Interesting take on IGN and Gamespot's reviews for Castlevania: LoS

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ironcreed

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#1 ironcreed
Member since 2005 • 14195 Posts

I thought this was rather interesting. I found this posted over on Giant Bomb and I think it definitely causes pause for thought when considering what is supposed to be a professional review.

"Reviewing a Game for what it isn't rather than what it is"

"So the reviews for Castlevania: Lords of Shadow are starting to come in. The two I've read from the main online outlets (IGN and Gamespot) are both ironically the same in tone and score. They rail against the fact that it's devoid of the identity the franchise has, and that it offers nothing fans of the series are expecting from a Castlevania game. One even goes so far as stating that aside from werewolves, vampires, ghosts and a spooky atmosphere, it has nothing to do with Castlevania. Then what, may I ask is left of Castlevania if you don't include those? Isn't the series all about those things? One review goes on and says that it has much more in common with God of War than Castlevania. Isn't Castlevania about traversing huge environments while using your whip to occasionally swing from place to place, then fighting an unending legion of enemies, getting new weapons and abilities, gaining health and magic from destroyed objects, and fighting the occasional boss? That sounds like God of War to me. So basically because it's not 2D it's not Castlevania.

We all would love a new 2D Castlevania done in the same fashion as Shadow Complex and BC: Rearmed, but hating on a game that isn't it "just because" isn't very professional, or fair to the game. Leave your bias out of the review and stick to what you like and dislike about the game. Feel free to blog or tweet or whatever about how you don't think it's a "real" Castlevania game.

This game reminds me of Darksiders, a game that borrowed aspects of other successful series and combined them into a fun game with it's own identity. I just hope that people can look past the desire for a 2D game and accept it as the return of Castlevania as a modern action adventure game on current consoles."

Link to the article:

http://www.giantbomb.com/profile/duketogo/reviewing-a-game-for-what-it-isnt-rather-than-what-it-is/30-66171/

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RavenLoud

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#2 RavenLoud
Member since 2009 • 2874 Posts

+1 well said.

I never pay attention to review scores anyway :P Just the pros and cons.

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kuraimen

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#3 kuraimen
Member since 2010 • 28078 Posts
Although I agree a game should be reviewed for what it is and not for what someone thinks it should be I don't agree with Giantbomb saying that Castlevania is only about monsters and exploring large environments. The 2D platforming style IS what made Castlevania what it is along with all those things. The gameplay is probably the most important aspect of a game's identity.
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Frozzik

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#4 Frozzik
Member since 2006 • 3914 Posts

I think people just need to accept it when this crap happens. A game scores low, so what, if you love the game for what it is who cares?

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ironcreed

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#5 ironcreed
Member since 2005 • 14195 Posts

Although I agree a game should be reviewed for what it is and not for what someone thinks it should be I don't agree with Giantbomb saying that Castlevania is only about monsters and exploring large environments. The 2D platforming style IS what made Castlevania what it is along with all those things. The gameplay is probably the most important aspect of a game's identity.kuraimen

Point taken, but what he is getting at here is that this game was never intended to be like the 2D games. It is a reboot and is supposed to represent a new direction for the series, even though the 2D games are still not going anywhere. IGN in particular docked the game simply because the reviewer would rather play another 2D Castlevania, even though the whole point behind this game is a new direction. Therefore, it should be graded for what it is... not what it isn't or what you would prefer instead. It's called objectivity.

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Thunderdrone

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#6 Thunderdrone
Member since 2009 • 7154 Posts
Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.
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Cherokee_Jack

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#7 Cherokee_Jack
Member since 2008 • 32198 Posts

DukeTogo does not write for Giant Bomb. :|

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Thunderdrone

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#8 Thunderdrone
Member since 2009 • 7154 Posts

Wait, who the hell is DukeTogo?

edit:

beaten

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mutenpika

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#9 mutenpika
Member since 2004 • 2940 Posts
Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.Thunderdrone
What we need now is for Castlevania: LoS to update itself to contain a critical reference to this article, and we'll have an infinite recursion.
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Kleeyook

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#10 Kleeyook
Member since 2008 • 5213 Posts
I agree with what the guy from Giant Bomb said. Thus like in the case with Sonic and Mega Man, transforming some franchises from 2D into 3D can be a real pain and sometimes not possible tasks to do. The only decent Sonic 3D are Sonic Adventure on DC and Mega Man in 3D are horrible. But some games like Mario, Zelda, Rayman work great on 3D.
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ironcreed

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#11 ironcreed
Member since 2005 • 14195 Posts

Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.Thunderdrone

Except he brings up some rather valid points. Read the IGN review and tell me if you see any objectivity there at all. It is basically the guy docking the game because he would rather play a 2D Castlevania, when this is supposed to be a reboot. In essence, he reviewed the game based on his own personal preferences instead of reviewing the game for what it is. Hardly how you are supposed to professionally review a game, or anything for that matter.

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speedfreak48t5p

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#12 speedfreak48t5p
Member since 2009 • 14490 Posts

They're opinions. And when did 7.5 become bad scores? Both IGN and Gamespot liked the game or they would not have given the game a good score.

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FIipMode

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#13 FIipMode
Member since 2009 • 10850 Posts

I agree with him, is he a professional reviewer though? never heard of him.

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dog_dirt

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#14 dog_dirt
Member since 2009 • 2813 Posts

so thats just someones blog then

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Cherokee_Jack

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#15 Cherokee_Jack
Member since 2008 • 32198 Posts
I agree with him, is he a professional review though? never heard of him.FIipMode
No, he's a user on the site and this is a post on his personal blog...no one writing for Giant Bomb would post an editorial picking apart specific reviews from other publications because they have a bit more class than that.
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ironcreed

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#16 ironcreed
Member since 2005 • 14195 Posts

DukeTogo does not write for Giant Bomb. :|

Cherokee_Jack

Ah, I just saw this posted over there and took it for granted that he did. My bad, but the point still stands.

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Scythes777

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#17 Scythes777
Member since 2006 • 2796 Posts

[QUOTE="kuraimen"]Although I agree a game should be reviewed for what it is and not for what someone thinks it should be I don't agree with Giantbomb saying that Castlevania is only about monsters and exploring large environments. The 2D platforming style IS what made Castlevania what it is along with all those things. The gameplay is probably the most important aspect of a game's identity.ironcreed

Point taken, but what he is getting at here is that this game was never intended to be like the 2D games. It is a reboot and is supposed to represent a new direction for the series, even though the 2D games are still not going anywhere. IGN in particular docked the game simply because the reviewer would rather play another 2D Castlevania, even though the whole point behind this game is a new direction. Therefore, it should be graded for what it is... not what it isn't or what you would prefer instead. It's called objectivity.

Exactly. Look at Metroid Prime. All of the other Metroid games prior had been 2D action adventure. Prime tried something new and it was received very well. Prime shouldnt have been compared to Super Metroid because the games play completely different(I dont know if reviewers actually did compare the 2, im just saying as an example) So this new Castlevania shouldnt be compared to past entries. Games should be allowed to change and evolve, rather than just stick to their roots.
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Frozzik

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#18 Frozzik
Member since 2006 • 3914 Posts

[QUOTE="Thunderdrone"]Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.ironcreed

Except he brings up some rather valid points. Read the IGN review and tell me if you see any objectivity there at all. It is basically the guy docking the game because he would rather play a 2D Castlevania, when this is supposed to be a reboot. In essence, he reviewed the game based on his own personal preferences instead of reviewing the game for what it is. Hardly how you are supposed to professionally review a game, or anything for that matter.

This isn't the first time this kind of thing has happened, especially here on GS. It deffinately won't be the last. I bet there are many who totally agree with both GS and IGN and just as many that don't. That is the nature of reviews. Hell, GS have made some mighty blunders imo with reviews in the past. You just have to accept it im afraid.

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DarkStraberry

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#19 DarkStraberry
Member since 2009 • 572 Posts
[QUOTE="Thunderdrone"]Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.mutenpika
What we need now is for Castlevania: LoS to update itself to contain a critical reference to this article, and we'll have an infinite recursion.

Oh Oh we are using big words now aren't we. On topic: it would be nice to have the reviewer comment in this thread.
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Thunderdrone

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#20 Thunderdrone
Member since 2009 • 7154 Posts

[QUOTE="Thunderdrone"]Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.ironcreed

Except he brings up some rather valid points. Read the IGN review and tell me if you see any objectivity there at all. It is basically the guy docking the game because he would rather play a 2D Castlevania, when this is supposed to be a reboot. In essence, he reviewed the game based on his own personal preferences instead of reviewing the game for what it is. Hardly how you are supposed to professionally review a game, or anything for that matter.

He's also implying that classic Castlevania is just God of War in 2D. Professional or not. he clearly doesnt know what he's talking about. I get it though, fans of the game cling to positive articles and impressions and use them to fight the couple of low(er) scoring reviews from big outlets. But seriously, this one is better left alone. Castlevania 64 feels more like classic CV than GoW ffs.
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ironcreed

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#21 ironcreed
Member since 2005 • 14195 Posts

My apologies for mistaking this for a Giant Bomb article. I saw it linked over on GameFaqs and took it for granted at first glance. However, the point still stands and is a worthy argument.

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GulliversTravel

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#22 GulliversTravel
Member since 2009 • 3110 Posts
The reviews have all been great so far, and the fact that it isnt really Castlevania is just a small knock, no way around the fact that it is just another GoW clone.
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foxhound_fox

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#23 foxhound_fox
Member since 2005 • 98532 Posts

Just look at fan reaction to Metroid: Other M and the new "DmC" portrayal. Many people value the established things they've come to expect from games they've played. Sometimes, they don't just want a new game in old skin, they want an old game, made like a new game (i.e. with the same conventions, just with more polished gameplay ideas that aren't stuck in the past). I think that sacrificing particular staples in order to bring in a new crowd is dishonoring the fans that have supported you so far. Especially when they've been doing it for more than a few iterations.

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biggest_loser

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#24 biggest_loser
Member since 2007 • 24508 Posts
DukeTogo does not work for Giant Bomb. :|Cherokee_Jack
I do!
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ironcreed

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#25 ironcreed
Member since 2005 • 14195 Posts

[QUOTE="ironcreed"]

[QUOTE="Thunderdrone"]Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.Thunderdrone

Except he brings up some rather valid points. Read the IGN review and tell me if you see any objectivity there at all. It is basically the guy docking the game because he would rather play a 2D Castlevania, when this is supposed to be a reboot. In essence, he reviewed the game based on his own personal preferences instead of reviewing the game for what it is. Hardly how you are supposed to professionally review a game, or anything for that matter.

He's also implying that classic Castlevania is just God of War in 2D. Professional or not. he clearly doesnt know what he's talking about. I get it though, fans of the game cling to positive articles and impressions and use them to fight the couple of low(er) scoring reviews from big outlets. But seriously, this one is better left alone. Castlevania 64 feels more like classic CV than GoW ffs.

Actually, I am not clinging to anything, I just thought he brought up an interesting point. Especially in reference to the IGN review, which did not contain an ounce of objectivity in it. I could care less about the score, as 7.5 is indeed 'good' in my book. I just hate to see this game being rated for what it isn't rather than what it is. That's all.

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ironcreed

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#26 ironcreed
Member since 2005 • 14195 Posts

Just look at fan reaction to Metroid: Other M and the new "DmC" portrayal. Many people value the established things they've come to expect from games they've played. Sometimes, they don't just want a new game in old skin, they want an old game, made like a new game (i.e. with the same conventions, just with more polished gameplay ideas that aren't stuck in the past). I think that sacrificing particular staples in order to bring in a new crowd is dishonoring the fans that have supported you so far. Especially when they've been doing it for more than a few iterations.

foxhound_fox

That's the thing, though. The 2D games are not going anywhere. This is just a way to try and make the series modern as well. It was intended as a reboot, therefore, it should not be docked because it is not like the old games. That is not fair to the good qualities of the game itself.

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vadicta

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#27 vadicta
Member since 2007 • 4354 Posts

[QUOTE="foxhound_fox"]

Just look at fan reaction to Metroid: Other M and the new "DmC" portrayal. Many people value the established things they've come to expect from games they've played. Sometimes, they don't just want a new game in old skin, they want an old game, made like a new game (i.e. with the same conventions, just with more polished gameplay ideas that aren't stuck in the past). I think that sacrificing particular staples in order to bring in a new crowd is dishonoring the fans that have supported you so far. Especially when they've been doing it for more than a few iterations.

ironcreed

That's the thing, though. The 2D games are not going anywhere. This is just a way to try and make the series modern as well. It was intended as a reboot, therefore, it should not be docked because it is not like the old games. That is not fair to the good qualities of the game itself.



If we looked at this is a new IP instead of a faithful Castlevania game, though (seeing as how it's not supposed to have anything in common with the originals), I don't think anyone would have a problem with it getting a 7.5. The game would have easily been seen as a Dante's Inferno-esque God of War clone with sprinkles of Shadow of the Collosus thrown in for good measure. The only reason that people are fighting against this review is the fact that it is a Castlevania game, so you shouldn't ignore the fact that it doesn't feel like a Castlevania game as an adequate reson to lower the score, I think.

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donalbane

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#28 donalbane
Member since 2003 • 16383 Posts
Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.Thunderdrone
When you think about it, taking a subjective artistic experience like a game and attempting to assign a number to it is inherently flawed. When one critic adresses another critic's method of engaging in this dubious endeavor, it makes a great deal of sense. I thought the Gamespot and IGN reviews of this game seemed really unreasonable, using standards they don't apply to the majority of titles on the market.
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Legolas_Katarn

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#29 Legolas_Katarn
Member since 2003 • 15556 Posts
I'm looking forward to it
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Gxgear

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#30 Gxgear
Member since 2003 • 10425 Posts

From what little I've played of previous Castlevania games, exploration seems to be a big thing that's absent in this one.

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The_Gaming_Baby

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#31 The_Gaming_Baby
Member since 2010 • 6425 Posts

I liked Kane and Lynch, reviewers didnt. See if I care baby.

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Thunderdrone

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#32 Thunderdrone
Member since 2009 • 7154 Posts

Actually, I am not clinging to anything, I just thought he brought up an interesting point. Especially in reference to the IGN review, which did not contain an ounce of objectivity in it. I could care less about the score, as 7.5 is indeed 'good' in my book. I just hate to see this game being rated for what it isn't rather than what it is. That's all.

ironcreed

Yeah i understand that. But they do have a point.

I've been very interested in this game. Even made a couple of threads about it myself, but right from the start i said that it didnt feel like CV. The art and monster designs were all over the place. It looked like Lord of the Rings on steroids with vampires. The creatures, the colours and enviroments were pretty but didnt quite fit the vampire mythos the IP is known for.

Regardless, it does look like a good game and i'm still getting it down the road. I'm just kinda disapointed that it copied a formula i'm personally getting tired of, the GoW one.

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shutdown_202

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#33 shutdown_202
Member since 2005 • 5649 Posts

[QUOTE="FIipMode"]I agree with him, is he a professional review though? never heard of him.Cherokee_Jack
No, he's a user on the site and this is a post on his personal blog...no one writing for Giant Bomb would post an editorial picking apart specific reviews from other publications because they have a bit more class than that.

lol im reminded of this

http://www.youtube.com/watch?v=nA7GK-48sR8

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ironcreed

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#34 ironcreed
Member since 2005 • 14195 Posts

[QUOTE="Thunderdrone"]Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.donalbane
When you think about it, taking a subjective artistic experience like a game and attempting to assign a number to it is inherently flawed. When one critic adresses another critic's method of engaging in this dubious endeavor, it makes a great deal of sense. I thought the Gamespot and IGN reviews of this game seemed really unreasonable, using standards they don't apply to the majority of titles on the market.

Well said, sir.

On a side note. I edited the title and original post to reflect what this is. This was not written by a writer for Giant Bomb. I mistook that upon first glance, but it is the point which matters here. I happen to agree with this, Duke Togo... whoever he is, lol.

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dog_dirt

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#35 dog_dirt
Member since 2009 • 2813 Posts

Just look at fan reaction to Metroid: Other M and the new "DmC" portrayal. Many people value the established things they've come to expect from games they've played. Sometimes, they don't just want a new game in old skin, they want an old game, made like a new game (i.e. with the same conventions, just with more polished gameplay ideas that aren't stuck in the past). I think that sacrificing particular staples in order to bring in a new crowd is dishonoring the fans that have supported you so far. Especially when they've been doing it for more than a few iterations.

foxhound_fox
yeah, but if they had just released DMC5 with everything the same just a different location then just as many weird fanboys would be crying that its just a rehash and the franchise is old and stale and needs to die.
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Sp4rtan_3

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#36 Sp4rtan_3
Member since 2010 • 3495 Posts
A blog reviewing a reviewers review. Wow :lol:
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ironcreed

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#37 ironcreed
Member since 2005 • 14195 Posts

Yeah i understand that. But they do have a point.

I've been very interested in this game. Even made a couple of threads about it myself, but right from the start i said that it didnt feel like CV. The art and monster designs were all over the place. It looked like Lord of the Rings on steroids with vampires. The creatures, the colours and enviroments were pretty but didnt quite fit the vampire mythos the IP is known for.

Regardless, it does look like a good game and i'm still getting it down the road. I'm just kinda disapointed that it copied a formula i'm personally getting tired of, the GoW one.

Thunderdrone

I can appreciate and respect where you are coming from. I think this is clearly boiling down to being one of those polarizing, love it/hate it sort of games that received generally great reviews for the most part. My only point here is that I would just like to see a bit more objectivity in reviews and personally think that the IGN review in particular is the perfect example of how not to review a game.

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Frozzik

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#38 Frozzik
Member since 2006 • 3914 Posts

[QUOTE="donalbane"][QUOTE="Thunderdrone"]Reviewers reviewing reviewers. We just reached a whole new level of stupidity here, guys.ironcreed

When you think about it, taking a subjective artistic experience like a game and attempting to assign a number to it is inherently flawed. When one critic adresses another critic's method of engaging in this dubious endeavor, it makes a great deal of sense. I thought the Gamespot and IGN reviews of this game seemed really unreasonable, using standards they don't apply to the majority of titles on the market.

Well said, sir.

On a side note. I edited the title and original post to reflect what this is. This was not written by a writer for Giant Bomb. I mistook that upon first glance, but it is the point which matters here. I happen to agree with this, Duke Togo... whoever he is, lol.

GS are notorious for using different standards. One game is said to be an amazin experience because of the story even though it has little gameplay, another is slammed for having too much story and not enough gameplay etc. This is what gamespot has always done. They will continue to do it but it only bothers the people that like that particular game, too kme a while to realise it doesn't matter.

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ironcreed

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#39 ironcreed
Member since 2005 • 14195 Posts

A blog reviewing a reviewers review. Wow :lol:Sp4rtan_3

LOL, yeah, I know. I saw it posted on GameFaqs and mistook it for an article at first glance. The point still stands, though, and that is what matters here.

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HellsAngel2c

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#40 HellsAngel2c
Member since 2004 • 5540 Posts

People should stop crying over this. So the re-make of your beloved franchise doesn't appeal to everyone....so what? That's not going to stop you from enjoying it. Also, I can completely understand where GS and IGN are coming from- it's not like they pulled criticisms out of a hat. When I've been looking at the game, I have failed to notice it develop it's own unique identity whilst it takes the best bits from other games. It has no real focus- what does it want to be? Is it a titan fighting sim, is it an adventure game, is it a hack and slash? It just seems like it wants to be everything rather than it's own creation. Does that make it a bad game? No. Does it justify why it receives a range of scores? Yes.

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foxhound_fox

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#41 foxhound_fox
Member since 2005 • 98532 Posts

That's the thing, though. The 2D games are not going anywhere. This is just a way to try and make the series modern as well. It was intended as a reboot, therefore, it should not be docked because it is not like the old games. That is not fair to the good qualities of the game itself.

ironcreed


Did you happen to play either Lament of Innocence or Curse of Darkness? Because both those games were the epitome of 2D Castlevania... except in 3D (LoI being like the NES/SNES "Belmont" styIe, and CoD being the Castleroid/Metroivania styIe). The critical reception of the games wasn't that great, but they were everything a CV game should have been in 3D. Not to mention they both featured music from Michiru Yamane and art by Ayame Kojima... on top of being directed by Igarashi. And Curse of Darkness did things the series had never seen before, or since (familiar evolution and training, stealing, item crafting, etc.).

Why does it need to use the CV namesake when the series itself isn't dead? I can understand reboots in the sense when they are resurrecting a 10 year-old series that hasn't seen a new iteration for a long time... or reviving a dead series that was killed outright by poor development. But Order of Ecclesia just came out a couple years ago... and was a great game.

If they really wanted to make a "Castlevania" game... why did they have to farm it out to a team that didn't want anything to do with the canon of a 24 year old series that has seen legions of fans bickering over which game in the series is the best among a sea of greats and just wanted to make a God of War clone to bring people who aren't fans into a series that wouldn't appeal to them? Why not put more funding into Igarashi's 2008 TGS project that features Alucard, and give it the financial backing it needs to be a great game.

There is reviewing a game on its own merits... and then there is living up to the namesake that a game is taking on. And "Castlevania" is incredibly prestigious. So much so, it is among other series like Super Mario and Metroid and Zelda in terms of notoriety and following.

Its like reviewing Super Mario Sunshine on its own, without even considering the rest of the series. You don't do that. Its not a standalone game created from an original idea... its got a heritage to live up to.

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#42 vashkey
Member since 2005 • 33781 Posts
The scores are not based on the fact that this new Castlevania is paced differently. It a criticism, sure, but it's certainly not the reason it's not getting great scores.
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Tweetie-Pot

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#43 Tweetie-Pot
Member since 2010 • 1040 Posts
This was the same deal with Modnation Racers.
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#44 Ninja-Hippo
Member since 2008 • 23434 Posts
Reminds me of that embarrassing Reach review where the critic had a whole section titled 'what it should have been.'
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#45 Heil68
Member since 2004 • 60812 Posts
Good point, seems pretty silly to me. I'll probably rent the game.
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#46 ironcreed
Member since 2005 • 14195 Posts

People should stop crying over this. So the re-make of your beloved franchise doesn't appeal to anyone....so what? That's not going to stop you from enjoying it. Also, I can completely understand where GS and IGN are coming from- it's not like they pulled criticisms out of a hat. When I've been looking at the game, I have failed to notice it develop it's own unique identity whilst it takes the best bits from other games. It has no real focus- what does it want to be? Is it a titan fighting sim, is it an adventure game, is it a hack and slash? It just seems like it wants to be everything rather than it's own creation. Does that make it a bad game? No. Does it justify why it receives a range of scores? Yes. HellsAngel2c

Your right, it is not going to stop me from enjoying it. I just find the IGN review in particular to be rather questionable because it was mainly reviewed for what it isn't and for not being what the 'professional' reviewer would prefer. Reviews are just opinions, yes. But, they are supposed to be objective, and the IGN review was anything but that, in my opinion.

Regardless, it is what it is. I just thought this was an interesting point worth bringing up. I am not the only one in the gaming community who feels like this game is being weighed for what it isn't instead of for what it is. Yes, it uses time-proven gameplay formulas from other games, but it does so successfully. Does it have to reinvent the wheel just to be a good game? Why can't it have more than one type of gameplay formula? Hell, I think variety is a good thing. Keeps me from getting bored, but that is just me.

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#47 emperorzhang66
Member since 2009 • 1483 Posts
Maybe they will give MOH low score since it's reboot isn't set in WW2.
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#48 WilliamRLBaker
Member since 2006 • 28915 Posts
Igarashi's 2008 TGS project that features Alucardfoxhound_fox
HUH?!!! link please! I missed this...
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#49 Wanderer5
Member since 2006 • 25727 Posts

[QUOTE="foxhound_fox"]Igarashi's 2008 TGS project that features AlucardWilliamRLBaker
HUH?!!! link please! I missed this...

Here the teaser that was shown.

http://www.youtube.com/watch?v=c3u3oFjjiFo

Think that it through. Not sure if there other info.

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#50 ironcreed
Member since 2005 • 14195 Posts

[QUOTE="ironcreed"]

That's the thing, though. The 2D games are not going anywhere. This is just a way to try and make the series modern as well. It was intended as a reboot, therefore, it should not be docked because it is not like the old games. That is not fair to the good qualities of the game itself.

foxhound_fox


Did you happen to play either Lament of Innocence or Curse of Darkness? Because both those games were the epitome of 2D Castlevania... except in 3D (LoI being like the NES/SNES "Belmont" styIe, and CoD being the Castleroid/Metroivania styIe). The critical reception of the games wasn't that great, but they were everything a CV game should have been in 3D. Not to mention they both featured music from Michiru Yamane and art by Ayame Kojima... on top of being directed by Igarashi. And Curse of Darkness did things the series had never seen before, or since (familiar evolution and training, stealing, item crafting, etc.).

Why does it need to use the CV namesake when the series itself isn't dead? I can understand reboots in the sense when they are resurrecting a 10 year-old series that hasn't seen a new iteration for a long time... or reviving a dead series that was killed outright by poor development. But Order of Ecclesia just came out a couple years ago... and was a great game.

If they really wanted to make a "Castlevania" game... why did they have to farm it out to a team that didn't want anything to do with the canon of a 24 year old series that has seen legions of fans bickering over which game in the series is the best among a sea of greats and just wanted to make a God of War clone to bring people who aren't fans into a series that wouldn't appeal to them? Why not put more funding into Igarashi's 2008 TGS project that features Alucard, and give it the financial backing it needs to be a great game.

There is reviewing a game on its own merits... and then there is living up to the namesake that a game is taking on. And "Castlevania" is incredibly prestigious. So much so, it is among other series like Super Mario and Metroid and Zelda in terms of notoriety and following.

Its like reviewing Super Mario Sunshine on its own, without even considering the rest of the series. You don't do that. Its not a standalone game created from an original idea... its got a heritage to live up to.

I played Lament of Innocence, but could not stand it, to be honest. I never played Curse of Darkness because of the bad taste that Lament left in my mouth, but I may pick it up one day to check it out.

Anyway, why can't this game co-exist with the original formula? The 2D games are not going anywhere. I realize we are on opposite sides of the fence on this, but I firmly believe that this series had grown so stale that a reboot and new direction was completely necessary. I respect the purists, but I happen to embrace the changes this game brings.

Beautiful and varied environments instead of being stuck in a castle, a new dark and epic tale that feels fresh, gorgeous visuals, great soundtrack, superb voice acting from the likes of Sir Patrick Stewart, among others, time-proven gameplay formulas that work well, etc. It is just a top notch production all around and deserves to be graded for the things that it does right, not docked because it is not like the old games. Because it was never intended to be like the old games to begin with.

The fact that it is the 'new' Castlevania is clearly going to be either good or bad, depending upon your perspective. As I said earlier, this is going to be a very polarizing game and it is understandable why. Some people don't want things to change, while others are more open and embrace change. As for myself, I was excited for this game since they first announced it, before we even knew that it was going to be the 'new' Castlevania. The game itself is what appeals to me, but I am not about to completely disregard it merely for being a new direction for Castlevania. I personally think it fits the bill, despite the fact that it is not old canon.