[QUOTE="leejohnson7"][QUOTE="TerroRizing"][QUOTE="nicenator"] The lemmings will crucify you for this thread, but IMO you are corrrect. Forza 2's damage is nothing special, and i dont get why its made out to be such a massive leap forward in racing games.
leejohnson7
Atleast it has damage...
*whip sound*
ouch sounds like somebody hit a raw nerve.
IMO if you are going to simulate an aspect, you must do it properly, because simulation damage in forza is like cosmetic in real life.
So you're saying a game is a better sim if it simulates less things well? I guess that makes sense. GT has AI opponents. It is a racing game. The AI races about as well as a basket of eggs. You can run into these opponents. The simulation of such a collision results in the cars just kinda bouncing off of each other. How the hell is that a better way of simulating collisions?
The simple fact that it has other cars on the track means that they need to simulate behavior associated with them as well. If you're going to simulate an aspect, you must do it properly, right?
From what I noticed GTs ai is slightly more numb in terms of responsiveness, but it reacts realistically. An example is they will stay in a line unless going faster than the car in front. Do people seriously think that AI in gt is unable to manouver? Try playing it. I actually found out that in GT, if you knock cones into the road the ai will attempt to avoid it by turning early. In forza, the AI doesn't give a **** and drives through them.
AI in GT never gets stuck. In forza, twice I have noticed a car that got rammed into the inner corner on the first stretch in new york (because they are pointy corners, and it's basically a drag race). Both occasions the driver simply reversed and accelerated repeatedly, without going anywhere. This was something I recall seeing in GTA3 frequently, but I thought the years of AI programming and research for forza would yield somewhat realistic results. I was wrong.
No I am saying a game is a better sim if it simulates everything it does already, perfectly.
You are saying a game is a better sim if it simulates many things, averagely.
Forza is a jack of all trades, and an expert of none.
That is my arguement
Its so true..
ARGH these GT5 threads are getting on my nerves..
Thing is Im almost sure that the lemmings know that GT5 is the better game its just not on their console..
Its sad because I know that the majority of *best titles* are on the 360 right now.. I just think its sad that as soon as PS3 actually does get the better game, they all start making just stupid claims...
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