Posts
...What's wrong with quality AND length. :| Do devs think ppl like play $60 dollars for these 9 hour games?