Is console gaming getting too "generic?"

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Dave_NBF

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#1 Dave_NBF
Member since 2005 • 1974 Posts

I have been a member on the forums for a long time and lurk more than post but still you can see from my level and posts that I am not a troll. I also have a gaming PC, wii, 360 and ps3. I am 29 and started gaming with the NES and since that time have had every game system almost (even CD-I and 360...and turbo express with the TV tuner;)....but back to my point.

Games that seem to be scoring really well seem to be getting more and more casual and generic. EA is a big culprit and I hate to say it....but Valve is slowly following in the footsteps...and ubisoft and others. But console gaming seems to be holding my attention less and less these days. SC4 I played for about 5 hours, Heavenly sword I played for about 5 hours (and beat it lol), Halo 3 was great for multiplayer, Super mario galaxy I couldn't get into (maybe my age i dunno). I guess I just am kinda bored with console gaming. It seems like there is so much marketing and hype surrounding games but the replay value is going further and further down. GTA4 getting a perfect 10??!

I still play Counter-strike source weekly. HL2 is still an amazing game. FEAR multiplayer on PC still goes strong. Far Cry is still a great single player experience. I have always preferred PC gaming a bit but I am now starting to really feel that PC gaming is more practical FOR ME (just my opinion of course) because GPU's are getting cheaper for good performance, CPU's have been great at low prices and most importantly....gaming seems to hold its replay value MUCH longer than the "Fast food" games that are being pushed out left and right onto consoles.

Will I always have a console? Probably. Some games just work best on console. But will I keep buying all systems and spending so much on so many games with low replay value and content Vs High marketing and hype? Probably not. Opinions?

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imprezawrx500

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#2 imprezawrx500
Member since 2004 • 19187 Posts

I agree, The game are just getting more and more generic, the same stuff with a different coat of paint every year just isn't fun. The are some great pc games from a few years ago that are still worth playing, can't say the same for games like cod4 that has no depth and hardly worth playing more than once.

Had a ps2 last gen but there just aren't enough decent games on current consoles for me to bother buying one, I don't need 10 cod4 clones with a different paint job

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Blackification

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#3 Blackification
Member since 2006 • 1275 Posts
Agreed. I still play Warcraft 3 more than I have played any game this gen and probably played Warcraft 3 more than any game this gen combined.
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hakanakumono

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#4 hakanakumono
Member since 2008 • 27455 Posts
More obscure survival horror titles please, industry.
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dracula_16

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#5 dracula_16
Member since 2005 • 16602 Posts
Stick to PC gaming then. I don't see why you'd play console games if you dislike them as much as you say.
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Blommen

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#6 Blommen
Member since 2003 • 1337 Posts

I agree, I find console gaming "shallow and pedantic".

+20 rep for the one who gets it:P

On a more serious note though I do agree and I too find myself playing my pc more than my consoles. Actually the last couple of weeks I've only played my PS3 while listening to podcasts...

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hakanakumono

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#7 hakanakumono
Member since 2008 • 27455 Posts

I agree, I find console gaming "shallow and pedantic".

+20 rep for the one who gets it:P

On a more serious note though I do agree and I too find myself playing my pc more than my consoles. Actually the last couple of weeks I've only played my PS3 while listening to podcasts...

Blommen

Family Guy quote, isn't it?

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Blommen

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#8 Blommen
Member since 2003 • 1337 Posts
[QUOTE="Blommen"]

I agree, I find console gaming "shallow and pedantic".

+20 rep for the one who gets it:P

On a more serious note though I do agree and I too find myself playing my pc more than my consoles. Actually the last couple of weeks I've only played my PS3 while listening to podcasts...

hakanakumono

Family Guy quote, isn't it?

You just earned yourself +20 rep:P

and it was fast too, I'm impressed!

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Skittles_McGee

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#9 Skittles_McGee
Member since 2008 • 9136 Posts

Uh, I'm going to have to completely disagree here. Sure, I game on my PC more most likely since it has more games, but consoles aren't getting "generic". You act like the PC never gets generic games. That's completely untrue. The PC is loaded with a library of games that are literally games you've already played, just slightly different. In fact, in all honesty, because of the bigger library, there's actually more generic games on PC than any other platform. That being said, the percentage however is the same as consoles. There have been plenty of games out on both consoles and PC in this generation that have been anything but generic. And I think you're heavily overlooking that.

Generic is a term used to describe a game that completely copies another idea but doesn't do it as well. So, games like GTA4, MGS4, Halo 3, etc. aren't generic. Are the ideas new? No. But have they been so perfectly executed before? No. These games aren't generic. People always take ideas that have been created before, but when executed properly these ideas become something so much greater.

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D_Kefka

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#10 D_Kefka
Member since 2008 • 223 Posts
your being GENERIC
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hip-hop-cola2

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#11 hip-hop-cola2
Member since 2007 • 2454 Posts

I don't see PC gaming doing anything shocking, the entire industry is rehashing everything, its hard to come up with anything original when everything is done

you get quality stuff on pc AND consoles, its just pc pulls it out of the bag more often

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Frozzik

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#12 Frozzik
Member since 2006 • 3914 Posts

100% agree with the TC. I have pretty much turned my back on consoles, i still have a PS3 but it doesn't get much attention.

I also rarely buy multiplats these days as these are generally the generic re polished garbage you refer to. This is what consoles do to gaming. As long as the masses keep on buying this rubbish and the industry continues to brainwash them with tv ads and hype, it will just get worse in the future.

All i can say is thank god for PC gaming and the smaller devs that make the amazing games that are new and fresh, Sins of a Solar Empire just one example.

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Skittles_McGee

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#13 Skittles_McGee
Member since 2008 • 9136 Posts

100% agree with the TC. I have pretty much turned my back on consoles, i still have a PS3 but it doesn't get much attention.

I also rarely buy multiplats these days as these are generally the generic re polished garbage you refer to. This is what consoles do to gaming. As long as the masses keep on buying this rubbish and the industry continues to brainwash them with tv ads and hype, it will just get worse in the future.

All i can say is thank god for PC gaming and the smaller devs that make the amazing games that are new and fresh, Sins of a Solar Empire just one example.

Frozzik

You're kidding me, right? You're calling console multiplats generic and then call Sins "new and fresh".

The game is amazing. No doubt. I love having entire galaxies to expand my empire in, and bombing enemy worlds never gets old but lets be reasonable here. The game is essentially Civilization and Homeworld melted together. Its nothing really that innovative. Its an old idea thats just been very well done.

Honestly... I don't really see where you're coming from.

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FrozenLiquid

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#14 FrozenLiquid
Member since 2007 • 13555 Posts

PC Gaming has its fair shair of generic games, especially my high favoured adventure genre.

I mean, almost every game in that category is a point-and-click with nothing new going for it. And then there's those Diablo clones which come out yearly, and those RTSs which also fly under the radar and onto shelves.

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Frozzik

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#15 Frozzik
Member since 2006 • 3914 Posts
[QUOTE="Frozzik"]

100% agree with the TC. I have pretty much turned my back on consoles, i still have a PS3 but it doesn't get much attention.

I also rarely buy multiplats these days as these are generally the generic re polished garbage you refer to. This is what consoles do to gaming. As long as the masses keep on buying this rubbish and the industry continues to brainwash them with tv ads and hype, it will just get worse in the future.

All i can say is thank god for PC gaming and the smaller devs that make the amazing games that are new and fresh, Sins of a Solar Empire just one example.

Skittles_McGee

You're kidding me, right? You're calling console multiplats generic and then call Sins "new and fresh".

The game is amazing. No doubt. I love having entire galaxies to expand my empire in, and bombing enemy worlds never gets old but lets be reasonable here. The game is essentially Civilization and Homeworld melted together. Its nothing really that innovative. Its an old idea thats just been very well done.

Honestly... I don't really see where you're coming from.

Sins is nothing like civ, its real time for a start and its in space lol. I pretty much have every TBS and RTS from the last few years on PC and find Sins unlike others. My point was more that you will never see this kind of game on a console, instead you see the re hashed rubbish, GTA4, COD, GT5, FIFA, Madden and the 100's of generic 3rd person action games that launch every year. I really don't care what you think, i have owned almost every console ever made, including this gen, i buy a hell of alot of games too, all i can say is consoles have turned me off.

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hip-hop-cola2

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#16 hip-hop-cola2
Member since 2007 • 2454 Posts

SC4 I played for about 5 hours, Heavenly sword I played for about 5 hours (and beat it lol), Halo 3 was great for multiplayer, Super mario galaxy I couldn't get into (maybe my age i dunno). I guess I just am kinda bored with console gaming. It seems like there is so much marketing and hype surrounding games but the replay value is going further and further down. GTA4 getting a perfect 10??!

Dave_NBF

i dont think that's fair, you cant represent consoles with heavenly sword and SC4.... i hate to sound fan-boyish, but i swear its the truth. if you asked me what my favorite single player in a game was i would say farcry (sounds like you enjoyed it to) but mgs4 is now the greatest game i have ever played, it was shocking.

The only thing i see with PC is the option for more buttons and controls, and graphics. its the game devs who make the games, and it sounds to me like for you consoles are in a dryspell.

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Frozzik

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#17 Frozzik
Member since 2006 • 3914 Posts

PC Gaming has its fair shair of generic games, especially my high favoured adventure genre.

I mean, almost every game in that category is a point-and-click with nothing new going for it. And then there's those Diablo clones which come out yearly, and those RTSs which also fly under the radar and onto shelves.

FrozenLiquid

yes but you pretty much hit the nail on the head there. The PC generic games are generally unheard of, un reviewed games. The console ones are big name games with massive tv ad campaigns.

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#18 foxhound_fox
Member since 2005 • 98532 Posts
You should play what you like, not what other people tell you to like.

I personally have loved games like Kameo, DMC4, Dead Rising and Mass Effect way more than CoD4, GTAIV, BioShock and Halo 3, all of which scored at least a point higher in all regards. I play what I like and don't care what things score online and I'm quite happy.

The only reason it seems to be getting "more generic" is because you are only focusing on the super-popular mainstream titles and nothing else.
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Skittles_McGee

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#19 Skittles_McGee
Member since 2008 • 9136 Posts
[QUOTE="Skittles_McGee"][QUOTE="Frozzik"]

100% agree with the TC. I have pretty much turned my back on consoles, i still have a PS3 but it doesn't get much attention.

I also rarely buy multiplats these days as these are generally the generic re polished garbage you refer to. This is what consoles do to gaming. As long as the masses keep on buying this rubbish and the industry continues to brainwash them with tv ads and hype, it will just get worse in the future.

All i can say is thank god for PC gaming and the smaller devs that make the amazing games that are new and fresh, Sins of a Solar Empire just one example.

Frozzik

You're kidding me, right? You're calling console multiplats generic and then call Sins "new and fresh".

The game is amazing. No doubt. I love having entire galaxies to expand my empire in, and bombing enemy worlds never gets old but lets be reasonable here. The game is essentially Civilization and Homeworld melted together. Its nothing really that innovative. Its an old idea thats just been very well done.

Honestly... I don't really see where you're coming from.

Sins is nothing like civ, its real time for a start and its in space lol. I pretty much have every TBS and RTS from the last few years on PC and find Sins unlike others. My point was more that you will never see this kind of game on a console, instead you see the re hashed rubbish, GTA4, COD, GT5, FIFA, Madden and the 100's of generic 3rd person action games that launch every year. I really don't care what you think, i have owned almost every console ever made, including this gen, i buy a hell of alot of games too, all i can say is consoles have turned me off.

Its real time and in space? Really, I didn't catch that. :| What I meant was it provides you with a large civilization (huh, seeing the connection maybe) to control and expand in whatever manner you see fit.

At any rate, I fail to see how games like COD and GTA4 (I won't comment on the racing or sports games, I haven't played them myself so to be fair to I can't judge them) are any more "rehashed" than the RTS and FPS games you'll find on PC. Neither of these genres has gotten anything that could be considered true innovation recently. Not even BioShock (seeing as its the spiritual successor to System Shock 2 and all). What these genres have gotten, however, are games that take what made previous games in the genres fun and expand on the concepts, make them better, polish them. This is exactly the same thing that the so-called "generic" console games have done. There isn't a difference in what the developers are trying to do.

And to be honest, I don't want you to care what I think. It doesn't matter to me if you do or not. But I'm not gonna just sit here and see someone attack games that have been doing something that you praise. That's rather hypocritical, if you think about it. I'm not asking you to agree with me, I'm asking you to see the flaw in your logic. I'm not telling you to like console games. PC gaming is amazing, if you love it, go for it. But judge other games fairly, not blindly.

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skrat_01

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#20 skrat_01
Member since 2007 • 33767 Posts

I find games are being 'streamlined' for general audiences, resulting in games that lack complexity and challenge.

Its almost like recessive game design.

Ala Oblivion and Rainbox Six Vegas.

So yes in quite a few instances gaming is becoming more generic, in a sense that its dumbed down, and lacking unique ness.

A major reason I still PC game is because of the huge amount of titles that loads of depth and complexities, and dont sacrifice any of it.

I enjoy a challenge rather than being spoon fed and hand held - somthing which alot of developers tend to do nowadays.

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Frozzik

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#21 Frozzik
Member since 2006 • 3914 Posts
[QUOTE="Frozzik"][QUOTE="Skittles_McGee"][QUOTE="Frozzik"]

100% agree with the TC. I have pretty much turned my back on consoles, i still have a PS3 but it doesn't get much attention.

I also rarely buy multiplats these days as these are generally the generic re polished garbage you refer to. This is what consoles do to gaming. As long as the masses keep on buying this rubbish and the industry continues to brainwash them with tv ads and hype, it will just get worse in the future.

All i can say is thank god for PC gaming and the smaller devs that make the amazing games that are new and fresh, Sins of a Solar Empire just one example.

Skittles_McGee

You're kidding me, right? You're calling console multiplats generic and then call Sins "new and fresh".

The game is amazing. No doubt. I love having entire galaxies to expand my empire in, and bombing enemy worlds never gets old but lets be reasonable here. The game is essentially Civilization and Homeworld melted together. Its nothing really that innovative. Its an old idea thats just been very well done.

Honestly... I don't really see where you're coming from.

Sins is nothing like civ, its real time for a start and its in space lol. I pretty much have every TBS and RTS from the last few years on PC and find Sins unlike others. My point was more that you will never see this kind of game on a console, instead you see the re hashed rubbish, GTA4, COD, GT5, FIFA, Madden and the 100's of generic 3rd person action games that launch every year. I really don't care what you think, i have owned almost every console ever made, including this gen, i buy a hell of alot of games too, all i can say is consoles have turned me off.

Its real time and in space? Really, I didn't catch that. :| What I meant was it provides you with a large civilization (huh, seeing the connection maybe) to control and expand in whatever manner you see fit.

At any rate, I fail to see how games like COD and GTA4 (I won't comment on the racing or sports games, I haven't played them myself so to be fair to I can't judge them) are any more "rehashed" than the RTS and FPS games you'll find on PC. Neither of these genres has gotten anything that could be considered true innovation recently. Not even BioShock (seeing as its the spiritual successor to System Shock 2 and all). What these genres have gotten, however, are games that take what made previous games in the genres fun and expand on the concepts, make them better, polish them. This is exactly the same thing that the so-called "generic" console games have done. There isn't a difference in what the developers are trying to do.

And to be honest, I don't want you to care what I think. It doesn't matter to me if you do or not. But I'm not gonna just sit here and see someone attack games that have been doing something that you praise. That's rather hypocritical, if you think about it. I'm not asking you to agree with me, I'm asking you to see the flaw in your logic. I'm not telling you to like console games. PC gaming is amazing, if you love it, go for it. But judge other games fairly, not blindly.

hey there is no need to get all upset lol. I'm only speaking from my own perspective here, thats what a forum is for isn't it? to put forward ones own personal opinion?

Im pretty recent to the world of PC gaming. Until this gen (the launch of 360) i would have considered myself a console gamer. Bought a 360 at launch. I own a wii and a PS3. To me personally all these modern RTS games are fresh and new. I was blown away with Coh and DoW. I had never played anything like the Witcher. I loved Mass effect but it felt so much like KotoR. Stalker is unlike any other FPS i have ever played. I could go on. Yet on consoles almost every major title i buy i get the "been there, done that" feeling. Its not exactly an attack on consoles but the games. Many of these games are on PC too. Its just PC has many many games that feel fresh to me as a long time console gamer. Had i been a PC gamer all my life i may feel very different.

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D_Kefka

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#22 D_Kefka
Member since 2008 • 223 Posts
man, this topic feels like, so generic
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Dahaka-UK

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#23 Dahaka-UK
Member since 2005 • 6915 Posts

As long as there are casuals and none gamers, the gaming industry will always be infested with generic easy crappy games. It's not so much to do with the consoles itself. It's developers trying to make each and every game they make appeal to every gamer out there. Rather than certain groups of people. Simple fact really.. Casuals ruin gaming. An so do the the non gamers obviously. PC games are getting more dumbed down and generic if you haven't noticed already. Thats cause most of them are shared with the consoles now.

This gen is by far the worst generation in gaming ever. And the Wii is the worst possible thing to happen to the industry. It's plagueing it aswell. It will carry on into the next gen in the form of the PS4 and XBOX720. They both will appeal to mass ammounts of non gamers and casuals.

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vashkey

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#24 vashkey
Member since 2005 • 33781 Posts
I'd say you could argue that console gaming has always been generic.
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Skittles_McGee

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#25 Skittles_McGee
Member since 2008 • 9136 Posts
[QUOTE="Skittles_McGee"][QUOTE="Frozzik"][QUOTE="Skittles_McGee"][QUOTE="Frozzik"]

100% agree with the TC. I have pretty much turned my back on consoles, i still have a PS3 but it doesn't get much attention.

I also rarely buy multiplats these days as these are generally the generic re polished garbage you refer to. This is what consoles do to gaming. As long as the masses keep on buying this rubbish and the industry continues to brainwash them with tv ads and hype, it will just get worse in the future.

All i can say is thank god for PC gaming and the smaller devs that make the amazing games that are new and fresh, Sins of a Solar Empire just one example.

Frozzik

You're kidding me, right? You're calling console multiplats generic and then call Sins "new and fresh".

The game is amazing. No doubt. I love having entire galaxies to expand my empire in, and bombing enemy worlds never gets old but lets be reasonable here. The game is essentially Civilization and Homeworld melted together. Its nothing really that innovative. Its an old idea thats just been very well done.

Honestly... I don't really see where you're coming from.

Sins is nothing like civ, its real time for a start and its in space lol. I pretty much have every TBS and RTS from the last few years on PC and find Sins unlike others. My point was more that you will never see this kind of game on a console, instead you see the re hashed rubbish, GTA4, COD, GT5, FIFA, Madden and the 100's of generic 3rd person action games that launch every year. I really don't care what you think, i have owned almost every console ever made, including this gen, i buy a hell of alot of games too, all i can say is consoles have turned me off.

Its real time and in space? Really, I didn't catch that. :| What I meant was it provides you with a large civilization (huh, seeing the connection maybe) to control and expand in whatever manner you see fit.

At any rate, I fail to see how games like COD and GTA4 (I won't comment on the racing or sports games, I haven't played them myself so to be fair to I can't judge them) are any more "rehashed" than the RTS and FPS games you'll find on PC. Neither of these genres has gotten anything that could be considered true innovation recently. Not even BioShock (seeing as its the spiritual successor to System Shock 2 and all). What these genres have gotten, however, are games that take what made previous games in the genres fun and expand on the concepts, make them better, polish them. This is exactly the same thing that the so-called "generic" console games have done. There isn't a difference in what the developers are trying to do.

And to be honest, I don't want you to care what I think. It doesn't matter to me if you do or not. But I'm not gonna just sit here and see someone attack games that have been doing something that you praise. That's rather hypocritical, if you think about it. I'm not asking you to agree with me, I'm asking you to see the flaw in your logic. I'm not telling you to like console games. PC gaming is amazing, if you love it, go for it. But judge other games fairly, not blindly.

hey there is no need to get all upset lol. I'm only speaking from my own perspective here, thats what a forum is for isn't it? to put forward ones own personal opinion?

Im pretty recent to the world of PC gaming. Until this gen (the launch of 360) i would have considered myself a console gamer. Bought a 360 at launch. I own a wii and a PS3. To me personally all these modern RTS games are fresh and new. I was blown away with Coh and DoW. I had never played anything like the Witcher. I loved Mass effect but it felt so much like KotoR. Stalker is unlike any other FPS i have ever played. I could go on. Yet on consoles almost every major title i buy i get the "been there, done that" feeling. Its not exactly an attack on consoles but the games. Many of these games are on PC too. Its just PC has many many games that feel fresh to me as a long time console gamer. Had i been a PC gamer all my life i may feel very different.

I'm not getting upset, I apologize if I seemed otherwise. And I respect other people's opinions, don't get me wrong. Its just the reasoning you use, to me, appears very flawed. Myself, I've been playing games on my PC since Doom and X-Com. And on the same token, I've been gaming on consoles since then too. To me, very little anymore can be considered truly innovative. But these ideas for games that have been made before, had potential left in them. Whats wrong with taking this potential and going even further with it?

You said you only recently got into PC gaming, so I'll give you that. You haven't really had the experience to see that these games really aren't so innovative. They are good games, though. The way I see it, I think you're kind of a in "phase" of sorts, maybe. You're new to PC gaming so it seems so much more "fresh" to you. So here's my two cents...

I think its affected your logic, but if you're happy, keep with it. Play games on your PC. Eventually the effect might wear off, who knows? Maybe I'm just being stupid and really need to go to bed (it is midnight after all.. oops, past midnight actually). All I'm saying, from my perspective, your logic for calling console games generic seems flawed. To me.

At any rate, we really won't get anywhere by arguing. So instead, I'd like to end this peacefully.

I'm still pretty new to Sins, haven't gotten much chance to play some multiplayer. My Xfire (I assume you have it? Seems like everyone does) is "jedimoogle", and the nickname is.. uh... something with Skittles in it, heh. I'd love to play some Sins sometime, if you have an entire weekend to kill :P So if you've got Xfire, send me a friend request, I'll be cool with it. Lets just agree to disagree, its too late at night for me to do anything but that :lol:

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svetzenlether

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#26 svetzenlether
Member since 2003 • 3082 Posts

I find games are being 'streamlined' for general audiences, resulting in games that lack complexity and challenge.

Its almost like recessive game design.

Ala Oblivion and Rainbox Six Vegas.

So yes in quite a few instances gaming is becoming more generic, in a sense that its dumbed down, and lacking unique ness.

A major reason I still PC game is because of the huge amount of titles that loads of depth and complexities, and dont sacrifice any of it.

I enjoy a challenge rather than being spoon fed and hand held - somthing which alot of developers tend to do nowadays.

skrat_01

I think this is more relevent to the argument here than the whole "rehash" thing. Let's face it, most things have already been done, so the key lies in the execution. Sins of a Solar Empire executes what it does perfectly, and doesn't compromise. A game like R6 Vegas however, ends up throwing out the things that made older R6 games like Raven Shield so good for the sake of a wider audience.

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skrat_01

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#27 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]

I find games are being 'streamlined' for general audiences, resulting in games that lack complexity and challenge.

Its almost like recessive game design.

Ala Oblivion and Rainbox Six Vegas.

So yes in quite a few instances gaming is becoming more generic, in a sense that its dumbed down, and lacking unique ness.

A major reason I still PC game is because of the huge amount of titles that loads of depth and complexities, and dont sacrifice any of it.

I enjoy a challenge rather than being spoon fed and hand held - somthing which alot of developers tend to do nowadays.

svetzenlether

I think this is more relevent to the argument here than the whole "rehash" thing. Let's face it, most things have already been done, so the key lies in the execution. Sins of a Solar Empire executes what it does perfectly, and doesn't compromise. A game like R6 Vegas however, ends up throwing out the things that made older R6 games like Raven Shield so good for the sake of a wider audience.

Of course.

The problem is with many console titles, that also do go multiplat, is when one sucessful developer has a game design, everyone copies it to cash in.

Devs look at a benchmark game on consoles, and simply take design ideas from it - then adjusting it to their own - a safe game design plan that is supposed to sell more titles, than be anything ground breaking at all.

They dont seem to want to introduce anything alien to the console audience... as when they do it doesent seem to sell well. Its terrible as its a killer for innovation.

Its a contrast on the PC front, because its a massivley wide demographic of gamers compared to console platforms, and its completely open, without the need of massive funding. Devs are free to experiement, and have less restrictive tech behind them, resulting in games that push the boundaries of genres.

FPS wide - I grew up playing Tribes, Quake/Doom, Half Life, Rainbow Six, Hidden and Dangerous, Operation Flashpoint, Deus Ex, Counter Strike, Battlefield and these games alone were far more progressive than any shooter that was released solely for console platforms in mind for generations. And yes that includes Halo, TimeSplitters ect.

It just annoys me to play games like R6 Vegas, which are considered by critics to be 'harcore tactical shooters' when the game itself is a spoon fed action game, that lacks any sense of tactics, and is designed for casual gamers who want a 'blockbuster action' experience.

Which pretty much kills everything that made the original series one of the best Tactical Shooters in the first place.

Problem is many developers and publishers beleive that this is how development for console platforms should be done, whats worse is that sales seem to dictate so. Games that go out of the norm never seem to sell well on these platforms, compared to those that do. Its mainly because of the main demographic or so it seems. Personally I think it undermines the audience that games have to be "dumbed down", but when sales seem to agree it just looks pretty dire.

Even a game like Bioshock which was supposed to be something 'groundbreaking' on the FPS front had a relativley simplistic core run and gun gameplay design - on rails shooting like the plethora of games out there.Nothing like Shock 2.

Which really annoys me - what differentiates shooters on consoles? Not much. They are all linear focused action, difference is primarily astetics and minor gameplay tweeks. "in our game you can order two goons around, in our game you have crazy powers, in ours you order guys around in world war 2, in ours you have to hide behind walls ect. ect."
Even the design of all of them feels very similar, as though people cherry pick from different games and apply it to their own.

Its all very uninspiring.

Which is why I have been sticking to STALKER Clear Sky and Team Fortress 2 lately

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Holy_Phoenix

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#28 Holy_Phoenix
Member since 2008 • 185 Posts

^^^I agree with your points. Though with FPS's counting out STALKER I haven't seen much significant innovation lately.

Console gaming has been getting more and more "generic" since the Playstation 1.

Though there is still some games that are "pure" you just have to look for them.

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jojo198

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#29 jojo198
Member since 2005 • 1924 Posts
i'll tell u what, i have one game that has my most play timed ever on anything and that is on the console, and even though i played it way more than Counter Strike ( even i have that game for 2 years now), that game is Burnout, the only thing u said gaming console is so generic because u bought too much FPS on it, wait for LBP to hit the PS3 than ur be amazed of how the console have a good innovative game ever, pc is ****.
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world69star69

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#30 world69star69
Member since 2005 • 1401 Posts

I agree with you and have been a hardcore pc gamer since ultima and gold box d &d in 4 color cga, and 16 color ega...wow that was along time ago..I am 29, have also been console gaming since the intellivision, NEs, if you think pc gaming is in a great state now you are sadly mistaken... Its true that pc games last longer, and are more innovative. The problem now is that less and less exclusive pc games are being made. The last console i had before I got a psp/ps3, was the ps1, which had a ton of innovation, not generic dumbed downed stuff--that prize goes to the xbox. I skipped the 6th console gen xbox/ps2/gc as pc gaming was thriving! So many good rpgs, fps, rts, etc.. came out from 98-2004! Any of you remeber the infinity engine rpgs, planescape torment, baldurs gate, icewind dale, diablo 3, etc.. quake 3, battlefied series, vampire masquarde, homeworld, heores of might and magic, etc... and all the classic pc games of course from earlier eras. It was the platinum age of pc, like the golden age was in early 90's for pc.

Now all the pc gets is horrible games like space siege, talk about dumbed down..oblivion (sucked because it was made with the 3fixme in mind, compared to morrowind and daggerfall) Sure 06 and 07' brought in neverwinter nights 2 and the witcher, crysis, stalker etc.. But in 2008 the ONLY new game that is any good for just pc is Sins! Stalker clear sky is a rehash of stalker(still haven't played its pre-orderd get on monday from steam, how do you have it?) E3 08' had no pc announcments what new is coming out? Microsoft stole the age of empires devs ensemble to make halo wars a generic rts with crappy halo chars and now they are going out of business, microshaft ruined them, so no more age of empires! That sucks, ms stole so many good pc devs from the fold and had them work on xbox. All the games that came out for it got dumbed down.

All the new games for pc now are mostly multiplat console ports. And it sucks! The main resason i broke down and got a console this year after so many of not having one, is because of the lack of pc games, and i couldn't buy one before as i have gotten so used to hd res with pc. The exclusives on ps3 though are different. MGS4 was fantastic and not generic. Resistance and ratchet and clank are both great games that are orignal and fun. Little big planet is going to be a great new innovative thing. Most of the good console games are the exclusives and the niche games from Japan. Disgaea3 just came out and is so deep! There is so much complexity to it. It has me hooked! But that is a niche game that gets dissed because it's not all flash as it uses sprite graphics for the characters, who cares! Its unique and fun! I have been spending more time on games like those. The xbox coming out really has screwed pc gaming, ms didn't like pc gaming because they didn't make any money from it unlike console where there is a licenseing fee to ms. Now windows games are few and more devs make games for the crapbox for an easy cash in with the frat boy halo crowd. It sucks and I hate MS for this!

I really hope new pc games come out as it seems pretty barren! Even crytek says they will not be doing any more pc exclusives, game for windows magazine shuts down, and nothing is coming out. MS could of thrown some moeny towards windows gaming but it won't they want everyone on xbox so they make more money! Did I say I hate them? Anyway most new pc games are going to come from Europe now, as the US is so focused on multplatform console games its sickening! I really hope this changes or we all baught are $300 video cards for nothing!

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plod2

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#31 plod2
Member since 2007 • 289 Posts
The only thing the PC has going for it are statergy games, I really don't like any other type of PC game. The consoles have a lot more variety, PCs just have RTS and MMORPGs which are all similar. Nothing can stand up to MGS4 or Ratchet and Clank!
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aliblabla2007

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#32 aliblabla2007
Member since 2007 • 16756 Posts

The only thing the PC has going for it are statergy games, I really don't like any other type of PC game. The consoles have a lot more variety, PCs just have RTS and MMORPGs which are all similar. Nothing can stand up to MGS4 or Ratchet and Clank!plod2

Goddammit, the ignorant anti-PC console fanboys are back.

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FrozenLiquid

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#33 FrozenLiquid
Member since 2007 • 13555 Posts

(post about generic games) skrat_01

Your reasoning is very wrong. Developers are people like you. Their whole life is dedicated to games, just like you. They are a creative talent which will always want to find new and exciting ways to push the boundaries of video gaming, just like you. Developers aren't at fault at all. It's the publishers.

Publishers are producers. Developers are like film directors or music artists. As a creative talent, did you initially want to create games for the lowest common denominator?

Did you think you were the only one that wanted to change the way people perceived gaming? All developers do. When you get into the industry, you're tied on a leash, and you're told what you can and can't do. Imagine the next generation of video game developers looking at you and thinking "God, you guys are so lame at churning out the same damn thing every time".

Forewarning you know, so that you won't go into Epic Games getting paid $80,000 a year to create Gears of War 5, and you're loving it like it's what you've wanted all along.

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Zoso-8

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#34 Zoso-8
Member since 2008 • 2047 Posts
This is basically the direction I'm heading in. I won't buy games anymore unless they have a lot of replay value. Next gen I will most likely stick with PC and one other system.
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skrat_01

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#35 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"] (post about generic games) FrozenLiquid

Your reasoning is very wrong. Developers are people like you. Their whole life is dedicated to games, just like you. They are a creative talent which will always want to find new and exciting ways to push the boundaries of video gaming, just like you. Developers aren't at fault at all. It's the publishers.

Publishers are producers. Developers are like film directors or music artists. As a creative talent, did you initially want to create games for the lowest common denominator?

Did you think you were the only one that wanted to change the way people perceived gaming? All developers do. When you get into the industry, you're tied on a leash, and you're told what you can and can't do. Imagine the next generation of video game developers looking at you and thinking "God, you guys are so lame at churning out the same damn thing every time".

Forewarning you know, so that you won't go into Epic Games getting paid $80,000 a year to create Gears of War 5, and you're loving it like it's what you've wanted all along.

Its true to a degree.

I caught up with a game designer recently, who has worked on many projects, and indeed a huge problem is the publishers, and people in control of the IP, who can grab a developer by the balls, and pull them in particular directions. Actually IPs are the most difficult thing to work with - or so I have heard.

However.

There are plenty of instances where developers are let free to experiment, as long as it is good. Plenty of titles like Oblivion really didnt have an excuse to shift its design so drastically. It was a successful formula that had already been streamlined for non RPG players and RPG nuts with Morrowind, and it was pushed even further. An established IP beth had control of, and a sucessful previous title.

Yes devs are stuck in bad positions and marred by design restrictions (that designer, who is lead on a project, is stuck working on a title that has to rushed to gold by the end of the year, and knows it will be "average", and has no time or resources to do anything interesting with it. And its a restrictive IP. However next year he is working on a project - new IP great funding, plenty of creative freedom), however its not entirely like that across the board.

I just dont think particular devs grab hold of an opportunity to push for more creativity when they are given it. It seems like wasted potential. However the more you get these "generic" titles, the more in demand there will be for new and interesting IPs.

Of course I am well aware that getting into the industry doe-sent mean I can run with a dream project at all. Even so you make the best of what you have, no matter the circumstances. On that I think some devs could do better.

Another issue is that as many people who design games are passionate gamers they all sap alot of inspiration from games (there is a good youtube video that covers this, ill have to link), which results in similar designs, stories and whatnot. Its always good to keep a very broad horizon.

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FrozenLiquid

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#36 FrozenLiquid
Member since 2007 • 13555 Posts

(post)

skrat_01

If I'm no mistaken Bethesda are their own publisher.

Anyway, their Elder Scrolls situation is different. Oblivion was more a side step than a real step backwards in the genre. To be honest it felt exactly like part of the Elder Scrolls series in which each one would take drastic measures to change the gameplay up, focussing on another aspect of the gaming whilst toning down other aspects. Oblivion was only really bad due to its repetitive mission structure (the oblivion portals), level scaling and a few other bits and bobs. Most Elder Scroll fans I know actually find the game to be a really good game. It's funnily enough the non diehard that see it destroyed in the face of RPG's namesake.

In any case, Bethesda are now going to get the blame because their allegedly award-winning formula is going to be applied to Fallout 3. Maybe people should have told them there actually were problems that made Oblivion fall short of the mark, so that they know it's a feature they should omit.

I actually like the way Fallout 3 is coming out though, and I'm saying this as a I currently go through a playthrough of Fallout 2. It's not perfect, but certainly looks unique and enjoyable.

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#37 bf2nutta
Member since 2007 • 1356 Posts
yeah I kinda agree it is predictable you got generic shooters coming out alot of the time(see Haze, Army of Two), where's our Psychonauts, just look at Lucasarts in there day they had some off the best point n clicks and err now they decided to forget(sack the team that who gave the amazing title like Monkey Island e.t.c) what they were good at an expense of generic games,
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aroxx_ab

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#38 aroxx_ab
Member since 2005 • 13236 Posts

[QUOTE="plod2"]The only thing the PC has going for it are statergy games, I really don't like any other type of PC game. The consoles have a lot more variety, PCs just have RTS and MMORPGs which are all similar. Nothing can stand up to MGS4 or Ratchet and Clank!aliblabla2007

Goddammit, the ignorant anti-PC console fanboys are back.

Agree with all but the MGS4/Ratchet stuff he said, PC is somewhat "generic".

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Pinkyimp

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#39 Pinkyimp
Member since 2006 • 3623 Posts
[QUOTE="Frozzik"]

100% agree with the TC. I have pretty much turned my back on consoles, i still have a PS3 but it doesn't get much attention.

I also rarely buy multiplats these days as these are generally the generic re polished garbage you refer to. This is what consoles do to gaming. As long as the masses keep on buying this rubbish and the industry continues to brainwash them with tv ads and hype, it will just get worse in the future.

All i can say is thank god for PC gaming and the smaller devs that make the amazing games that are new and fresh, Sins of a Solar Empire just one example.

Skittles_McGee

You're kidding me, right? You're calling console multiplats generic and then call Sins "new and fresh".

The game is amazing. No doubt. I love having entire galaxies to expand my empire in, and bombing enemy worlds never gets old but lets be reasonable here. The game is essentially Civilization and Homeworld melted together. Its nothing really that innovative. Its an old idea thats just been very well done.

Honestly... I don't really see where you're coming from.

OK..name one other game on consoles 3 years ago that is like SoaSE..

exatly..if anything PC pulls out more franchises from different genres much quicker than consoles do..due to consoles Control limitations its very hard to put a game like SoaSE, and STALKER on the consoles.

another example FPS's...Games like Crysis, and Stalker offer choices to choose what path you take..and approch every situation differently...with consoles..you get halo..a corridor shooter that holds your hand throught every part of the game..

now..dont get the impression that consoles suck..there great..but i do agree that we as gamers have not only seen too many of the same franchises but to many of the same generic charaters (marcus fenix/ i eat lions), too many of the same genres (FF/ GTA) and too many of the same BS over and over again..While i PC i still get offered a fresh new experience because its platform is open to more things, including niche games like Audiosurf..which offers more diversity in the library,

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#40 Cyberfairy
Member since 2003 • 5180 Posts

well there aren't much left to innovate tbh

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skrat_01

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#41 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]

(post)

FrozenLiquid

If I'm no mistaken Bethesda are their own publisher.

Anyway, their Elder Scrolls situation is different. Oblivion was more a side step than a real step backwards in the genre. To be honest it felt exactly like part of the Elder Scrolls series in which each one would take drastic measures to change the gameplay up, focussing on another aspect of the gaming whilst toning down other aspects. Oblivion was only really bad due to its repetitive mission structure (the oblivion portals), level scaling and a few other bits and bobs. Most Elder Scroll fans I know actually find the game to be a really good game. It's funnily enough the non diehard that see it destroyed in the face of RPG's namesake.

In any case, Bethesda are now going to get the blame because their allegedly award-winning formula is going to be applied to Fallout 3. Maybe people should have told them there actually were problems that made Oblivion fall short of the mark, so that they know it's a feature they should omit.

I actually like the way Fallout 3 is coming out though, and I'm saying this as a I currently go through a playthrough of Fallout 2. It's not perfect, but certainly looks unique and enjoyable.

Honestly I see it as a step backwards. When so much progress has been made in the genre, why not take advantage of it and make a fantastic role playing game, instead of not meeting any of the marks in your own pre release hype. Even stuff like the 'Radiant A.i.' Yikes. It was indeed a poor role playing game, but even as a free roaming action adventure I wouldn't say its very good either. To be honest STALKER makes a far better free roaming action game.

Fans have been very vocal about Oblivion. Hell there are sites dedicated to pointing out its flaws. Even RPG codex, after their Oblivion review, which gave it 7/10 was barred completely by Bethseda - who are well known to be notorious in barring websites of information, and notorious for maintaining a massive hype. Pre Fallout 3 even NMA has been snubbed completely, all the information on the site is sought out by the (surprisingly large) fallout fanbase.

There is so much Bethseda could take in, but it just seems to be ignored. Honestly when you consider they shipped Oblivion with 2000 bugs and left the majority to be fixed by the fanbase, and dont fix anything in their following addons you have to wonder whats going on.

There are quite a few articles on the pre Oblivion and post oblivion Bethseda - alot covering the change of development team, and in particular the dramatic shift in the lead designer and core design team - from Morrowind to Oblivion. This is cited for being a major reason why the design changed.

As for Fallout 3... well I cant say. I want to like it, but the more I read, and watch the more pessimistic I am.
I only played through Fallout 1 and 2 last year, and was struck by how good the games were, it really made a massive impression on me. I just really wouldn't like to see Fallout 3 be like Oblivion.... Which in all honesty left me dissapointed, after the initial 'Wow' hours into the game - only after prolonged play did the flaws really begin to dawn on me, then consume my previous opinion.

Oh awesome new sig too!

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Spartan070

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#42 Spartan070
Member since 2004 • 16497 Posts

Games are not becoming more generic, they are becoming more shallow in the single player regard. This is largely due to the online muliplayer phenomenon.

Now a dev can design a TPS or FPS around the MP aspect then simply tack-on a campaign. Not that this is always done but we all can cite examples. The replay value of many games today lies soley in the additiveness of its MP.

Well I won't preach to the choir, this is all off the top of my head anyway.