Games like Braid, Super Meat Boy, Spacechem, Mark of the Ninja, FTL, and more recently Xenonauts etc already exist that feel like "real games". I'm not going to get into "is the game indie or not", I think the larger thing you are saying is that the downloadable market should be expected to live up to a "child of light standard".
But, Child of Light is fucking shallow. The grandia combat is done basic to the point of going through the motions after a certain point, none of it is really difficult as you can flee every battle with no impunity, and the plot line is this cliche fairy tale plot that's meant to be grim and "subversive" except it isn't, which would be kind of cute, except the dialogue is all in rhyme. Which at first was a cool gimmick, but then it became obvious the writing is terrible. There are so many forced rhymes in the game ranging from them expecting you to pronounce a word a certain way to make it rhyme (this shit is stupid in rap music, why the hell wouldn't it be dumb in something emulating epic poems?), and in general they often pair words that emphasize a different syllable, but the ending is the same, so it must rhyme. It doesn't work that way.
If anything it's refreshing that Ubisoft can go from making stale, lifeless, boring triple A games with no vision ala Ass Creed 1 billion and Watchdogs, to something like Child of Light. Not a great game, but at least an attempt at trying to do something out of their wheel house. And in the case of Valiant Hearts, they did make something worth a spin.
As for those games being a standard for indie game? eh, not really. There are better indie games, and more accomplished ones that came before it. Not all indie games need a plot, the same way all games don't need a plot. Not all games need to be super long, and not all games need to be short. More to the point not all games need to be bought at full price. Price in the modern era is avoidable at this point to anyone with patience and willing to wait for a deal more appropriate to them.
Plus I'd rather play a Journey than a Child of Light, any day of the week.
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