Is FFXIII for the 360......a test?

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shutdown_202

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#1 shutdown_202
Member since 2005 • 5649 Posts

A test in the sense that if it does well, versus 13 and KH3 will jump ship, this is what i think. Although it may seem FF anywhere will sell well, Square for some reason are very weary. They probably believe that instead of wasting alot of resources multiplatforming all their games, they'll focus on one and judge based on the results of that. So if the game flops, it'll stay put.

You may say thats silly, Versus 13 is fully utilizing the PS3 hardware etc etc. But to me, that sounds very similar. Its the same thing that was said when FFXIII was exclusive to the PS3. So if FFXIII sells well (360), then is there really any other reason for them not to multiplat their other games? And before you start stating PS3 hardware things, its the same thing that happened with FFXIII. All the way down to the devs confirming the exclusivity.

So what do you guys think? Will FFXIIIs success be the gateway to future multiplatforming?

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ActicEdge

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#2 ActicEdge
Member since 2008 • 24492 Posts

If its a test then its a stupid one to me. They have a multiplatform engine. Why are they making exclusive titles again? I understand that is how they like to operate but really, why FF13 as a test? Realistically, tests never end well. How many tests on the Wii have resulted in actual benefit? How many Tales of spinoffs is the PSP going to have to sell before mainline happens? Its simply dumb imo.

Also, if SE had any sense, they would port Birth By Sleep to the Wii. That **** would sell like crack instead of its medicore performance its totally bond to have on the PSP in KH's biggest region. That and instead of wasting talent on crap like the Last Remnant, they could perhaps make a game that would do well like PE3 on the PS3 and 360.

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Miroku32

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#3 Miroku32
Member since 2006 • 8666 Posts
Perhaps. If FF13 is a success in the 360 then versus 13 might stop being an exclusive of the ps3, as for KH3, as far as I know, SE haven't said anything if it will be exclusive or not.
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Shirokishi_

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#4 Shirokishi_
Member since 2009 • 11206 Posts

When you put VESUS' similar developement range (That to XIIIs developement range during its multiplay announcment) and KH3s seemingly unstarted developement into consideration, yes, it would seem like that is exactly what S-E is doing, testing the market.

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the-obiwan

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#5 the-obiwan
Member since 2003 • 3747 Posts
get ready for FF13 versus and KH3 on 360 soon enough. it could be, one never knows.
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fenwickhotmail

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#6 fenwickhotmail
Member since 2004 • 7308 Posts
Erm maybe, I think they'll always release games on any console if it means sales.
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PJ7312

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#7 PJ7312
Member since 2009 • 100 Posts

A test in the sense that if it does well, versus 13 and KH3 will jump ship, this is what i think. Although it may seem FF anywhere will sell well, Square for some reason are very weary. They probably believe that instead of wasting alot of resources multiplatforming all their games, they'll focus on one and judge based on the results of that. So if the game flops, it'll stay put.

You may say thats silly, Versus 13 is fully utilizing the PS3 hardware etc etc. But to me, that sounds very similar. Its the same thing that was said when FFXIII was exclusive to the PS3. So if FFXIII sells well (360), then is there really any other reason for them not to multiplat their other games? And before you start stating PS3 hardware things, its the same thing that happened with FFXIII. All the way down to the devs confirming the exclusivity.

So what do you guys think? Will FFXIIIs success be the gateway to future multiplatforming?

shutdown_202

Square's major focus is Japan, and in Japan, the Xbox cannotcompare with thePS3. They are sticking with the PS3.

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ActicEdge

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#8 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="shutdown_202"]

A test in the sense that if it does well, versus 13 and KH3 will jump ship, this is what i think. Although it may seem FF anywhere will sell well, Square for some reason are very weary. They probably believe that instead of wasting alot of resources multiplatforming all their games, they'll focus on one and judge based on the results of that. So if the game flops, it'll stay put.

You may say thats silly, Versus 13 is fully utilizing the PS3 hardware etc etc. But to me, that sounds very similar. Its the same thing that was said when FFXIII was exclusive to the PS3. So if FFXIII sells well (360), then is there really any other reason for them not to multiplat their other games? And before you start stating PS3 hardware things, its the same thing that happened with FFXIII. All the way down to the devs confirming the exclusivity.

So what do you guys think? Will FFXIIIs success be the gateway to future multiplatforming?

PJ7312

Square's major focus is Japan, and in Japan, the Xbox cannotcompare with thePS3. They are sticking with the PS3.

KH's biggest region is NA. By far NA. KH1 sold over 3 million units in NA. Which system is dominating NA again?

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PJ7312

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#9 PJ7312
Member since 2009 • 100 Posts

If its a test then its a stupid one to me. They have a multiplatform engine. Why are they making exclusive titles again? I understand that is how they like to operate but really, why FF13 as a test? Realistically, tests never end well. How many tests on the Wii have resulted in actual benefit? How many Tales of spinoffs is the PSP going to have to sell before mainline happens? Its simply dumb imo.

Also, if SE had any sense, they would port Birth By Sleep to the Wii. That **** would sell like crack instead of its medicore performance its totally bond to have on the PSP in KH's biggest region. That and instead of wasting talent on crap like the Last Remnant, they could perhaps make a game that would do well like PE3 on the PS3 and 360.

ActicEdge

SE is probably keeping KH on solely Sony platforms. The only reaason 358 was on DS was probably becasue SE made a deal with Nintendo when the Gameboy was the only handheld to make KH games for Nintendo handhelds.

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110million

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#10 110million
Member since 2008 • 14910 Posts
Perhaps, it is a good idea to test the waters before you end up like some third party devs who thought high wii sales meant high game sales and ended up getting burned pretty bad.
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PJ7312

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#11 PJ7312
Member since 2009 • 100 Posts

[QUOTE="PJ7312"]

[QUOTE="shutdown_202"]

A test in the sense that if it does well, versus 13 and KH3 will jump ship, this is what i think. Although it may seem FF anywhere will sell well, Square for some reason are very weary. They probably believe that instead of wasting alot of resources multiplatforming all their games, they'll focus on one and judge based on the results of that. So if the game flops, it'll stay put.

You may say thats silly, Versus 13 is fully utilizing the PS3 hardware etc etc. But to me, that sounds very similar. Its the same thing that was said when FFXIII was exclusive to the PS3. So if FFXIII sells well (360), then is there really any other reason for them not to multiplat their other games? And before you start stating PS3 hardware things, its the same thing that happened with FFXIII. All the way down to the devs confirming the exclusivity.

So what do you guys think? Will FFXIIIs success be the gateway to future multiplatforming?

ActicEdge

Square's major focus is Japan, and in Japan, the Xbox cannot compare with the PS3. They are sticking with the PS3.

KH's biggest region is NA. By far NA. KH1 sold over 3 million units in NA. Which system is dominating NA again?

I was talking about SE as a whole. But yeah, KH is pretty much SE's ploy to entice young NA kids to play JRPGs.

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shinrabanshou

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#12 shinrabanshou
Member since 2009 • 8458 Posts

KH's biggest region is NA. By far NA. KH1 sold over 3 million units in NA. Which system is dominating NA again?

ActicEdge

The Wii...

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Shirokishi_

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#13 Shirokishi_
Member since 2009 • 11206 Posts

[QUOTE="ActicEdge"]

If its a test then its a stupid one to me. They have a multiplatform engine. Why are they making exclusive titles again? I understand that is how they like to operate but really, why FF13 as a test? Realistically, tests never end well. How many tests on the Wii have resulted in actual benefit? How many Tales of spinoffs is the PSP going to have to sell before mainline happens? Its simply dumb imo.

Also, if SE had any sense, they would port Birth By Sleep to the Wii. That **** would sell like crack instead of its medicore performance its totally bond to have on the PSP in KH's biggest region. That and instead of wasting talent on crap like the Last Remnant, they could perhaps make a game that would do well like PE3 on the PS3 and 360.

PJ7312

SE is probably keeping KH on solely Sony platforms. The only reaason 358 was on DS was probably becasue SE made a deal with Nintendo when the Gameboy was the only handheld to make KH games for Nintendo handhelds.

I highly doubt S-E made a KH main series installment that filled plot holes for the DS to weasle out of a deal....

KH not staying exclusive is entirely plausible.

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ActicEdge

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#14 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

If its a test then its a stupid one to me. They have a multiplatform engine. Why are they making exclusive titles again? I understand that is how they like to operate but really, why FF13 as a test? Realistically, tests never end well. How many tests on the Wii have resulted in actual benefit? How many Tales of spinoffs is the PSP going to have to sell before mainline happens? Its simply dumb imo.

Also, if SE had any sense, they would port Birth By Sleep to the Wii. That **** would sell like crack instead of its medicore performance its totally bond to have on the PSP in KH's biggest region. That and instead of wasting talent on crap like the Last Remnant, they could perhaps make a game that would do well like PE3 on the PS3 and 360.

PJ7312

SE is probably keeping KH on solely Sony platforms. The only reaason 358 was on DS was probably becasue SE made a deal with Nintendo when the Gameboy was the only handheld to make KH games for Nintendo handhelds.

That's stupid. KH has proven itself as a franchise that will sell on platforms not made by Sony. I really doubt 358 was influenced all that much by Nintendo. The DS did not need KH, the fact that it is easily going to outsell Birth By Sleep in NA should be a red flag however.

I still don't see the point in makingit exlcusive to the system with the poorest software sales in the games biggest region. Realistically, if SE is letting Nomura have that kind of sway there is a problem.

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savagetwinkie

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#15 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="ActicEdge"]

[QUOTE="PJ7312"]

[QUOTE="ActicEdge"]

If its a test then its a stupid one to me. They have a multiplatform engine. Why are they making exclusive titles again? I understand that is how they like to operate but really, why FF13 as a test? Realistically, tests never end well. How many tests on the Wii have resulted in actual benefit? How many Tales of spinoffs is the PSP going to have to sell before mainline happens? Its simply dumb imo.

Also, if SE had any sense, they would port Birth By Sleep to the Wii. That **** would sell like crack instead of its medicore performance its totally bond to have on the PSP in KH's biggest region. That and instead of wasting talent on crap like the Last Remnant, they could perhaps make a game that would do well like PE3 on the PS3 and 360.

SE is probably keeping KH on solely Sony platforms. The only reaason 358 was on DS was probably becasue SE made a deal with Nintendo when the Gameboy was the only handheld to make KH games for Nintendo handhelds.

That's stupid. KH has proven itself as a franchise that will sell on platforms not made by Sony. I really doubt 358 was influenced all that much by Nintendo. The DS did not need KH, the fact that it is easily going to outsell Birth By Sleep in NA should be a red flag however.

I still don't see the point in makingit exlcusive to the system with the poorest software sales in the games biggest region. Realistically, if SE is letting Nomura have that kind of sway there is a problem.

why would it stick on a sony platform, disney is an american franchise.
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PJ7312

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#16 PJ7312
Member since 2009 • 100 Posts

[QUOTE="PJ7312"]

[QUOTE="ActicEdge"]

If its a test then its a stupid one to me. They have a multiplatform engine. Why are they making exclusive titles again? I understand that is how they like to operate but really, why FF13 as a test? Realistically, tests never end well. How many tests on the Wii have resulted in actual benefit? How many Tales of spinoffs is the PSP going to have to sell before mainline happens? Its simply dumb imo.

Also, if SE had any sense, they would port Birth By Sleep to the Wii. That **** would sell like crack instead of its medicore performance its totally bond to have on the PSP in KH's biggest region. That and instead of wasting talent on crap like the Last Remnant, they could perhaps make a game that would do well like PE3 on the PS3 and 360.

Shirokishi_

SE is probably keeping KH on solely Sony platforms. The only reaason 358 was on DS was probably becasue SE made a deal with Nintendo when the Gameboy was the only handheld to make KH games for Nintendo handhelds.

I highly doubt S-E made a KH main series installment that filled plot holes for the DS to weasle out of a deal....

KH not staying exclusive is entirely plausible.

Sorry, misstyped. I meant that they would probably always be on Sony platforms. They could very well go multiplatform.

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ActicEdge

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#17 ActicEdge
Member since 2008 • 24492 Posts

Perhaps, it is a good idea to test the waters before you end up like some third party devs who thought high wii sales meant high game sales and ended up getting burned pretty bad.110million

I wish this would die. Its not even remotely excusable for 3rd parties to complain about their Wii sales. 3 years of Wii games with exactly one AAA budget game from a third art is not justification to complain. 3rd parties didn't put effort into the Wii, what they have gotten thus far is actually pretty damn lucky.

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shinrabanshou

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#18 shinrabanshou
Member since 2009 • 8458 Posts

get ready for FF13 versus and KH3 on 360 soon enough. it could be, one never knows.the-obiwan
I would agree... were they not both the brainchildren of Tetsuya Nomura, who holds considerable clout in the company (I would imagine he's the most powerful creative in the company).

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ActicEdge

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#19 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="PJ7312"]

SE is probably keeping KH on solely Sony platforms. The only reaason 358 was on DS was probably becasue SE made a deal with Nintendo when the Gameboy was the only handheld to make KH games for Nintendo handhelds.

savagetwinkie

That's stupid. KH has proven itself as a franchise that will sell on platforms not made by Sony. I really doubt 358 was influenced all that much by Nintendo. The DS did not need KH, the fact that it is easily going to outsell Birth By Sleep in NA should be a red flag however.

I still don't see the point in makingit exlcusive to the system with the poorest software sales in the games biggest region. Realistically, if SE is letting Nomura have that kind of sway there is a problem.

why would it stick on a sony platform, disney is an american franchise.

Disney doesn't make KH. They don't have a say. They get free money from KH, they aren't going to piss off SE by throwing in their heavy input.

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ActicEdge

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#20 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="the-obiwan"]get ready for FF13 versus and KH3 on 360 soon enough. it could be, one never knows.shinrabanshou

I would agree... were they not both the brainchildren of Tetsuya Nomura, who holds considerable clout in the company (I would imagine he's the most powerful creative in the company).

He really shouldn't have so much sway. Its detrimental to SE as a company to let him use blatant bias to pick where projects go.

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110million

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#21 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]Perhaps, it is a good idea to test the waters before you end up like some third party devs who thought high wii sales meant high game sales and ended up getting burned pretty bad.ActicEdge

I wish this would die. Its not even remotely excusable for 3rd parties to complain about their Wii sales. 3 years of Wii games with exactly one AAA budget game from a third art is not justification to complain. 3rd parties didn't put effort into the Wii, what they have gotten thus far is actually pretty damn lucky.

There are plenty of titles though, that have effort put into them and still end up selling poorly, like Deadspace for example.. now that I think about it, is there a single third party, very high selling Wii title?
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shutdown_202

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#22 shutdown_202
Member since 2005 • 5649 Posts

If its a test then its a stupid one to me. They have a multiplatform engine. Why are they making exclusive titles again? I understand that is how they like to operate but really, why FF13 as a test? Realistically, tests never end well. How many tests on the Wii have resulted in actual benefit? How many Tales of spinoffs is the PSP going to have to sell before mainline happens? Its simply dumb imo.

Also, if SE had any sense, they would port Birth By Sleep to the Wii. That **** would sell like crack instead of its medicore performance its totally bond to have on the PSP in KH's biggest region. That and instead of wasting talent on crap like the Last Remnant, they could perhaps make a game that would do well like PE3 on the PS3 and 360.

ActicEdge

Agreed. Constant testing never works out well as demonstrated by capcom and the wii. However i think S-E is in a similar mindset, its new grounds and they dont want to put all their eggs in one basket.

I just think there is absoloutely no reson why Versus should stay exclusive. 13 will sell a bucket load on the 360 in the west and things will jump ship. But like you said, its always going to be one test after another.

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ActicEdge

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#23 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="110million"]Perhaps, it is a good idea to test the waters before you end up like some third party devs who thought high wii sales meant high game sales and ended up getting burned pretty bad.110million

I wish this would die. Its not even remotely excusable for 3rd parties to complain about their Wii sales. 3 years of Wii games with exactly one AAA budget game from a third art is not justification to complain. 3rd parties didn't put effort into the Wii, what they have gotten thus far is actually pretty damn lucky.

There are plenty of titles though, that have effort put into them and still end up selling poorly, like Deadspace for example.. now that I think about it, is there a single third party, very high selling Wii title?

That is hardly a case. Effort does not equal sales. There are lots of game with solid effort that sold fine as well. Deadespace was on rails, a game that has no origin to Wii owners, had little replay value, was excessively violent and was a spin off. Why is this the game people judge the Wii on? Is that even fair?

Tell me what you consider high selling and I will proportionately give you a game of similar nature on the Wii that reaches that level if it exists.

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ActicEdge

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#24 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

If its a test then its a stupid one to me. They have a multiplatform engine. Why are they making exclusive titles again? I understand that is how they like to operate but really, why FF13 as a test? Realistically, tests never end well. How many tests on the Wii have resulted in actual benefit? How many Tales of spinoffs is the PSP going to have to sell before mainline happens? Its simply dumb imo.

Also, if SE had any sense, they would port Birth By Sleep to the Wii. That **** would sell like crack instead of its medicore performance its totally bond to have on the PSP in KH's biggest region. That and instead of wasting talent on crap like the Last Remnant, they could perhaps make a game that would do well like PE3 on the PS3 and 360.

shutdown_202

Agreed. Constant testing never works out well as demonstrated by capcom and the wii. However i think S-E is in a similar mindset, its new grounds and they dont want to put all their eggs in one basket.

I just think there is absoloutely no reson why Versus should stay exclusive. 13 will sell a bucket load on the 360 in the west and things will jump ship. But like you said, its always going to be one test after another.

Realistically though, haven't they already done that? They are basically a handheld company. All there upcoming games will appear on the PS3. They aren't branching out much beyond that. They make like soley RPGs. If that isn't all eggs in one basket I don't know what is.\

I honestly don't think it matters. At this point I don't see the point in porting it. Why waste the time? Its already taking too much time. Every person you rip away from other projects to port is someone who could be well, working and progressing another title further along. Its not as though Versus is in early development, its been a while, making them go back to the 360 just seems like a waste at this point since the game is guarenteed to make all of its money back and then some.

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#25 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="ActicEdge"]

[QUOTE="savagetwinkie"][QUOTE="ActicEdge"]

That's stupid. KH has proven itself as a franchise that will sell on platforms not made by Sony. I really doubt 358 was influenced all that much by Nintendo. The DS did not need KH, the fact that it is easily going to outsell Birth By Sleep in NA should be a red flag however.

I still don't see the point in makingit exlcusive to the system with the poorest software sales in the games biggest region. Realistically, if SE is letting Nomura have that kind of sway there is a problem.

why would it stick on a sony platform, disney is an american franchise.

Disney doesn't make KH. They don't have a say. They get free money from KH, they aren't going to piss off SE by throwing in their heavy input.

90% of that game is probably owned by disney, of course they have a say, especially since it was developed in part by disney interactive if i'm not mistaken...
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shinrabanshou

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#26 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="shinrabanshou"]

[QUOTE="the-obiwan"]get ready for FF13 versus and KH3 on 360 soon enough. it could be, one never knows.ActicEdge

I would agree... were they not both the brainchildren of Tetsuya Nomura, who holds considerable clout in the company (I would imagine he's the most powerful creative in the company).

He really shouldn't have so much sway. Its detrimental to SE as a company to let him use blatant bias to pick where projects go.

He really shouldn't... I agree... but also think that he probably does.

Having lost Sakaguchi, Uematsu and Matsuno for various reasons, and with Kitase seemingly quite publically unhappy about the management's direction, losing Nomura would be a major blow. Creatives are still Square-Enix lifeblood and Nomura is (currently) a vital part of maintaining a healthy pulse. So any ultimatum from Nomura would probably justifiably be taken quite seriously by the execs.

You're right though, they should be looking at ways of bringing in new talent to fill the void.

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ActicEdge

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#27 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="savagetwinkie"] why would it stick on a sony platform, disney is an american franchise.savagetwinkie

Disney doesn't make KH. They don't have a say. They get free money from KH, they aren't going to piss off SE by throwing in their heavy input.

90% of that game is probably owned by disney, of course they have a say, especially since it was developed in part by disney interactive if i'm not mistaken...

Nah, that's actually silly. Disney owns the right to some of KH but hardly 90%. They own less of it than SE does since everything from gamewrld to plot (even if based on Disney properties) is all SE designed and protected. Like SE is going to produce a game that Disney owns 90%. Yeah right.

You're mistaken. I don't see why people think Disney is going to **** around with SE on a series they made a blockbuster hit. They're going to sit back, shut up and wait for their check. Why would they push SE to do something that in reality, is not going to benefit them all that much? They may suggest a platform but they aren't going to straight up force SE to do anything, they can't. If SE says no KH3 is happening, its not happening. Disney can say the same thing but why would they when its free money for no work?

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#28 GulliversTravel
Member since 2009 • 3110 Posts
Recently, Tales of Graces didnt do so well in Japan, and its hardly going to beat the ToV on 360. ToV on both PS3 and 360 sold over 550k in just Japan, which believe it or not isnt far behind a standard Tales game. With both the HD systems having a foothold in Japan and doing well as they are in the rest of the world, the generation is only now beginning for Japanese home console games.
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#29 mythrol
Member since 2005 • 5237 Posts
Infinite Undiscovery, The last Remnant, and Star Ocean 4 were the test. The answer was FFXIII. The original 3 games sold well enough that MSFT was able to talk SE into porting FFXIII. I fully believe if FFXIII sells well, the rest of their games will get ported too.
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#30 ActicEdge
Member since 2008 • 24492 Posts

Recently, Tales of Graces didnt do so well in Japan, and its hardly going to beat the ToV on 360. ToV on both PS3 and 360 sold over 550k in just Japan, which believe it or not isnt far behind a standard Tales game. With both the HD systems having a foothold in Japan and doing well as they are in the rest of the world, the generation is only now beginning for Japanese home console games.GulliversTravel

Really? I laugh, I laugh.I hope you mean combined (to which you are still wrong, they are maybe at like 500k tops) All that really does prove is that the Tales of fanbase is basically on the PS3 and the 360 owners got screwed over.Nothing else. Its like saying the PSP is catching the DS in Japan because Tales of spinoff outsell DS mainline. Not really. I also have no faith the next HD Tales of game will match Vesperia. Sad for Graces though, it really performed like ass. But no, Home Consoles are performing like ass in Japan and not nearly as well as the rest of the world, Japan is a handheld country. I don't see much in Japan changing becides the PS3 having a better presence.

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savagetwinkie

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#31 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="ActicEdge"]

[QUOTE="savagetwinkie"][QUOTE="ActicEdge"]

Disney doesn't make KH. They don't have a say. They get free money from KH, they aren't going to piss off SE by throwing in their heavy input.

90% of that game is probably owned by disney, of course they have a say, especially since it was developed in part by disney interactive if i'm not mistaken...

Nah, that's actually silly. Disney owns the right to some of KH but hardly 90%. They own less of it than SE does since everything from gamewrld to plot (even if based on Disney properties) is all SE designed and protected. Like SE is going to produce a game that Disney owns 90%. Yeah right.

You're mistaken. I don't see why people think Disney is going to **** around with SE on a series they made a blockbuster hit. They're going to sit back, shut up and wait for their check. Why would they push SE to do something that in reality, is not going to benefit them all that much? They may suggest a platform but they aren't going to straight up force SE to do anything, they can't. If SE says no KH3 is happening, its not happening. Disney can say the same thing but why would they when its free money for no work?

It was disney's idea to make the game in the first place, they hired sony, and i'm pretty sure they own the game for the most part, so they do have say in it one way or another, if they don't think the game is selling good on ps3 when it comes out there's nothing stopping them from having it ported, seeing as DS got a version, i hardly think SE is only counting on sony platforms as well
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savagetwinkie

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#32 savagetwinkie
Member since 2008 • 7981 Posts
Infinite Undiscovery, The last Remnant, and Star Ocean 4 were the test. The answer was FFXIII. The original 3 games sold well enough that MSFT was able to talk SE into porting FFXIII. I fully believe if FFXIII sells well, the rest of their games will get ported too.mythrol
its really up to the game dev, and at least from what i heard if any one can confirm this, those weren't very big budget games, also, they were published by sony not dev'd, so those "tests" might not have been and more of, forced due to not being able to dev on ps3.
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ActicEdge

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#33 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="shinrabanshou"]I would agree... were they not both the brainchildren of Tetsuya Nomura, who holds considerable clout in the company (I would imagine he's the most powerful creative in the company).

shinrabanshou

He really shouldn't have so much sway. Its detrimental to SE as a company to let him use blatant bias to pick where projects go.

He really shouldn't... I agree... but also think that he probably does.

Having lost Sakaguchi, Uematsu and Matsuno for various reasons, and with Kitase seemingly quite publically unhappy about the management's direction, losing Nomura would be a major blow. Creatives are still Square-Enix lifeblood and Nomura is (currently) a vital part of maintaining a healthy pulse. So any ultimatum from Nomura would probably justifiably be taken quite seriously by the execs.

You're right though, they should be looking at ways of bringing in new talent to fill the void.

My problem is Nomura is putting his projects on thee worst systems. Why is he putting mainline KH on the PSP? Why is he allowed? Do they not know how terrible the PSP does in NA? Why is he allowed to announce games then sit on them for years? Why is he allowed to have so many projects. Why are they not drawing in new talent internally? Its not like FF isn't stagnating. Its decling in popularity. I dislike how much talent they let go but I dislike even more the direction the company is taking with sequels galore. If FF, KH or DQ died this company would be sunk and that is not good.

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GulliversTravel

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#34 GulliversTravel
Member since 2009 • 3110 Posts

[QUOTE="GulliversTravel"]Recently, Tales of Graces didnt do so well in Japan, and its hardly going to beat the ToV on 360. ToV on both PS3 and 360 sold over 550k in just Japan, which believe it or not isnt far behind a standard Tales game. With both the HD systems having a foothold in Japan and doing well as they are in the rest of the world, the generation is only now beginning for Japanese home console games.ActicEdge

Really? I laugh, I laugh.I hope you mean combined (to which you are still wrong, they are maybe at like 500k tops) All that really does prove is that the Tales of fanbase is basically on the PS3 and the 360 owners got screwed over.Nothing else. Its like saying the PSP is catching the DS in Japan because Tales of spinoff outsell DS mainline. Not really. I also have no faith the next HD Tales of game will match Vesperia. Sad for Graces though, it really performed like ass. But no, Home Consoles are performing like ass in Japan and not nearly as well as the rest of the world, Japan is a handheld country. I don't see much in Japan changing becides the PS3 having a better presence.

360 = 202k

PS3 = 352k

Wii = 180k so far (ToS2 did roughly 220k)

Links

http://www.japan-gamecharts.com/360.php

http://us.gamespot.com/pages/forums/show_msgs.php?topic_id=27140329&tag=topics;title

http://www.japan-gamecharts.com/wii.php

Theres also a strong chance that ToG could get ported, 550k is so good that they could develop them with just Japan in mind, though i will admit much of the 360s 200k came from being exclusive. I think Japanese support will hugely grow but no go back to the levels of PSone or PS2. Big name Japanese games are selling well, as we saw RE5 and Yakuza 3 and mid-sized companies which are really the bulk of Japanese development are jumping back on board. The Saturn also struggled for much of its life, but once it found its feet, its software sales and support were top-notch because it had a very dedicated following.

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ShadowriverUB

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#35 ShadowriverUB
Member since 2009 • 5515 Posts

I'm worried that KH3 might land on Wii...

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#36 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="savagetwinkie"] 90% of that game is probably owned by disney, of course they have a say, especially since it was developed in part by disney interactive if i'm not mistaken...savagetwinkie

Nah, that's actually silly. Disney owns the right to some of KH but hardly 90%. They own less of it than SE does since everything from gamewrld to plot (even if based on Disney properties) is all SE designed and protected. Like SE is going to produce a game that Disney owns 90%. Yeah right.

You're mistaken. I don't see why people think Disney is going to **** around with SE on a series they made a blockbuster hit. They're going to sit back, shut up and wait for their check. Why would they push SE to do something that in reality, is not going to benefit them all that much? They may suggest a platform but they aren't going to straight up force SE to do anything, they can't. If SE says no KH3 is happening, its not happening. Disney can say the same thing but why would they when its free money for no work?

It was disney's idea to make the game in the first place, they hired sony, and i'm pretty sure they own the game for the most part, so they do have say in it one way or another, if they don't think the game is selling good on ps3 when it comes out there's nothing stopping them from having it ported, seeing as DS got a version, i hardly think SE is only counting on sony platforms as well

If they do then why have they waited thus long? Farm it to another dev. They really don't, they don't own Squal, or Cloud or Sora, sephiroth etc. We can agree its completely influenced by both companies obviously but the idea that its Disney's game is silly. It most certainly is not.

No one said they don't have a say. They do, they just aren't realistically going to exercise it. The influence is most likely not huge anyway. There is no reason for them pressure SE into picking a platform. I never even said they are Sony exclusive, I'm simply saying Disney is not going to mess with SE's decision. Its not worth their time and the conflict that would follow.

Yes there is, SE's devs not wanting to do it. If SE doesn't want to waste time porting it, Disney won't bother. We are talking about KH here, it will sell where ever it is, its just a matter of how close to PS2 level sales it can get. I don't see why SW thinks Disney is going to pressure SE who up until Birth By Sleep have handled the franchise very well to port the game for extra sales. Why? Realistically Why? Its not costing Disney anything to begin with.

Tell me where I said that?

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shinrabanshou

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#37 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="shinrabanshou"]

[QUOTE="ActicEdge"]

He really shouldn't have so much sway. Its detrimental to SE as a company to let him use blatant bias to pick where projects go.

ActicEdge

He really shouldn't... I agree... but also think that he probably does.

Having lost Sakaguchi, Uematsu and Matsuno for various reasons, and with Kitase seemingly quite publically unhappy about the management's direction, losing Nomura would be a major blow. Creatives are still Square-Enix lifeblood and Nomura is (currently) a vital part of maintaining a healthy pulse. So any ultimatum from Nomura would probably justifiably be taken quite seriously by the execs.

You're right though, they should be looking at ways of bringing in new talent to fill the void.

My problem is Nomura is putting his projects on thee worst systems. Why is he putting mainline KH on the PSP? Why is he allowed? Do they not know how terrible the PSP does in NA? Why is he allowed to announce games then sit on them for years? Why is he allowed to have so many projects. Why are they not drawing in new talent internally? Its not like FF isn't stagnating. Its decling in popularity. I dislike how much talent they let go but I dislike even more the direction the company is taking with sequels galore. If FF, KH or DQ died this company would be sunk and that is not good.

I think you kind of answered your own question - I think its sort of a vicious cycle. FF and KH are pretty essential to the company and Nomura is pretty essential to those franchises... right now, so he's allowed to get away with a lot. They need him. And because they rely on established creatives like Nomura, then new IPs and new blood don't get a whole lot of room to develop imo (although there are probably exceptions I'm overlooking) which of course results in FF/KH/DQ being essential to the company.

SE basically needs to break this cycle. But whether they realise that or not I don't know.

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#38 Shirokishi_
Member since 2009 • 11206 Posts

I'm worried that KH3 might land on Wii...

ShadowriverUB

The Wii can handle RPGs quite well, even a button masher with pretty cinematics like KH.

Motion controls arent needed.

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savagetwinkie

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#39 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="ActicEdge"]

[QUOTE="savagetwinkie"][QUOTE="ActicEdge"]

Nah, that's actually silly. Disney owns the right to some of KH but hardly 90%. They own less of it than SE does since everything from gamewrld to plot (even if based on Disney properties) is all SE designed and protected. Like SE is going to produce a game that Disney owns 90%. Yeah right.

You're mistaken. I don't see why people think Disney is going to **** around with SE on a series they made a blockbuster hit. They're going to sit back, shut up and wait for their check. Why would they push SE to do something that in reality, is not going to benefit them all that much? They may suggest a platform but they aren't going to straight up force SE to do anything, they can't. If SE says no KH3 is happening, its not happening. Disney can say the same thing but why would they when its free money for no work?

It was disney's idea to make the game in the first place, they hired sony, and i'm pretty sure they own the game for the most part, so they do have say in it one way or another, if they don't think the game is selling good on ps3 when it comes out there's nothing stopping them from having it ported, seeing as DS got a version, i hardly think SE is only counting on sony platforms as well

If they do then why have they waited thus long? Farm it to another dev. They really don't, they don't own Squal, or Cloud or Sora, sephiroth etc. We can agree its completely influenced by both companies obviously but the idea that its Disney's game is silly. It most certainly is not.

No one said they don't have a say. They do, they just aren't realistically going to exercise it. The influence is most likely not huge anyway. There is no reason for them pressure SE into picking a platform. I never even said they are Sony exclusive, I'm simply saying Disney is not going to mess with SE's decision. Its not worth their time and the conflict that would follow.

Yes there is, SE's devs not wanting to do it. If SE doesn't want to waste time porting it, Disney won't bother. We are talking about KH here, it will sell where ever it is, its just a matter of how close to PS2 level sales it can get. I don't see why SW thinks Disney is going to pressure SE who up until Birth By Sleep have handled the franchise very well to port the game for extra sales. Why? Realistically Why? Its not costing Disney anything to begin with.

Tell me where I said that?

its costing disney to fund these games, after all they are the customer that brought the idea to sony to have them make it, and i never said anything about them porting older games, but KH3 as far as i'm concerned has a good chance of going multiplat, there isn't any reason why it shouldn't. Its not sony exclusive, sony has no say in the matter, ps3 doesn't have the install base like ps2 had (why you didn't see KH on xbox...). Your completely ignorant or naive to believe that disney won't step in and say, well ps3 has 1/4 of the install base ps2 has, put it on both systems to boost sales. If you make something on ps3 first anyway there is virtually no cost to port it to 360 any way, especially if you already have an engine that can be compiled on both.
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nervmeister

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#40 nervmeister
Member since 2005 • 15377 Posts
Didn't Blue Dragon, Infinite Undiscovery, Lost Odyssey, Star Ocean 4, etc. already test U.S. waters for SE? If I recall correctly, the results weren't too pretty.
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#41 savagetwinkie
Member since 2008 • 7981 Posts
Didn't Blue Dragon, Infinite Undiscovery, Lost Odyssey, Star Ocean 4, etc. already test U.S. waters for SE? If I recall correctly, the results weren't too pretty.nervmeister
i do believe sony just published but didn't make those games.smaller dev's that probably can't afford the same kind of marketing
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ActicEdge

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#42 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="GulliversTravel"]Recently, Tales of Graces didnt do so well in Japan, and its hardly going to beat the ToV on 360. ToV on both PS3 and 360 sold over 550k in just Japan, which believe it or not isnt far behind a standard Tales game. With both the HD systems having a foothold in Japan and doing well as they are in the rest of the world, the generation is only now beginning for Japanese home console games.GulliversTravel

Really? I laugh, I laugh.I hope you mean combined (to which you are still wrong, they are maybe at like 500k tops) All that really does prove is that the Tales of fanbase is basically on the PS3 and the 360 owners got screwed over.Nothing else. Its like saying the PSP is catching the DS in Japan because Tales of spinoff outsell DS mainline. Not really. I also have no faith the next HD Tales of game will match Vesperia. Sad for Graces though, it really performed like ass. But no, Home Consoles are performing like ass in Japan and not nearly as well as the rest of the world, Japan is a handheld country. I don't see much in Japan changing becides the PS3 having a better presence.

360 = 202k

PS3 = 352k

Wii = 180k so far (ToS2 did roughly 220k)

Links

http://www.japan-gamecharts.com/360.php

http://us.gamespot.com/pages/forums/show_msgs.php?topic_id=27140329&tag=topics;title

http://www.japan-gamecharts.com/wii.php

Theres also a strong chance that ToG could get ported, 550k is so good that they could develop them with just Japan in mind, though i will admit much of the 360s 200k came from being exclusive. I think Japanese support will hugely grow but no go back to the levels of PSone or PS2. Big name Japanese games are selling well, as we saw RE5 and Yakuza 3 and mid-sized companies which are really the bulk of Japanese development are jumping back on board. The Saturn also struggled for much of its life, but once it found its feet, its software sales and support were top-notch because it had a very dedicated following.

Well, you got me on the numbers. I thought Vesperia was around 180k on 360 and 320k on PS3. As for support, I just don't see it. I think its going to remain largely the same personally. The PS3 and 360 always got the support in Japan, just not handheld level. Stuff like RE5 and Yakuza3 were always going to sellthough. Mid teir stuff essentially was bound to sell like mid tier stuff. They have a decently healthy software flow. I basically expect everything to stay the way it is. Well with less Wii dominance anyway.

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GulliversTravel

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#43 GulliversTravel
Member since 2009 • 3110 Posts

[QUOTE="GulliversTravel"]

[QUOTE="ActicEdge"]

Really? I laugh, I laugh.I hope you mean combined (to which you are still wrong, they are maybe at like 500k tops) All that really does prove is that the Tales of fanbase is basically on the PS3 and the 360 owners got screwed over.Nothing else. Its like saying the PSP is catching the DS in Japan because Tales of spinoff outsell DS mainline. Not really. I also have no faith the next HD Tales of game will match Vesperia. Sad for Graces though, it really performed like ass. But no, Home Consoles are performing like ass in Japan and not nearly as well as the rest of the world, Japan is a handheld country. I don't see much in Japan changing becides the PS3 having a better presence.

ActicEdge

360 = 202k

PS3 = 352k

Wii = 180k so far (ToS2 did roughly 220k)

Links

http://www.japan-gamecharts.com/360.php

http://us.gamespot.com/pages/forums/show_msgs.php?topic_id=27140329&tag=topics;title

http://www.japan-gamecharts.com/wii.php

Theres also a strong chance that ToG could get ported, 550k is so good that they could develop them with just Japan in mind, though i will admit much of the 360s 200k came from being exclusive. I think Japanese support will hugely grow but no go back to the levels of PSone or PS2. Big name Japanese games are selling well, as we saw RE5 and Yakuza 3 and mid-sized companies which are really the bulk of Japanese development are jumping back on board. The Saturn also struggled for much of its life, but once it found its feet, its software sales and support were top-notch because it had a very dedicated following.

Well, you got me on the numbers. I thought Vesperia was around 180k on 360 and 320k on PS3. As for support, I just don't see it. I think its going to remain largely the same personally. The PS3 and 360 always got the support in Japan, just not handheld level. Stuff like RE5 and Yakuza3 were always going to sellthough. Mid teir stuff essentially was bound to sell like mid tier stuff. They have a decently healthy software flow. I basically expect everything to stay the way it is. Well with less Wii dominance anyway.

Valkyria Chronicles and Demons Souls are both mid tier games, not because of their publishers, but that they were developed with mid tier sales in mind, and both games are fantastic examples of how the rising PS3 sales in Japan really helped them to sell. A lot of publishers and developers have been commenting on how they will be supporting the platforms more now. Simply said, a mothership Tales game released in the holidays on the most popular system was outsold on by the first week sales of a late-port, clearly you cant tell me that it means nothing?
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ActicEdge

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#44 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="savagetwinkie"] It was disney's idea to make the game in the first place, they hired sony, and i'm pretty sure they own the game for the most part, so they do have say in it one way or another, if they don't think the game is selling good on ps3 when it comes out there's nothing stopping them from having it ported, seeing as DS got a version, i hardly think SE is only counting on sony platforms as wellsavagetwinkie

If they do then why have they waited thus long? Farm it to another dev. They really don't, they don't own Squal, or Cloud or Sora, sephiroth etc. We can agree its completely influenced by both companies obviously but the idea that its Disney's game is silly. It most certainly is not.

No one said they don't have a say. They do, they just aren't realistically going to exercise it. The influence is most likely not huge anyway. There is no reason for them pressure SE into picking a platform. I never even said they are Sony exclusive, I'm simply saying Disney is not going to mess with SE's decision. Its not worth their time and the conflict that would follow.

Yes there is, SE's devs not wanting to do it. If SE doesn't want to waste time porting it, Disney won't bother. We are talking about KH here, it will sell where ever it is, its just a matter of how close to PS2 level sales it can get. I don't see why SW thinks Disney is going to pressure SE who up until Birth By Sleep have handled the franchise very well to port the game for extra sales. Why? Realistically Why? Its not costing Disney anything to begin with.

Tell me where I said that?

its costing disney to fund these games, after all they are the customer that brought the idea to sony to have them make it, and i never said anything about them porting older games, but KH3 as far as i'm concerned has a good chance of going multiplat, there isn't any reason why it shouldn't. Its not sony exclusive, sony has no say in the matter, ps3 doesn't have the install base like ps2 had (why you didn't see KH on xbox...). Your completely ignorant or naive to believe that disney won't step in and say, well ps3 has 1/4 of the install base ps2 has, put it on both systems to boost sales. If you make something on ps3 first anyway there is virtually no cost to port it to 360 any way, especially if you already have an engine that can be compiled on both.

Disney does not fund the games. SE pays for everything. I don't know where you get the idea that they do. And they would have had to bring the idea to SE to make it, not Sony. Also, who is saying KH3 won't go to the 360 and who said that I said SE was going to stay loyal to Sony? I am saying, Disney is not going to pressure SE with the KH franchise. They have handled it well, there is no need to. Like I said, Disney will say something if they feel the need but realistically, if SE says absolutely no that's basically the end of it. Disney won't give up free money and piss SE off in the process if SE doesn't want multiplat. That is a big IF. That's all I'm saying. The theory that Disney is the mastermiond behind KH is funny, they aren't/

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ActicEdge

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#45 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="GulliversTravel"]

360 = 202k

PS3 = 352k

Wii = 180k so far (ToS2 did roughly 220k)

Links

http://www.japan-gamecharts.com/360.php

http://us.gamespot.com/pages/forums/show_msgs.php?topic_id=27140329&tag=topics;title

http://www.japan-gamecharts.com/wii.php

Theres also a strong chance that ToG could get ported, 550k is so good that they could develop them with just Japan in mind, though i will admit much of the 360s 200k came from being exclusive. I think Japanese support will hugely grow but no go back to the levels of PSone or PS2. Big name Japanese games are selling well, as we saw RE5 and Yakuza 3 and mid-sized companies which are really the bulk of Japanese development are jumping back on board. The Saturn also struggled for much of its life, but once it found its feet, its software sales and support were top-notch because it had a very dedicated following.

GulliversTravel

Well, you got me on the numbers. I thought Vesperia was around 180k on 360 and 320k on PS3. As for support, I just don't see it. I think its going to remain largely the same personally. The PS3 and 360 always got the support in Japan, just not handheld level. Stuff like RE5 and Yakuza3 were always going to sellthough. Mid teir stuff essentially was bound to sell like mid tier stuff. They have a decently healthy software flow. I basically expect everything to stay the way it is. Well with less Wii dominance anyway.

Valkyria Chronicles and Demons Souls are both mid tier games, not because of their publishers, but that they were developed with mid tier sales in mind, and both games are fantastic examples of how the rising PS3 sales in Japan really helped them to sell. A lot of publishers and developers have been commenting on how they will be supporting the platforms more now. Simply said, a mothership Tales game released in the holidays on the most popular system was outsold on by the first week sales of a late-port, clearly you cant tell me that it means nothing?

Eh, VC came out when PS3 sales were in the gutter. It performed fine.Demon Souls performed fine as well. I don't see why you think I'm denying this. Anyway, the comments from the devs are really eh, what publishers and devs? Realistically, what are they going to drop to support the PS3? Wii games? What Wii games? Handheld games? Eh, maybe if they are dumb? PC or cell phone games? Please. These devs have always been on the PS3, I don't see where you are going with this. Unless you mean Marvelous.

Anyway, ToG launched inbetween friggen 2D Mario and FF13. That is quite possibly the worse release Namco could have picked. Zleda, FF, NSMBWii, SW3, MW2, In the middle of the Pokemon Wave, game with enormous tails. It really was just unfortunate imo. Obviously I am of the opinion tha this is the last Tales of game on the Wii but I still don't see it as much of a big deal.

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PandaBear86

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#46 PandaBear86
Member since 2007 • 3389 Posts
The 360 version of FF13 will likely outsell the PS3 version in the US and most other areas, thats for sure. I don't think MS is losing any sleep over whether or not Square Enix will be supporting them in the future ;)
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205212669269561485377169522720

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#47 205212669269561485377169522720
Member since 2005 • 14458 Posts

If anything, port it after it comes out for the PS3. I don't wanna wait another friggin eternity to play Versus cuz then I'll be even more pissed off. They announced this game in 2005-06 I believe? It's basically 2010 and all we have is a flashy trailer (made with many fight scenes from the previous tiny trailers), one tech demo for the in-game cutscenes and how their costumes and hair look..

Seriously, I've been waiting so long for this game, if they make me wait longer than 2011, I will officially give up. Alan Wake at least finally got a release date but this one is just ridiculous. WHY ANNOUNCE IT IF IT'S NOT READY?! THE HYPE WON'T STAY FOREVER!! Like I understand 2-3 years tops but c'mon it's been more than half a decade basically now!

Square Enix just basically pisses me off. They have been pissing me off since the merger and I swear if XIII is garbage..:evil:

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the-obiwan

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#48 the-obiwan
Member since 2003 • 3747 Posts
[QUOTE="nervmeister"]Didn't Blue Dragon, Infinite Undiscovery, Lost Odyssey, Star Ocean 4, etc. already test U.S. waters for SE? If I recall correctly, the results weren't too pretty.savagetwinkie
i do believe sony just published but didn't make those games.smaller dev's that probably can't afford the same kind of marketing

Lost Odyssey did Awesome for a new ip im looking forward to Lost Odyssey 2 !
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savagetwinkie

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#49 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="ActicEdge"]

[QUOTE="savagetwinkie"][QUOTE="ActicEdge"]

If they do then why have they waited thus long? Farm it to another dev. They really don't, they don't own Squal, or Cloud or Sora, sephiroth etc. We can agree its completely influenced by both companies obviously but the idea that its Disney's game is silly. It most certainly is not.

No one said they don't have a say. They do, they just aren't realistically going to exercise it. The influence is most likely not huge anyway. There is no reason for them pressure SE into picking a platform. I never even said they are Sony exclusive, I'm simply saying Disney is not going to mess with SE's decision. Its not worth their time and the conflict that would follow.

Yes there is, SE's devs not wanting to do it. If SE doesn't want to waste time porting it, Disney won't bother. We are talking about KH here, it will sell where ever it is, its just a matter of how close to PS2 level sales it can get. I don't see why SW thinks Disney is going to pressure SE who up until Birth By Sleep have handled the franchise very well to port the game for extra sales. Why? Realistically Why? Its not costing Disney anything to begin with.

Tell me where I said that?

its costing disney to fund these games, after all they are the customer that brought the idea to sony to have them make it, and i never said anything about them porting older games, but KH3 as far as i'm concerned has a good chance of going multiplat, there isn't any reason why it shouldn't. Its not sony exclusive, sony has no say in the matter, ps3 doesn't have the install base like ps2 had (why you didn't see KH on xbox...). Your completely ignorant or naive to believe that disney won't step in and say, well ps3 has 1/4 of the install base ps2 has, put it on both systems to boost sales. If you make something on ps3 first anyway there is virtually no cost to port it to 360 any way, especially if you already have an engine that can be compiled on both.

Disney does not fund the games. SE pays for everything. I don't know where you get the idea that they do. And they would have had to bring the idea to SE to make it, not Sony. Also, who is saying KH3 won't go to the 360 and who said that I said SE was going to stay loyal to Sony? I am saying, Disney is not going to pressure SE with the KH franchise. They have handled it well, there is no need to. Like I said, Disney will say something if they feel the need but realistically, if SE says absolutely no that's basically the end of it. Disney won't give up free money and piss SE off in the process if SE doesn't want multiplat. That is a big IF. That's all I'm saying. The theory that Disney is the mastermiond behind KH is funny, they aren't/

You think SE came up with the idea? lets take all these movies and put them together! it'll be fun! Disney had the original idea, they came to SE with it, you think square was like, ok we'll make a game for you and we'll do it for free, and we'll give you some profit too! Thats just plain stupid. Now realisticly disney CAN come in and say, put it on both consoles, or we can pull the rights out, and there isn't any reason why SE wouldn't want to, its really an american based franchise, the major games in the series KH1/2 sold to ps2 that had a much higher install base then both systems combined, and alot of the fans are probably split between ps3 and 360. all your saying is there's not likely a chance because SE says "we don't want to" which is blatanlty ignorant to the whole picture, considering FF is now multiplat. everything points to them making a multiplat game to be as successfull as 1 and 2. 3 will likely be on both consoles, same with XIII, the only reason why XIV won't come to 360 if you read into how hard it was to jump through live for a paid subscription outside of live was. And I think it sold like crap. Now i'm not saying it is going to be multiplat, but there isn't any other reason apart from the one you stated "we don't want to" to stop it from going multiplat. If anything i think its the international or w/e that edition that normally comes out after the normal one, will be ps3 exclusive.
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Midnightshade29

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#50 Midnightshade29
Member since 2008 • 6003 Posts

[QUOTE="shinrabanshou"]

[QUOTE="the-obiwan"]get ready for FF13 versus and KH3 on 360 soon enough. it could be, one never knows.ActicEdge

I would agree... were they not both the brainchildren of Tetsuya Nomura, who holds considerable clout in the company (I would imagine he's the most powerful creative in the company).

He really shouldn't have so much sway. Its detrimental to SE as a company to let him use blatant bias to pick where projects go.

just like your bias against the psp? Just because you hate the Sony and the PSP is no reason for them to stop making the game on PSP .. KH birth by sleep will be so much better on the PSP then the Ds, its a more powerful system and produces better games when the devs actually work it, and SE knows how to work the psp. Crisis Core Was fantastic! So was Dissidia and Tactics remake. Star Ocean 1 and 2 remakes and FF 1 and 2 remakes were great too. I can only imagine how good FF3 and FF4 remakes would of looked with Dissidia level graphics and voice overs... it would of rocked! SE knows the PSP. FF13: Agito will rock as well. I will buy it, so will many others. just because you have bias against consoles and handhelds that aren't MS or Nintendo doesn't mean they shouldn't go on the PSP. Tetsuya Nomura is a creative genius and if he wants the games on the Sony platforms people will buy them.